• submit tip •




Archive for December, 2011

'Ice Rage' Review – Enviro-Bear Takes To The Ice

Wednesday, December 21st, 2011

If you were to tell me that I’d be able to play a hockey game featuring Enviro-Bear [99¢] as a player, I’d say you were crazy. Yet, that’s exactly the case with Ice Rage [99¢], a simple arcade hockey game from Mountain Sheep. While Ice Rage doesn’t quite feature the deep gameplay found in previous Mountain Sheep titles, it’s still an enjoyable little arcade game, especially on the multiplayer side.

Billed as bringing the “8-bit hockey experience” to iOS, Ice Rage plays less like a hockey game and more of something akin to Pong. Games are played 2 vs 2 (one goalie and one attacker) on a very small rink. There’s also very little strategy involved; if your player has the puck you take shots at the opposing goal, and if you don’t have it, you smack the opposing attacker until you get it back. The controls also share Ice Rage’s simplicity: a virtual joystick and a button that doubles as the offense/defense action are the only buttons you have.

(more...)

TouchArcade Rating:
Support Our Sponsors:

'Mad Dog McCree' Review - 90s Arcade Gunslinging in Your Pocket

Wednesday, December 21st, 2011

Last week when we learned the classic laser disc arcade game Mad Dog McCree [$4.99] was coming to the App Store, I was stoked. I had fond memories of gunslinging at that giant arcade cabinet as a kid, and figured reliving the experience on my small touch screen device would give me that great shot of nostalgia that I've been fortunate enough to encounter often on the App Store. Then I actually fired up the iOS version, and learned once again that nostalgia is a fickle beast.

Mad Dog McCree has not aged well, and I'm not so sure it was ever a very good game to begin with. With a certain part of the video game spectrum always striving for the most realistic visuals possible, and the introduction of disc-based storage in gaming which started becoming prevalent in the late 80s and early 90s, mankind embarked on one of its most hideous inventions of all time – full-motion video games. What could be more real than actual real-life video footage?! It was THE FUTURE.

(more...)

TouchArcade Rating:

Christmas Sale: Gameloft Doing The $.99 Thing

Tuesday, December 20th, 2011

We don't celebrate a single holiday at TouchArcade Tower unless Gameloft throws a sale in celebration of it. And, guys, it looks like we're going to have Christmas and New Years in 2011. Starting now, you can grab, uh, a bunch, of the publisher's better games for that price, including the startlingly good NOVA 2.

We've got the list, so check it out if below if you're interested about what Gameloft is selling. Also, as we kinda mentioned already, NOVA 2 is our pick out of this list. If you're a fan of the Assassin's Creed fiction, Altair's Chronicles isn't all THAT bad at $.99, either.

Christmas Sale: Every EA Published Game $.99 or Free

Tuesday, December 20th, 2011

We've come to expect EA to never mess around with its sales, and we're pleased to report that it certainly isn't messing around with its latest. From now, and presumably until shortly after New Years Day, all of the publisher's gargantuan premium catalogue is an agreeable $.99. That means games like Madden 12, Trenches II, and many others have been reduced up to 90-percent off the original asking price. Whoa, right?

This same sale happened last year around this time, too. You probably know the story, but EA managed to choke the App Store's charts with its titles and pushed everyone out of its way. It was a powerful move that set the yuletide savings tone moving forward.

We've got a list, but just as a note, we haven't listed every single EA game, just the ones in this "holiday sale."

If you're looking for something else, hit up EA's publisher page on the App Store. You'll see its entire selection, including games that were already $.99 courtesy its Daily Deals seasonal program.

'Cut The Rope' Now Supports iCloud

Tuesday, December 20th, 2011

Cut The Rope [$.99 / HD] is now infinitely better for those of us with an iPad and an iPhone or iPod Touch. Just before the App Store freeze, the talented hands over at ZeptoLab has added iCloud support to the creative physics-based puzzler. That means, of course, that you can now sync your saves across all of your devices, ensuring that you never miss a beat.

This latest update also adds in your usual "optimizations and fixes," and rolls in a new Buzz Box featuring rope-moving Bees. Oh! And Zepto has also re-ordered some of the game's level boxes "to ensure a better playing experience," according to the game's update notes. Nice guys, these Zepto guys.

App Store Links:
    Cut the Rope, $0.99
    Cut the Rope HD, $1.99 (iPad Only)

'Sword & Sworcery' On Sale Today Only

Tuesday, December 20th, 2011

Oh, it's that time again. Capybara Games's Superbrothers: Sword and Sworcery [$.99 / UHD] is on sale for one day in pre-celebration of the solstice. Normally $4.99 as a Universal app or $2.99 in its "micro" variation, the game is now just $1.99 or $.99 respectively. In a post on the game's blog about this sale, the Superbrothers team also extended a thanks to the game's current fans and noted that this "has been a heckuva a year and we're all profoundly grateful."

