Here's one for all the platformer fans out there. Alessandro Andriani has recently released Omino [App Store], a cute little retro-inspired platformer with a look reminiscent of Super Mario Brothers on the NES. It features bright colors, simplistic "8-bit" graphics, and a rather primitive chiptune soundtrack that all come together to pretty much achieve the developer's stated goal of taking you back to the '80s.

In fairly standard platformer fashion, the goal in Omino is to safely get from start to finish across various levels filled with platforms, obstacles, power-ups, and baddies -- some of which can be stomped, while others (the spikey ones) can't. Along the way you find coins to collect and power-blocks that, when hit with your head, may reveal red or blue hat power-ups that, when worn, allow you to shoot at your enemies (red) or walk on water, and faster than normal (blue).

The game makes use of left / right touch arrows and on-screen fire buttons for jumping and shooting. In my first few minutes with Omino, I found the game hard to control due to the speed of the on-screen character, which made things feel a bit over-sensitive. After about 20 minutes playing, however, I got used to the controls and they became a complete non-issue.

Omino is a free download that comes with the first two levels, with the rest of the game zones available in a single in-app download at a price of 99 cents. Anyone who enjoys old-school platformer action should give this one a try.

TouchArcade Rating

  • Mondae

    Hey, love the shout-out on the front page. Looks cool. But sfley should be safely. Sorry to nitpick, it just really stuck out in a otherwise wellwritten piece.

  • Mondae

    Hey, love the shout-out on the front page. Looks cool. But sfley should be safely. Sorry to nitpick, it just really stuck out in a otherwise wellwritten piece.

  • Mondae

    Hey, love the shout-out on the front page. Looks cool. But sfley should be safely. Sorry to nitpick, it just really stuck out in a otherwise wellwritten piece.

  • Matt

    I smell lawsuit.

  • Matt

    I smell lawsuit.

  • Matt

    I smell lawsuit.

  • http://www.peitsch.de Sebastian

    Way to get the guy a cease and desist letter. Bang up job, Touch Arcade.

  • http://www.peitsch.de Sebastian

    Way to get the guy a cease and desist letter. Bang up job, Touch Arcade.

  • http://www.peitsch.de Sebastian

    Way to get the guy a cease and desist letter. Bang up job, Touch Arcade.

  • K

    Wow, he even walks on water ..........cough.

    • http://www.blakespot.com Blake Patterson

      That's due to a power-up -- he's wearing the blue hat, as mentioned in the article.

  • K

    Wow, he even walks on water ..........cough.

  • K

    Wow, he even walks on water ..........cough.

    • http://www.blakespot.com Blake Patterson

      That's due to a power-up -- he's wearing the blue hat, as mentioned in the article.

  • http://www.techzang.com Jack

    Luckily, I don't need this because I got Nescaline before it was pulled from the app store!

    • mike

      Really? You found a way to play a 30 year old game...? In emulation?

      *jaw drops

      Dude, welcome to the internet.

  • http://www.techzang.com Jack

    Luckily, I don't need this because I got Nescaline before it was pulled from the app store!

    • mike

      Really? You found a way to play a 30 year old game...? In emulation?

      *jaw drops

      Dude, welcome to the internet.

  • Señor Peanut

    yeah the physics in this game are off...if your gonna make a SMB-esque game then make sure its done well.

    • Dee

      Maybe it was trying to emulate Super Mario Land instead :D

    • Jared Nelson

      I agree with Dee, this game totally feels like Super Mario Land on the Game Boy. For me it's a little too basic, but the graphics and controls are spot on. I'd love to see the dev take things to the next level in a full blown platformer.

    • Cyggie

      You don't think your getting your moneys worth?

      • Jake

        dude it's free at first and to continue it cost me ONLY 0.99 cents for the full plateformer.

      • Cyggie

        Um, that was my point, sarcasm doesn't translate well in print. Thanks though.

  • Señor Peanut

    yeah the physics in this game are off...if your gonna make a SMB-esque game then make sure its done well.

  • Señor Peanut

    yeah the physics in this game are off...if your gonna make a SMB-esque game then make sure its done well.

    • Dee

      Maybe it was trying to emulate Super Mario Land instead :D

    • Jared Nelson

      I agree with Dee, this game totally feels like Super Mario Land on the Game Boy. For me it's a little too basic, but the graphics and controls are spot on. I'd love to see the dev take things to the next level in a full blown platformer.

    • Cyggie

      You don't think your getting your moneys worth?

      • Jake

        dude it's free at first and to continue it cost me ONLY 0.99 cents for the full plateformer.

