Developer The Iconfactory, who most may know as co-developer of the game Ramp Champ [$1.99] or from the popular Twitter client Twitterrific [Free], have announced their latest iOS project titled Astronut. Astronut looks to have similar gameplay to Jump O'Clock [99ยข], where you are launching a character upwards to various spinning discs, but in Astronut some of these discs appear to have gravity which adds quite an interesting element to this style of gameplay.

The following teaser for Astronut doesn't show a whole lot of gameplay, but it does give you a quick glimpse of what the game should be like:

So far the only details we have on Astronut is that there will be 24 levels across 6 different "sectors" and Game Center integration for leaderboards and achievements. Also, the game will be free to download and try, though I'm not sure if that means a full game will be unlockable through IAP or if it will be more like a freemium title with some sort of monetization of certain game elements. The game is said to be "coming soon" and we'll keep our eye out for more information on Astronut in the coming weeks.

  • Nooooddy

    From the brief glimpse of the gameplay this looks to have a very similar gameplay mechanic to Oddy Smog's Misadventure.

    I've enjoyed everything Icon Factory have made so far but tired of Oddy Smog' quite fast. Hopefully this will keep me hooked.

  • E_Domina

    hmmm. it doesn't look so appealing to me. who thinks i should release my game soon? it's an action rpg sort of like the system in the mario rpg series but slightly different

  • E_Domina

    hmmm. it doesn't look so appealing to me. who thinks i should release my game soon? it's an action rpg sort of like the system in the mario rpg series but slightly different

  • Anonymous
  • marc

    I dont trust iconfactory since they abandoned Ramp Champ on 3G. They said it's not possible to fix it & blamed apple. Yeah, because it's such cutting edge game right? They're lazy

    • IF Webmaster

      Marc, have you played Ramp Champ on your 3G since the 4.1 iOS update? It fixed many of the memory problems introduced with the 4.0 release, ones that were effecting Ramp Champ. We didn't abandon the game, it simply wasn't possible to recover RAM used by the new system that Ramp Champ needed. I'd ask you to take another look if you've not done so lately.

      • marc

        I hadn't been able to launch it since iOS 4 update. Last time I tried was about a week ago. I'm on a non-jailbroken 3G with 1OS 4.1. Ramp Champ just won't load. I have even tried the delete-from-phone, restart phone, reinstall from itunes procedure that works for some games (Madden 11), but I still couldn't get past the launch screen. I have my hopes up that 4.2 might change things. Ramp Champ was always a fave & is one of 5 or 6 games I recommend to people who get a new iphone--just not a "new" 3G. It was the post you guys made on rampchamp.com faq that made me call you lazy. I guess a better word would've been flippant. Telling people to downgrade their phones to play one game--your game--seems dismissive & borderline rude. To be fair, I haven't tried EVERY game I have since I got iOS4. But that's because Ramp Champ was one of the few I still WANT to play ;)

      • IF Webmaster

        Can appreciate that Marc. Not sure what to tell you. We're running Ramp Champ on our 3G here under 4.1 no problem and we've had reports from other users who were unable to run the app under 3.x due to lag that those problems have been resolved. Sounds like there's an app conflict with something you're running and Ramp Champ to make it not want to launch.

        If you want to shoot us a note at support@iconfactory.com and outline what you've tried so far, we'll be more than happy to take a look. Can't promise we'll get it to run, but it doesn't hurt to take a look. Hope this helps.

      • marc

        Thanks!

  • http://dendory.net Dendory

    These trailers need to spend less time showing spinning iphones and more time showing gameplay..