Apple has started to reveal the iPad apps in the App Store. While we have reported on many of the upcoming releases, one surprise release from Activision is an official Geometry Wars title called Geometry Wars: Touch.

Geometry Wars™: Touch utilizes higher graphics and faster processing to enhance the game experience and immerse players deeper into non-stop shooter pandemonium. This is sure to be the must have game for the iPad.

In addition to the six original Geometry Wars gameplay modes: Deadline, King, Evolved, Pacifism, Waves and Sequence, Geometry Wars: Touch has a brand new mode called Titans! which is exclusive to iPad.

While you can purchase iPad apps now, they won't do you any good until the iPad launches. The iPad launches on Sat, April 3rd.

App Store Link: Geometry Wars: Touch, $9.99

  • jsrco

    is this an april fools joke? 9.99? I payed that for the first two on xbl.

    • Ahiru

      dude, GW was only (!) 5 bucks back on november '05.... i bought it and it was a bargain back then as it is today...

      and ya, if any "serious" igamer wanted to keep up, had better buy an ipad ASAP. * sigh * so much for my iphone/touch better-gaming-device-than-any-other-mobile-gadget...

      • mike

        " so much for my iphone/touch better-gaming-device-than-any-other-mobile-gadget…"

        I'm not sure what you're referring to. They're all made by Apple and the iPad isn't even out yet. And they all use the same OS. Are you saying that if someone got an iPad, went back in time to when that comment was made, it would be disproven?

        Explain your idiotic statement, please.

      • Adams Immersive

        Just define “mobile” as “pocketable” and your iPhone remains superior :)

  • jsrco

    is this an april fools joke? 9.99? I payed that for the first two on xbl.

    • Ahiru

      dude, GW was only (!) 5 bucks back on november '05.... i bought it and it was a bargain back then as it is today...

      and ya, if any "serious" igamer wanted to keep up, had better buy an ipad ASAP. * sigh * so much for my iphone/touch better-gaming-device-than-any-other-mobile-gadget...

      • mike

        " so much for my iphone/touch better-gaming-device-than-any-other-mobile-gadget…"

        I'm not sure what you're referring to. They're all made by Apple and the iPad isn't even out yet. And they all use the same OS. Are you saying that if someone got an iPad, went back in time to when that comment was made, it would be disproven?

        Explain your idiotic statement, please.

      • Adams Immersive

        Just define “mobile” as “pocketable” and your iPhone remains superior :)

  • http://www.touchaholics.com jacques b

    damnit. they hate us itouch users now :(

    • http://www.touchaholics.com jacques b

      i was so excited :(

    • tsharpfilm

      Lol. I know, right.

  • http://www.touchaholics.com jacques b

    damnit. they hate us itouch users now :(

    • http://www.touchaholics.com jacques b

      i was so excited :(

    • tsharpfilm

      Lol. I know, right.

  • Septimus

    Gutted that it's iPad only.

    Better release this for the iPhone HD or whatever it will be called.

  • Septimus

    Gutted that it's iPad only.

    Better release this for the iPhone HD or whatever it will be called.

  • http://www.twitter.com/josh_hofer Josh H.

    Why are so many people going nuts about the $9.99 price tag? Seems pretty far to me.

    • Cougarcat

      because it is cheaper on XBLA.

      • http://www.twitter.com/josh_hofer Josh H.

        Ahhh, I see. I don't own a 360, so I'm in the dark about that. How much is it on XBLA?

      • VeganTnT

        It's also cheaper via Steam (Pc and soon Mac) at around 5 bucks,

        The description also makes no mention of any Multiplayer which is one of the best parts of Geometry Wars.

        I'm hoping they put a full featured version of the game on the appstore but we'll see

      • http://jamesgecko.com James

        No it's not. This is a port of Geometry Wars: Retro Evolved 2, which costs 800 Microsoft points (or $10) on Xbox Live Arcade. Unless you bought it during some sort of sale, it's always cost that much. Up until now, it hasn't been available on any system other than Xbox.

        The first game is what people are thinking of. That cost $5 on PC (Steam) and Xbox. Compared to the sequel, it's lacking multiplayer and more than one game mode. They also rejiggered the way waves and powerups work; its a different game.

