No long-time aerial combat fan can be a stranger to NovaLogic's Comanche helicopter combat series. Known for its comparatively realistic terrain rendering thanks to its use of voxel technology, the series culminated in the 2001 release of Comanche 4 for Windows PCs. A recent banner spotted on NovaLogic's website seems to indicate that iOS gamers may soon get the opportunity to deal out some death and destruction from the cockpit of a RAH-66 gunship.

Mixed in among a number of promotional graphics on NovaLogic's site, the banner in question depicts an iPhone 4 with the silhouette of a Comanche helicopter rendered on its screen, along with a blueprint side-shot sketch of the craft shown below phrase "Coming Soon." Since we became aware of the banner a few days back [ thanks Kamil ], we've sought confirmation and any details on this upcoming title through several NovaLogic channels, sadly with no success.

The Comanche series made its debut in 1992 and is centered around the Boeing / Sikorsky RAH-66 Comanche helicopter gunship which was in development / prototyping at the time of the games' releases. And, while the Comanche program was cancelled by the U.S. Army in 2004 before fielding, NovaLogic's Comanche series stands as a rather unique and satisfying combat simulation experience -- and one that's definitely more sim than simple arcade, first-person blaster.

See a game trailer for Comanche 4 for Windows, featuring in-engine play samples.

Having enjoyed Comanche 3 and 4 on the PC in days past, the prospect of a new iteration of the title on today's iOS devices -- which are far more powerful than the PCs of the games' day -- with full accelerometer / gyroscope controls has me pretty excited. You can be sure we'll pass on any details we're able to dig up on this upcoming title as soon as we get them.

  • JC

    comanche, being a sim, was a challenge even with a proper joystick, im interested in seeing the controls for the iphone.

  • http://knuspar.dk Knuspar

    Commanche was a nice game with the first version of it, i was never too keen on the 4th, i would be fun though to see an arcadish version on the iPhon, anything else wont "fly" imo =)

  • Simon

    I wouldn't see the graphics on iOS being as good. Water effects on the PC version as seen in the video are way beyond anything done on the iOS so far.

  • Tom

    I wish they would simply remake for PC the Comanche 2 Era of gameplay updated with more missions, modern graphics and physics. C4 was too much of a swing in the 'arcade' direction. C2 was a perfect balance of Arcade & Sim IMO.

  • Jas

    I loved the first game. Wow, was that 1992!

    On my 486Dx2 66Mhz PC. State of the art at the time.

  • jeff

    I hope it the first comanche maximum overkill, because it was arcady, while the later versions were boring flight simulators.

  • Matthew

    I'm gonna risk showing my age but just last week I was thinking that I would love to see something like LHX attack copter on an iOS device.

  • Sticktron

    OMG I fkin loved Commanche & Apache, please let this be true, although I wouldn't mind a PC resurrection (a reason to get out the ol' MS Sidewinder Pro)

  • TKO

    Put me down for a port of the earlier games too. Loved those voxelspace graphics. Maybe they'd need to do a bit of a faux-reflection effect with the water, and more shadowing to sell it to the modern crowd. But it was a damn fun game (not too arcadey, not too sim-ish.) And if you can click on the cockpit instruments, then that's most of the controls taken care of.

  • Jas

    Yep, Apache Longbow was an even more awesome flight sim!! That would be great for the iPad!

  • Jas

    or....dare I mention it..... X-Wing vs Tie Fighter with full multiplayer....

  • dlan1000

    I bought an ms sidewinder force feedback joystick just for Comanche 4... though I admit the first two were better for balance between sim and arcade. I'd take a new Battlefield game where helicopters were relevant again as well.... BF2 helicopters were challenging, but totally worth it w/ the proper teamwork... but I digress.

    So exactly how can they make decent controls for comanche on the iphone? Seems challenging.

  • zed

    I absolutely loved the Commanche voxel games back in the day. Perfect blend of fun and sim. Enough sim to make it challenging and enough hollywood movie to make a blast to play. Multiplayer Commanche would be A W E S O M E.

    I loved all of the NovaLogic stuff. The Armored Fist tank games were a blast too. Delta Force was an awesome multiplayer first-person shooter.

    I would actually prefer they kept the voxel renderer, too :-)

  • zed

    I'd also add that, what made Commanche so much fun was the stealth gameplay aspects. I always thought it was such an underrated game.

    It was a lot like Metal Gear Solid - in that a lot of the missions involved stealthily sneaking into an area and avoiding detection. Using the terrain and foliage as cover. Popping up and out from your hiding places at opportune times to pick off the enemy.

    It wasn't all about just rushing in and blowing everything up.
    You had to contend with SAM launchers and being hunted by Frogfoots.

    And strategy aspects that added to the gameplay was keeping your radar signature smaller by not opening your bays/arming your weapons and keeping a low altitude to avoid detection.

  • Badass1811

    Really can't wait for this! Doesn't look like it has released yet.