Board gamers will be pleased to learn that the hit German tile-based game, Carcassonne has finally arrived in the App Store. The official port includes original artwork, 8 different AI players, and even internet multiplayer with push notifications.

Build a medieval landscape, tile by tile, claim landmarks with your followers and score points. As a winner of the prestigious "Spiel des Jahres" award in 2001, the game allows for a plethora of play styles and strategies.

The game comes as an iPhone-only verison, but a universal iPad version is on the way. The iPad universal will be a free update to existing owners of the game, and the game will reportedly go up in price at that time. First impressions are rolling in our forums.

  • skamando

    Oh good lord, this game is fantastic. Beautifully polished, thorough VOICED OVER instruction, multiple fantastic game modes, polished, beautiful sound, ugh, everything is in this game.

  • skamando

    Oh good lord, this game is fantastic. Beautifully polished, thorough VOICED OVER instruction, multiple fantastic game modes, polished, beautiful sound, ugh, everything is in this game.

  • Derp

    If you're reading this, FOOEYING BUY THIS NOW!

  • Derp

    If you're reading this, FOOEYING BUY THIS NOW!

  • araczynski

    i don't get this game, what's the point? what do you do? that trailer was about worthless.

  • araczynski

    i don't get this game, what's the point? what do you do? that trailer was about worthless.

  • http://labs.hydrix.com/edge Gerald

    Just tried on the iPad, the tiles look beautiful, no pixellation at 2x zoom like other games!

  • http://labs.hydrix.com/edge Gerald

    Just tried on the iPad, the tiles look beautiful, no pixellation at 2x zoom like other games!

  • Drew

    So does the multiplayer support asynchronous play? If so I'm sold.

    • http://www.hbdia.com Izzy Nobre

      Yep. I've heard of this game, never played it, and bought it based on that alone (the fact that its multiplayer is asynchronous, which is the best way to play multiplayer games on the phone).

      I learned the game after two sessions and I'm absolutelly loving it. Great freaking game, well worth the price of admission.

      My only qualms is that you have to "pause" the game to go back to the main menu (which is a minor issue, but it's still weird. I would've prefered a "home" button", but that's just me), and you can only play with people you manually add as friends.

      While we're talking about it, why can't I add people using their screennames?

  • Drew

    So does the multiplayer support asynchronous play? If so I'm sold.

    • http://www.hbdia.com Izzy Nobre

      Yep. I've heard of this game, never played it, and bought it based on that alone (the fact that its multiplayer is asynchronous, which is the best way to play multiplayer games on the phone).

      I learned the game after two sessions and I'm absolutelly loving it. Great freaking game, well worth the price of admission.

      My only qualms is that you have to "pause" the game to go back to the main menu (which is a minor issue, but it's still weird. I would've prefered a "home" button", but that's just me), and you can only play with people you manually add as friends.

      While we're talking about it, why can't I add people using their screennames?

  • JB

    @araczynski
    Not os easy to describe:
    * placing titles : like playing dominoes (sides have to fit), you create a 2D map
    * placing meeples (men): map has closed areas (fields, buildings, roads, rivers ...), domination, the area goes to the one with more men.
    Once an area is finished you recover your men to control more areas, you score points for the areas (and paths) that you control, if I remember properly.

    The game is quite GOOD

  • JB

    @araczynski
    Not os easy to describe:
    * placing titles : like playing dominoes (sides have to fit), you create a 2D map
    * placing meeples (men): map has closed areas (fields, buildings, roads, rivers ...), domination, the area goes to the one with more men.
    Once an area is finished you recover your men to control more areas, you score points for the areas (and paths) that you control, if I remember properly.

    The game is quite GOOD

  • Cougarcat

    I love carcassonne, but it seems like it would be a much better fit for the iPad. How does it play on the small screen?

    I must say, it looks *quite* polished. I wish the Catan app looked that good.

    • http://www.jindofox.com jindofox

      See Gerald's comment above. Apart from the screen borders, this looks and feels like an iPad app. The developers must be using Apple's guidelines for resolution independence so the tiles look sharp and fully-featured, even when zoomed all the way in.

