We just heard form Secret Exit, developers of Zen Bound [$2.99 / Free] and the currently iPad-only Zen Bound 2 [$2.99] that aside from dropping the price of Zen Bound 2 to $2.99, they also just submitted an update to make the iPad game universal. Not only that, but if you're lucky enough to have an iPhone 4, the Zen Bound 2 universal update is coming packed with both Retina Display support as well as utilizing the gyroscope for increased accuracy when moving the rope around.

Both Zen Bound games are not games as much as they are experiences, the music pairs wonderfully with the relaxing gameplay of just wrapping a piece of string around a 3D object, and everything down to the in-game menus are simply beautiful. The original Zen Bound actually started as a PC game, but paired with the multi touch interface of the iPhone (and iPad), Zen Bound truly came to life on the platform.

Even if you don't download the game, I really recommend giving the soundtrack a listen. All you have to do is plug your email address in to the Zen Bound web site.

Zen Bound 2 is one of my favorite iPad games, and with both a price drop and a universal update pending approval, it's even easier to recommend picking this game up.

  • Menneisyys

    Wowz! $3 only! Glad I've waited!

  • Menneisyys

    Wowz! $3 only! Glad I've waited!

  • Tocarina

    So this will run on my iPod touch 2nd gen?

    • http://www.secretexit.com Frand

      If you have OS 3.1 or newer, yes.

      • Tocarina

        WOOT!!! How long will the sale last?

  • Tocarina

    So this will run on my iPod touch 2nd gen?

    • http://www.secretexit.com Frand

      If you have OS 3.1 or newer, yes.

      • Tocarina

        WOOT!!! How long will the sale last?

  • Evan

    I wonder if the framerate issues will be just as bad on the iPhone as they have been for the iPad. Played it on the iPad and it stutters quite a bit

    • http://www.secretexit.com Frand

      The new update also addresses the stutters on the iPad that happen in the beginning of the levels.

      • Evan

        thanks for the fast reply. cant beat a $3 universal app

  • Evan

    I wonder if the framerate issues will be just as bad on the iPhone as they have been for the iPad. Played it on the iPad and it stutters quite a bit

    • http://www.secretexit.com Frand

      The new update also addresses the stutters on the iPad that happen in the beginning of the levels.

      • Evan

        thanks for the fast reply. cant beat a $3 universal app

  • CarloTK

    Will the sale last until the universal update goes live? I'm planning on picking it up once it can run on my iPod touch if it's still $2.99 then.

    • http://www.zenbound.com polyfonken

      Yes, the $2.99 is our universal launch price. That makes almost three cents per object if my calculations are correct.

      • Arnold

        so it will still be 2.99 when the update is released? because I would want to get it only when it can run on my ipod

    • JT

      I'm wondering the same thing...

  • CarloTK

    Will the sale last until the universal update goes live? I'm planning on picking it up once it can run on my iPod touch if it's still $2.99 then.

    • http://www.zenbound.com polyfonken

      Yes, the $2.99 is our universal launch price. That makes almost three cents per object if my calculations are correct.

      • Arnold

        so it will still be 2.99 when the update is released? because I would want to get it only when it can run on my ipod

    • JT

      I'm wondering the same thing...

  • Metalbear

    I can't wait! Now all I need is an Aurora Feint sequel.

  • Metalbear

    I can't wait! Now all I need is an Aurora Feint sequel.

  • swarmster

    Wow, as a day one buyer of Zen Bound and Zen Bound 2 (and Spin and Stair Dismount), I'm impressed. I'll certainly continue to support Secret Exit and show the game off to everyone.

    And not to taint the reply, but: Halfbrick should take note.

    • http://www.secretexit.com Frand

      Thanks!

      For those who already have ZB2 on the iPad, this update adds:
      - Achievements
      - Performance improvements
      - Free soundtrack (click on "More Games" in the Main Menu or visit the game website)

    • Metalbear

      Halfbrick should take note. 100% agreed.

  • swarmster

    Wow, as a day one buyer of Zen Bound and Zen Bound 2 (and Spin and Stair Dismount), I'm impressed. I'll certainly continue to support Secret Exit and show the game off to everyone.