      • Cyggie

        Um, that was my point, sarcasm doesn't translate well in print. Thanks though.

  • DeInit

    Just a tidbit: "omino" means "little man" in Italian (the mother language of the dev).

    • Greg

      Thank you :-) I was looking for a play on Mario and not quite finding one.

      • Cyggie

        Try Robo Rush, it's a reskinned clone. There's a free version to try first

  • DeInit

    Just a tidbit: "omino" means "little man" in Italian (the mother language of the dev).

  • DeInit

    Just a tidbit: "omino" means "little man" in Italian (the mother language of the dev).

    • Greg

      Thank you :-) I was looking for a play on Mario and not quite finding one.

      • Cyggie

        Try Robo Rush, it's a reskinned clone. There's a free version to try first

  • http://www.soccerman.com SoccermanDotCom

    Just by looking at the screenshot, I can tell it looks extremely similar to SMB. I mean come on - if you have the talent to make something like that - why not be creative and come up with a different direction?

    I think we can expect to see some great games from this dev, but "Omino" seems like an attempt to monetize on Mario's huge fan base.

    • mike

      which is probably why they felt it necessary to make the first two levels free. I have a feeling they were trying to dodge a lawsuit with this. Maybe later levels have nothing to do with SMB and they felt they could...

      whatever, it's sleazy... guys, just make great games.

  • http://www.soccerman.com SoccermanDotCom

    Just by looking at the screenshot, I can tell it looks extremely similar to SMB. I mean come on - if you have the talent to make something like that - why not be creative and come up with a different direction?

    I think we can expect to see some great games from this dev, but "Omino" seems like an attempt to monetize on Mario's huge fan base.

    • mike

      which is probably why they felt it necessary to make the first two levels free. I have a feeling they were trying to dodge a lawsuit with this. Maybe later levels have nothing to do with SMB and they felt they could...

      whatever, it's sleazy... guys, just make great games.

  • daniel

    I'd say its alot dfferent than super mario brothers.

    in that its not fun

  • daniel

    I'd say its alot dfferent than super mario brothers.

    in that its not fun

  • RhythmMan

    When you jump on an enemy you fall through him? The graphics look OK, but the feel of the game is way off. Is this the first project the dev has done? It's not bad, but I don't think fans of Mario games will find this an adequate replacement.

    • J Beaners

      Unfortunately, I used to have a relationship with this developer, and to answer your question, no this isn't his first project. He made a not so valiant attempt at Microsoft's "Dream Build Play" X-box challenge in 2008; with a game called "Writer's Block", that was not even close to being up to par with its competition. Graphics were basic, had a "Monkey Island"appeal (again, the developer can't come up with his own stuff, so he seeks to copy off another), and was a lost cause to say the least.

      And speaking of lawsuit, which was mentioned earlier in the post, this dev is walking a very thin line in that area to be sure-- I was the writer for "Writer's Block" dialogue and came up with the title, as well as wrote many of the descriptions and summaries for this developer's intial apps-- I never received neither credit nor reimbursement for my any of my work. People tend to get a little bitter when it comes to intellectual property, plagerism, or in Nintendo's case, copying a trademarked symbol or game, such as the ever great, iconic, and never will be duplicated, SMB.

      This dev is a joke, with as much creativity as Atari's old Snafu game (not knocking the game, absolutely loved it, but come on). Only thing you can expect to see from this developer in the future is more of the same-- copied ideas and copied games-- basically, taking credit for other people's hard work and ideas, and yes, probably, a lawsuit slapped right in his face.

      Learn from someone who speaks from experience, don't waste your time or money on this guy. He stole money from a poor single mother to develop his games, and he deserves to get whatever payback mother-nature or Nintendo affords him.

  • RhythmMan

    When you jump on an enemy you fall through him? The graphics look OK, but the feel of the game is way off. Is this the first project the dev has done? It's not bad, but I don't think fans of Mario games will find this an adequate replacement.

  • samthelion

    "monetize Mario's fanbase?" Come on, that's ridiculous. Mario is so classic that it's a genre. The game is mario-esque, but it also has a personality of its own. And BTW Ricky is another mariolike platformer and has NEVER been pulled

    • http://www.soccerman.com SoccermanDotCom

      Maybe you're right, but I can't help but think that this game would have not been created if it weren't for the popularity of Mario. That's why I think the dev is trying to bank on that.

      • Ben!

        This is the dumbest statement ever written. About twenty million games never would have been created if not for the popularity of Mario.

