Hidden object games aren't hard to find on the App Store. They range from the classics like Where's Waldo [$2.99 / HD] to games with crazily specific themes like Dream Day Wedding: Married in Manhattan [99¢] to games that straddle genre lines such as Gourmania [99¢ / Lite / HD] that mix in time management or other gameplay mechanics. Time Geeks: Find All! [99¢] offers the same basic gameplay, wrapped around some absolutely fantastic pixel art that is dripping with pop culture references. (In fact, finding these pop culture references while you're playing makes the game even more fun.)

The core of the game is history mode, in which the time geeks in their strange time traveling helicopter visit 8 different locations on a mission for various objects. Playing the game in this mode involves the game showing you what you're looking for, at which point you have a set amount of time to find it in the cluttered game world. How quickly you find it determines how many stars you're awarded, and the location of each object is totally randomized, adding quite a bit of replay value usually not found in these kinds of games. Also, playing through history mode unlocks an array of simple but fun mini games and a few new game modes. You can even create your own island to find things on.

Something that sets Time Geeks apart from other hidden object games is the frantic pace the game sets for itself. In addition to the countdown timer constantly ticking, the screen is often cluttered with clouds, spaceships, and the time traveling helicopter that the geeks themselves are riding in. In order to get a clear view of the ground, you'll need to be constantly panning around and changing zoom levels, forcing you to play the game much differently than most of these types of games where you can take your time and just slowly scan the scenery.

If you've ever enjoyed a Where's Waldo book (or the game), or really any other hidden object game on the App Store, Time Geeks: Find All! is a game you need on your device. (And our forum members agree.) The pixel art is great, the graphics look amazing on the Retina Display, and the randomization of the target items in games means you can play through it again and again.

TouchArcade Rating

  • Anonymous

    totally love this game

  • Adams Immersive

    Only 20 MB, too. A lot of the hidden-picture games (thanks to photo-realistic styles that don’t compress well) have massive file sizes.

  • Haruhi

    Woot, finally got a feature on the main page. Congrats ivanovich! 🙂

  • Rob

    Love pixel art, there is a another game up where you have to align like a broken 3 d image that uses pixel art also, forgot it's name though DOH!

    • TemporaryEMP

      You mean Eboy FixPix???

  • http://www.facebook.com/profile.php?id=603628154 Sharks Sharks Sharks

    This game is really great

  • http://www.facebook.com/DaverJ David Whittle

    How's it play on iPad in 2x?

    • http://twitter.com/NoSuperMan ImNoSuperMan

      Dev says there will be a separate version for ipad with extra features. So if you plan to play it on the ipad only, you'd be better off waiting for the iPad version.

      • http://www.facebook.com/DaverJ David Whittle

        Good news, thanks!

  • Zoet

    The I.T crowd reference in the trailer just sold me on this!

  • Icerra

    Cool Game, I love it!

  • Anonymous

    Love these games, and the 8bit art is right up my alley! Just purchased...

  • Jangly

    There's a less positive view of the game here:


    • Anon

      In fairness, that reviewer only had one problem with the app (albeit one that was game-breaking for him): the fact that you must play through History mode before the other modes are unlocked.

      The review is certainly worth reading, though.

    • Anonymous

      That was single handedly the worst review I've ever read... His only complaint was about having to unlock levels?.. Dumbass, That's how games are made, go buy Mario galaxy and tell me if it let's you play the last level without beating the first however many levels before it.... And then attacking the developer just made him lose all credibility, first and last time I ever visit that site...

      • Anon

        Hmm. I think there's a useful distinction to be made between unlocking new worlds, á la Mario, and unlocking new modes of play or higher difficulties. Ninja Gaiden: Dragon Sword forces players to complete the game in an easy mode before being allowed to play in hard mode. Many players, quite reasonably, found this an irritating chore, and the game had lost much of its charm by the time they had unlocked a difficulty level that offered them any challenge. Rock Band Unplugged on the PSP, by contrast, allows players to attempt songs at any difficulty level they choose, so no one has a chance to get bored.

        But there's a case to be made for not locking "worlds" either — in some games, anyhow. Rock Band Unplugged on the PSP also allows players to to unlock all of its songs from the options menu — a wholly sensible design choice, I'd say. If someone bought the game so they could play along to Less Talk More Rokk, why on earth force them to first play through Message In A Bottle twenty times?

        You were too quick to dismiss the review, I think.

  • Jangly

    "That's how games are made"

    Go tell that to the developers of, say, Bangai-O Spirits.

  • Gunghir

    Srsly alott of ipad owners want this kind of where's wally game. Now. Make it universal.. Im no dev. But making it from retina to ipad resolution isnt that hard i guess 😉

  • Anthonyl

    it's hard to cope with how beautiful the artwork in this game is!


  • http://re.danielrehn.com/ Daniel Rehn

    It's incredibly well executed—I played from end-to-end.

  • http://www.buzzabit.com/aaron Aaron Sullivan

    Like it very much. Thanks for bringing my attention to it for the second time. Worth it to go iPad, too. Much cooler to see it larger, imo.