The latest third person shooter from Gameloft is named 9mm [$6.99] and comes with an age restriction (17+) on the App Store for containing sexual content, realistic violence, frequent alcohol and drug use references, profanity and suggestive themes. It's gritty and naughty, with drug-dealers, crooked cops, guns, strippers and narrated dialog sprinkled generously with the F-bomb. That's probably enough reasons for some of you to buy it immediately. Sometimes it's fun to play something with dark themes, but if you object to swear-words or prefer pretty rainbows and ponies, this is not the game for you.

In the single player campaign, you control John "Loose" Kannon (*groan*), a corrupt narcotics detective, who kills a drug lord's brother and steals millions in cash. This sparks a bullet-fueled rampage as you take down gang members, while trying to avoid being capped yourself. At first glance this game resembles Grand Theft Auto [$9.99], or Gameloft's earlier title, Gangstar [$4.99], with a similar over-the-shoulder camera perspective, but it's actually more like Max Payne, with a linear storyline.

Rather than an open-world to roam with missions, there's set-pieces to complete as the story unfolds. Markers on the screen tell you where to go next and if you try to go elsewhere objects conveniently block your path, or a message suggests you remain on track. The single player campaign is split into 12 levels, which take roughly 3 hours to complete on easy mode for an average player. But don't worry, once the campaign's completed, you can either attempt a harder difficulty (easy, normal, hard and hardcore), or jump into the multi-player modes.

The title, '9mm', is a obvious reference to the caliber of bullet, so it's unsurprising that guns, bullets and killing play a central role. There's plenty of weapons in your arsenal, including hand-guns, shotguns, submachine guns, powerful assault rifles, and more. And if you miss with all of those, just get up close and personal with a head-butt. It's always satisfying to shoot two enemies with a single bullet and you can carry some weapons in both hands.

Completing levels, kills and achievements earns cash, which can be used to buy body armor, ammo or special weapons at the shop, including explosive ammo, for more impact. Game cash can be optionally brought with real money, as an in-app purchase, but isn't required. At the end of each level, statistics are shown, including number of bullets fired, enemies killed, head-shots achieved and trophies gained (achievements).

The graphics and cut-scene animations are great. There's a few graphical glitches, such as the odd floating body or enemy disappearing into a wall and a couple of characters aren't rendered as well as others, but this happens rarely, so it's more amusing than annoying. The iTunes description mentions "destructible environments" , however although you can shoot the bottles and boxes or shoot speakers to stop music playing, most items are not destructible. Trust me, I shot plenty of stuff.

The controls in 9mm are straightforward, and will be instantly familiar if you've played other similar Gameloft titles. Like Max Payne, you can enter slow-mo "bullet-time" , to pin-point shots and wipe out groups of gangsters, which is often a life-saver. If you swipe across the slo-mo button you'll dive in that direction, while firing in slow motion, providing your slow-mo meter is charged up by passing time and/or completing kills. Tilt controls can be used for aiming if you prefer. And auto-aiming can be disabled, if you enjoy handling your own weapons.

Big tappable icons appear on-screen to pickup weapons, kick down doors, climb out windows, talk to other characters or interact with objects. Simply tap the weapon icon to reload, or swipe to switch weapons. To interrogate gang members or informants, you tap quickly on words and icons which appear on the screen, but the interrogations are certainly not by-the-book and typically involve a bashing. Even the cut-scenes are sometimes interactive, requiring you to quickly tap or swipe to advance, such as swiping to dodge in a particular direction, at the right moment. I did notice the virtual stick could have been used for sprinting, removing the need for that button.

The soundtrack consists of actual licensed tracks from Freeway & Jake One, Beanie Sigel and Apathy, with the first two musicians making an in-game cameo appearance, in a strip-club scene. Be sure to play with headphones, as the game even has bits of 3D audio. On a few occasions, muffled music becomes clear once you kick a door down and you can hear the murmuring of people talking and moving around in the adjoining room, which creates a nice atmosphere and builds up tension prior to attacking.

Gameloft have historically been criticized for poor voice-overs, but 9mm does a reasonable job. The dialog and voice-overs are funny, with many cheesey-yet-entertaining cop lines like "It's raining bacon" as Detective Kannon jumps through a ceiling window to surprise the criminals below. Although, of course, I omitted the naughty curse words at the end of that quote.

The inclusion of two multiplayer modes was an unexpected, but pleasant surprise. There's death-match and team death-match modes, which support up to 12 players (Wi-Fi or online) or two players via bluetooth. You choose the time limit, frag limit and number of players. Online play requires a free Gameloft Live account and all online progress is stored on Gameloft's servers, so it's not lost if you delete the game.

Some forum members have complained of lag when many players are involved, however jerkiness is evident even when playing alone on WiFi Multiplayer mode. Others have mentioned that spawn deaths occur too frequently, as other players shoot you when you re-appear. And with leveled up players having better weapons, there's an incentive to quickly upgrade your arsenal, so you can do the same thing to other players. Despite these potential drawbacks, the players in the thread seem to be enjoying the multi-player mode, with positive comments about the large size of the four multiplayer maps.

9mm is a universal game, so you can install it on your iPad and iPhone, without paying twice, which is always appreciated. The installed file size is just over 1.3 GB, so it's a bigger game than most, but is totally worth clearing out space on your iOS device for-- Especially if you're a fan of Max Payne.