      Gorgeous, gorgeous game that deserves a lot of love. I hope it does well.

  • Cougarcat

    I love carcassonne, but it seems like it would be a much better fit for the iPad. How does it play on the small screen?

    I must say, it looks *quite* polished. I wish the Catan app looked that good.

    • http://www.jindofox.com jindofox

      See Gerald's comment above. Apart from the screen borders, this looks and feels like an iPad app. The developers must be using Apple's guidelines for resolution independence so the tiles look sharp and fully-featured, even when zoomed all the way in.

      Gorgeous, gorgeous game that deserves a lot of love. I hope it does well.

  • Mbrew

    Wow, fantastic game. Seriously. If you like the board game at all this should be an instant buy. I've found the AI to be a great challenge, as well. Great stuff.

  • Mbrew

    Wow, fantastic game. Seriously. If you like the board game at all this should be an instant buy. I've found the AI to be a great challenge, as well. Great stuff.

  • http://www.buzzabit.com/aaron aaronsullivan

    Yes. Knock out of the park. I was surprised to see the important parts of the game in high resolution on the iPad already. :) Very nice.

    The multiple options for play set a gold standard for how board games should be handled on the iDevices in the future. The care given to this game and the impending expansions makes me think any tiny rough edges (maybe the confusing name of the pause button? Also, see below) will be smoothed out.

    As for the game itself, it's about strategically claiming different parts of the expanding map. The fun part is trying to "get in on" other people's claims or blocking opponents from big claims by making it difficult to fit a tile they would need.

    There was a tiny bit of confusion about placing your meeple. The little meeple line that shows up was ignored by my wife and I at first. Not sure how. Maybe a tiny transition animation or something to clarify what is happening after you tap the giant meeple button? Not a big deal because once you understand what's happening, it's clear. (This is a tiny, tiny thing!)

    Maybe a bigger issue (though not an issue for those who have never played): The game shows you where your new tile can go so you don't waste time looking at places it won't fit. I like this, in general, some might want a option to turn it off, BUT there are those X's and the tile counts as well. I've played the real game for years, and I have a brother who knows the tile counts (and I don't), so I see why having this is a nice way to level the playing field, but I really think it should be an OPTION.

    For anybody who hasn't played: This is the core game and it is clever and popular in its own rite, but you should know that there are many, many expansions that make the game a bit deeper and to spice it up even further.

  • http://www.buzzabit.com/aaron aaronsullivan

    Yes. Knock out of the park. I was surprised to see the important parts of the game in high resolution on the iPad already. :) Very nice.

    The multiple options for play set a gold standard for how board games should be handled on the iDevices in the future. The care given to this game and the impending expansions makes me think any tiny rough edges (maybe the confusing name of the pause button? Also, see below) will be smoothed out.

    As for the game itself, it's about strategically claiming different parts of the expanding map. The fun part is trying to "get in on" other people's claims or blocking opponents from big claims by making it difficult to fit a tile they would need.

    There was a tiny bit of confusion about placing your meeple. The little meeple line that shows up was ignored by my wife and I at first. Not sure how. Maybe a tiny transition animation or something to clarify what is happening after you tap the giant meeple button? Not a big deal because once you understand what's happening, it's clear. (This is a tiny, tiny thing!)

    Maybe a bigger issue (though not an issue for those who have never played): The game shows you where your new tile can go so you don't waste time looking at places it won't fit. I like this, in general, some might want a option to turn it off, BUT there are those X's and the tile counts as well. I've played the real game for years, and I have a brother who knows the tile counts (and I don't), so I see why having this is a nice way to level the playing field, but I really think it should be an OPTION.

    For anybody who hasn't played: This is the core game and it is clever and popular in its own rite, but you should know that there are many, many expansions that make the game a bit deeper and to spice it up even further.

