At WWDC this year we got a chance to one again catch up with Josh Presseisen of Crescent Moon Games who had an iPad 2 loaded with tons of games (some not even his) that he was eager to demonstrate for us. The first of which was Paper Monsters which we have extensively posted about already. It turns out our excitement was totally justified, as this game both looks (and plays) great.

Next up is a game called Topia which is a collaboration between Crescent Moon and Glenn Corpes, the creator of Ground Effect [$1.99]. It turns out that Glenn also had his hands all over the creation of the original Populous, which really shows in the following video:

Last, but certainly not least is Pocket RPG, an entirely randomized hack and slash game that we first caught wind of last year. It seems like the game is nearing release, and Josh goes through tons of details in this nearly 7 minute long hands-on video:

  • SammyD9

    The Paper Monsters looks great, kind of old school game that I used to love.  Wow, I need to get an Ipod to play games on!

  • Anonymous

    I really like the look of this Topia game.  I can't listen to the sound at work right now, so the video looks kind of basic to me.  What is the point of this game?  

    • Adams Immersive

      It seems to be about managing your plants and animals. Looks like it has potential! I loved Populous, and also a wildlife-centric similar game for Amiga, whose name escapes me. (Little-known shareware but it looked great. You could shout “Ni!” to scare the animals for indirect control, and there were blue vs. red animals of every species, with colored ribbons on their tails.)

    • Anonymous

      Meh. Add a weather system and it'll be an insta-buy from me!

      Kidding...That looks really awesome!

  • Caanerud

    Pocket RPG and Paper Monsters look fantastic! Will get.

  • Amy Hartman

    Where is Deadlock?  That game should be almost out by now!  I've been (not so) patiently waiting for it since its announcement!

    • Josh Presseisen

      its coming soon! we are in the testing now! 🙂 will post a new hands on soon 

  • J.Shamblin

    Wouldn't it be cool in Paper Monsters that if you jump on an enemy, they crumple up into a wad of paper and then you could simply kick them off the screen? That or they unfold? Having them shrink into a puff of smoke works, but doesn't feel right.  It might just be me, but I kind of want paper to behave somewhat like paper.

  • loner

    How about the guys a CM fix the bugs in Aralon before they start working on another game.

  • Anonymous

    Three more games that take months to work and have crescent moon games devs calling me a lier about their game not working? Nah i'll save my money.

    • Josh Presseisen

      Well I'm not sure if I ever called anyone a liar about that, but we've had one issue in Aralon that we have not been able to figure out (Uthu's fortress) so we're going to change that area in the game in the next update. Hope that helps your issue.

  • Totomo

    Argh, forget the animals and make it a medieval village builder/war game!!

    • Glennx

      We Intend to use the engine for other games. We have a bunch of them lined up already but right now we are spending a little time exploring something that, we think, hasn't quite been done before. If it doesn't work out the game may well evolve into something quite different but Josh and I thrashed this idea out over several months and it's just got weirder the whole time. It's kind of a risk but we both think it's worth investing a little time on.

    • Josh Presseisen

      that would be called Topia: Age of Destruction 

  • Anonymous

    Pocket RPG looks fantastic!  I can't wait.

  • Simon Edis

    What about Ultra Kid!!!

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  • Anonymous

    All of these look pretty awesome.