Sword and Sworcery will, no doubt, be in our discussion for Game of the Year, so we highly advise you to grab it while it's on the cheap. If you'd like a couple of in-depth reasons why you should own this thing, feel free to read our review.

PopCap Releases 'Plants vs. Zombies' Tune For Charity

Tuesday, December 20th, 2011

This is a little off-topic, but it's pretty neat: PopCap Games has partnered up with a non-governmental humanitarian organization called Concern Worldwide in an effort to drum up some additional financial support for that charity. How? With the release of the hit YouTube sensation "Wabby Wabbo" across the iTunes store. Inspired by Plants vs. Zombies [$2.99 / HD], Wabby Wabbo is a rap song sung by Crazy Dave. All proceeds from a sale of the $.99 song goes to Concern Worldwide.

You might have caught Wabby Wabbo before -- it's kind of a thing on YouTube, after all. But if you haven't, we've got the video embedded below. It's actually funny, and if we might add, well produced. Yeti steals the show, though.

'Groove Coaster' On Sale, New Tracks Available

Tuesday, December 20th, 2011

We would argue that if there was just one more thing Taito's Groove Coaster [$.99] needed, it would be way more dubstep. Now, the game's latest update unfortunately doesn't include any dubstep, but we'll take it anyway because it includes a total of five more downloadable tracks, including a trance mix of Jingle Bells that we're sure you'll never forget. A new ska track, as well as an acid house joint -- "Thrase Beat -- are the other notables joining the downloadable roster.

Oh! And in the spirit of the holidays, Groove CoasterSpace Invaders Infinity Gene [$2.99], and Cooking Momma [$3.99], have gone on sale for a "limited time" -- or until the iTunes freeze clears we're presuming.

Remedy Open To Doing Another iOS Game

Tuesday, December 20th, 2011

After the success of Death Rally, it's hard to believe that Alan Wake developer Remedy Entertainment wouldn't drop another mobile title all over our faces. Turns out that it it's at least open to another go. "Death Rally was our first step in that direction," Remedy creative director Sam Lake told Edge in response to a question about future iOS titles, "and I'm sure that we'll do something else in the future as well."

Just how successful was Death Rally -- a project that also involved Cornfox & Brothers and Mounain Sheep in addition to Remedy -- anyway? As of the date of this interview, the title shipped 1.8 million units. Also, it recouped its development cost in three days, which seems like a really, really good thing to us.

Remedy is currently working on a downloadable version of Alan Wake called Alan Wake: American Nightmare. It's expected to release on XBLA and PC next year.

[Via Edge]

'Prince of Persia Classic' Leaps Over a Pit of Spikes and Lands on the App Store

Tuesday, December 20th, 2011

In a bit of a surprise today, Ubisoft released Prince of Persia Classic [99¢] into the App Store. Now you might be thinking, "Hey, Ubisoft. Didn't y0u already release a classic version of Jordan Mechner's influential platform adventure last year?" And the answer to that is, yes, it's called Prince of Persia Retro [99¢]. That game was basically a perfect port of one of the earliest versions of the game, Prince of Persia for Macintosh, with some very sub-standard virtual controls tacked on. The nostalgia factor was there, plus it was cheap and Universal, but Prince of Persia Retro was far from the ideal way to play such a finicky game that demanded precision control.

Today's release is actually another port, this time from the 2007 Prince of Persia remake that was available on Xbox Live and the PlayStation Network. Prince of Persia Classic is essentially the exact same game as the original – same level layouts, same enemies and hazards, same storyline and one hour time limit – but completely redone with fantastic 3D visuals and what appears to be a more zoomed in camera to better suit iOS. Sure, if you're a purist then that might not sound like such a great thing. But if you love the original gameplay and can appreciate a shiny new coat of paint, then Prince of Persia Classic fully delivers.

As for the translation from controller to touch screen, obviously it's much more difficult without tactile feedback but at the very least the controls feel leaps and bounds better than those in Prince of Persia Retro. There's a more intuitive use of action buttons, and there is a slider for movement as opposed to directional arrows which gives you more control over running or walking. The controls aren't perfect, and they make an already difficult game that much more frustrating, but I think they're the best they can be while still being true to how the original game played and they certainly shouldn't prevent you from playing through the game with a bit of practice.

So if you're in the mood for some good old fashioned Prince of Persia gameplay, but want an extra dose of shiny, then Prince of Persia Classic is where it's at. From my limited time with the game, it appears to be a very faithful port of the 2007 remake with virtual controls that are about as good as you can expect from a touch screen. You'll get a headache from some accidental leaps to your own death, but after a bit of play it's pretty easy to work within the confines of the controls in order to play through the game.

