John Carmack surprised us this morning with a tweet announcing that RAGE was approved and would be released tomorrow morning. Like we suspected, it just needed a little time to filter out to the various international App Stores. Something to note is that several things are strange about this initial release. First off, the game is titled RAGE, not Mutant Bash TV, putting me in a rather awkward position for what to call the game in future articles. Secondly, we've known for a while that RAGE was going to be released in two versions: One in "standard definition" for 99¢ and a second "high definition" version for the iPhone 4, 4th generation iPod touch, and iPad.
These two versions of the game have been released, and it's clear there's some difference as RAGE weighs in at 537 MB while RAGE HD is 743 MB. What's odd is that both versions of the game are universal, and we're not sure whether or not this was intentional since Id has always been very clear regarding the division between the two RAGE sku's. We'll have to wait for our Australian friends to find out what the difference is.
RAGE's release in Australia likely means that the game will follow a typical international release cycle, slowly appearing in countries as the planet spins and it slowly becomes Thursdays in those areas. If this is the case, it should appear for download at 11:00 PM EST in the USA. Of course, Id could always flip the switch early and release the game to the world without any warning.
As soon as the game is available in your region, the following two iTunes links will begin working:
App Store Links: