Jason Citron was among the very first game developers for Apple’s App Store when it launched all the way back in 2008, and most people associate him with founding the groundbreaking iOS social gaming network OpenFeint. Well, about a year ago, OpenFeint was bought by Japanese gaming giant Gree, and several months later Jason left the company to pursue a new challenge.

We’ve gotten the first word on what that new challenge is, as VentureBeat reports that Jason has announced his forming of a new gaming venture called Phoenix Guild. Right now the company consists of just Jason, but the current plan is to raise a round of funding to hire a team and get off the ground, and he thinks Phoenix Guild will be able to ship their first game sometime this year. In fact, he’s already started coding the project on his own.

For some insight into what kind of games Phoenix Guild would be interested in creating, Mr. Citron had a choice quote on the matter

“All of the gaming today is casual or mid-core. There is a huge bunch of gamers who can’t frigging stand this crap, myself among them.”

Sounds like the focus of Phoenix Guild will be towards meatier kinds of titles like those that you would find on home consoles, and given the background with OpenFeint a social aspect will also be a high priority. The studio will also be focusing development on “post-PC” devices, so tablets, smartphones, and similar devices.

We know Jason Citron is capable of great things given his previous work, and although this is just the very beginning stages we’re eager to see what will come from his new venture Phoenix Guild.

[Via VentureBeat]

  • http://profile.yahoo.com/IMPWGG25OM3ICOZODPSNUFZ6EQ ROBERT

    Doesn't sound like the best name for a game development house, how many MMO guilds use the name Phoenix?

    • https://me.yahoo.com/rekzkarz#a0df5 REkzkaRZ

      The Phoenix rises up from it's own ashes, born of fire.  It's a powerful symbol esp for someone that started off such a cool thing.  Heck, I wanna work there (and for TouchArcade too -- hey, I can put the sarcasm on hold.)

  • http://www.jshamblin.com J.Shamblin

    Awesome. I wish Jason luck. Anyone who says you can't have hardcore gaming on smaller devices has no vision. The future consoles will be post-PC devices.

    • Adams Immersive

      In a sense, all consoles ARE post-PC devices: the success of iOS is in many ways console-like, with the “just works” simplicity, the known/standardized OS and hardware versions, and the confidence of trying ANY game (app) without worry that it will harm your system.

      • http://www.jshamblin.com J.Shamblin

        The terminology of Post-PC is a little vague, but I believe it mostly refers to wireless mobile devices. Most current home consoles are not regarded as Post-PC.

  • araczynski

    still hating the fracking openfeint prompt in every other game.  too bad i can't turn that crap off in the device's settings once and for all.

    • KenGriffeyIII

      Amen. Apple needed to come out with Game Center a lot sooner than they did.

    • http://www.facebook.com/cory.engel.1 Cory Engel

      So true. OpenFeint is worse than in-game advertising. Apple should kill it on the basis that it duplicates Apple technology. Game Center gets the job done and never bugs me for nuthin'.

    • https://me.yahoo.com/rekzkarz#a0df5 REkzkaRZ

      OpenFeint is so much better than Game Center!  Game Center has almost zero community, where-as OpenFeint has a lot of young kids claiming "first" and generally poor quality reviews.  HA
      J/K -- I'm hooked on Open Feint and glad to be on there.  It has that feeling of a 'secret portal' in games, and had so much potential.

  • vanditp

    Jason has really contributed to gaming by making OpenFeint. It's made games more social. 

  • http://twitter.com/jasoncitron Jason Citron

    Hey guys - Jason here. Thanks for the kind words of encouragement. I'm stoked to be making games again 🙂 hoping to announce details for gamers soon. This last announcement was for investor type peoples.

    And I do apologize about that popup. There's a very long story behind it that I won't get into. Needless to say I feel your pain. We made it so devs can customize it so it flows with the game. Some do (like Pocket God). Unfortunately, many just drop the SDK in and don't take the time!

    Anyway... Stay tuned for the gaming goodness!
    - jason