        I don't know if Geometry Wars: Touch will have multiplayer or not. That would be pretty cool. I do know that in GW:RE2, there was no networked multiplayer because the game moves too quickly for anything more than the tiniest bit of lag.

  • http://www.twitter.com/josh_hofer Josh H.

    Why are so many people going nuts about the $9.99 price tag? Seems pretty far to me.

    • Cougarcat

      because it is cheaper on XBLA.

      • http://www.twitter.com/josh_hofer Josh H.

        Ahhh, I see. I don't own a 360, so I'm in the dark about that. How much is it on XBLA?

      • VeganTnT

        It's also cheaper via Steam (Pc and soon Mac) at around 5 bucks,

        The description also makes no mention of any Multiplayer which is one of the best parts of Geometry Wars.

        I'm hoping they put a full featured version of the game on the appstore but we'll see

      • http://jamesgecko.com James

        No it's not. This is a port of Geometry Wars: Retro Evolved 2, which costs 800 Microsoft points (or $10) on Xbox Live Arcade. Unless you bought it during some sort of sale, it's always cost that much. Up until now, it hasn't been available on any system other than Xbox.

        The first game is what people are thinking of. That cost $5 on PC (Steam) and Xbox. Compared to the sequel, it's lacking multiplayer and more than one game mode. They also rejiggered the way waves and powerups work; its a different game.

        I don't know if Geometry Wars: Touch will have multiplayer or not. That would be pretty cool. I do know that in GW:RE2, there was no networked multiplayer because the game moves too quickly for anything more than the tiniest bit of lag.

  • Acidbottle

    what concerns me is decent development time and resources are being taken away from the hardcore user base (everyone else bar ipad buyers).

    having to make specific titles for another machine doesnt seem like the way forward to me. i dont see the ipdad flying off the shelves but will hold ma hands up if proved wrong.

    • psykikgmr

      You seriously think iPad won't be flying off store shelves? Looks as if Apple have sold off all the pre-orders and people who pre-ordered after march 27 won't be getting it until the middle of the month, the hype over it is insane and you can bet there will be a lot of people standing in line at the Apple stores many hours before the stores open on Saturday.

      I think I speak for most people in that I would be very surprised if the iPad didn't fly off store shelves.

    • mike

      are your hands up now? It's not even out yet and they've sold about 500,000 units smartass....

      And you don't think bringing out new platforms with better specs is the way forward? Ummm...

      • mike

        Correction: it should have a million units in sales by Saturday.

      • Acidbottle

        calm down fanboy.

        im at a loss on the better specs part really, theres nothing mindblowing about the ipad at all. soak the hype in .. believe :P

        its never going to replace the iphone in terms of sales because its as portable as a toaster, has the same techinical limitations and is overpriced. am sure theresd millions of folk tho with money to burn so good for them.

      • spiffyone

        Wait until we get a few sales quarters in, or a year in. THEN we'll have a better idea of how successful iPad is. Early sales are not a fair indicator of overall success. A lot of products have early success, record breaking success even, only to die down into a niche over time. I think iPad will be just like that. Successful, yes...but it will be far, far more of a niche than iPhone/touch devices, and the appeal will mainly be to an older skewing consumer group. If and when it hashes out that way, we'll see less "exclusive" games on iPad, and over time may see less and less HD "upgrades" of iPhone/touch games.

    • Jaison Biagini

      have you actually looked at what the ipad can do?? the games will be awesome compared to any other portable system, you have internet, tv, full featured books, productivity apps. you will be able to use it as your phone even. with 3g and skype or vonage. i told myself i wouldn't buy a first gen this time but it's killing me. only reason i'm holding back is i want to finish my iphone contract. at $30 for 3g and another $20 tops for phone, this will be my new phone. i carry a messenger bag everywhere as it is. another 2lbs. isn't gonna kill me. plus i imagine gen 2 will have two advantages, at least 1 camera, and a faster chip. this is apple's first cpu.

