Ultimate Shuffleboard [$.99] is a boldly branded product for a good reason: it's definitely a cut or two above the rest out there. Peak Systems, a self-described "full service" firm based out in Seattle, have puzzled out a way to link multiple iPhones to a single game of its shuffleboard title. The end result, as shown in its demo trailer, is pretty hip.

The story behind this is pretty cool, too. In a developer blog post, Peak said it wanted to figure out a way to get That One Guy in their real-life shuffleboard group off his phone and into the game. The easiest way to do that, apparently, was to make a game that required and included his or her phone.

Utlimate Shuffleboard requires at least two phones and it seems pretty easy to set up. A host makes the match, others join, and then you put the phones together end-to-end.

We've seen a developers dabbling in using multiple devices in their games, but sticks out to us as a really implementation of the technology. Plus, it practically requires its users to be social while using it, which is something we don't see a lot in this space in general. Neat!

  • http://pulse.yahoo.com/_5FLRQI2X2LU3IHMCG7HEAEFD5I Cat Astrophy

    So in a world of online gaming you're forcing playing to play locally (and with two devices) in order to play together? Sure, they'll get the coolest shuffleboard experience with this setup, but you really should offer the pass-n-play single phone alternative, as well as online play.

  • Anonymous

    This needs an option to account for the dead space between the screens. You could even base it on the known dimensions of any iPhone. Otherwise it doesn't seem like you're getting a fair sense of distance or angle.

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