Cyan Worlds is currently running a limited time, half price sale on Riven [App Store] for the iPhone and iPod touch.

Riven, the best selling game of 1997, the year of its release, is, as its name suggests, a followup to Cyan's famed 1993 surreal graphical adventure Myst (which is also available in the App Store [link]).

In Riven, the player resumes the role of the first game's protagonist, The Stranger. Atrus, author of the linking books that provide access to the various Ages, needs The Stranger's help in rescuing Catherine, his wife, who is held captive by the evil Ghen in the dying Age of Riven.

Like Myst that came before it, Riven is a point-and-click adventure, but with far more lush scenery and animations. The iOS version of the game features Cyan's new "Shake-A-Hint" system, that highlights action points to help the stuck player along.

Riven HD, a native iPad version of the game, is expected to be released sometime later.

  • http://twitter.com/Niasyn Allan Lee

    I just wish they had rerendered the assets to match the higher res devices, I still bought it when it came out to support them but didn't play it much after day one.

  • http://twitter.com/Niasyn Allan Lee

    I just wish they had rerendered the assets to match the higher res devices, I still bought it when it came out to support them but didn't play it much after day one.

    • Adams Immersive

      Easier said than done, when something is that old. I don’t know if they used StrataVision or what (somehow that’s in my mind—shudder) but the 3D software they used—and the particular file formats—may just not run on modern systems. And was probably a real pain to use compared to 3D tools today!

      I’ll forgive the low-res art, but I do look forward to having the full size of the HD version. It would be cool if they totally redo all the art for the—but I’m not holding my breath!

    • http://toucharcade.com blakespot

      FYI from Cyan: "The iPhone version was not written to specifically take advantage of the iPhone 4's Retina display, but the source images that make up the game are 608×392 pixels in size, which iOS scales down to 480×320 on older displays. The iPhone 4, thanks to the way iOS handles the scaling, will take advantage of the image's source resolution to render them more clearly on the Retina display."

  • krisko

    This is great. I just finished "Myst", so now I'll move on to the sequel.

  • http://phantommoose.com Malfhok

    Over on the official Myst forums, Cyan employees have informed us that Riven was originally rendered on SGI workstations, which are now great doorstops with no good way to get the data off and re-render. They have also mentioned that they are still coming up with the best way to do an iPad version.

    • http://toucharcade.com blakespot

      Hey, don't knock my SGI workstation...

      http://blakespot.com/sgi/

      • http://phantommoose.com Malfhok

        Their words, not mine… Maybe you should contact them and see if you can re-render stuff for them! ;-)

  • Jim

    Def worth it!!! I paif premium when it first released and I have had a blast with it. It looks great!

  • http://www.facebook.com/people/Werner-Ruotsalainen/685558551 Werner Ruotsalainen

    Yeah, it should be re-rendered... I don't think it's not possible to get to the raw rendering input somehow... without re-rendering in high-res, the game would look cr@p on the iPad.

    • http://www.facebook.com/blakespot Blake Patterson

      Let's not get carried away, here. I just blew up the 500px wide main image above to fill my Air's 11" screen and it looks quite alright. Crap is a strong word. Riven is a classic and it seems basically impossible to remaster it utterly. I lament the interested gamer who passes it by only because of a less than ideal resolution...

      • http://phantommoose.com Malfhok

        I was beta tester for Riven and I played it at 2x on an iPad. It's a little pixel-y, but it's definitely playable. Lots better than some other games I've played at 2x.

  • Anonymous

    "Riven, the best selling game of 1997, the year of its release, is, as its name suggests, ....."

    Too. Many. Commas.