    And not to taint the reply, but: Halfbrick should take note.

    • http://www.secretexit.com Frand

      Thanks!

      For those who already have ZB2 on the iPad, this update adds:
      - Achievements
      - Performance improvements
      - Free soundtrack (click on "More Games" in the Main Menu or visit the game website)

    • Metalbear

      Halfbrick should take note. 100% agreed.

  • Humdydum

    I /really/ wanted to like this game, but I guess it's just not for me. I'll probably try out ZB2 though.

  • Humdydum

    I /really/ wanted to like this game, but I guess it's just not for me. I'll probably try out ZB2 though.

  • Zonko

    I may grab this when it goes universal, but as an aside, am I the only one who is sick accidentally clicking on the massive screen sized link that is the huge ad for 'archetype' on this site? If you must have the world's biggest ad, at least don't make it into the world's biggest link. It's really, really annoying.

  • Zonko

    I may grab this when it goes universal, but as an aside, am I the only one who is sick accidentally clicking on the massive screen sized link that is the huge ad for 'archetype' on this site? If you must have the world's biggest ad, at least don't make it into the world's biggest link. It's really, really annoying.

  • Efirmage

    Will be picking this up once the update goes live. I love devs who support the retina display and who have universal apps. And who make great games!

  • Efirmage

    Will be picking this up once the update goes live. I love devs who support the retina display and who have universal apps. And who make great games!

  • Pholly

    Is the 2.99 price a permanent price drop or a sale?

    • ultimo

      Why is no one replying to this?

      Frand?, Polyfonken? anyone?

  • Pholly

    Is the 2.99 price a permanent price drop or a sale?

    • http://doesnothaveoneyet ultimo

      Why is no one replying to this?

      Frand?, Polyfonken? anyone?

  • Timothy

    Whatever happened to the Mac version? I'm interested in how that'll play with the multi-touch trackpad on my MacBook.

    Still, good news for a universal update.

    • http://www.secretexit.com Frand

      The desktop versions of ZB2 are in beta, and looking good :)

  • Timothy

    Whatever happened to the Mac version? I'm interested in how that'll play with the multi-touch trackpad on my MacBook.

    Still, good news for a universal update.

    • http://www.secretexit.com Frand

      The desktop versions of ZB2 are in beta, and looking good :)

  • Greg

    Meh. Tried an iPhone 4 at the store today. Can't believe TA is making such a big deal over this Retina Display. The games that supported it looked exactly the same as the ones that didn't, and the unsupported apps CERTAINLY didn't look 'blurry' like TA has said in the past. Much ado about nothing.

  • Greg

    Meh. Tried an iPhone 4 at the store today. Can't believe TA is making such a big deal over this Retina Display. The games that supported it looked exactly the same as the ones that didn't, and the unsupported apps CERTAINLY didn't look 'blurry' like TA has said in the past. Much ado about nothing.

  • araczynski

    tried this app at the apple store a few times, looked nice, but i kept waiting for the moment when what i was seeing/doing was fun, just never happened for me.

  • araczynski

    tried this app at the apple store a few times, looked nice, but i kept waiting for the moment when what i was seeing/doing was fun, just never happened for me.

  • ultimo

    Din want the question to be DUG in other posts....

    Is the price drop temporary?

    Frand?, Polyfonken? anyone?

  • http://doesnothaveoneyet ultimo

    Din want the question to be DUG in other posts....

    Is the price drop temporary?

    Frand?, Polyfonken? anyone?

  • ultimo

    Din want the question to be DUG in other posts....
    Frand?, Polyfonken? anyone?

    Is the price drop temporary?

    • http://www.secretexit.com Frand

      We really can't answer that. While we're not in the habit of quick price changes, pricing does depend on sales.

  • http://doesnothaveoneyet ultimo

    Din want the question to be DUG in other posts....
    Frand?, Polyfonken? anyone?

    Is the price drop temporary?

