In this week's bonus episode of The TouchArcade show, we hook up with Limbic Software to talk about independent video games, Zombie Gunship and where it's headed, and to also discuss how Limbic's approach to development inform the decisions and games it makes today. I think we all had a blast putting this podcast together and you'll probably learn a thing or two about how Limbic rolls and who they are as designers and programmers. It's good stuff overall.

If you'd like to listen to us, the links below this text should do the trick. If you'd like to avoid the hassle of clicking and then popping our latest episodes onto your music machine of choice, feel free to subscribe to us on iTunes or Zune Marketplace. It's free!

 

iTunes Link: The TouchArcade Show
Zune Marketplace: TouchArcade.com Podcasts
RSS Feed: The TouchArcade Show
Direct Link: TouchArcadeShow-Bonus-023.mp3, 29MB

We'll be back at your earholes this coming Friday with another regular episode of The TouchArcade Show.

  • Sam Martin

    I think my favorite negative review of Zombie Gunship is this absurd piece of work from Di Wu. The best part is where he’s irate over the game not taking advantage of a nonexistent feature: http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewUsersUserReviews?userProfileId=19190706

    It's a pretty fun game while it lasted, but since I upgraded to iPhone 4s, I still haven't been able to get all my upgrades back. I spend a long time trying to get the gunship maxed out, but YOUR PROGRESS IS NOT SAVED IN GAME CENTER!
    Imagine if you paid real money to get those upgrades but if you change your phone you loose everything! And they still haven't replied my email asking for help since three weeks ago! Call that "customer service"!