  • samthelion

    "monetize Mario's fanbase?" Come on, that's ridiculous. Mario is so classic that it's a genre. The game is mario-esque, but it also has a personality of its own. And BTW Ricky is another mariolike platformer and has NEVER been pulled

    • http://www.soccerman.com SoccermanDotCom

      Maybe you're right, but I can't help but think that this game would have not been created if it weren't for the popularity of Mario. That's why I think the dev is trying to bank on that.

      • Ben!

        This is the dumbest statement ever written. About twenty million games never would have been created if not for the popularity of Mario.

  • diux

    I don't like it. Looks like an unfinished and unpolished game.

  • diux

    I don't like it. Looks like an unfinished and unpolished game.

  • Corey

    Man that song is ANNOYING and btw when did mario start to walk on water?lol

  • Corey

    Man that song is ANNOYING and btw when did mario start to walk on water?lol

  • Xurkey

    This looks like garbage.

    Touch Arcade please don't mention this with any Super Mario Brothers game, it makes you look foolish.

    Thanks.

    • Sol

      You are right. Comparing this travesty with one of gaming's classics makes the site look amateurish. They are probably regurgitating what the developer told them without making a serious attempt to be critical. Personally I could tell this was a very poor clone within the first few seconds of playing it. It seems like they copied the Mario Bros look and used Alex Kidd physics. Avoid.

      • Philly

        The front page thread title is a bit ridiculous. My guess is it's picked to be provacative and get a lot of thread comments (which it did!).

        This game barely resembles Super Mario Brothers, and lacks the excellent physics, catchy soundtrack, and overall charm from Nintendo's game. But it's a good start, and saying it "sucks" is a bit harsh.

  • Xurkey

    This looks like garbage.

    Touch Arcade please don't mention this with any Super Mario Brothers game, it makes you look foolish.

    Thanks.

    • Sol

      You are right. Comparing this travesty with one of gaming's classics makes the site look amateurish. They are probably regurgitating what the developer told them without making a serious attempt to be critical. Personally I could tell this was a very poor clone within the first few seconds of playing it. It seems like they copied the Mario Bros look and used Alex Kidd physics. Avoid.

      • Philly

        The front page thread title is a bit ridiculous. My guess is it's picked to be provacative and get a lot of thread comments (which it did!).

        This game barely resembles Super Mario Brothers, and lacks the excellent physics, catchy soundtrack, and overall charm from Nintendo's game. But it's a good start, and saying it "sucks" is a bit harsh.

  • MrMuesli

    Just watching that video has made me want to get out NSMB on my DS, rather than struggle through that...

    • MrMuesli

      I take it back! As others have mentioned, the video does not do this game justice at all. The controls work surprisingly well, although there should definitely be an option to turn that sickly sweet tune off before the men in white coats come to take me away....

  • MrMuesli

    Just watching that video has made me want to get out NSMB on my DS, rather than struggle through that...

    • MrMuesli

      I take it back! As others have mentioned, the video does not do this game justice at all. The controls work surprisingly well, although there should definitely be an option to turn that sickly sweet tune off before the men in white coats come to take me away....

  • Mark

    I downloaded the game and the phisics works well on the iPhone. I guess there was a problem with the video on youtube.

  • Mark

    I downloaded the game and the phisics works well on the iPhone. I guess there was a problem with the video on youtube.

  • Melly

    To put mario in the same paragraph as this is an insult, it's terrible, you want a marioalike get giana sisters.

    • http://www.blakespot.com Blake Patterson

      Melly (and others with similar sentiment) -- The game looks very much like the early SMB games from the NES, and it's a platformer with similar dynamics to SMB. Is it as good as SMB? Definitely not -- I hope I did not convey that in the post.

      Also, it is free to download and try out with two levels included, which is notable.

    • Ben!

      Giana Sisters is different in that it's a joke and a blatant rip-off. Rather than being a "Mariolike," it's Mario with a texture swap.

  • Melly

    To put mario in the same paragraph as this is an insult, it's terrible, you want a marioalike get giana sisters.

    • http://www.blakespot.com Blake Patterson

      Melly (and others with similar sentiment) -- The game looks very much like the early SMB games from the NES, and it's a platformer with similar dynamics to SMB. Is it as good as SMB? Definitely not -- I hope I did not convey that in the post.

      Also, it is free to download and try out with two levels included, which is notable.

    • Ben!

      Giana Sisters is different in that it's a joke and a blatant rip-off. Rather than being a "Mariolike," it's Mario with a texture swap.

  • CassieTheChaoticCupcake

    Question to all of you:
    How long before this gets pulled? :P

  • CassieTheChaoticCupcake

    Question to all of you:
    How long before this gets pulled? :P

  • http://www.blakespot.com Blake Patterson

    I've added an image to the middle of the story illustrating in thumbnails the different look of the game's various zones.