      • spiffyone

        It's also going to be more expensive and far less portable. Those two factors tell me it's not really going to sell to the "core" gamer base of teens to early twenty year olds, and will instead skew quite a deal older. As it does so, games won't be the big sellers on the device, and it will be used more as an e-reader and for surfing the net, productivity apps, and watching a few vids. Then exclusive game support will dwindle. The bigger market will always be iPhone/touch. iPad will be successful, but far far more niche by comparison.

  • Acidbottle

    what concerns me is decent development time and resources are being taken away from the hardcore user base (everyone else bar ipad buyers).

    having to make specific titles for another machine doesnt seem like the way forward to me. i dont see the ipdad flying off the shelves but will hold ma hands up if proved wrong.

    • psykikgmr

      You seriously think iPad won't be flying off store shelves? Looks as if Apple have sold off all the pre-orders and people who pre-ordered after march 27 won't be getting it until the middle of the month, the hype over it is insane and you can bet there will be a lot of people standing in line at the Apple stores many hours before the stores open on Saturday.

      I think I speak for most people in that I would be very surprised if the iPad didn't fly off store shelves.

    • mike

      are your hands up now? It's not even out yet and they've sold about 500,000 units smartass....

      And you don't think bringing out new platforms with better specs is the way forward? Ummm...

      • mike

        Correction: it should have a million units in sales by Saturday.

      • Acidbottle

        calm down fanboy.

        im at a loss on the better specs part really, theres nothing mindblowing about the ipad at all. soak the hype in .. believe :P

        its never going to replace the iphone in terms of sales because its as portable as a toaster, has the same techinical limitations and is overpriced. am sure theresd millions of folk tho with money to burn so good for them.

      • spiffyone

        Wait until we get a few sales quarters in, or a year in. THEN we'll have a better idea of how successful iPad is. Early sales are not a fair indicator of overall success. A lot of products have early success, record breaking success even, only to die down into a niche over time. I think iPad will be just like that. Successful, yes...but it will be far, far more of a niche than iPhone/touch devices, and the appeal will mainly be to an older skewing consumer group. If and when it hashes out that way, we'll see less "exclusive" games on iPad, and over time may see less and less HD "upgrades" of iPhone/touch games.

    • Jaison Biagini

      have you actually looked at what the ipad can do?? the games will be awesome compared to any other portable system, you have internet, tv, full featured books, productivity apps. you will be able to use it as your phone even. with 3g and skype or vonage. i told myself i wouldn't buy a first gen this time but it's killing me. only reason i'm holding back is i want to finish my iphone contract. at $30 for 3g and another $20 tops for phone, this will be my new phone. i carry a messenger bag everywhere as it is. another 2lbs. isn't gonna kill me. plus i imagine gen 2 will have two advantages, at least 1 camera, and a faster chip. this is apple's first cpu.

      • spiffyone

        It's also going to be more expensive and far less portable. Those two factors tell me it's not really going to sell to the "core" gamer base of teens to early twenty year olds, and will instead skew quite a deal older. As it does so, games won't be the big sellers on the device, and it will be used more as an e-reader and for surfing the net, productivity apps, and watching a few vids. Then exclusive game support will dwindle. The bigger market will always be iPhone/touch. iPad will be successful, but far far more niche by comparison.

  • Dylan

    Are you kidding? I've been playing cheap remakes of this game waiting for an actual release, and they only put it on iPad? Retarded activision at its finest, since they know they can't charge a lot on the iPod Touch, so they make it iPad only.

    Better be released on iPod

    • mike

      so you're saying there are no 10 dollar games for iPod touch?

      • Dylan

        I'm saying that they couldn't get away with charging 10 dollars for it on the iPhone most likely. I'm arguing more the fact that it was put on the iPad solely because the standard game price is higher, so that they could charge more to make more money.

  • Dylan

    Are you kidding? I've been playing cheap remakes of this game waiting for an actual release, and they only put it on iPad? Retarded activision at its finest, since they know they can't charge a lot on the iPod Touch, so they make it iPad only.

    Better be released on iPod

    • mike

      so you're saying there are no 10 dollar games for iPod touch?

      • Dylan

        I'm saying that they couldn't get away with charging 10 dollars for it on the iPhone most likely. I'm arguing more the fact that it was put on the iPad solely because the standard game price is higher, so that they could charge more to make more money.

