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'Ticket To Ride Pocket' Goes Asynchronous In New Update

posted February 2nd, 2012 12:58 PM EDT by Brad Nicholson in Board, iPhone games, iPod touch games, News, Updates

Ticket to Ride Pocket [$1.99], the iPhone and iPod Touch-specific version of the wonderful board game translation, has received a huge update. Starting now, users can now rock out online for the first time in a new asynchronous mode that allows up to four games per user. Less excitingly, local play has received a few tweaks: games no longer just quit out whenever there's a disconnect, and an AI or two can now join in on the fun.

The patch notes also mention a lot of bug fixes, including memory leaks. Hit those up if you are really, really into the nitty-gritty of a splendidly comprehensive patch that adds functionality that we've all been waiting for. Here's to hoping Pocket gets all of the maps in the iPad version down the line, too.

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  • http://twitter.com/ZildjianKX Jeff

    I really wish the iPad version was universal.  I'd probably pick it up if it was.  I really don't want to buy two versions.


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