Everybody’s favorite fruit slicing arcade game Fruit Ninja [$1.99 / Free] originally launched back in April 2010, and to celebrate its two-plus year anniversary on the App Store the Halfbrick team are currently touring around Australia in search of the best Fruit Ninja high score and they have a big new update releasing for the game later this week.

In the animated trailer below, we meet the merchant Gutsu and his piggy sidekick Truffles who will offer new powerups in exchange for Starfruit, the new in-game currency. These items will allow you to do things like swat away bombs, add additional time on to a game, and cause massive berry explosions.

The Fruit Ninja update is set to hit this Thursday the 24th, and it’s pretty crazy to think of how well Halfbrick has supported the title over the past 2 years, and how far it’s evolved from its initial release. It sounds like they don’t plan on stopping any time soon either, with more new content planned for the future.

As mentioned, Halfbrick are currently jetting around their homeland holding several high score competitions for a chance to compete in a finals tournament in Sydney at the end of the month. Some crazy scores are getting set already, and you can follow the team’s exploits as they post photos and blog about the tour on the Halfbrick website.

  • Michael Stroud

    Hmm, so I'm tempted to buy it at a buck, but with a new IAP system, it will probably go free in not too long.  Yes, I know it's 'just a buck', but when you say that 50 times...

    • JSN

      Truer word have never been said. I like trying to predict app store price fluctuation.

    • Vincexn

      Fruit Ninja's never been free before, but Jetpack Joyride seems to be doing well.

  • UmbraVir

    Oh goodie, another iap system to ruin another game.

  • 2wo

    This update is long due. I just hope the IAP will only make the game more interesting and not ruin the game for the folks who are patient enough to collect the in game currency.

    • http://profile.yahoo.com/YVQOFQAQZG53U3KSPV2U4FL7UA Daniel

      Please remove my comment. I flagged it. My friend posted with my account by accident because he didn't log into his first and I don't want my profile on here.

  • http://www.facebook.com/DaverJ David Whittle

    Will the HD version also get the update, or is this just the iPhone version?  The article or trailer doesn't mention "Fruit Ninja HD".

    • ManuD

      I was actually thinking that too. Anyhow, got game installed in both iPhone & iPad (HD version), so hopefully what-ever it may be, its a win-win situation. 🙂

  • Flynn Taggart

    Welp guess I'll be deleting this game now. Silly me, I thought Halfbrick was above this.

    • http://profile.yahoo.com/EOYRFQKTHG4OJI3ZCBK6JPYIMQ Jay Blitz

      Agreed. IAP ruins the game. Greedy Halfbrick studios. Anyone who
      buys the IAP is supporting a new generation of corporate greed. Do the right thing and don't contribute to this abhorrent trend.

  • kirby83

    where did you guys read anything about IAP? it says 'in-game currency'. in other words, you collect money in the game to buy stuff such as power ups...

    i might be wrong but thats what i understand from the article anyway.

    • http://twitter.com/QWERTYtheBold Brandon

      The thing is... In-game currency usually means IAP to BUY the currency. But we'll just have to wait and see...

    • Flynn Taggart

      Even if it doesnt cost money, it breaks the leaderboards.

  • http://twitter.com/Playfo Playfo

    Happy birthday, Fruit Ninja!

  • http://twitter.com/ezonecom Simon Edis

    Don't know why you guys are worried about IAP, HalfBrick has already proven they are good at balancing a game system with Jetpack Joyride.

    • http://profiles.google.com/fleshman1992 Laszlo Tuss

      JJ based on an iAP like system before its went to freemium. But Fruit Ninja don't need a system like that...

  • Holina

    Great! Try http://ninjafruit.cz/ too