While we're busy stuffing our faces with Moons Over My Hammies at WWDC, IGN is listening in on Take-Two financial calls where they revealed an interesting tidbit for any current or potential iPad owner: Grand Theft Auto: Chinatown Wars is making its way to the big screen. Unfortunately, there aren't any details to be had currently aside from the mention that it will be available later this month.

We thought the iPhone version of the game was great in our review, and actually, GTA:CW is a game that looks quite good even running at the 2X mode on the iPad. It will be interesting to see what if any improvements Rockstar adds to the iPad version of the game aside from running at the native 1024x768 resolution, which might be reason enough for fans of the series to potentially re-buy the game anyway.

Needless to say, we'll take a close look at Grand Theft Auto: Chinatown Wars for the iPad as soon as we get our hands on it.

  • ddyracer

    GASP!!!!!!! Maybe they'll add some more cars and stuff? And a decent graphic improvement

  • ddyracer

    GASP!!!!!!! Maybe they'll add some more cars and stuff? And a decent graphic improvement

  • swarmster

    Sold. Despite good reviews for each, I passed this game up on DS, PSP, and iPod, but I think I'm finally ready to give it a go. Apparently 4 platforms is my tipping point.

    I'm pretty sure I know the answer, but I wonder: is this just going to be a virtual gamepad type control scheme, or are they retooling the whole thing? A GTA game conceived entirely in a touch screen world could have some really interesting and intuitive controls. But my guess is it's as straight a port as possible.

  • swarmster

    Sold. Despite good reviews for each, I passed this game up on DS, PSP, and iPod, but I think I'm finally ready to give it a go. Apparently 4 platforms is my tipping point.

    I'm pretty sure I know the answer, but I wonder: is this just going to be a virtual gamepad type control scheme, or are they retooling the whole thing? A GTA game conceived entirely in a touch screen world could have some really interesting and intuitive controls. But my guess is it's as straight a port as possible.

  • TonyRockyHorror

    hope they make it a universal binary. more importantly, i hope i don't have to pay again for the game, unless significantly more content is added.

  • TonyRockyHorror

    hope they make it a universal binary. more importantly, i hope i don't have to pay again for the game, unless significantly more content is added.

  • Mellychet

    Lookin forward to it, hopefully they'll add shadows with the res upgrade, is pretty good on the iPhone so really looking forward to this (I was hoping for an iPad vice city though :D).

  • Mellychet

    Lookin forward to it, hopefully they'll add shadows with the res upgrade, is pretty good on the iPhone so really looking forward to this (I was hoping for an iPad vice city though :D).

  • Gegbeon

    Wow! I got my iPad the day of release, and held off till last week on getting GTA iPod version, because I saw no info about an iPad version coming i gave in. Serious bummer! Really makes me appreciate the universal app developers out there. Grats to all those that never bought the iPod version!

  • Gegbeon

    Wow! I got my iPad the day of release, and held off till last week on getting GTA iPod version, because I saw no info about an iPad version coming i gave in. Serious bummer! Really makes me appreciate the universal app developers out there. Grats to all those that never bought the iPod version!

  • Druid

    I hope they could release a universal version to make iPhone/iPad compatible rather than ask existing customer to buy again.

  • Druid

    I hope they could release a universal version to make iPhone/iPad compatible rather than ask existing customer to buy again.

  • William T -Ph

    This game is big (in terms of size -ie megabytes) on the iphone. The higher resolution probably will bump this into the gigabytes area in term of download. Suddenly, the 64GB iPad seems small...

  • William T -Ph

    This game is big (in terms of size -ie megabytes) on the iphone. The higher resolution probably will bump this into the gigabytes area in term of download. Suddenly, the 64GB iPad seems small...

  • William T -Ph

    As to paying again, Apple should do something about this. I don't mind paying again, since developers took the time and resources to upgrade the game, and those cost money, but Apple should allow some way for developers to offer discount for those that bought the game before on lower resolution....

    Or maybe iOS4 will solve that since the higher resolution (of new compatible apps) on new iPhone 4, will look almost fullscreen on an iPad...

  • William T -Ph

    As to paying again, Apple should do something about this. I don't mind paying again, since developers took the time and resources to upgrade the game, and those cost money, but Apple should allow some way for developers to offer discount for those that bought the game before on lower resolution....

    Or maybe iOS4 will solve that since the higher resolution (of new compatible apps) on new iPhone 4, will look almost fullscreen on an iPad...

  • ltcommander.data

    Hopefully some of the new effects and assets can be ported back to the iPhone version such as shader effects for the third and forth gen devices and the higher resolution textures for the iPhone 4.

  • ltcommander.data

    Hopefully some of the new effects and assets can be ported back to the iPhone version such as shader effects for the third and forth gen devices and the higher resolution textures for the iPhone 4.

  • Parkingtigers

    This is potentially the definitive version of the game, if done right. I played the game to the end on the DS, and I loved it it. At the time I felt it to be the best GTA game ever made, it was just so much fun. The drug-dealing side game was so addictive.

    I also own the game on PSP, where the graphics were greatly improved. Trouble is, without the touchscreen the minigames were frankly dull as dishwater, and should have been removed entirely.

    I tried the iPhone version, and that had the great graphics from PSP, the touchscreen for the minigames ... But no d-pad was a new way to be frustrated.

    Right now, I always advise people to play the DS version as you can live without the shiny graphics as it nails the controls. If pushed, I would say the iPhone version trumps the PSP for second place as while driving is harder, overall it is more immersive (plus the game is much, much cheaper).

    Now, with the increased real-estate of the iPad screen, a better control scheme might be possible. A virtual analogue stick for driving could be as good as the Nintendo DS's real digital d-pad, but with the extra shiny graphics and better price point.

    Ultimately the game is worth playing in any form, and on any platform, but I have high hopes for this port. Still the best GTA game ever, so many ways to have fun, many of them involving creative ways to set people on fire.

  • Parkingtigers

    This is potentially the definitive version of the game, if done right. I played the game to the end on the DS, and I loved it it. At the time I felt it to be the best GTA game ever made, it was just so much fun. The drug-dealing side game was so addictive.

    I also own the game on PSP, where the graphics were greatly improved. Trouble is, without the touchscreen the minigames were frankly dull as dishwater, and should have been removed entirely.

    I tried the iPhone version, and that had the great graphics from PSP, the touchscreen for the minigames ... But no d-pad was a new way to be frustrated.

    Right now, I always advise people to play the DS version as you can live without the shiny graphics as it nails the controls. If pushed, I would say the iPhone version trumps the PSP for second place as while driving is harder, overall it is more immersive (plus the game is much, much cheaper).

    Now, with the increased real-estate of the iPad screen, a better control scheme might be possible. A virtual analogue stick for driving could be as good as the Nintendo DS's real digital d-pad, but with the extra shiny graphics and better price point.

    Ultimately the game is worth playing in any form, and on any platform, but I have high hopes for this port. Still the best GTA game ever, so many ways to have fun, many of them involving creative ways to set people on fire.

  • Brett

    Hmmm Jun 30th and no release....surprise, surprise.

  • Brett

    Hmmm Jun 30th and no release....surprise, surprise.

  • Semyon

    Maybe people from apple are testing it for the app store... Up to 5 working days then. :(

  • Semyon

    Maybe people from apple are testing it for the app store... Up to 5 working days then. :(

  • Brett

    better make it the end of summer..what a douche bag

  • Brett

    better make it the end of summer..what a douche bag