  • http://www.blakespot.com Blake Patterson

    I've added an image to the middle of the story illustrating in thumbnails the different look of the game's various zones.

  • http://www.pokono.it/omino/ Omino Developer

    Hi guys,

    I' m one of the developers of this game. I appreciate all your comments and I would like to explain some points.
    We made a platformer, and we wanted to give it the pixel style from the 80' s. We did not want to make Mario (it's a lot different from it).
    We are still working on it and we will release updates on the run, to make it better.
    I also wanted to thank Blake for mentioning that the game offers the first 2 levels for free. In this way the user can play it and decide to buy it or not. We believe it' s pretty fair.

    If you have any suggestion or comments please visit the website at:
    http://www.pokono.it/omino/

    Thank you again for the article and the comments.

    Alessandro

    • Chris

      Quite a lot of Negativity on this thread.

      On that note, I'll mention that I, personally, am enjoying this game and purchased the rest of the levels as soon as I played halfway through the first. An excellent game.

      Article writer said it took him around 20 minutes to get used to the controls, however if there's anyone else out there like me, it took ~10 seconds.

      • samthelion

        same here.

    • J Beaners

      You think you are pretty fair? You have the moral standards of a vulture; and only made this game, just the rest of your material, because you can't think of a real theme and so insist on copying that of others. Get a clue! Your graphics resemble that of a 5th grade art class, your ideas are obviously cloned, and you only used the pixel style from the 80's, because your developing skills and equipment are just as ancient. As for the offering the first two levels at no cost-- lol, that's because you couldn't sell them to begin with.

      You need to get in touch with me and we will discuss your plans for reimbursement. Unlike you, I don't have to jeopardize the welfare of others, just so that I can get an upper-hand in the biz. I will achieve my law degree within the year, so I advise you to get in touch with me prior to that.

  • http://www.pokono.it/omino/ Omino Developer

    Hi guys,

    I' m one of the developers of this game. I appreciate all your comments and I would like to explain some points.
    We made a platformer, and we wanted to give it the pixel style from the 80' s. We did not want to make Mario (it's a lot different from it).
    We are still working on it and we will release updates on the run, to make it better.
    I also wanted to thank Blake for mentioning that the game offers the first 2 levels for free. In this way the user can play it and decide to buy it or not. We believe it' s pretty fair.

    If you have any suggestion or comments please visit the website at:
    http://www.pokono.it/omino/

    Thank you again for the article and the comments.

    Alessandro

    • Chris

      Quite a lot of Negativity on this thread.

      On that note, I'll mention that I, personally, am enjoying this game and purchased the rest of the levels as soon as I played halfway through the first. An excellent game.

      Article writer said it took him around 20 minutes to get used to the controls, however if there's anyone else out there like me, it took ~10 seconds.

      • samthelion

        same here.

  • Mindfield

    It looks kind of meh. It's a good try, but doesn't quite get there; there are a lot of little flourishes and visual cues -- animations when you get a coin, stomp an enemy, grab a powerup, etc. -- that just aren't there. It looks more like a somewhat early playable build that still needs work.

    Nintendo may or may not try for a lawsuit on this, but I get the feeling it wouldn't be worth the bother. At best, it's a "look and feel" suit, and those don't exactly have a great track record.

  • Mindfield

    It looks kind of meh. It's a good try, but doesn't quite get there; there are a lot of little flourishes and visual cues -- animations when you get a coin, stomp an enemy, grab a powerup, etc. -- that just aren't there. It looks more like a somewhat early playable build that still needs work.

    Nintendo may or may not try for a lawsuit on this, but I get the feeling it wouldn't be worth the bother. At best, it's a "look and feel" suit, and those don't exactly have a great track record.

  • dream

    Argh. Damn this unimaginative knockoff for leaving that surprisingly catchy tune stuck in my head. :(

  • dream

    Argh. Damn this unimaginative knockoff for leaving that surprisingly catchy tune stuck in my head. :(

  • Limousine Lemon

    made me feel like to jailbreak my "old" ipod touch, 1st generation for the first time and get a nes simulator.

    did it

  • Limousine Lemon

    made me feel like to jailbreak my "old" ipod touch, 1st generation for the first time and get a nes simulator.

    did it

  • http://www.twitter.com/cutdogjenkins CutDogJenkins

    It's actually not that bad folks. I think it will be a pretty good platformer honestly.

    i have a few issues that are kinda mild however. The item blocks with the various suits aren't marked and on level 1-2 if you fail to get the blue hat, then you will utter an expletive lol.

    i like it though, Omino moves MUCH more fluidly than whats seen in the video, i'd say it's dead on. Good job dude.

