Chaos Rings [$12.99] producer Takehiro Ando posted a note on the Square Enix Facebook page today that confirms the existence of Chaos Rings HD for the iPad. Ecstatic with the success the iPhone version of the game has seen, Ando has the game running on the iPad, but admits it needs quite a few tweaks to get everything how it needs to be before it's ready to be released.

Chaos Rings seems to be a massive success so far, annihilating the top grossing charts in multiple markets and even beating out the $14.99 MLB.com At Bat 2010 app- A particularly massive feat, especially considering how early we are in the baseball season. The Facebook notes doesn't give much detail beyond the above photo showing the game running full screen on the iPad Ando thinking that Chaos Rings on the iPad is a "good idea".

If this is the first you've heard of Chaos Rings, go take a peek at our review. We enjoyed the game a ton. If you haven't picked up the game yet and own an iPad, it might not be a bad idea to wait for more news on Chaos Rings HD to leak out of Square Enix first.

  • tucker

    i purchased the iphone version for my ipad and it looks pretty good in 2x mode. i've enjoyed the game thus far-hopefully square will make the HD version a free upgrade for those whom already purchased the iphone version, otherwise I will be left with a sour taste in my mouth in association with the game moving forward.

    • mebble

      "free upgrade"

      haha, you're funny!

      • Noah

        I have much more respect for companies who make their app "Universal", such as Wolfram|Alpha, Marvel, SoundHouse, Pandora, DragonDictation, LogMeIn, and IMDb....

        You buy the app once (in the case of LogMeIn and Wolfram|Alpha), and it works on both the iPhone AND the iPad.

        I refuse to buy Words with Friends HD because my iPhone Words with Friends works just as well on the iPad. Same goes for the Glee app... I can use the iPhone version on BOTH devices.

        So yes, I agree... it needs to be a "free" upgrade for those who have already purchased the iPhone edition.

      • Micah

        Give me a break. Would you expect SE to give you a free version of FFXIII for the PS3 if you bought a copy for the XBox360?

        People need to stop expecting everything for free and realize that devs are in the business of making money, not being a nonprofit agency.

      • tucker

        cmon Micah, thats not a fair analogy and you know it. the ps3 and x360 are different systems made by competing parties, so of course theyre not going to honor sales from the other party!?!

        its different with the iphone/ipad situation-they're both made by one company and were sold as having application crossover functionality. it has been very disappointing to not see any ipad upgrade fee structures thus far, especially when considering that most iphone apps look like shite blown up on the ipad. i dont want to have to pay twice for something and what i'll probably end up doing is just keeping the ipad and ditching the iphone for a streak or something like that.

      • http://www.mentation.nl/thanatist/ Thaurin

        Then again, development costs time and money. Apple comes out with with hardware and devs are expected to update it for you, for free? That's not fair, either. So what happens when the next thing comes out? Free development, as a service for all those users who bought their app? I wonder how these companies would survive...

        Do companies have to update your PS3 games when a PS4 comes out?

      • tucker

        nope, which is why i dont mind paying for an upgrade, one that is reasonable based on the spread between developmental costs for the ipad minus the iphone's cost times a markup of 15-20 % or so.

        It's all relative. YES-iphone games are cheap, but the controls dont translate that well for serious gaming (the ipad has chance to change that). to go from paying 1-7$ for a game to paying $13 plus at least $13 for the ipad version is definitely an eye-opening trun of events and is why we're debating it in the first place...

      • ImNoSuperMan

        Alright, so accrding you you all OS3 games should include a PSP copy by default????

        While I understand that most iPad owners are iDevice owners too, and would also prefer universal apps (even if it requires DLC to get the other version), I dont think its fair to expect any dev to giveaway the app for the other device for free.

      • ImNoSuperMan

        Oops. Meant PS3. Not OS3

      • mike

        haha yea that was pretty funny

    • VeganTnT

      I fully agree with tucker

      Chaos Rings is a full iPhone game which we have bought for 12.99 USD. You can easily play it on your iPad but with a lower resolution

      Chaos Rings HD is (presumably) the EXACT same game but with higher res graphics.

      micah's argument doesn't make any sense sense they are competing consoles. It's more like buying a PSP game that can be played on your PSP. Then SONY announces that they are releasing the game with HD graphics but you need to buy the game again.