  • dumas1000

    They can justify charging more. Flat-out. The ipad is the future of Apple gaming. The iPhone has undercut itself and priced itself out of any chance of sustaining a competitive marketing structure. In other words, it is because iPhone users look at this game and believe that 9.99 is too much to pay that the game is going staight to the ipad to begin with. Major devs are hoping to get a more respectable ceiling out of the ipad marketplace, where they can routinely get away with charging 9.99 or 14.99 or perhaps even more for their games. The relative cheapness of their customer base may in fact render the iPhone and iPod touch obsolete as gaming devices.

    • Dylan

      I'd be willing to bet that this game would make a lot more money if it was released for half that price on the iPhone/touch. Half the people buying iPads won't even know about this game ever most likely, and a lot of the people that would buy games like this only have an iPod or phone and aren't getting an iPad, like myself. Putting the game on the iPad only is just a selfish way of raising the price to try and make more money.

    • spiffyone

      "The ipad is the future of Apple gaming."

      No, it's not. It's not really going to appeal to the "core" gamer audience as iPhone/touch does by way of iPod touch hitting the perceived value of such a product for that age group, and as such games won't be the primary "seller" on the iPad section of the app store. The older skewing consumer base will use it for other things, and as time goes on devs will see that, see that there is overall less money in the thing than iPhone/touch, and ease up on "exclusive" iPad game app support and maybe even HD "upgrades" of existing iPhone/touch games.

      The future of Apple gaming is still the present of Apple gaming: iPhone/touch. Well, the future would also be AppleTV if Apple released a hardware upgrade, opened the SDK and gave it a section of the App Store, thereby creating a relationship akin to DS/Wii, PS3/PSP, but, y'know, Steve Jobs thinks that product a hobby and would rather indirectly compete with his own product line with another product, and some iPad supporters would rather use their iPads IN THEIR LIVING ROOMS than game on their HDTVs using an Apple device :/

  • dumas1000

    They can justify charging more. Flat-out. The ipad is the future of Apple gaming. The iPhone has undercut itself and priced itself out of any chance of sustaining a competitive marketing structure. In other words, it is because iPhone users look at this game and believe that 9.99 is too much to pay that the game is going staight to the ipad to begin with. Major devs are hoping to get a more respectable ceiling out of the ipad marketplace, where they can routinely get away with charging 9.99 or 14.99 or perhaps even more for their games. The relative cheapness of their customer base may in fact render the iPhone and iPod touch obsolete as gaming devices.

    • Dylan

      I'd be willing to bet that this game would make a lot more money if it was released for half that price on the iPhone/touch. Half the people buying iPads won't even know about this game ever most likely, and a lot of the people that would buy games like this only have an iPod or phone and aren't getting an iPad, like myself. Putting the game on the iPad only is just a selfish way of raising the price to try and make more money.

    • spiffyone

      "The ipad is the future of Apple gaming."

      No, it's not. It's not really going to appeal to the "core" gamer audience as iPhone/touch does by way of iPod touch hitting the perceived value of such a product for that age group, and as such games won't be the primary "seller" on the iPad section of the app store. The older skewing consumer base will use it for other things, and as time goes on devs will see that, see that there is overall less money in the thing than iPhone/touch, and ease up on "exclusive" iPad game app support and maybe even HD "upgrades" of existing iPhone/touch games.

      The future of Apple gaming is still the present of Apple gaming: iPhone/touch. Well, the future would also be AppleTV if Apple released a hardware upgrade, opened the SDK and gave it a section of the App Store, thereby creating a relationship akin to DS/Wii, PS3/PSP, but, y'know, Steve Jobs thinks that product a hobby and would rather indirectly compete with his own product line with another product, and some iPad supporters would rather use their iPads IN THEIR LIVING ROOMS than game on their HDTVs using an Apple device :/

  • Jon

    **** you Activision. If the DS isn't screen isn't too small for this game, then the iPhone certainly isn't. I'll stick to the DS and PSP versions until you come to your senses.

    Congrats, you've just lost a customer.