    • http://www.secretexit.com Frand

      We really can't answer that. While we're not in the habit of quick price changes, pricing does depend on sales.

  • Sam

    I have bought Zen Bound today for £1.79, will Zen Bound 2 be a free upgrade or a separate title?

  • Sam

    I have bought Zen Bound today for £1.79, will Zen Bound 2 be a free upgrade or a separate title?

  • Dave

    @Sam

    Separate title. Two different games.

  • Dave

    @Sam

    Separate title. Two different games.

  • ultimo

    Hmmm...

    So let me get this straight,

    > Zen Bound 2 has all the 76 levels from Zen bound 1
    > It has over 100 levels with an addo gameplay - Paint Bombs
    > The ipad only now title is awaiting a universal update so makes it playable on smaller iPads ;)
    > 45 mins of Ghost monkey music
    > Tree of Tribute, featuring guest stars from independently developed iPhone games
    > Zenbound was never lower than $1.99

    Sounds like a NEAT deal

    • KTR

      Wait... So if Zen Bound 2 has all of the 76 of the levels of Zen Bound and Zen Bound 2 only has about 100 levels all together, that would only make the sequel have about 25 NEW levels. So if you have the first Zen Bound and played through it multiple times, I'm guessing there is no point in getting Zen Bound 2? I'm hoping a developer will clarify this.

      • http://www.secretexit.com Frand

        It's true that Zen Bound 2 includes all the levels of Zen Bound (minus two, for nitpickers). We wanted this game to be a sequel as well as a "2.0" revision. So that if you liked the older one, it's safe to let it go because you won't be missing any favorite levels from the original.

        Here's what we've done:

        - All levels have been visually upgraded
        - Some levels have minor tweaks that nobody will notice, just for better response with the rope physics

        And more importantly:

        Zen Bound 2 has new gameplay mechanics with the paint bombs that are either on the object or attached to the rope. Many of the levels from ZB1 have been re-designed and re-tweaked to be new puzzles that incorporate these elements. For example, all of the abstract cube levels (Tree of Challenge in ZB1) are now using these new gameplay mechanics, all of the old Tree of Nostalgia levels also. Partly they remove some of the more tedious winding, but also streamline the levels and in some cases add a flavor of "connect-the-dots" to the game. So in other words, two thirds of the old content has gone through a visual upgrade and a gameplay change.

        As for the exact number of new shapes, we said "over 100 levels" because for most it's a big number that implies sufficient amount of content :)
        The actual number of levels is 111, giving you 37 objects, themed after indie guest stars (Tree of Tribute), instances of conflict (Tree of Conflict) and men in extremely stylized yoga positions (Tree of Vitality) plus a short tutorial Tree that introduces the new mechanics.

        Zen Bound 2 also splits levels and Trees in a different way. ZB1 had a small number of Trees with many levels in each, ZB2 has shorter Trees but there are now ten in the main menu. Trees are unlocked in the main menu by collecting the flowers you get by completing levels. This was done to give players a wider selection of challenges to choose from, and a more rewarding cycle of progressing from different gameplay to another.

        Also, we've added Achievements. There are 11 in total, and the last two are probably some of the toughest achievements in any game, for different reasons (no spoilers).

        The UI is much nicer, since it supports dynamic rotation to any orientation, just like the iPad version. ZB1 was never comfortable to play in landscape, ZB2 fixes this elegantly.

        Technically, ZB2 is a generation ahead of the original. We take advantage of OpenGL ES 2.0 shaders on the devices that have the hardware (3GS and up) for nicer lighting and shadows. 3rd generation devices have smooth graphics because iOS4 supports anti-aliasing. iPhone4 version looks marvelous because it's essentially running iPad-level detail and textures on the smaller screen.

        And finally, the new soundtrack is over twice as long as the original and features both old and new elements, just like ZB2 itself.

        I hope this clarifies things :)

  • http://doesnothaveoneyet ultimo

    Hmmm...