      Chaos Rings is a fantastic game but it is NOT worth 26 dollars

      • VeganTnT

        Wish I could edit my post :(

        I meant to say it's like buying a PSP game that you are able to play on your PS3

  • tucker

    i purchased the iphone version for my ipad and it looks pretty good in 2x mode. i've enjoyed the game thus far-hopefully square will make the HD version a free upgrade for those whom already purchased the iphone version, otherwise I will be left with a sour taste in my mouth in association with the game moving forward.

    • mebble

      "free upgrade"

      haha, you're funny!

      • Noah

        I have much more respect for companies who make their app "Universal", such as Wolfram|Alpha, Marvel, SoundHouse, Pandora, DragonDictation, LogMeIn, and IMDb....

        You buy the app once (in the case of LogMeIn and Wolfram|Alpha), and it works on both the iPhone AND the iPad.

        I refuse to buy Words with Friends HD because my iPhone Words with Friends works just as well on the iPad. Same goes for the Glee app... I can use the iPhone version on BOTH devices.

        So yes, I agree... it needs to be a "free" upgrade for those who have already purchased the iPhone edition.

      • Micah

        Give me a break. Would you expect SE to give you a free version of FFXIII for the PS3 if you bought a copy for the XBox360?

        People need to stop expecting everything for free and realize that devs are in the business of making money, not being a nonprofit agency.

      • tucker

        cmon Micah, thats not a fair analogy and you know it. the ps3 and x360 are different systems made by competing parties, so of course theyre not going to honor sales from the other party!?!

        its different with the iphone/ipad situation-they're both made by one company and were sold as having application crossover functionality. it has been very disappointing to not see any ipad upgrade fee structures thus far, especially when considering that most iphone apps look like shite blown up on the ipad. i dont want to have to pay twice for something and what i'll probably end up doing is just keeping the ipad and ditching the iphone for a streak or something like that.

      • http://www.mentation.nl/thanatist/ Thaurin

        Then again, development costs time and money. Apple comes out with with hardware and devs are expected to update it for you, for free? That's not fair, either. So what happens when the next thing comes out? Free development, as a service for all those users who bought their app? I wonder how these companies would survive...

        Do companies have to update your PS3 games when a PS4 comes out?

      • tucker

        nope, which is why i dont mind paying for an upgrade, one that is reasonable based on the spread between developmental costs for the ipad minus the iphone's cost times a markup of 15-20 % or so.

        It's all relative. YES-iphone games are cheap, but the controls dont translate that well for serious gaming (the ipad has chance to change that). to go from paying 1-7$ for a game to paying $13 plus at least $13 for the ipad version is definitely an eye-opening trun of events and is why we're debating it in the first place...

      • ImNoSuperMan

        Alright, so accrding you you all OS3 games should include a PSP copy by default????

        While I understand that most iPad owners are iDevice owners too, and would also prefer universal apps (even if it requires DLC to get the other version), I dont think its fair to expect any dev to giveaway the app for the other device for free.

      • ImNoSuperMan

        Oops. Meant PS3. Not OS3

      • mike

        haha yea that was pretty funny

    • VeganTnT

      I fully agree with tucker

      Chaos Rings is a full iPhone game which we have bought for 12.99 USD. You can easily play it on your iPad but with a lower resolution

      Chaos Rings HD is (presumably) the EXACT same game but with higher res graphics.

      micah's argument doesn't make any sense sense they are competing consoles. It's more like buying a PSP game that can be played on your PSP. Then SONY announces that they are releasing the game with HD graphics but you need to buy the game again.

      Chaos Rings is a fantastic game but it is NOT worth 26 dollars

      • VeganTnT

        Wish I could edit my post :(

        I meant to say it's like buying a PSP game that you are able to play on your PS3

  • caltabs

    I already bought the iphone version and am also playing on x2 mode. I seriously doubt this will be a universal update. I begrudgingly accept that developers are double dipping, but Square Enix could have at least given a heads up about the HD version before allowing loyal early adopters to buy the iphone version.