    • Turakm

      You've said it brother, I'm so effing mad

  • Turakm

    Well This is the one and only game I wanted for my iPod, I have started threads looking for a game like it, bought so many clones of the game. Now they release it for the ipad only? I'm about to freak out. This is my favorite video game of all time. I may be done with igaming now. I'm so mad

    screw activision

  • Jon

    **** you Activision. If the DS isn't screen isn't too small for this game, then the iPhone certainly isn't. I'll stick to the DS and PSP versions until you come to your senses.

    Congrats, you've just lost a customer.

    • Turakm

      You've said it brother, I'm so effing mad

  • Turakm

    Well This is the one and only game I wanted for my iPod, I have started threads looking for a game like it, bought so many clones of the game. Now they release it for the ipad only? I'm about to freak out. This is my favorite video game of all time. I may be done with igaming now. I'm so mad

    screw activision

  • dumas1000

    It's less about immidiate profits and more about establishing a long term foothold on a more competitive and economically feasable market. Activision is thinking about selling Call Of Duty HD a year from now at 19.99 rather than having to sell an iPod touch equivilent of the same Call Of Duty game for 6.99. This is especially the case since Activision has already developed three COD games on the DS and sold them each for $30+ a piece. I bought AC2 for 2.99, which sells for $30 on the DS. GTA:CW sold for 6.99 on the AppStore for a while. Same game sells for $30 or more on DS/PSP. The iPod touch AppStore is simplyvnot economically competitive enough for most multi-console Devs. There is a hope that the ipad AppStore will provide marketplace stability that the iPod touch AppStore just isn't capable of producing. You can consider these ipad exclusive releases to be an investment in the future.

    • Dylan

      That's exactly it. Activision is already raking in billions each year off of their console and PC franchises, yet they don't realize that most iPad users are not going to be gamers. They simply just want to raise the prices of their games. And I think it's stupid that they don't release it on the iPod, because why should I care about their profit? It's just a port with one new gamemode and 5 more dollars, why would I feel sorry for them?

      • http://jamesgecko.com James

        They're not raising the price. This costs the same as Geometry Wars 2.

  • dumas1000

    It's less about immidiate profits and more about establishing a long term foothold on a more competitive and economically feasable market. Activision is thinking about selling Call Of Duty HD a year from now at 19.99 rather than having to sell an iPod touch equivilent of the same Call Of Duty game for 6.99. This is especially the case since Activision has already developed three COD games on the DS and sold them each for $30+ a piece. I bought AC2 for 2.99, which sells for $30 on the DS. GTA:CW sold for 6.99 on the AppStore for a while. Same game sells for $30 or more on DS/PSP. The iPod touch AppStore is simplyvnot economically competitive enough for most multi-console Devs. There is a hope that the ipad AppStore will provide marketplace stability that the iPod touch AppStore just isn't capable of producing. You can consider these ipad exclusive releases to be an investment in the future.

    • Dylan

      That's exactly it. Activision is already raking in billions each year off of their console and PC franchises, yet they don't realize that most iPad users are not going to be gamers. They simply just want to raise the prices of their games. And I think it's stupid that they don't release it on the iPod, because why should I care about their profit? It's just a port with one new gamemode and 5 more dollars, why would I feel sorry for them?

      • http://jamesgecko.com James

        They're not raising the price. This costs the same as Geometry Wars 2.

  • Miffy

    The Ipad wont sell like the Ipod has so don't worry developers will soon be forced to develop for them platforms first instead. People went crazy over the Ipod because it was the best MP3 player at the time. People went crazy over the Iphone because it was the first to do what it did and on the back of the success of the Ipod. However now these two platforms have become stale, especially the Iphone, there are much better phones out there and it hurts them that not every network can sell an Iphone.

    The Ipad doesn't have the selling point that the Ipod and Iphone had. It's basically a big Ipod that you can't carry in your pocket. It isn't as usual as a laptop as well so people will still stick to buying proper laptops. Really the Ipad is for Apple fanbois who have more money than sense. Sure it'll sell millions to them, however it wont appeal to the big market share.

    I really don't see what they were thinking when they designed the Ipad. They coulda given it Mac OSX and made it useful, instead they made Ipod XL.

