Dicework Games, creators of the steampunk puzzler Diceworks [99¢] in collaboration with Crescent Moon Games, the developers behind both Ravensword: The Fallen King [$4.99 / Free] and the upcoming Ultra Kid: Mystery of the Mutants are nearing the finish line in releasing the first of what sounds like a series of turn-based roleplaying games for the iPhone.

Rimelands: Hammer of Thor is going to come loaded with multiple classes to play as, each customizable with talents. The game world consists of both pre-made and randomly generated levels in a game world that is said to be light-hearted and adventurous while still supporting more epic and serious undertones.

The Rimelands web site is absolutely loaded with information about the game, including lore to set the scene of the Rimelands game world. So far everything we've seen from this new partnership between Diceworks and Crescent Moon has been extremely impressive. The art looks great, the Rimelands universe sounds cool, and the brief gameplay shown in the above trailer has really piqued my interest.

Needless to say, we're going to be following Rimelands: Hammer of Thor very closely.

  • K

    Looks really cool! BTW, what is "light-hearded"? :P

  • K

    Looks really cool! BTW, what is "light-hearded"? :P

  • http://www.toucharcade.com Mr T Bailey

    Any estimated release date?

    • http://www.toucharcade.com Mr T Bailey

      Maybe it'll be ready by the time I finish Underworlds

  • http://www.toucharcade.com Mr T Bailey

    Any estimated release date?

    • http://www.toucharcade.com Mr T Bailey

      Maybe it'll be ready by the time I finish Underworlds

  • http://www.GourmetZocker.at GourmetZocker

    The story actually sounds really interesting. But the gameplay and graphics look kinda old...

    • mike

      huh? Its a cheesy cliche videogame story, the same one RPG makers have been rehashing since 1987.

      The graphics and gameplay look like Dungeon Hunter. I can't wait to play it.

  • http://www.GourmetZocker.at GourmetZocker

    The story actually sounds really interesting. But the gameplay and graphics look kinda old...

    • mike

      huh? Its a cheesy cliche videogame story, the same one RPG makers have been rehashing since 1987.

      The graphics and gameplay look like Dungeon Hunter. I can't wait to play it.

  • dyscode

    ever heard of 'old school'?
    :D
    looks nice

  • dyscode

    ever heard of 'old school'?
    :D
    looks nice

  • eev

    Well, if they do interesting quest, battle and game mechanics this can be good. But on the site they write there are no "any dialogue trees". Very sad, seems like another adventure with elements of rpg and probably stupid storyline.

    • Anyonymous

      what the hell are you talking about? do you even know what an adventure is?

      • eev

        yeah, i know what is adventure. in golden era even might and magic was not considered as true rpg, but now every game with stats and skills is rpg.

      • Rosh

        Well, such classic like diablo had no dialog tree as well. And the game was great. From the video it seems there is no option to create your own character. A shame, since creating my own character is my favourite part in rpg-s

      • eev

        diablo is not rpg, it's hack and slash game.

      • Derek

        hey, lets split hairs more!

    • http://www.squarezerostudio.com squarezero

      As a point of reference, Chaos Rings doesn't have any dialog trees, either.

      • Fruho

        Ugh Chaos Rings. After the initial excitement wore off, I haven't played that in a week

      • eev

        Chaos Ring is jrpg, i think. As not expert i can not say if dialog trees etc. is the trademark of jrpg genre. Just take any major rpg for PC, there where always dozens of options, dialogs, storyline and interesting quests. But now any game with skills and quests is rpg or something with elements of rpg.
        My opinion is biased and i agree, it's actually stupid to think that someone will develop new planescape tornment for iphone.

      • http://www.squarezerostudio.com squarezero

        Computer-based RPGs have always come in different flavors. Even in the beginning, you could either play Ultima, which had many of the features you want from RPGs, or Wizardry, which was much more of linear dungeon crawler. And don't forget about roguelikes, which are the progenitors of games like Diablo.

  • eev

    Well, if they do interesting quest, battle and game mechanics this can be good. But on the site they write there are no "any dialogue trees". Very sad, seems like another adventure with elements of rpg and probably stupid storyline.

    • Anyonymous

      what the hell are you talking about? do you even know what an adventure is?

      • eev

        yeah, i know what is adventure. in golden era even might and magic was not considered as true rpg, but now every game with stats and skills is rpg.

      • Rosh

        Well, such classic like diablo had no dialog tree as well. And the game was great. From the video it seems there is no option to create your own character. A shame, since creating my own character is my favourite part in rpg-s

      • eev

        diablo is not rpg, it's hack and slash game.

      • Derek

        hey, lets split hairs more!

    • http://www.squarezerostudio.com squarezero

      As a point of reference, Chaos Rings doesn't have any dialog trees, either.

      • http://Toucharcade Fruho

        Ugh Chaos Rings. After the initial excitement wore off, I haven't played that in a week

      • eev

        Chaos Ring is jrpg, i think. As not expert i can not say if dialog trees etc. is the trademark of jrpg genre. Just take any major rpg for PC, there where always dozens of options, dialogs, storyline and interesting quests. But now any game with skills and quests is rpg or something with elements of rpg.
        My opinion is biased and i agree, it's actually stupid to think that someone will develop new planescape tornment for iphone.

      • http://www.squarezerostudio.com squarezero

        Computer-based RPGs have always come in different flavors. Even in the beginning, you could either play Ultima, which had many of the features you want from RPGs, or Wizardry, which was much more of linear dungeon crawler. And don't forget about roguelikes, which are the progenitors of games like Diablo.

  • mintey

    Looks great.
    Can't wait!

  • mintey

    Looks great.
    Can't wait!

  • x999x

    She looks like a giant in a tiny town. Something just doesnt look right with the proportions.

  • x999x

    She looks like a giant in a tiny town. Something just doesnt look right with the proportions.

  • Derek

    Will someone please, PLEASE, just call squeenix and tell them to make Final Fantasy Tactics, so I can buy it again?

  • Derek

    Will someone please, PLEASE, just call squeenix and tell them to make Final Fantasy Tactics, so I can buy it again?

  • Kia

    Someone needs to tell you guys what turn-based means. This still looks promising, though.

  • Kia

    Someone needs to tell you guys what turn-based means. This still looks promising, though.