    • ImNoSuperMan

      They did infact hint about it a day before the game was out in US. They posted on the same facebook channel mentioning Chaos Rings HD might be a possibility.

      http://www.facebook.com/note.php?note_id=388784321300

      "May be I should develop “CHAOS RINGS HD” if many people loved iPhone CHAOS RINGS."

      • tucker

        while all this may be true, $13 is still a pretty high price to pay for an app that doesn't offer universal playability.

      • Eli Hodapp

        You probably shouldn't have bought it then, since it came out after the iPad and pretty clearly was iPhone-only at the time.

      • Lukeb

        That "maybe I should develop this for iPad line" is most likely disingenuous, as that could not possibly have been the first time an HD version was planned. Small print in a developer Facebook page does not count as a "hint." Of course Square Enix planned an HD version prior to that comment.

      • Lukeb

        Btw- it does look like a great game.

      • Eli Hodapp

        If a high profile iPhone game from a large developer doesn't launch as a universal title at this point, you can bet on a separate HD version.

      • caltabs

        @ Eli, square hasn't released an ipad game yet, so it wasn't unreasonable to think it would be a while before they would convert this to the ipad. The game runs pretty well in double mode on the ipad, but I would have waited for sure had this information been released a little sooner. Cannot help but feel a little burned. I am sure they new they would develop an ipad version before today.

      • swarmster

        I have to agree with caltabs, if for some reason apps aren't going to be universal, developers need to make their plans clear.

        For example just yesterday on this site: Blokus. Should I bother with the iPhone version or will there eventually be an iPad release that I have to pay for separately? I don't know, so I can't buy anything from them. If I had the information in front of me they might get one or even two sales out of it.

      • tucker

        well said swarmster-developers need to be upfront in their platform release plans or else allow subsequent upgrades to include ipad-compatibility, and cheers to WunderRadio developers for doing just that-i bought that app for $7 month ago and got the free upgrade yesterday. as an aside, i brought my ipad into work yesterday and one of my coworkers asked what the biggest drawback was. after some thought i told him it was disappointing how developers expected us to pay for ipad versions fo games we already paid for.

        apple should wake up to this very important emerging issue. i am a 2G iphone user and in the market for a new phone soon-the longer i am expected to pay separately for ipad and iphone versions of apps, the less pressure i will feel to buy an iphone as my next phone, period.

  • caltabs

    I already bought the iphone version and am also playing on x2 mode. I seriously doubt this will be a universal update. I begrudgingly accept that developers are double dipping, but Square Enix could have at least given a heads up about the HD version before allowing loyal early adopters to buy the iphone version.

    • ImNoSuperMan

      They did infact hint about it a day before the game was out in US. They posted on the same facebook channel mentioning Chaos Rings HD might be a possibility.

      http://www.facebook.com/note.php?note_id=388784321300

      "May be I should develop “CHAOS RINGS HD” if many people loved iPhone CHAOS RINGS."

      • tucker

        while all this may be true, $13 is still a pretty high price to pay for an app that doesn't offer universal playability.

      • Eli Hodapp

        You probably shouldn't have bought it then, since it came out after the iPad and pretty clearly was iPhone-only at the time.

      • Lukeb

        That "maybe I should develop this for iPad line" is most likely disingenuous, as that could not possibly have been the first time an HD version was planned. Small print in a developer Facebook page does not count as a "hint." Of course Square Enix planned an HD version prior to that comment.

      • Lukeb

        Btw- it does look like a great game.

      • Eli Hodapp

        If a high profile iPhone game from a large developer doesn't launch as a universal title at this point, you can bet on a separate HD version.

      • caltabs

        @ Eli, square hasn't released an ipad game yet, so it wasn't unreasonable to think it would be a while before they would convert this to the ipad. The game runs pretty well in double mode on the ipad, but I would have waited for sure had this information been released a little sooner. Cannot help but feel a little burned. I am sure they new they would develop an ipad version before today.

      • swarmster

        I have to agree with caltabs, if for some reason apps aren't going to be universal, developers need to make their plans clear.

        For example just yesterday on this site: Blokus. Should I bother with the iPhone version or will there eventually be an iPad release that I have to pay for separately? I don't know, so I can't buy anything from them. If I had the information in front of me they might get one or even two sales out of it.