  • Miffy

    The Ipad wont sell like the Ipod has so don't worry developers will soon be forced to develop for them platforms first instead. People went crazy over the Ipod because it was the best MP3 player at the time. People went crazy over the Iphone because it was the first to do what it did and on the back of the success of the Ipod. However now these two platforms have become stale, especially the Iphone, there are much better phones out there and it hurts them that not every network can sell an Iphone.

    The Ipad doesn't have the selling point that the Ipod and Iphone had. It's basically a big Ipod that you can't carry in your pocket. It isn't as usual as a laptop as well so people will still stick to buying proper laptops. Really the Ipad is for Apple fanbois who have more money than sense. Sure it'll sell millions to them, however it wont appeal to the big market share.

    I really don't see what they were thinking when they designed the Ipad. They coulda given it Mac OSX and made it useful, instead they made Ipod XL.

  • Lunker

    Anyone complaining about the price clearly didn't read past the headline. This has the 6 modes of Geometry Wars 2 on XBLA ... which is also $9.99. $10, actually, so iPad owners save a Lincoln penny!

  • Lunker

    Anyone complaining about the price clearly didn't read past the headline. This has the 6 modes of Geometry Wars 2 on XBLA ... which is also $9.99. $10, actually, so iPad owners save a Lincoln penny!

  • Tkun

    I wish the iPad was never made. I really do.

  • Tkun

    I wish the iPad was never made. I really do.

  • omg

    Im getting sick of the iPad. Thanks TA for keeping me informed, but every other post is:

    "Game X released for iPad in 'HD', price will be $10 due to 'extra costs'."

    :)

  • omg

    Im getting sick of the iPad. Thanks TA for keeping me informed, but every other post is:

    "Game X released for iPad in 'HD', price will be $10 due to 'extra costs'."

    :)

  • TrueAxis

    The true facts are that activision cannot justify development on a platform (iPhone/iPod) because the very structure of the pricing system makes it very high risk.

    So say you sell 40,000 units (middle of the road/low sales) at 3.99usd, the profit is not so good.

    Now with the iPad a pricing structure will be set high to begin with, so it makes sense to develop there. And if the game becomes a hit you will get a cut down version on the iPhone/iPod.

    After about 4 to 5 months the indie devs will cut prices to compete and the iPad market will go down the same route as the iPhone/iPod. Which in turn will make the big publishers think twice about doing full on games production for the higher quality games.

    So in the end the iDevice market will be a place for cheap casual games, and these games will never use the full potential of the systems. If gamers want games for 99c then that is all the games will be worth - games that only have 5 mins of playability. If these gamers expect console quality games for that price then they will have to wait for hell to freeze over.

    The rules of supply and demand in a competitive market dictates this, no one is to blame - you cannot really blame publishers charging high on the iPad because in a few months the bottom of the market will fall out.

    Personally for me, I have so many ideas I want to do but will never do in this market because you would need to charge 20usd to make it viable and I wish the gamers could see this - the expected low prices are really killing game creation on the iDevice market.

    Anyway, rant over :)

  • TrueAxis

    The true facts are that activision cannot justify development on a platform (iPhone/iPod) because the very structure of the pricing system makes it very high risk.

    So say you sell 40,000 units (middle of the road/low sales) at 3.99usd, the profit is not so good.

    Now with the iPad a pricing structure will be set high to begin with, so it makes sense to develop there. And if the game becomes a hit you will get a cut down version on the iPhone/iPod.

    After about 4 to 5 months the indie devs will cut prices to compete and the iPad market will go down the same route as the iPhone/iPod. Which in turn will make the big publishers think twice about doing full on games production for the higher quality games.

    So in the end the iDevice market will be a place for cheap casual games, and these games will never use the full potential of the systems. If gamers want games for 99c then that is all the games will be worth - games that only have 5 mins of playability. If these gamers expect console quality games for that price then they will have to wait for hell to freeze over.

    The rules of supply and demand in a competitive market dictates this, no one is to blame - you cannot really blame publishers charging high on the iPad because in a few months the bottom of the market will fall out.

    Personally for me, I have so many ideas I want to do but will never do in this market because you would need to charge 20usd to make it viable and I wish the gamers could see this - the expected low prices are really killing game creation on the iDevice market.

