If you're an ancient App Store RPG fan, you'll likely clearly remember the late 2008 release of Chronicles of Inotia. At the time, it seemed fairly amazing compared to the basic offerings of the early App Store, but in early 2009, Inotia was completely outclassed by Gamevil's Zenonia in nearly every way. In late 2009, Com2uS upped the ante by releasing Inotia 2: A Wanderer of Luone. We liked this sequel so much we even featured it in our 2009 Best iPhone games listing.

If you enjoyed Inotia 2, you can pretty much stop reading now and just pick up Inotia 3: Children of Carnia [$4.99] as after playing nearly four hours of it, the best way to describe it is more of the same. This isn't necessarily a bad thing either, as what made Inotia 2 really cool also makes Inotia 3 just as fun.

Gameplay is centralized around your initial choice of one of six classes ranging from different types of ranged, melee, and magic using characters. As you proceed through your adventure, you'll be playing in a party of three characters, each with their own completely customizable set of passive skills, active abilities, and equipment load-outs. You can freely switch between directly controlling one of your party members while the AI does a decent job of controlling the other two. This allows for a surprising amount of strategy, and customization as explained in our Inotia 2 review:

For the first part of the game, I controlled a mage (my main character) and a templar, the latter of whom served as both my healer and frontline. I controlled the templar and led the way into battle, creating a safe environment for my mage to attack from a distance behind me. At first, the only skill that my templar had access to was a basic healing spell, but with a broadsword and careful attention to the health bars of my party members, I was able to make it through most situations with ease. Later, I added a knight to my party, which added even more strategic options due to the fact that my templar was now freed for full time healing duty while my knight charged headfirst into enemies. The combination of class types in my party gave me a lot of wiggle room for experimentation with strategy, making the game much more than a simple hack-and-slasher.

Like its predecessors, Inotia 3 comes packed with what (so far) seems like an entirely predictable JRPG (or, KRPG, I suppose) storyline initially involving your character coming of age, accepting some small quests, and quickly stumbling in to the role of being solely responsible for saving the world. Dialog is also absolutely loaded with the dreaded ellipsis. Thankfully, combat and party system is fun enough that you won't really care that the protagonist really loves the ol' triple dot.

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The quest system seems fairly extensive, and never really leaves you without something to do. The main quest line guides you from place to place, and every town has other people that want you to complete tasks for them. Unfortunately, a lot of these quests feel fairly grindy, and often involve killing things to farm quest items they drop or collecting things in the game world. Again though, the combat and party system is engaging enough that you often don't mind going out and gathering up ten bear skins, a skunk skull, and some rare mushroom at the whim of some random NPC.

I look forward to spending more time with Inotia 3: Children of Carnia. It's a solid action RPG from Com2uS, and while it doesn't feel very innovative, Inotia 3 is a good sequel that continues familiar systems from the previous games. Also, it comes packed with its own oddly elaborate original soundtrack which is where the above music video is from, so make sure you play the game with the sound on if at all possible.

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Note: Inotia 3: Children of Carnia is presently being advertised on this site, but it has no influence on our choice of coverage or the outcome of our reviews. See advertising and editorial policies for additional details.

  • Anonymous

    Hmm, interesting. Inotia 2 was the only game where grinding was actually, very fun. I still remember going out out trying to hunt those elite monsters (rare monsters) on the field. Dying and retrying again and again. I just hope the IAPs aren't as bad as the previous one.

  • PyroDecimo

    Bought it and playing on my iPad. But did they remove the touch screen controls? I find the touch screen controls from Inotia 2 much more functional personally, and having that option removed just ruins it for me!

  • http://www.facebook.com/people/Cat-Astrophy/100000838113704 Cat Astrophy

    Looks like a quad dot to me.

  • http://twitter.com/Inaba_kun Phil Baxter

    Doesn't look terribly impressive from the promo video. Looks rather like Zenonia, which is to say, a low-res JAVA phone port with a poor frame rate.

  • Gatorchomp1112

    Graphics went more animated IMO. I'll definitely be picking it up.

  • Guest

    "Inotia 3: Children of Carnia is presently being advertised on this site, but it has no influence on our choice of coverage or the outcome of our reviews."

    yea right.

  • E_Domina

    Actually looks decent. Might try it

  • Gaboren3

    looks too cartoony for me.. inotia 2 seemed to better made.... was really hopeing for dungeon hunter 2 grafix

  • http://twitter.com/Zghying John Dickerson

    I previewed the game and it was quite fun. Graphics are not the most modern but it has good game play and story. If you like like Classic RPGs pick it up.

  • DotComCTO

    I was in on the beta testing cycle. While I believe most of the beta testers felt that the public beta testing cycle was too short, I think most everyone enjoyed the game - myself included. I get that some people would have wanted/expected some major changes in the graphics or gameplay; however, Com2Us' designers & developers obviously chose to keep things in the vein of Inotia 1 & 2. It's a fun game.

  • andrzej raczynski

    like the audio for sure, reminds me of radiohead. will wait for a demo to see what it really plays like on the ipad first though.

    • Anonymous

      I agree, or early Coldplay. Either way it was good but didn't really fit the game...

  • Glaring_radiokid

    Saw a video of the beta tested version and thought "oh wow, they've finally fixed the poor frame rate which plagued the first two games".

    Bought the game... Turns out the game runs like dogshit on the iPhone 4. Which means it must run like dogshit on all devices. Which doesn't explain why the beta version ran so fast. Rubbish and I want a refund now :/

    • Fiercediety31

      I'm running it on a 3Gs, and it runs quite smoothly. No framerate problems to speak of.

      I'm pretty early into the game, but it seems that already issues are popping up that speak to a large lack of polish. Playing as a mage, for example, your summon blocks your movement. Yeah, I'm not kidding. The UI is often unresponsive as well, especially when viewing skills. Things like these are probably the result of the short beta.

      Overall though, it seems pretty enjoyable.

  • jordz

    id like to pick this up but i hope they give more help with the location of quests. in 2 i got stuck trying to get into arlen (who watever its called) escaped the jail. then just went in circles over and over again. eventually dropped it beucase i didnt know what the fuk to do....

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  • Theanimaster

    The graphics suck on an iPhine 3GS compared to Inotia 2. What I loved about Inotia 2 was the CRISPness of the graphics, as they were designed for the 3gs' resolution.

    I don't know if Inotia 3's graphics were designed for the iPhone 4, but they are definitely not as crisp as they were with Inotia 2. The graphics seem -scaled- I'd like to see this on the iPhone 4 with it's retina display... But I won't be getting an iPhone 4 until the 3rd revision comes out.

    Bummer.

  • http://twitter.com/MrBlank Josh Nichols

    Does this one tie your save game to your device like the last Inotia did?

    Upgraded my phone and I can't continue my old game. Com2us’ Inotia 2 triggers its DRM protection when a save file is moved to a new device and refuses to load the foreign save file. This even happens when you upgrade to a new iPhone and restore your previous saves. (That’s unacceptable and I’ll think twice before buying one of their games again.)

    http://webcache.googleusercontent.com/search?q=cache:kXrndrEPBwUJ:inotia2.gheroworld.com/viewtopic.php%3Ff%3D28%26t%3D2232+inotia+2+iphone+save+game+%22detected+as+unofficial%22&cd=2&hl=en&ct=clnk&gl=us

  • Wfjwerkjwe

    it's just port of game for korean mobile phone. inotia 2 graphic was completely redrawn but 3 was not.