A set of screenshots were just released mere moments ago on EA Mobile's fantastic Facebook page of R-Type, a classic arcade style side scrolling shooter originally released in 1987 which has since been ported to almost every platform imaginable. Set in the future, players control a futuristic fighter and set off to destroy Byrdo Empire. Along the way you basically shoot everything that moves (which also consequently is often shooting back at you), avoid constant bullet spam, and pick up various power-ups. R-Type is side scrolling shooting at its finest, and the game has become infamous over the years for its incredible level of difficulty.

EA has yet to announce a release date or pricing, but judging by how they've handled other pre-release games in the past on their Facebook, R-Type will likely appear on the App Store very soon. They're claiming the game will be 100% true to the original, which seems like a lofty promise to make, but I'm keeping everything I have crossed that they manage to deliver. Tilt, touch, and virtual d-pad controls are included with multiple difficulty levels which will hopefully bring the difficulty of the game down to something a normal human can complete in their lifetime.

  • Anonymous

    At last! I was getting tired of just S. Deadbeef and Space Storm!

  • QuebecRage

    Good thing they kept the original graphics and content. Let's just hope that the App is around 1.99$ / 2.99$. I don't mind paying more for new games built from ground but not for a port (even if R-Type is one of my all-time favorite shooter beyond Gradius).

    Best news is that Capcom isn't making this port. The way they failed with classics (Mega Man, 1942) is unbelievable.

    • Mega Man

      Not sure why Capcom would handle it, the original was made by Irem, not Capcom.

  • Anonymous

    At last! I was getting tired of just S. Deadbeef and Space Storm!

  • QuebecRage

    Good thing they kept the original graphics and content. Let's just hope that the App is around 1.99$ / 2.99$. I don't mind paying more for new games built from ground but not for a port (even if R-Type is one of my all-time favorite shooter beyond Gradius).

    Best news is that Capcom isn't making this port. The way they failed with classics (Mega Man, 1942) is unbelievable.

    • Mega Man

      Not sure why Capcom would handle it, the original was made by Irem, not Capcom.

  • MrMuesli

    This is one I just can't past up. Totally loved it on my Atari ST sooo many years ago. Fingers crossed the game is as good as my memories are of it.

  • MrMuesli

    This is one I just can't past up. Totally loved it on my Atari ST sooo many years ago. Fingers crossed the game is as good as my memories are of it.

  • http://www.thedara.com Chris

    Will buy.

  • http://www.thedara.com Chris

    Will buy.

  • John

    Finally! I've been waiting for this release
    since last November. What happened to the
    DotEmu release? Did EA buy it from them?

    Original article from last year:
    http://toucharcade.com/2009/11/09/exclusive-r-type-coming-to-the-iphone/

  • John

    Finally! I've been waiting for this release
    since last November. What happened to the
    DotEmu release? Did EA buy it from them?

    Original article from last year:
    http://toucharcade.com/2009/11/09/exclusive-r-type-coming-to-the-iphone/

  • Mega Man

    Assuming this port is done well, and runs at a solid 60fps, this is an easy buy.

    I'd like to see more vertical schmups too. After Espgaluda it seems anything is possible.

  • Mega Man

    Assuming this port is done well, and runs at a solid 60fps, this is an easy buy.

    I'd like to see more vertical schmups too. After Espgaluda it seems anything is possible.

  • Corey

    I hope the games uses the 960*640 display

  • Corey

    I hope the games uses the 960*640 display

  • JCat

    Wow, blast from the past. This was a one tough shooter and really had the most innovative power-ups (upgrades) for its time!

  • JCat

    Wow, blast from the past. This was a one tough shooter and really had the most innovative power-ups (upgrades) for its time!

  • dyscode

    there are many games I mastered in my live but this on I never survived past the third level or something.

    Some things just keep haunting you ;)

  • dyscode

    there are many games I mastered in my live but this on I never survived past the third level or something.

    Some things just keep haunting you ;)

  • Jon

    I'm getting a ulcer just thinking about playing this on my ipod. It's an ungodly hard game and mediocre controls just won't cut it. The only way this will work is if the controls are perfects.

  • Jon

    I'm getting a ulcer just thinking about playing this on my ipod. It's an ungodly hard game and mediocre controls just won't cut it. The only way this will work is if the controls are perfects.

  • Al

    i have played this on the arcade machine. on my sinclair zx spectrum 128k. on my ms-dos 386 pc. and now on mame emulator.

    like the rest, i just hope they get the control right.

  • Al

    i have played this on the arcade machine. on my sinclair zx spectrum 128k. on my ms-dos 386 pc. and now on mame emulator.

    like the rest, i just hope they get the control right.

  • CyrilSneer

    Please let R-Type not have a dodgy frame rate or crap controls! This should be a number 1 game waiting to happen!

  • CyrilSneer

    Please let R-Type not have a dodgy frame rate or crap controls! This should be a number 1 game waiting to happen!

  • http://www.generationstarwars.com John Hood

    I can remember being most envious of the PC Engine port back in the day! Can't wait.

  • http://www.generationstarwars.com John Hood

    I can remember being most envious of the PC Engine port back in the day! Can't wait.

  • Chris

    Now if we can just see Konami bring out Gradius

  • Chris

    Now if we can just see Konami bring out Gradius

  • Mister Kibbles

    It's unlikely they'll use the Retina display (since the original res graphics were like 320x240)..

    It's also unlikely that it'll run at 60 because it's a port.

  • Mister Kibbles

    It's unlikely they'll use the Retina display (since the original res graphics were like 320x240)..

    It's also unlikely that it'll run at 60 because it's a port.

  • http://www.cutesayings.org Cute sayings

    I just miss this game.