    Anyway, rant over :)

  • dumas1000

    Whether this works or not is beside the point. Activision and many other major console developers will try anyway and figure that they don't havemuch to lose. I'm not willing neccessarily to guarentee ipad success myself. But you can't stop companies from trying, so there will be several more high profile ipad-exclusive releases in the future. What I will say is that a lot of kids and teens own iPod touches. These are people of limited financial means who cannot routinely afford premium priced games. However with it's pricetag, less kids will own ipads. Kids cannot afford ipads. Adults will comprise the majority of the ipad's customer base. And, unlike kids, adults can routinely afford premium-priced games. In that vein, perhaps the ipad will be a success.

  • dumas1000

    Whether this works or not is beside the point. Activision and many other major console developers will try anyway and figure that they don't havemuch to lose. I'm not willing neccessarily to guarentee ipad success myself. But you can't stop companies from trying, so there will be several more high profile ipad-exclusive releases in the future. What I will say is that a lot of kids and teens own iPod touches. These are people of limited financial means who cannot routinely afford premium priced games. However with it's pricetag, less kids will own ipads. Kids cannot afford ipads. Adults will comprise the majority of the ipad's customer base. And, unlike kids, adults can routinely afford premium-priced games. In that vein, perhaps the ipad will be a success.

  • coiled string

    $9.99 seem like a fair first adopter tax. If developers are hoping that the Ipad is going to raise the pricing structure for virtual games I'm wanting something real like a box or hard copy. The reason why touch/phone games are cheap is that you don't really own anything real (that's my reasoning for what I'm willing to pay).

    Shame there isn't an Itouch version but here's hoping that after the hype of first must buy sales because Iphone games can be played on the Ipad that the cheaper Iphone/touch version will be released allowing those with too much money to be fleeced first.

  • coiled string

    $9.99 seem like a fair first adopter tax. If developers are hoping that the Ipad is going to raise the pricing structure for virtual games I'm wanting something real like a box or hard copy. The reason why touch/phone games are cheap is that you don't really own anything real (that's my reasoning for what I'm willing to pay).

    Shame there isn't an Itouch version but here's hoping that after the hype of first must buy sales because Iphone games can be played on the Ipad that the cheaper Iphone/touch version will be released allowing those with too much money to be fleeced first.

  • Lukeb

    The iPad will completely change the way people experience seizures. I'm sticking with the small format, as recommended by leading neurologists.

  • Lukeb

    The iPad will completely change the way people experience seizures. I'm sticking with the small format, as recommended by leading neurologists.

  • anonymous

    What the hell?
    Why?
    I'm getting desperade of this iPhat!
    It can be a good gaming device but MOST of people wont buy it, cuz it's OVERPRICED.
    I was excepting new devs that will make iPad+iPhone games, but there is more than half of 'em that are building just iPad only games...
    I was so excited when I have seen Geometry wars for i... But when I've finished reading (Phat) I was just so angry... My favest game on the iPhone OS but only for iPad? Oh ***!
    I must roger with most of people that are writting that most of iPhat users wont buy that..
    I'll be angry and I'll be playing GeoFighter till they wont release this for us iP(h)o-devicies!
    BTW: If mirror's edge wont be released for iPhone but just for iPhad I'll probably buy a plane ticket, fly to usa and kick EA's a$$es!

    Sorry for my rudility and bad english gramar.

    Sent from my iPhone 3G that I love and I'll even when there will be iPhat!

  • anonymous

    What the hell?
    Why?
    I'm getting desperade of this iPhat!
    It can be a good gaming device but MOST of people wont buy it, cuz it's OVERPRICED.
    I was excepting new devs that will make iPad+iPhone games, but there is more than half of 'em that are building just iPad only games...
    I was so excited when I have seen Geometry wars for i... But when I've finished reading (Phat) I was just so angry... My favest game on the iPhone OS but only for iPad? Oh ***!
    I must roger with most of people that are writting that most of iPhat users wont buy that..
    I'll be angry and I'll be playing GeoFighter till they wont release this for us iP(h)o-devicies!
    BTW: If mirror's edge wont be released for iPhone but just for iPhad I'll probably buy a plane ticket, fly to usa and kick EA's a$$es!