  • Lord Gek

    Amazing stuff and I didn't even hear previously about the pretty clever solo game included! For those already somewhat knowledgeable of the game in real life, in this solo version is all about you creating complete roads and cities of greater and greater size in as efficiently as possible (each turn you are penalized by the height and width of your current layout, so ideally you want to hit your goals in the fewest number of turns in the smallest space possible). Oh, as I also found out the hard way, there is no skipping step either. If you make some 6 tile city right off the bat when you're tasked with making a 2 tile city, not only does this city not count, when later tasked to make a 6 tile city already built cities can't be used to satisfy this condition. Finally something too darn cute about this Solo mode is your game's random seed is some randomly generated fictional little French city name so that if you want to play the exact same deal or perhaps see if a friend could beat you at this same deal, just give him your city's name and he'll also get the identically ordered tiles.

  • Lord Gek

    Amazing stuff and I didn't even hear previously about the pretty clever solo game included! For those already somewhat knowledgeable of the game in real life, in this solo version is all about you creating complete roads and cities of greater and greater size in as efficiently as possible (each turn you are penalized by the height and width of your current layout, so ideally you want to hit your goals in the fewest number of turns in the smallest space possible). Oh, as I also found out the hard way, there is no skipping step either. If you make some 6 tile city right off the bat when you're tasked with making a 2 tile city, not only does this city not count, when later tasked to make a 6 tile city already built cities can't be used to satisfy this condition. Finally something too darn cute about this Solo mode is your game's random seed is some randomly generated fictional little French city name so that if you want to play the exact same deal or perhaps see if a friend could beat you at this same deal, just give him your city's name and he'll also get the identically ordered tiles.

  • Lance

    It's an absolutely brilliant implementation. Bring on the expansions!

  • Lance

    It's an absolutely brilliant implementation. Bring on the expansions!

  • Thera

    Something odd... I started an internet game on my iPhone, and then finished it on the iPad. When I went back to the phone later, and the game was still there. When I went to that "table," it had to "catch up," basically doing a replay of all the moves we did.

    Not a biggie, but might be annoying if you play a lot on two devices.

    Bring on more board games! So happy this was released finally! (Hopes for Dominion...)

  • Thera

    Something odd... I started an internet game on my iPhone, and then finished it on the iPad. When I went back to the phone later, and the game was still there. When I went to that "table," it had to "catch up," basically doing a replay of all the moves we did.

    Not a biggie, but might be annoying if you play a lot on two devices.

    Bring on more board games! So happy this was released finally! (Hopes for Dominion...)

  • hanerlend

    I wonder if they will upgrade it to allow for social multiplayer (on the same iPad). As this is currently not an option, I personally don't see what's so great about it.

    • hanerlend

      ..or is it an option? I'm confused.

      oh well, I'll find out in a few days when my iPad arrives.

  • hanerlend

    I wonder if they will upgrade it to allow for social multiplayer (on the same iPad). As this is currently not an option, I personally don't see what's so great about it.

    • hanerlend

      ..or is it an option? I'm confused.

      oh well, I'll find out in a few days when my iPad arrives.

  • Formulka

    please make native iPad version, i beg you :(

    • Jindo Fox

      They will make it universal, an if you buy It now it will be cheaper. It is as good as universal right now. Awesome game.

    • http://twitter.com/mattrix Matt Rix

      If you try the game, you'll see that a lot of the text and the actual tiles(the most important part) already have upgraded resolution on the iPad. Pretty sweet.

  • Formulka

    please make native iPad version, i beg you :(

    • Jindo Fox

      They will make it universal, an if you buy It now it will be cheaper. It is as good as universal right now. Awesome game.

    • http://twitter.com/mattrix Matt Rix

      If you try the game, you'll see that a lot of the text and the actual tiles(the most important part) already have upgraded resolution on the iPad. Pretty sweet.

  • Yasakani

    Amazing game.

  • Yasakani

    Amazing game.

  • Abbas

    Love love love it. Game has an issue when I get a call while playing on the net. It tells me I lost when I come back into the game.

  • Abbas

    Love love love it. Game has an issue when I get a call while playing on the net. It tells me I lost when I come back into the game.