    So let me get this straight,

    > Zen Bound 2 has all the 76 levels from Zen bound 1
    > It has over 100 levels with an addo gameplay - Paint Bombs
    > The ipad only now title is awaiting a universal update so makes it playable on smaller iPads ;)
    > 45 mins of Ghost monkey music
    > Tree of Tribute, featuring guest stars from independently developed iPhone games
    > Zenbound was never lower than $1.99

    Sounds like a NEAT deal

    • KTR

      Wait... So if Zen Bound 2 has all of the 76 of the levels of Zen Bound and Zen Bound 2 only has about 100 levels all together, that would only make the sequel have about 25 NEW levels. So if you have the first Zen Bound and played through it multiple times, I'm guessing there is no point in getting Zen Bound 2? I'm hoping a developer will clarify this.

      • http://www.secretexit.com Frand

        It's true that Zen Bound 2 includes all the levels of Zen Bound (minus two, for nitpickers). We wanted this game to be a sequel as well as a "2.0" revision. So that if you liked the older one, it's safe to let it go because you won't be missing any favorite levels from the original.

        Here's what we've done:

        - All levels have been visually upgraded
        - Some levels have minor tweaks that nobody will notice, just for better response with the rope physics

        And more importantly:

        Zen Bound 2 has new gameplay mechanics with the paint bombs that are either on the object or attached to the rope. Many of the levels from ZB1 have been re-designed and re-tweaked to be new puzzles that incorporate these elements. For example, all of the abstract cube levels (Tree of Challenge in ZB1) are now using these new gameplay mechanics, all of the old Tree of Nostalgia levels also. Partly they remove some of the more tedious winding, but also streamline the levels and in some cases add a flavor of "connect-the-dots" to the game. So in other words, two thirds of the old content has gone through a visual upgrade and a gameplay change.

        As for the exact number of new shapes, we said "over 100 levels" because for most it's a big number that implies sufficient amount of content :)
        The actual number of levels is 111, giving you 37 objects, themed after indie guest stars (Tree of Tribute), instances of conflict (Tree of Conflict) and men in extremely stylized yoga positions (Tree of Vitality) plus a short tutorial Tree that introduces the new mechanics.

        Zen Bound 2 also splits levels and Trees in a different way. ZB1 had a small number of Trees with many levels in each, ZB2 has shorter Trees but there are now ten in the main menu. Trees are unlocked in the main menu by collecting the flowers you get by completing levels. This was done to give players a wider selection of challenges to choose from, and a more rewarding cycle of progressing from different gameplay to another.

        Also, we've added Achievements. There are 11 in total, and the last two are probably some of the toughest achievements in any game, for different reasons (no spoilers).

        The UI is much nicer, since it supports dynamic rotation to any orientation, just like the iPad version. ZB1 was never comfortable to play in landscape, ZB2 fixes this elegantly.

        Technically, ZB2 is a generation ahead of the original. We take advantage of OpenGL ES 2.0 shaders on the devices that have the hardware (3GS and up) for nicer lighting and shadows. 3rd generation devices have smooth graphics because iOS4 supports anti-aliasing. iPhone4 version looks marvelous because it's essentially running iPad-level detail and textures on the smaller screen.

        And finally, the new soundtrack is over twice as long as the original and features both old and new elements, just like ZB2 itself.

        I hope this clarifies things :)

  • SAP

    Where is the update...?

    *waiting*

    • Christopher

      I'm wondering the same thing. I am waiting to buy it after the universal update if the price is still $2.99 then.

      • Patikus Ross

        Why don't you get it now and your free update will be downloaded when Jobs' watchdogs finally let the game through.

  • SAP

    Where is the update...?

    *waiting*

    • Christopher

      I'm wondering the same thing. I am waiting to buy it after the universal update if the price is still $2.99 then.

      • Patikus Ross

        Why don't you get it now and your free update will be downloaded when Jobs' watchdogs finally let the game through.

  • JM

    Will this be the 2nd app to take advantage of the gyroscope after that gun range app? We need more gyro apps. I might buy it just to test out the gyro some more.

  • JM

    Will this be the 2nd app to take advantage of the gyroscope after that gun range app? We need more gyro apps. I might buy it just to test out the gyro some more.