      • tucker

        well said swarmster-developers need to be upfront in their platform release plans or else allow subsequent upgrades to include ipad-compatibility, and cheers to WunderRadio developers for doing just that-i bought that app for $7 month ago and got the free upgrade yesterday. as an aside, i brought my ipad into work yesterday and one of my coworkers asked what the biggest drawback was. after some thought i told him it was disappointing how developers expected us to pay for ipad versions fo games we already paid for.

        apple should wake up to this very important emerging issue. i am a 2G iphone user and in the market for a new phone soon-the longer i am expected to pay separately for ipad and iphone versions of apps, the less pressure i will feel to buy an iphone as my next phone, period.

  • http://www.silentrocco.com Silent Rocco

    I like this game more than any FF game.
    It's simply a condensed to the point fantastic RPG.
    I just love the story besides a near perfect production.
    Just amazing, how good this game is.

    • mike

      damn, i kinda think I have to get this... your comment was pretty damn good :D

  • http://www.silentrocco.com Silent Rocco

    I like this game more than any FF game.
    It's simply a condensed to the point fantastic RPG.
    I just love the story besides a near perfect production.
    Just amazing, how good this game is.

    • mike

      damn, i kinda think I have to get this... your comment was pretty damn good :D

  • http://giloonix.com rainman

    I'm wondering did they fix the really horrible framerate that was present in the video you posted previously? It looked reallly choppy. If that was fixed I'd say this is a definite buy. Otherwise...

    • Noman

      Yes, that video had terrible framerate, it is much better than that and the only time it slowed at all on my 2g itouch was at the moment of impact against some of the big bosses. If that's too much for you you can even turn off environment effects. No problems on framerate for this game.

  • http://giloonix.com rainman

    I'm wondering did they fix the really horrible framerate that was present in the video you posted previously? It looked reallly choppy. If that was fixed I'd say this is a definite buy. Otherwise...

    • Noman

      Yes, that video had terrible framerate, it is much better than that and the only time it slowed at all on my 2g itouch was at the moment of impact against some of the big bosses. If that's too much for you you can even turn off environment effects. No problems on framerate for this game.

  • Jindo Fox

    Count me in among the complainers that this isn't Universal. I'd love to play this like We Rule -- start a game on the iPad, continue it on the road with iPhone. I wouldn't mind paying extra for this convenience, but it sucks having to choose between platforms.

    Does anyone have stats on iPad owners? I have a feeling that most of the user base at this early stage are iPod Touch or iPhone users.

    • Eli Hodapp

      Latest numbers I've seen for iPad sales still puts them under a million total units sold. On the other hand, there are close to 100 million iPhones and iPod touches in the wild. So yes, saying most of the user base are iPod touch and iPhone owners at this point is a bit of an understatement. ;)

      • caltabs

        this is definitely true, but conversely I'd be willing to wager the number of ipad owners who are also iphone/touch numbers is extremely high and perhaps even 80-90 percent. Early adopters likely love apple, so they already had an idevice. I really hope developers start to recognize this and make more universal apps. As others have suggested, they could make a separate iphone version with a smaller file size too. They could then charge more for the universal.

  • Jindo Fox

    Count me in among the complainers that this isn't Universal. I'd love to play this like We Rule -- start a game on the iPad, continue it on the road with iPhone. I wouldn't mind paying extra for this convenience, but it sucks having to choose between platforms.

    Does anyone have stats on iPad owners? I have a feeling that most of the user base at this early stage are iPod Touch or iPhone users.

    • Eli Hodapp

      Latest numbers I've seen for iPad sales still puts them under a million total units sold. On the other hand, there are close to 100 million iPhones and iPod touches in the wild. So yes, saying most of the user base are iPod touch and iPhone owners at this point is a bit of an understatement. ;)

      • caltabs

        this is definitely true, but conversely I'd be willing to wager the number of ipad owners who are also iphone/touch numbers is extremely high and perhaps even 80-90 percent. Early adopters likely love apple, so they already had an idevice. I really hope developers start to recognize this and make more universal apps. As others have suggested, they could make a separate iphone version with a smaller file size too. They could then charge more for the universal.