    • http://www.blakespot.com Blake Patterson

      I almost passed it over at first, given my control issues, but in time I came to really enjoy it. It's free folks. Just grab it if you like platformers.

      ???

  • http://www.twitter.com/cutdogjenkins CutDogJenkins

    It's actually not that bad folks. I think it will be a pretty good platformer honestly.

    i have a few issues that are kinda mild however. The item blocks with the various suits aren't marked and on level 1-2 if you fail to get the blue hat, then you will utter an expletive lol.

    i like it though, Omino moves MUCH more fluidly than whats seen in the video, i'd say it's dead on. Good job dude.

    • http://www.blakespot.com Blake Patterson

      I almost passed it over at first, given my control issues, but in time I came to really enjoy it. It's free folks. Just grab it if you like platformers.

      ???

  • Dee

    This video makes me want to boot up my old Game Boy Color and play Super Mario Brothers Deluxe :)

  • Dee

    This video makes me want to boot up my old Game Boy Color and play Super Mario Brothers Deluxe :)

  • http://www.kiloo.com Jeppe

    Damn it that tune just gets to you, I'm gonna be humming it all day.

  • http://www.kiloo.com Jeppe

    Damn it that tune just gets to you, I'm gonna be humming it all day.

  • Sunshine

    I think Omino has its own personality. I remember some levels of Mario have very dark colors, otherwise Omino managed to have light colors everywhere. This helps people to feel good!
    I think this is a good point!

  • Sunshine

    I think Omino has its own personality. I remember some levels of Mario have very dark colors, otherwise Omino managed to have light colors everywhere. This helps people to feel good!
    I think this is a good point!

  • glon

    Was it the developer playing the game in the video? If yes, then it's soooo telling of how much this game must suck... I mean a dev can't play his own game properly due to how buggy the animations, detections, controls and physics are?

  • glon

    Was it the developer playing the game in the video? If yes, then it's soooo telling of how much this game must suck... I mean a dev can't play his own game properly due to how buggy the animations, detections, controls and physics are?

  • http://internetsducinema.wordpress.com Egoyan

    Not really getting all the hate here. I've gave the free two levels a spin, and I can say that I've played platformers WAY worse than this on my iPod.

    Sure, the game could use an extra layer of polish (particularly the boxes that sometimes seem to physically extend outside of their graphic, and maybe bouncing back up after hitting an enemy instead of going through it would be nice), but overall I enjoyed my short experience.

    Now I can't comment on the rest of the game, the number of levels or the variety in the level design. I just think the title of the article is a bit unfortunate and brought underserved criticism to the quality of the gameplay (and not the look) of the game. Seriously, can we really compare any platforming game to Mario?

  • http://internetsducinema.wordpress.com Egoyan

    Not really getting all the hate here. I've gave the free two levels a spin, and I can say that I've played platformers WAY worse than this on my iPod.

    Sure, the game could use an extra layer of polish (particularly the boxes that sometimes seem to physically extend outside of their graphic, and maybe bouncing back up after hitting an enemy instead of going through it would be nice), but overall I enjoyed my short experience.

    Now I can't comment on the rest of the game, the number of levels or the variety in the level design. I just think the title of the article is a bit unfortunate and brought underserved criticism to the quality of the gameplay (and not the look) of the game. Seriously, can we really compare any platforming game to Mario?

  • John

    Here is another gameplay guys. It's actually played on a real iPhone.

    http://www.youtube.com/watch?v=Yg37mGT3vDI

    I kinda like it

  • John

    Here is another gameplay guys. It's actually played on a real iPhone.

    http://www.youtube.com/watch?v=Yg37mGT3vDI

    I kinda like it

  • Mark

    It's because of crappy ripoffs like this that I decided to BUY a nintendo DS a few months ago, and now i have the REAL super mario bros and the REAL mario kart, and not some cheap nasty imitation... my advise to anyone that is craving geuine real fun, just buy yourself a nintendo ds and spare yourself all these dissapointments.

  • Mark

    It's because of crappy ripoffs like this that I decided to BUY a nintendo DS a few months ago, and now i have the REAL super mario bros and the REAL mario kart, and not some cheap nasty imitation... my advise to anyone that is craving geuine real fun, just buy yourself a nintendo ds and spare yourself all these dissapointments.

  • mario oyunları oyna

    my advise to anyone that is craving geuine real fun, just buy yourself a nintendo ds and spare yourself all these dissapointments