Earlier this morning, Eli and I spent some time with Pitfall! [Free], the re-imagined take on the classic game from Activision's new mobile publishing arm. In brief, Pitfall! is a behind-the-back endless runner where you, as a brave faceless adventurer, are tasked with jumping over and sliding under obstacles in a desperate effort to avoid volcano juice. It's an interesting direction to take Pitfall, for sure.

There's a couple of notable "me too" features, including a dual in-game economy. As you run, you'll earn coins that you can cash in for upgrades and single-use items. You can also just straight-up buy these currencies with IAP.

Probably the coolest about Pitfall! is its perspective shifts. As you run, you'll rotate between normal behind-the-back and a pulled out, traditional third-person perspective. The game also sports checkpoints, which is a hip idea.

  • Kevin Roberts

    The endless runner games are being done to death on the app store. As a fan of the original two games, (I still play the original regularly on my Intellivision,) I can't help wishing that this had been a real Pitfall game and not just another dime a dozen runner on the app store.

    • bigrand1

      I totally agree with you 100%, Kevin! What a disappointment that it was made into an endless runner, which I'm really sick of, and not a platformer closely following the original with updated graphics, bells and whistles, etc. At least Activision could've added the old game as a bonus, or even as an IAP, know what I'm saying? They blew it!!! And pissed a lot of us off in the process!!

      • ducksFANjason

        Agreed. Maybe I missed it, but I don't recall this being announced as a runner... They should have at least specified that it would be a runner and wouldn't have the same gameplay so none of us would have to get our hopes up. Oh well...

  • http://twitter.com/thestockmench stockmench.com

    No jumping on crocodiles heads?!  That's not pitfall, sorry. 

    • TeddyNYC

      An update could fix that.

  • The Mad Mule

    Those graphics.

    • GSJ1977

      I like 'em.

  • juls363

    Shame on you activision for trying to make a quick buck.

    • GSJ1977

      Yeah, shame on you Activision!

      P.S. Here's my buck.

      • skeblik

        If I had a buck I'd give it

  • http://twitter.com/starksimon Stark


  • mudads

    I find it to be fun and refreshing. It still won't replace temple run as the best endless runner though.

  • dmarcoot

    I'm pissed they didn't throw in a retro mode to play original. I guess if it can't have in IAP they don't care.

    This was a real shame that this is best they could do, rip off temple run.

  • bigrand1

    Hey, Brad, regardless of my feelings of this iteration of the game, that was a pretty good  run you did in the video! Heh-Heh!

  • Lee West

    It is tons of fun, and there are enough details to tickle the nostalgia-bone. I am really happy with this purchase.

  • Remote_

    I rather like this, it must be said.

    Agent Dash, Temple Run Brave and Bear Grylls all bored me within a few runs (with Agent Dash proving incredibly frustrating all round), but I felt that Pitfall adds a lot to the endless runner.

    Graphically it's superb and the varied perspectives are very enjoyable. Someone mentioned the nods to the original games and I agree that they're nicely done.

    The combat bit trumps Brave in my opinion and combined with all the other sweet touches it makes for a compelling timewaster.

    As a prime case of evolution not revolution this is a class act.

    As long as you're not tired of endless runners, that is...

  • http://twitter.com/RobotsVsWizards James

    Hmmm... the bonus section on bit.trip runner is where they should have gone with this. Now thats a perfect incarnation of pitfall with a running mechanic

  • Erik Binggeser

    It's an alright game and teases about there being an end, but once you hit 20,000m your guy just keeps going and going. I was hoping I could eventually escape the volcano.

    • bradnicholson

      oh, man, tell me how to jump in the minecart section. am i just swiping too early?

      • Erik Binggeser

        Nah there's no jumping in that bit (or the motorcycle section that comes later) you need to tilt your device to lean the cart to the side. It'll make a different grinding sort of noise when you lean it far enough. Try it out on some of the straight track first.

      • Daniel Albrecht

        You can't jump while in the cart (as far as I've played I haven't encountered a single instance where you jump)You swipe down to avoid the obstacles above you, and you swipe left and right to tilt the cart on two wheels when the rails get busted.  I've done that section a number of times and gotten to the end of it where the jungle continues.

    • http://www.facebook.com/rharbron Robin Harbron

      20,000 is a nice nod to the original Pitfall!  If you scored 20,000 points and took a photo of it and mailed it to Activision, they'd send you a patch.  I tried posting a link, but it's been in moderation for a full day now :/

      • Erik Binggeser

        Ooh that's something I didn't know. Pretty nice and subtle.

  • DecafTable

    Interesting take on the endless runner, sadly it looks boring :/

  • Nicholas Yu

    TA Plays is fast becoming my favorite part of the site, even more than the reviews. I feel as if I can generate my own informed opinion on the game after watching a good chunk of actual play rather than rely on someone else's vantage point for a review. The often hilarious commentary is a bonus!

    • cveilleux

      I absolutely agree. It's awesome seeing how the games play, but the commentary/banter is great as well. You either get a great video of a great game, or an MST3K-style great video of a bad game. It's a win-win either way. I loved the space walk and x-plane videos too - great games that are pretty tough to play and make for funny videos.

      Great job as always guys!

  • Adams Immersive

    Temple Run wannabes make me sad... but there are a couple standouts I like anyway, and this looks like it could be one of them! I’m giving myself a 24-hour waiting period and them I’m grabbing it!

  • Dogs in hats

    Oh dear

  • http://pulse.yahoo.com/_CKBNMJGLGCBQOSH2BM264QIHLI Bridget

    SURPRISE.  Activision just clones something, instead of making something new, for it's "revamp" of Pitfall, simply because Temple Run style games are popular.

    As opposed to, you know, making Pitfall PLAY LIKE FREAKING PITFALL.   The original game's gameplay was simple and very good.  It's the sort of thing that'd actually kinda require effort to screw up.  They didnt just screw it up though, they missed it entirely.

  • someoneios

    iPod touch 4g version looks so bad lol

  • Dueler

    I dunno about you all but as far as I'm concerned this is the best runner on ios.
    Temple run feels so disgustingly cheap after playing Pitfall!

    one example is when turning at t-junctions, in temple run you just turn on the spot whereas In pitfall you slide and it feels really damn good.

    The checkpoint system is great and let's players learn the game until they hit the final checkpoint at 100,000 where the real difficulty starts to rear it's head.

    Apart from that there is a brilliant relic rush mode with pre made stages that can be quite difficult to complete but once you get into the swing of things becomes a great way to improve your reaction times for the main endless run.

    Also pitfall! Has an "outfit of the day" which when your wearing gives you various tweaks to your run including auto kill enemies, revive once and my favourite's being the exp for kills/swings. These add wonderful variety to the game on different days of the week.

    Pitfall! However shines with its multiple areas and perspective changes that all happen within the same run, ranging from normal running in the jungle, caves & villages, side scrolling on a cliff side, mine carts in the underground and riding a motorbike through the jungle.

    The music is also great, this is probably the first song I've found myself constantly humming in public.

    I love the intro too, it's a great nostalgia trip and great stepping point into the new game.

    The only problem I saw was that if you bought all the checkpoint's you'd never have enough diamonds to purchase the later checkpoints.

    Seriously I was a fan of the original pitfall and this feels like the natural evolution.

    Anyway that's enough rambling from me. 🙂