  • Anonymous

    You people are never happy... Look have anyone here bought a PSP/DS game and expected to get the PS3/Wii counterpart for free? No of course not that would be silly.

    • caltabs

      that is not a valid comparison...the iphone and ipad run the same OS and Apple has enabled developers to make games that are Universal. The DS and PSP are entirely different devices from the consoles. The ipad "HD" games are pretty much exactly the same games made to fit the screen. Also, this issue isn't just receiving it for free. It's about better informing the customer if there will be a separate version.

    • Lukeb

      Now begs the questions, will the iPad version also offer "S" type enhancements enhancements when run on an 3GS iphone or 3rd gen iTouch, or will a future update to current iphone app enable such enhancements without an additional cost? Such considerations become nontrivial at well before this pricepoint, although it should be emphasized that Chaos Rings already seems fairly priced enough to weather such eventualities.

    • spiffyone

      Well...you can play PSP Minis on a PS3 from what I understand. Universal across both due to the Sony's update for PS3 including a PSP emulator. I don't think "standard" PSP games downloaded via PSN are playable on PS3 though. I would think not.

      That said, it's not just the same OS and similar hardware (the A4 processor is still likely a Cortex/PowerVRSGX SoC). iPhone/touch and iPad, differences aside (which can be very major depending on app used), are very much alike in terms of interface, etc. If Apple had a "home" hardware then this whole "universal app" thing would be less desired, tbqh, because most people would want to play more home console centric type games with the home unit.

  • Anonymous

    You people are never happy... Look have anyone here bought a PSP/DS game and expected to get the PS3/Wii counterpart for free? No of course not that would be silly.

    • caltabs

      that is not a valid comparison...the iphone and ipad run the same OS and Apple has enabled developers to make games that are Universal. The DS and PSP are entirely different devices from the consoles. The ipad "HD" games are pretty much exactly the same games made to fit the screen. Also, this issue isn't just receiving it for free. It's about better informing the customer if there will be a separate version.

    • Lukeb

      Now begs the questions, will the iPad version also offer "S" type enhancements enhancements when run on an 3GS iphone or 3rd gen iTouch, or will a future update to current iphone app enable such enhancements without an additional cost? Such considerations become nontrivial at well before this pricepoint, although it should be emphasized that Chaos Rings already seems fairly priced enough to weather such eventualities.

    • spiffyone

      Well...you can play PSP Minis on a PS3 from what I understand. Universal across both due to the Sony's update for PS3 including a PSP emulator. I don't think "standard" PSP games downloaded via PSN are playable on PS3 though. I would think not.

      That said, it's not just the same OS and similar hardware (the A4 processor is still likely a Cortex/PowerVRSGX SoC). iPhone/touch and iPad, differences aside (which can be very major depending on app used), are very much alike in terms of interface, etc. If Apple had a "home" hardware then this whole "universal app" thing would be less desired, tbqh, because most people would want to play more home console centric type games with the home unit.

  • Deewin

    I'm really glad I held off on purchasing the iphone version. I don't want to play too many in depth games on my 3GS and love iPad optimized games. Many games look fine in 2x mode but the difference is like night and day for some (but not most, they feel like just cheap cash ins for increased resolution imo) iPad optimized games.

  • Deewin

    I'm really glad I held off on purchasing the iphone version. I don't want to play too many in depth games on my 3GS and love iPad optimized games. Many games look fine in 2x mode but the difference is like night and day for some (but not most, they feel like just cheap cash ins for increased resolution imo) iPad optimized games.

  • ZildjianKX

    I haven't bought this game yet, but was about to. I'm holding off. I'll pick it up if/when they announce it's a universal app.

  • ZildjianKX

    I haven't bought this game yet, but was about to. I'm holding off. I'll pick it up if/when they announce it's a universal app.

  • Steve

    As much as I'd like to see more Universal games, I suspect that most graphically intense games will have separate iPhone and iPad versions because it doesn't make sense to package the "HD" bitmaps that aren't used on the iPhone. However, it would be great to have a minimal upgrade cost for people that already have the iPhone version.

