Into the whole Chthulu mythos but not that interested in obscenely lengthy, difficult board games? Then this is the perfect time to hop in to Elder Sign: Omens [$3.99 / HD]. The dice game made its original transition to iOS with only one Ancient One, Azathoth. As we mentioned in our review, Azathoth has a habit of devouring the lives and sanity of every team of investigators you bring in until you happen on a great team and some good luck.

This week's long-awaited update brings in two new Ancient Ones. The rather unimpressive-sounding Yig is included, and Cthulhu is available as an in-app purchase. Yig gives players a better starting point. He's much less malevolent than Azathoth, both easier to seal away and quicker to wake. He also brings with him a few monsters and adventures that are a little less likely to leave your investigators inconsolable, mindless wrecks, or, you know, dead.

 

For those already adept at putting down Azathoth, you might want to do it again: you'll unlock a new investigator that should add a little more variety to your playthroughs. Then you can grab the Call of Cthulhu campaign for a much bigger challenge.

The new campaign takes you back through the museum, but this time with a new goal: discovering the intent of some mysterious intruders (they probably want to raise Cthulhu, just sayin'). Once you do that, it's off to the Pacific Rim to search for the lost city of R'lyeh and prevent the rising of Cthulhu. You do this by collecting extra investigation tokens, so you'll have to balance succeeding at adventures and hoarding your tokens.

There are 30 new adventures to be had in the Call of Cthulhu campaign, each more horrifying than the last, no doubt. There are also four new investigators that you can use in any of the campaigns, and a fifth that's unlocked when you complete Cthulhu. That's a lot of new ways to play, whether it's solo or pass-and-play with friends. And as usual, this update brings with it all sorts of fixes and tweaks that should smooth out the cultist-hunting experience, like skippable scene transitions and lowered memory requirements.

  • Slusho

    It's Azathoth, not Azazoth! You got it right in your review.

    • https://twitter.com/#!/NissaCam Nissa Campbell

      Whoops. I was so intent on never misspelling Cthulhu that I completely forgot about Azathoth. Thanks for the catch.

  • http://www.facebook.com/people/Matthew-White/1633850433 Matthew White

    Wanted to like this game, but didn't like it at all. Felt like too much luck, not enough skill. Lucky for them I will buy anything remotely Lovecraft related.

    • maniacfive

      Too much like luck? from a dice game? never! ;-)

    • whatshit

      yes i agree, there is almost no strategy at work, just seems like pure luck. i thought it would be a balance of both, but seems its just 99% luck. unless im missing something.

      • Shantavi Leshath

        The runes themselves are dice (therefore random), but choosing a good investigating team, plus knowing when to use your item cards for extra dice, rerolls, rune locks, and so on is what really adds the strategy element.  You certainly can't *completely* get rid of the random aspect, but you have many means to help control it. 

  • HiRez

    They mis-spelled "bizarre" in the game.

  • Erik Wilgenhof

    I would love an obscenely difficult, deep RPG in the Cthulhu world but alas....

  • http://www.facebook.com/people/Tim-Lord-Gek-Jordan/1559737263 Tim Lord Gek Jordan

    Sure it is yet another dice game based on luck to a large part, but I love how each character's special abilities and items make even replaying the same encounter in a game a whole new experience every time.  Think of it as Farkle on STEROIDS!

  • JCat_NY

    Any thoughts on this versus Necronomicon ?  

  • Jens Riisom Schultz

    This is a jillion times better designed than Necronomicon. Necronomicon requires you to draw it out in order to maximize your score. This is also somewhat true for Elder Sign, but to a much lesser extent.

  • Jonathan Smith

    I thought this game was luck heavy, but after a dozen or so play throughs I find myself winning more than 75% of the time.  If you play to your characters strengths, and maximize your equipment, you will do really well.