Nearly a year ago I took a look at PDJ Apps' iPhone homage to Inner Space (ok, that's a joke) Nano Fighter [App Store] and found it to be a decent dual-stick shooter in the vein of Robotron and Geometry Wars. It's not the best or most feature-packed shooter I've encountered, but it makes for a fun few minutes of shooter action on the go. Pavel Doichev has recently released Nano Fighter for iPad [App Store]. And it can be described in pretty much the same terms as the iPhone original.

In Nano Fighter for iPad, as with the iPhone original, you take the helm of a microscopic vessel working your way through a host organism, battling various immune systems and bacterial baddies. It's a level to level progression, and each level is only one minute long, so the difficulty ramps up pretty quickly. It's a decent shooter that delivers real intensity

I was somewhat disappointed to see that the iPad version, although designed for the device's larger, high res screen, features sprites that appear to be simply up-scaled renditions of those from the iPhone version. As well, there's something about the controls of the iPad version that come up short as compared to the iPhone original -- it's hard to articulate. Nano Fighter, for these reasons, actually feels a better fit for the iPhone than for it's new, larger sibling.

All that said, right now Nano Fighter for iPad is going for $.99, a half-price introductory sale that should last a few days more. My advice is to grab it now if you're a fan of the iPhone version and are looking for some shooter fun on your new iPad. When it jumps up to $1.99, we might recommend that iPad users just grab the $.99 iPhone original to run at 2x scaled. It's fun to play on both platforms, but I'd hoped for a little bit more from an iPad rework.

App Store Link: Nano Fighter for iPad, $.99 (limited time)

TouchArcade Rating

  • EatKodosDaily

    I've been surprised at how many games aren't like this on the iPad and actually got decent graphic overhauls.

  • EatKodosDaily

    I've been surprised at how many games aren't like this on the iPad and actually got decent graphic overhauls.

  • Eve

    I slightly disagree in that I feel that nanofighter shouldn't be changed. It's the perfect shooter as it is and I enjoy it even more on the iPad than I did on the iPhone. Definitely grab it while you can at this low price!

  • Eve

    I slightly disagree in that I feel that nanofighter shouldn't be changed. It's the perfect shooter as it is and I enjoy it even more on the iPad than I did on the iPhone. Definitely grab it while you can at this low price!

  • psyc

    "As well, there's something about the controls of the iPad version that come up short as compared to the iPhone original — it's hard to articulate."

    Let me make this easy for you. Unless it's a hunt-and-peck interface like a board game or an RTS, the iPad is always inferior than the iPhone for control since it's hardly ergonomic. The only exception is the "tilt-to-steer" gimmick but most people I see only use that option to show off their phone or pad to their friends and when playing alone they switch back to the UI controls (i.e. not tilt-to-steer).

  • psyc

    "As well, there's something about the controls of the iPad version that come up short as compared to the iPhone original — it's hard to articulate."

    Let me make this easy for you. Unless it's a hunt-and-peck interface like a board game or an RTS, the iPad is always inferior than the iPhone for control since it's hardly ergonomic. The only exception is the "tilt-to-steer" gimmick but most people I see only use that option to show off their phone or pad to their friends and when playing alone they switch back to the UI controls (i.e. not tilt-to-steer).

  • mgc_bb

    I also like the game as it is, sure some titles dont carry over from iphone to ipad well but this game does it ok.
    Same game but enchanced for iPad, works for me!

  • mgc_bb

    I also like the game as it is, sure some titles dont carry over from iphone to ipad well but this game does it ok.
    Same game but enchanced for iPad, works for me!

  • Ron

    That's the lazy-dev response. I'm sure there were times when he planned t make Nan ipad the next big thing but felt like driving a sportscar instead. That it is perfect is bs. That it is ok-good is fair.

    • Anonymous

      I don't think there is anything wrong with a simply port with upscaled graphics. As long as the price is the same between the iPhone/iPod Touch and the iPad. Just like Blake said, pick up the iPhone version if the iPad version jumps to $1.99. It's a better value and you can play it on both consoles.

  • Ron

    That's the lazy-dev response. I'm sure there were times when he planned t make Nan ipad the next big thing but felt like driving a sportscar instead. That it is perfect is bs. That it is ok-good is fair.

    • Anonymous

      I don't think there is anything wrong with a simply port with upscaled graphics. As long as the price is the same between the iPhone/iPod Touch and the iPad. Just like Blake said, pick up the iPhone version if the iPad version jumps to $1.99. It's a better value and you can play it on both consoles.

  • LdC

    "PDJ Apps' iPhone homage to Inner Space (ok, that's a joke)" <--- For a moment, I thought this was referring to the great old Windows game called Inner Space! If you don't know it, it's a top-down shooter with the novel premise that the action is taking inside your computer's file system, so you enter the directories on your drive to blow up rogue files and the like :-)

  • LdC

    "PDJ Apps' iPhone homage to Inner Space (ok, that's a joke)" <--- For a moment, I thought this was referring to the great old Windows game called Inner Space! If you don't know it, it's a top-down shooter with the novel premise that the action is taking inside your computer's file system, so you enter the directories on your drive to blow up rogue files and the like :-)

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  • http://www.makingfastmoneyonline.Co.CC Toni Maxwell

    Great post thx a lot !