  • Steve

    As much as I'd like to see more Universal games, I suspect that most graphically intense games will have separate iPhone and iPad versions because it doesn't make sense to package the "HD" bitmaps that aren't used on the iPhone. However, it would be great to have a minimal upgrade cost for people that already have the iPhone version.

  • Martin C

    So is HD really that loose of a term now? From everything I have read, the iPad is not capable of outputting high definition (either on its screen or to an external display). Or does HD mean something else tacked on the to all of these iPad apps and games?

    And yes, I really want to know the answer to this. It bugs me for some reason :P

    • mike

      It shouldn't. The only difference between iPhone and iPad games is the...

      wait...

      wait....

      Higher Definition graphics!

      There ya go.

    • tucker

      since when is 720p not HD?

  • Martin C

    So is HD really that loose of a term now? From everything I have read, the iPad is not capable of outputting high definition (either on its screen or to an external display). Or does HD mean something else tacked on the to all of these iPad apps and games?

    And yes, I really want to know the answer to this. It bugs me for some reason :P

    • mike

      It shouldn't. The only difference between iPhone and iPad games is the...

      wait...

      wait....

      Higher Definition graphics!

      There ya go.

    • tucker

      since when is 720p not HD?

  • DemonIced

    Maybe they should just charge a minimal fee to upgrade your version to HD if you already bought for iPod Touch... Something like 2 to 5$.

    The premier 12.99 price (which is very well justified since it's a great game) is not something someone would want to pay twice for the same game... But I can see people paying a little upgrade price...

  • DemonIced

    Maybe they should just charge a minimal fee to upgrade your version to HD if you already bought for iPod Touch... Something like 2 to 5$.

    The premier 12.99 price (which is very well justified since it's a great game) is not something someone would want to pay twice for the same game... But I can see people paying a little upgrade price...

  • araczynski

    dev are double dipping because of all the dipwads out there that bend over and take it with a smile.

  • araczynski

    dev are double dipping because of all the dipwads out there that bend over and take it with a smile.

  • dumas1000

    The second I realized this was going to happen, which was way before the ipad's release, I proceeded not to buy one. I mentioned this on the very first day of the ipad's release, one that first impressions article touch arcade did. I wasn't going to buy scaled-up "HD" versions of games I already own. Hence, I wasn't going to buy the "system" (if you want to refer to the ipad as a gaming system). I was only going to consider buying an ipad if enough ipad exclusive games enter the market. So far, we have CastleCraft and Geometry Wars. Obviously, that ain't enough. Although is Mirror's Edge and ipad exclusive game? Perhaps, even though EA would never admit as much. I'm not interested in Mirror's edge anyway.

    Hey, if you bought an ipad and were stupid enough to get yourself into this mess, you really only have yourself to blame, because I saw this double-dipping thing coming from a mile away.

    • D.B.

      I think you're missing a B and an S in your name.

      • nick

        true that

    • :o

      Games like TouchGrind HD obviously aren't Exclusive, but the bigger screen makes it much more enjoyable, since the board only takes up a small portion of the screen

      • Marcos

        Maybe this never occurred to you, but a lot of us "stupid" iPad owners bought it for the hundreds of other functions besides games.

        Grow up, dude. Games are fun, but it's not all about play time.

      • Marcos

        (Didn't mean to direct that towards you, ":o")

  • dumas1000

    The second I realized this was going to happen, which was way before the ipad's release, I proceeded not to buy one. I mentioned this on the very first day of the ipad's release, one that first impressions article touch arcade did. I wasn't going to buy scaled-up "HD" versions of games I already own. Hence, I wasn't going to buy the "system" (if you want to refer to the ipad as a gaming system). I was only going to consider buying an ipad if enough ipad exclusive games enter the market. So far, we have CastleCraft and Geometry Wars. Obviously, that ain't enough. Although is Mirror's Edge and ipad exclusive game? Perhaps, even though EA would never admit as much. I'm not interested in Mirror's edge anyway.

    Hey, if you bought an ipad and were stupid enough to get yourself into this mess, you really only have yourself to blame, because I saw this double-dipping thing coming from a mile away.

    • D.B.

      I think you're missing a B and an S in your name.

