Yesterday we posted a great video on rapid prototyping in Unity, and among other comments came confusion as to why we're focusing on Unity lately. This, my friends, is why. Aside from having a real cool company culture, Unity is powering some downright incredible iOS titles recently, and it's only getting better. Anyway, Bladeslinger was announced mere moments ago, and the trailer has sent my monocle blasting off into space:

Watch that trailer. Seriously, just watch it. Then watch it again, make sure you're viewing it in HD, and kick it into full screen. If Luma Arcade is to be believed, this is what it will look like on current-gen devices.

So what do we know about the game? Not a whole lot just yet, aside from a vague description and a bullet list of features. It's a third person "action brawler" where players will be pitted against multiple enemies (at once, apparently) in both ranged and close quarters combat. It's set in a dystopian future, which always is a great setting for a game, and comes packed with "intuitive touch controls" designed exclusively for touch-based devices. There's said to be an engaging storyline that will play out through "hours of unique gameplay," and there's even talk of high replay ability.

As far as release dates are concerned, Luma Arcade is sticking with the delightfully vague "Q4 2011", which hopefully will give me time to track down my monocle so it can blow right off my face again the next time they tease some more details on the game.

  • Leegames

    Unity is indeed making me gasp much more often than Unreal these days. After the (crashing but) amazing Shadowgun I look forward to this.

  • Leegames

    Unity is indeed making me gasp much more often than Unreal these days. After the (crashing but) amazing Shadowgun I look forward to this.

    • Clyndon

      I'm not shure about this but. Shadowgun never crashed on me so far and I have lot's of apps running in the back. The last restart of my iPad 2 was also some days ago. What might be the big difference here is that i have the latest iOS 5 Beta on it. So maybe all the problems will be solved next week?!

      • Matt F

        It never crashed for me either, and I have an iPhone 4...

  • Leegames

    Unity is indeed making me gasp much more often than Unreal these days. After the (crashing but) amazing Shadowgun I look forward to this.

  • Leegames

    Unity is indeed making me gasp much more often than Unreal these days. After the (crashing but) amazing Shadowgun I look forward to this.

  • Leegames

    Unity is indeed making me gasp much more often than Unreal these days. After the (crashing but) amazing Shadowgun I look forward to this.

  • Leegames

    Unity is indeed making me gasp much more often than Unreal these days. After the (crashing but) amazing Shadowgun I look forward to this.

  • Leegames

    Unity is indeed making me gasp much more often than Unreal these days. After the (crashing but) amazing Shadowgun I look forward to this.

  • Clyndon

    Well, I would say all honour to the folks at Unity. They are doing a tremendous job in generall and in special are pushing iOS gaming forward a hughe step. So, many thanks Unity!

  • Clyndon

    Well, I would say all honour to the folks at Unity. They are doing a tremendous job in generall and in special are pushing iOS gaming forward a hughe step. So, many thanks Unity!

  • backtothis

    Unity is "unreal." This looks like one to keep an eye on for sure.

  • backtothis

    Unity is "unreal." This looks like one to keep an eye on for sure.

  • backtothis

    Unity is "unreal." This looks like one to keep an eye on for sure.

  • backtothis

    Unity is "unreal." This looks like one to keep an eye on for sure.

  • John Thomas

    Umm, 3D and flashy graphics do make make for interesting games. This trailer was devoid of all character whatsoever. How freakin boring...

  • John Thomas

    Umm, 3D and flashy graphics do make make for interesting games. This trailer was devoid of all character whatsoever. How freakin boring...

  • John Thomas

    Umm, 3D and flashy graphics do make make for interesting games. This trailer was devoid of all character whatsoever. How freakin boring...

    • http://twitter.com/Sanuku Sanuku

      While i understand where you are pointing at i am sure that most forget that all those Engines (Unity3D, UDK,..) can only provide the Base and it still the Developer itself that add a soul to their Games.

