Earlier this year, Liv Games made a nice sized splash on the App Store with Legendary Wars [99¢/Lite/HD], their unique take on castle defense games that featured fantastic art, humor, and gameplay. Now they are teaming up with developer subzero.eu software to publish a new iOS game called Zen Wars.

Zen Wars is an arcade strategy title where you’re tasked with building up a base with both offense and defense in mind. Once finished, you’ll take on incoming attacks during the game’s multi-level campaign. When a battle is finished and you’ve come out on top, you’ll need to quickly repair the damage to your base and add any necessary offensive upgrades before the next attack hits.

It’s this rebuilding aspect in Zen Wars that sounds really interesting to me. Rather than just building up an epic base in preparation for a single battle, you’ll need to think on your toes in order to make the correct preparations for multiple attacks, adding an extra layer of strategy and planning over other similar games. You can see much of this in action, as well as the cool art style, in the following trailer for Zen Wars:

One of the most promising parts of Zen Wars is that beyond its single player campaign, you’ll also be able to engage in up to 3 player online multiplayer over Game Center. This type of gameplay definitely seems well-suited to some online play, and I’ll be interested to see how that turns out in the final version. The developers are hoping to submit Zen Wars in the next couple of days, and are shooting for a release at the end of July or the first week in August. It will be launching for an introductory price of 99¢ with a regular price of $1.99.

We’ll keep our eyes out for Zen Wars and will take a closer look at the game when it hits the App Store in the coming weeks.

  • Guillaume Germain

    Looks like Rampart.  Not that there's anything wrong with that, it could be lots of fun in multiplayer.

    • http://twitter.com/JaredTA Jared Nelson

      Yeah I believe Rampart was a big inspiration for this game.

      • Ben

        They must have used gameloft's definition of "big inspiration".

      • Crickets

        Looks more like a copy than "insperation".

  • Louis-Nicolas Dozois

    I don't think they'll nail the feel of the trackball though.

  • http://pulse.yahoo.com/_WPBYSD5JZSIT6LD2ASLLO73EBE John Gerald

    Yeah well any platformer can be led back to mario, any rts game to dune, any tower defence game to the warcraft 3 mod. The trailer looks cool, and there appears to be more weapons and different types of enemies, so I'll be giving it a try.

    • http://twitter.com/cluelessideas Game Development

      It's just that there aren't many strategy games that combine tetris like gameplay (the random pieces that you are giving during the build phase) with strategy components. In fact I can only remember one game where that happens and that's Rampart like others have said. The only difference between this and the old title seems to be only the graphics and story. This is in japan as the other was sort of in medieval europe. It's much more than a slight resemblance.

  • Jeremy

    That music is heavily inspired (to put it mildly) by something else...  Is it Pirates of the Carribean?  Can't put my finger on it right now.

    • http://twitter.com/21tigermike Michael A. Robson

      HAHAHA I was just going to post that!! :D  You nailed it!

    • Alvaro Fussen

      had the same feeling of deja vu. Really bugged me. Where did I hear that? WHERE???! I finally found it: it's almost exactly the tune from the Chrono Cross soundtrack 'Time of the Dreamwatch' (from the OST). 

      • CuteChocobo

        Yup it's from Chrono Cross soundtrack! Exactly the same tune -__-
        I love the soundtrack and saw the trailer and went... "heeeyyyyyyy!!!"

      • Sandalfo

        Intro song of Chrono Cross *love*
        I used to like Rampart as well. Will watch out for this one.
        Touch gameplay might be better than trackball.

  • chengkun he