      • nick

        true that

    • :o

      Games like TouchGrind HD obviously aren't Exclusive, but the bigger screen makes it much more enjoyable, since the board only takes up a small portion of the screen

      • Marcos

        Maybe this never occurred to you, but a lot of us "stupid" iPad owners bought it for the hundreds of other functions besides games.

        Grow up, dude. Games are fun, but it's not all about play time.

      • Marcos

        (Didn't mean to direct that towards you, ":o")

  • CaptnWildStar

    They should allow the HD version as in app purchase for ipad owners.

    • Zc456

      That's why we have universal applications.

  • CaptnWildStar

    They should allow the HD version as in app purchase for ipad owners.

    • Zc456

      That's why we have universal applications.

  • dlau

    If they made a "new" iPhone only version and priced it at $9.99 when the existing app became universal version for the same price as $12.99. That way, all users will be happy. Early adopters could get the iPad upgraded version for free, while the HD game could stay in high price and a new lower price as iPhone only version could increase more sales and renewed the interest of the game. So, developers don't need to announce the HD version in advance if they were not so sure about that and early adopters won't feel burned by a new HD version is coming out.

    • mike

      Maybe Square thinks ... anyone who owns an iPhone/iPod touch and an iPad...isn't going to complain about 13 bucks?

      Think about it...

  • dlau

    If they made a "new" iPhone only version and priced it at $9.99 when the existing app became universal version for the same price as $12.99. That way, all users will be happy. Early adopters could get the iPad upgraded version for free, while the HD game could stay in high price and a new lower price as iPhone only version could increase more sales and renewed the interest of the game. So, developers don't need to announce the HD version in advance if they were not so sure about that and early adopters won't feel burned by a new HD version is coming out.

    • mike

      Maybe Square thinks ... anyone who owns an iPhone/iPod touch and an iPad...isn't going to complain about 13 bucks?

      Think about it...

  • Zc456

    Wuut! Can't wait.

  • Zc456

    Wuut! Can't wait.

  • Reinhart

    I didn't know they get iPads in prison.

  • Reinhart

    I didn't know they get iPads in prison.

  • Mel Swelnerenegegen

    I too would like to add my own sigh of relief at not buying the iPhone version. I was pretty close to pulling the trigger on this, but decided there are better ways to spend $13 and I'd much rather have it on my iPad. This will definitely be a blast on the big screen.

    But this dust-up is going to be a real focal point for how game pricing should go. I do very much support the idea that all apps should be universal with a single price. If that's what you prefer as a consumer, you should adjust your purchasing accordingly. Just saying it on a message board won't change anything if you don't vote with your money.

    There's no way Square Enix offers a "free upgrade." I like a lot of their products, but they are notorious for price gouging. If anything, the HD version will be $18. They're really testing the waters on this. I don't begrudge them their money and I certainly don't think these type of games should be .99 or something, but I'd feel better about spending, let's say $10-12 on something like this if it was a universal app.

    I mean we're essentially talking about rebuying FF VIII here. That's worth some money, but it wouldn't be worth something like $30 to have that on iPhone and iPad. For me anyway. There are just too many other games that are as good and better than Chaos Rings. I know many people will claim this game is a cut above, but I really think the small dev studios are turning out some fantastic and worthwhile product.

  • Mel Swelnerenegegen

    I too would like to add my own sigh of relief at not buying the iPhone version. I was pretty close to pulling the trigger on this, but decided there are better ways to spend $13 and I'd much rather have it on my iPad. This will definitely be a blast on the big screen.

    But this dust-up is going to be a real focal point for how game pricing should go. I do very much support the idea that all apps should be universal with a single price. If that's what you prefer as a consumer, you should adjust your purchasing accordingly. Just saying it on a message board won't change anything if you don't vote with your money.

    There's no way Square Enix offers a "free upgrade." I like a lot of their products, but they are notorious for price gouging. If anything, the HD version will be $18. They're really testing the waters on this. I don't begrudge them their money and I certainly don't think these type of games should be .99 or something, but I'd feel better about spending, let's say $10-12 on something like this if it was a universal app.