      Sure there are a few out there that believe that by using one of those Engines they can earn a quick Buck but at the End if you are going for a longer Run you will need to work on a Story that keep the User away from putting their iDevices out of their Hands till they are finished.I know Luma Arcade since a few Years and can assure you that their Games had always a nice Story too so i am looking forward for Bladeslinger not only because of the flashy graphics.

      • http://twitter.com/AmpliFreQuency AmpliHelix

        Going off topic, I can't help but get slightly annoyed of your random use of capital letters and no periods.

      • Anonymous

        Don't disrespect Sanuku.  He's a very valuable member of these forums, recording and posting the first fifteen minutes of gameplay of almost all major releases.  Also, he's from Austria, I believe.  My point is, not all of this site's visitors speak perfect English.

      • Thaurin

        Also, in German you'd write all nouns capitalised, so maybe that has something to do with it.

    • Anonymous

      Glad to know I wasn't the only one who thought that while viewing the trailer but I believe it'll be more interesting once it's completed. On another note, while some iOS games are looking closer to console counterparts, the iPhone/iPod touch batteries will drain like water down a whirlpool due to the GPU doing all of the complex three-dimensional mathematical computations. My 3rd iPod touch (32GB) even gets a little hot after playing Temple Run for a stretch.

  • John Thomas

    Umm, 3D and flashy graphics do make make for interesting games. This trailer was devoid of all character whatsoever. How freakin boring...

  • John Thomas

    Umm, 3D and flashy graphics do make make for interesting games. This trailer was devoid of all character whatsoever. How freakin boring...

  • John Thomas

    Umm, 3D and flashy graphics do make make for interesting games. This trailer was devoid of all character whatsoever. How freakin boring...

  • John Thomas

    Umm, 3D and flashy graphics do make make for interesting games. This trailer was devoid of all character whatsoever. How freakin boring...

  • JCat_NY

    All we need it multiplayer voice enabled with 14 year olds cursing and calling everyone gay, and we have the portable Xbox 360! But in all seriousness, "visually" it looks great.

  • the truth

    probably going to play like infinity blade judging from the trailer.

  • Klouud

    friggin' nice!  Add this to my must have list for iPhone 5 games I want to play.

  • dieT

    FUN to see luma putting down torque to work using unity, just good work guys.

  • Adams Immersive

    I especially like a) the waterfalls in the background and b) monsters that wear belts. I like beasts that give you at least some sense that they woke up and pondered what to wear today.

  • Guest123

    Another swiping game a la Infinity Blade? Except that this one uses gestures? yawn..

  • Lamar Taylor

    I like the direction iOS action games are going in as far as graphics. When you play these games with headphones on your tablet...it is a great experience and fun.

    It is good to see Gameloft getting some tough competition and this will make everyone step up to make better games...that s a win-win for consumers.

  • ltcommander.data

    "If Luma Arcade is to be believed, this is what it will look like on current-gen devices."

    Well, by current-gen devices they probably mean the Apple A5 in the iPad 2, so these graphics are quite believable. With continued indications that the upcoming 5th gen iPod Touch will be a minor refresh, most likely continuing to use the Apple A4, how well it runs on 4th gen devices is a key question.

  • Guest

    If this is some sort of game that plays out like The Force Unleashed where you have to draw crap on the screen to do things then I'm not interested. Shame, because it looked good too.

  • DanK

    Great. Xbox 1 quality graphics and no controller. I think I'll stick to 2D on iOS, thanks very much.

  • Michał Kubiak

    Ok, guys enough I want next gen consoles cuz my phone can beat current generation.

    • 12345

      In you're dreams...

      • Bob Kenlar

        I agree,iOS sucks as a console.

  • Bob Kenlar

    Portable 360?yeah right.
    iOS is nowhere near a 360 with its incomplete games.

    • Anonymous

      Was being sarcastic -- sorry it went way over your head.

      • Bob Kenlar

        Your apologized,son.

  • Travis

    I can't help but to keep laughing at Eli's use of the monocle in the title and final thought.