Earlier this afternoon, Spaces of Play gave us a first-hand look at how Spirits [$2.99 / HD], it's first and only game, might look on iPad 3's rumored 2048 x 1536 resolution. Like a lot of studios, Spaces is being proactive about the new hardware, and it's hoping to get a double resolution update out within a few weeks of the devices presumed launch a little later this month.

Interestingly, Spaces is leveraging its Mac version of Spirits as the testing ground. It sports multiple resolutions, including 2048 x 1536, enhanced visual elements like a beautiful new "glow" filter, as well as re-painted art.

Check out these screens:

Ah, the difference 2X the resolution makes.

The amount of detail in this image is scary. Click on this, zoom in, and check it out.

Last week, Kevin Ng showed off what his upcoming vector-based title, Food Run, will look on iPad 3. Spirits is pretty different, as it's a really heavily physics-based game that gnaws at memory. Spaces hopes that iPad 3's memory will receive a significant boost over its predecessor, iPad 2. Otherwise, the final version might end up looking a little different or it might end up missing some features present in the Mac version, like say, fast forward.

  • vinylwreckaz

    1 just looks brighter than the other if you ask me

    • Adams Immersive

      Zoom in to see the difference.

      This will be like interacting with sharp, colorful, spot-printed documents or transparencies. As we know from the iPhone already...

      And even for games where detail is irrelevant (like pixel art), a retina display makes solid colors look so much nicer. No more “screen door,” just pure color!

  • http://fromonesurvivortoanother.tumblr.com Chungyen Chang

    Don't forget that retina on iPad will make it a much easier on the eyes than the Kindle Fire. When I switched from my 2nd gen iPod to the 4th, the difference in reading text was amazing.

  • Peter Mattson

    Just so you know it's not 2X the resolution it's 4X the resolution. It would be 2X if they only doubled one of the axis' but because both the X and Y axis have been doubled it is 4X the resolution.

    1024 × 768= 786,432
    2048 x 1536= 3,145,728

  • http://www.facebook.com/ChrisNielsen1981 Chris Nielsen

    Yeah, I'm with Peter here. 4x the resolution, 4x as sharp.

  • http://twitter.com/woodesh matthew wood

    Peter Jackson is right. Im more concerned with just how many company's are going to show us screenshots of there games in 2048x1536 and claim its something special, I'm sure most people in this age know how resolution works.

    • Declan Bowers

      Jackson? Lo...l. I see what you did there.

  • http://profiles.google.com/vbdevpro Chris Martin

    I don't really see any major difference. As someone else said... one looks a little brighter. That's about it. 

  • scott slomiany

    uh, yeah, as someone who has already purchased Spirits, can someone really point out any glaring differences? I guess the little incidental leaves have a little more detail in them. But this is hardly an amazing example of a graphics jump.

    • http://modmyi.com/forums/iphone-4-new-skins-themes-launches/740147-neurotech-hd.html#post5637502 Jay

      I agree it's not the best example, but it is incredibly sharp compared to the original.

  • http://twitter.com/touchgameplay TouchGamePlay

    I went to GDC 2012 and all I got was a "When If Could Be Might Be" - Screenshot.

    Looking forward for the next real thing from Spaces of Play.

  • http://modmyi.com/forums/iphone-4-new-skins-themes-launches/740147-neurotech-hd.html#post5637502 Jay

    So what do you think?  A gigabyte of RAM, at least?

  • Noah

    I don't see a difference. Have they announced the specs of the iPad 3 yet? I wasn't aware...

    • mclifford82

      No, but everyone is acting like it's guaranteed to have retina display.  Maybe it will, maybe it won't.  If it does, I hope the price of games doesn't drastically increase.

  • mclifford82

    The "retina" one looks washed out to me.  Screenshots don't do justice to the iPhone's retina display, I don't see how they would to the iPad's.

  • http://www.the-app-shack.com Matt F

    Definitely not worth upgrading for this...

  • https://profiles.google.com/103717480520264040783 overkill

    So why don't the two pictures look exactly the same when looked at 0.5x resolution?

    • https://profiles.google.com/103717480520264040783 overkill

      If you scale the picture 50%, you'll see what would be possible on the old iPads with 4x supersampling. If you scale the reduced version back to 100%, the picture looks better than the one given for iPad 2. This "technology" would be possible even on the iPad 2, so the reason the iPad 3 ones look better is mainly because they use better rendering (which is of course the more natural thing to use on a higher resolution screen). 
      With this kind of graphics, resolution doesn't really matter that much. I can only see significant differences on the spikes because they have sharp edges.

  • http://twitter.com/crunchewy Crunchewy

    I don't see much difference, if any, even when zoomed in. I'm sure it's better, but these pics don't show it. Also, we don't know yet if the retina iPad display is real anyway.