    I mean we're essentially talking about rebuying FF VIII here. That's worth some money, but it wouldn't be worth something like $30 to have that on iPhone and iPad. For me anyway. There are just too many other games that are as good and better than Chaos Rings. I know many people will claim this game is a cut above, but I really think the small dev studios are turning out some fantastic and worthwhile product.

  • TellTale

    Glad I didn't get the iPhone version then
    Anyone else not getting iPhone games anymore since they got an iPad?
    I'm afraid if I get the iPhone version, the developer will announce an iPad version later. I wish there were more good developers out there that make their apps universal.

    • Mel Swelnerenegegen

      Me.

    • Deewin

      I have more than enough iphone games to play while on the go but for home use I'll only want to buy games made for the iPad.

  • TellTale

    Glad I didn't get the iPhone version then
    Anyone else not getting iPhone games anymore since they got an iPad?
    I'm afraid if I get the iPhone version, the developer will announce an iPad version later. I wish there were more good developers out there that make their apps universal.

    • Mel Swelnerenegegen

      Me.

    • Deewin

      I have more than enough iphone games to play while on the go but for home use I'll only want to buy games made for the iPad.

  • Jeff

    hmmm how many iPad games do Square Enix have?

    There is always a chance that this game will be universal, who knows xD

  • Jeff

    hmmm how many iPad games do Square Enix have?

    There is always a chance that this game will be universal, who knows xD

  • JCat

    Glad I Waited because I had a feeling with all the positive feedback, this was going to iPad next. It would be a welcome though if companies (who know in advance) would announce if an iPad version may be in the works. I guess that's not always easy if companies decide later to do an ipad version based on how sales went on the iphone/touch.

  • JCat

    Glad I Waited because I had a feeling with all the positive feedback, this was going to iPad next. It would be a welcome though if companies (who know in advance) would announce if an iPad version may be in the works. I guess that's not always easy if companies decide later to do an ipad version based on how sales went on the iphone/touch.

  • mike

    Yeah, it looks like these guys will just come out with an HD version, and it might even be a higher price than the iPhone version.

    Put it this way, if you already played/beat the game on the iPhone for a few weeks (the HD version might not be out for a while) why would you want it on the iPad? HD on a screen 4 times the size is probably going to look similar to non-HD on a screen one quarter the size.

    Just enjoy the iPhone version. Peace.

  • mike

    Yeah, it looks like these guys will just come out with an HD version, and it might even be a higher price than the iPhone version.

    Put it this way, if you already played/beat the game on the iPhone for a few weeks (the HD version might not be out for a while) why would you want it on the iPad? HD on a screen 4 times the size is probably going to look similar to non-HD on a screen one quarter the size.

    Just enjoy the iPhone version. Peace.

  • Oxide

    Just finished the game... in 6 hours and a half. Even having the possibility to replay with other characters this is really expensive for the time i spent on it.
    http://cl.ly/cL8

    • jason

      I just beat the second boss, who wasn't too far from the first one. This game is all about story though, and it seems that beating the content is only half of the experience, each of the characters randomly being thrown in together makes their story almost as appealing as the gameplay. And one could argue that in Final Fantasy, Story > Gameplay.

  • Oxide

    Just finished the game... in 6 hours and a half. Even having the possibility to replay with other characters this is really expensive for the time i spent on it.
    http://cl.ly/cL8

    • jason

      I just beat the second boss, who wasn't too far from the first one. This game is all about story though, and it seems that beating the content is only half of the experience, each of the characters randomly being thrown in together makes their story almost as appealing as the gameplay. And one could argue that in Final Fantasy, Story > Gameplay.

  • Dan

    I'll repurchase this for the iPad because I'm giving the Devs the benefit of the doubt that they didn't have access to an iPad during production, but in the future I hope they go multi platform with all their games as to not ring us dry... But this is an example of a much bigger problem in digital content and the reason so many pirate. It leaves us thinking (I know I do) BUT I ALREADY BOUGHT THIS!

  • Dan

    I'll repurchase this for the iPad because I'm giving the Devs the benefit of the doubt that they didn't have access to an iPad during production, but in the future I hope they go multi platform with all their games as to not ring us dry... But this is an example of a much bigger problem in digital content and the reason so many pirate. It leaves us thinking (I know I do) BUT I ALREADY BOUGHT THIS!