As an aside, some players in our forums seem to be having trouble installing the game on an iPod touch device. Indeed, the App Store notes that it's compatible with "iPhone 4 and iPhone 4S" only, with no mention of any iPod touch or iPad devices. I'm not sure if this was just an oversight when uploading the game to iTunes or if the game really does require the two latest iPhones in order to run. If you own an iPod touch or iPad, it might be worth waiting a few days to see what the final verdict is on that, but if you're an iPhone 4 or 4S owner and enjoy yourself some Prince of Persia, then I'd jump all over Prince of Persia Classic for just 99¢.

The TouchArcade Show - Bonus - Interview With Uppercut Games

Monday, December 19th, 2011

On this week's bonus edition of the TouchArcade show, we spend a moment or twenty with the Trinity behind Epoch [$4.99], Uppercut Games. At the top of the podcast, we discuss premium price points and the reception to Epoch in general. Later, we dive into a talk about the game's first big content update, the competition for users' time, where Uppercut will be in one year and other neat stuff, including a thrilling discussion about taking an iPad to the toilet. Spoiler: no-one in this podcast has taken their iPad to the toilet.

If you'd like to listen, go ahead via the links below. If you'd like to catch our 'casts the second they hit the Internet, subscribe to us via iTunes or Zune for FREE. What a deal, am I right?

(more...)

 

Christmas Sale: Basically Telltale's Entire Selection

Monday, December 19th, 2011

Uh, we hope you like deals because here's another. Telltale Games recently cut the price of (almost) every single one of its App Store games down to $2.99. This is the same maneuver that the studio pulled earlier this November in celebration of Thanksgiving, but we're all as appreciative as ever for the price-slasher-y. Who really needs originality with these things anyway, right? We'll take our savings however we can, thank you.

Of note, this sale extends beyond New Years, so you've got plenty of time to research any game you want in the package, if you're hesitant to pull the dollar trigger. Here is the list, by the way:

We've recommended this series a billion times, but you should really consider grabbing an episode or two of Tales of Monkey Island. Heavy on charm and wit, these are some of the best adventure games out there -- period.

Infinite Dreams Throws A Sale

Monday, December 19th, 2011

Jelly Defense creator Infinite Dreams is joining in on the sales fun alongside a gaggle of other developers. Until the 21st of this month, you can grab all of its games at a (now) freshly discounted price. Games like Let's Create Pottery and Jelly Defense, for example, are now just $.99, while others like Shoot The Birds and Sky Force have gone entirely free.

Here's the full list of what it's offering. And do note that these only extend a few days -- this isn't your everyday seasonal sale, in other words.

We definitely suggest Jelly Defense at this price. Sure, it's pretty middle of the road as far as its tower defense play is concerned, but the art and character really makes it a must-have kinda game. Infinite really wants you to check out Can Knockdown 2 at its free price point, too, for what that's worth.

Christmas Sale: All Of Crescent Moon's Games

Monday, December 19th, 2011

Crescent Moon Games is holding a "massive holiday sale." We agree. For a limited time, or presumably until the iTunes freeze is over, you can grab all of its App Store catalogue for up to 80 percent off the normal asking price. The chart-topping and fairly well-received Aralon: Sword and Shadow is headlining the event, but as you'll see, there's a few other good games to grab, too. Like, say, another RPG: Rimelands: Hammer of Thor. Or the physics-based rolling ball game, Gears.

Here's the list:

Gotta love Christmas, right? We heartily suggest you grab Aralon if you're a fan of open-world RPGs. It's big, it's deep, and it's mechanically sound for what it is.

'Mini Motor Racing' Review – A Beautiful, Fulfilling Drive

Monday, December 19th, 2011

I’m a big fan of top-down arcade racers. The short tracks, speed boosts, and tight races create a kind of intensity that I find hard to replicate in other, more traditional racing games. Enter Mini Motor Racing [$1.99 / HD], the latest from The Binary Mill, and a good example of why I love top-down racers. Everything from the visuals to the great presentation and large amount of content outweigh the physics issues and occasional stability problems, making this a highly recommended game for racer fans.

The first thing you’ll notice when you jump into a race in Mini Motor Racing is the high quality visuals. Both the vehicle models as well as the actual tracks look great and it all runs at a fast framerate. Added touches like weather conditions (the rain looks great) do a good job making the game come alive. In addition, Mini Motor Racing also features a rocking soundtrack that I thought added to the feel of the game. All of these elements combine for a smooth and engaging presentation that simply adds to the overall experience while playing.

(more...)

TouchArcade Rating:

SUPPORT OUR SPONSORS