Hey, remember Sonic the Hedgehog 4: Episode 1? It came out over a year ago, we liked it a lot in our review, and couldn't wait for additional episodes to come. Maybe I got spoiled by Telltale's release schedule, but I was sort of expecting Sega to rapid fire release additional episodes of the game. Well, it turns out we won't be playing the second installment until sometime next year. But, hey, it'll have Tails!

Check out this brief interview with Gamespot and the reveal trailer:

Cool, right? I'm a little worried about the engine change, as that seems like something that's a little strange to do between installments of an episodic game. It sounds cool though.

  • http://twitter.com/Inaba_kun Inaba-kun

    I can't say Sonic 4 Episode 1 impressed me much. It seemed generic, soul-less, and desperate to recapture the magic of the originals but feeling like a cheap knock-off. It wasn't helped by incredibly bland music, and on iOS, a poor frame rate. Post Sonic CD, which had not only an amazing soundtrack, but also ran at 60fps, Sega really should try a LOT harder to get this one right.

  • Anonymous

    Episode 1 looked nice, but the physics engine was terrible...unfortunately, it doesn't sound as if they managed to get back to the original feel...I certainly won't purchase it before I got to try the engine...till then, Sonic CD is the way to go!

  • http://twitter.com/MichaelMatzat Michael Matzat

    Remember the Star Wars games for SNES? They each took a year to get released and basicly they added nothing exept new stages. I´ed rather see them put in a new engin each game and find their way to a point were it´s worthy new Sonic games finaly.

  • http://www.jeffkibuule.com Jeff Kibuule

    Sonic 4 was kinda meh, Sonic Generations was awesome...

    soo.... use THAT physics engine!

  • http://twitter.com/BulkSlash BulkSlash

    How about releasing an update to Episode 1 to fix those problems? I'm not interested in Episode 2 if Episode 1 is going to remain utterly broken.