TouchArcade Rating

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  • Rafa_Flavio

    I love the game but as mexican i'm really upset how they showed mexico in the game. I love it though.

    • Joecarr

      haha, I was only wondering to myself today whilst playing how many mexicans would play the game and be pissed about how derogatory the game is towards them...

    • Troy Woodfield

      That's true...If it makes you feel any better: the white people are shown as crooked, America is shown as seedy and violent and women are shown as helpless, so it's not just Mexico. Still, like you, I like the game too!

  • Frc

    Max Payne seems like a great property for the Gameloft factory to copy. It's a fun game with a good hook, but it's not such an amazing game that playing the $5 imitation is going to bring that feeling of emptiness you get with stuff like Gangstar. 

  • SMP

    Is there a tilt control option in the game?

    • OrionnoirO

      From the article: "Tilt controls can be used for aiming if you prefer."

      • SMP

        Uh..... reading is for squares?

      • None

        And you're a f*ckin' loser.

  • Anonymous

    I love playing both Ganstar: MV and Modern Combat 2, but this game totally sucks.

    The only thing that you can do is shoot others from the hip, NOTHING else. In MC2, you could aim down sights and you could throw grenades. In Gangstar MV, you could drive cars, which made that game extremely fun.

    I highly recommend both Gangstar: MV and MC2, but I totally don't recommend this game. This is a shooter game, but with barely any features, and personally, I think these graphics aren't even that great compared to Ganstar MV.

    • Trogdor96

      I found the game much more interesting than the other two simply due to the fact that you don't see this kind of game every day. But then again, I preferred Max Payne to both COD and GTA so it's not a surprise. My only complaint is the story was a little dry and the campaign quite short. Even on hard the game only took me 2 hours to complete.

    • http://twitter.com/VULTR3 Mike

      Shooting down the sights? Max Payne never had that. Sniper yes, but no aiming down sights. Your comparisons are off base, bro-hamsefhagen. It's all about bullet-time, brahsefheimer. No cars.

  • Brusell

    the screencaps in post look great, but the actual graphics in game look tons worse... >_>

  • Briker Ed

    I don't think I'll be getting any Gameloft games again any time soon.... Somehow, everything they make seems so half-assed done. Like Chinese knock-offs, you're happy to get it thinking it's a cheap way to make you feel good, but then you see the seams, it shrinks when you wash it and soon just falls apart. Meh.... :/

  • Briker Ed

    I don't think I'll be getting any Gameloft games again any time soon.... Somehow, everything they make seems so half-assed done. Like Chinese knock-offs, you're happy to get it thinking it's a cheap way to make you feel good, but then you see the seams, it shrinks when you wash it and soon just falls apart. Meh.... :/

  • Briker Ed

    I don't think I'll be getting any Gameloft games again any time soon.... Somehow, everything they make seems so half-assed done. Like Chinese knock-offs, you're happy to get it thinking it's a cheap way to make you feel good, but then you see the seams, it shrinks when you wash it and soon just falls apart. Meh.... :/

  • Briker Ed

    I don't think I'll be getting any Gameloft games again any time soon.... Somehow, everything they make seems so half-assed done. Like Chinese knock-offs, you're happy to get it thinking it's a cheap way to make you feel good, but then you see the seams, it shrinks when you wash it and soon just falls apart. Meh.... :/

    • http://twitter.com/VULTR3 Mike

      Dude... Your life suckkkkks. Don't be sad, it won't ruin everything for you if you don't let it.

    • Frc

      Gameloft games are like when you go to Dennys or some other crappy restaurant and they have a new "gourmet" food item and you think, hey, maybe it'll actually be good. And, while Denny's version may more or less resemble the gourment food item it's trying to me, it's not good. Not good at all.

  • SK

    They lost me at John "Loose" Kannon.

  • Akk

    deleted took up too much space and is wayy to linear.

  • http://twitter.com/mobilegamerbr Mobile Gamer BR

    Gameloft is making only iPad 2 games and poor version (by internal select) for iPhone 4 and iPod 4g

  • http://twitter.com/mobilegamerbr Mobile Gamer BR

    Gameloft is making only iPad 2 games and poor version (by internal select) for iPhone 4 and iPod 4g

  • http://twitter.com/mobilegamerbr Mobile Gamer BR

    Gameloft is making only iPad 2 games and poor version (by internal select) for iPhone 4 and iPod 4g

  • chengkun he
  • http://www.facebook.com/sachin.jorwal Sachin Jorwal

    I am unable to play 9MM after wale up call 1 plz help me...it exits again again...

  • Guest

    The reason I stopped playing this game is because of the enormous amount of curse words.And also Kannon's suppose to get information, but he kills everyone rather than making any arrests, and also, the El Diablo, the only character who was arrested, escaped later in the game.And when I play this game, it feels I'm facing a small army rather than some gang.I really hate the game overall.

  • Daniel De Villa

    The reason I stopped playing this game is because of the enormous amount of curse words.And also Kannon's suppose to get information, but he kills everyone rather than making any arrests, and also, El Diablo, the only character who was arrested, escaped later in the game.And when I play this game, it feels I'm facing a small army rather than some gang.I really hate the game overall.

9mm Reviewed by Troy Woodfield on . Rating: 4