    Sorry for my rudility and bad english gramar.

    Sent from my iPhone 3G that I love and I'll even when there will be iPhat!

  • jeffyg3

    It's kinda different for me since I'm expecting the awesomeness of the iPad this Saturday when it comes in the mail. Still though, this game should have been a universal app, and if they do end up making a separate version for the iPhone and not make this version universal, I'll be pissed off since I would have to rebuy the game all over again for the smaller device if I wanted to play it in a more portable manner.

    I hope most apps in the future become universal apps, if not it's going to be moronic.

  • jeffyg3

    It's kinda different for me since I'm expecting the awesomeness of the iPad this Saturday when it comes in the mail. Still though, this game should have been a universal app, and if they do end up making a separate version for the iPhone and not make this version universal, I'll be pissed off since I would have to rebuy the game all over again for the smaller device if I wanted to play it in a more portable manner.

    I hope most apps in the future become universal apps, if not it's going to be moronic.

  • PeterM11

    Seriously? No chance of an iPhone/iTouch version!?!?
    I'd easily shell out the 10 bucks for it!!

  • PeterM11

    Seriously? No chance of an iPhone/iTouch version!?!?
    I'd easily shell out the 10 bucks for it!!

  • araczynski

    i suspect jailbreaking and/or piracy on the iPads will be at MUCH higher percentages than the iphones/itouches, juding by these initial prices.

  • araczynski

    i suspect jailbreaking and/or piracy on the iPads will be at MUCH higher percentages than the iphones/itouches, juding by these initial prices.

  • Deewin

    This is one of the best dual stick shooters ever made and would proabably be one of the first iPad apps I'd buy! I think developers are making iPad only apps atm because they want to see how the sales hold up and make them a more compelling buy since it's not available on the ipod touch/iphone.

  • Deewin

    This is one of the best dual stick shooters ever made and would proabably be one of the first iPad apps I'd buy! I think developers are making iPad only apps atm because they want to see how the sales hold up and make them a more compelling buy since it's not available on the ipod touch/iphone.

  • hmar9333

    Too many people are bitching about the people who are bitching about the price.

    What those people fail to take into account is that when I buy an iPad, it is $500. MINIMUM!

    I could buy multiple xbox360s with that.

    As such, I am going to want to spend less on apps than on other consoles because I paid about twice as much as I should have to. For an Apple product.

    • http://www.buzzabit.com/aaron Aaron Sullivan

      I don't follow.

      Is Apple taking their revenue and spreading equally among app developers or something?

      If the iPad is not worth $500 to you, don't buy it. If is is, buy it. There was no promise or suggestion that games and apps would be sold at a special discount at all times because the device costs so much. Right?

  • hmar9333

    Too many people are bitching about the people who are bitching about the price.

    What those people fail to take into account is that when I buy an iPad, it is $500. MINIMUM!

    I could buy multiple xbox360s with that.

    As such, I am going to want to spend less on apps than on other consoles because I paid about twice as much as I should have to. For an Apple product.

    • http://www.buzzabit.com/aaron Aaron Sullivan

      I don't follow.

      Is Apple taking their revenue and spreading equally among app developers or something?

      If the iPad is not worth $500 to you, don't buy it. If is is, buy it. There was no promise or suggestion that games and apps would be sold at a special discount at all times because the device costs so much. Right?

  • http://www.silentrocco.com SIlent Rocco

    The publishers are plain stupid to make it iPad only.
    But it's your decision to not sell hundreds of thousands (may I say millions) of copies of this game more.

    • http://www.buzzabit.com/aaron Aaron Sullivan

      What makes you think it will be iPad only? I mean, in a few weeks it could be available for iPhone as well.

      Snagging the early adopter crowd with a well-known franchise during the iPad launch is more important the date of release for the iPhone. Perhaps they had to make a choice.

      • Bac21

        "What makes you think it will be iPad only? I mean, in a few weeks it could be available for iPhone as well.

        Snagging the early adopter crowd with a well-known franchise during the iPad launch is more important the date of release for the iPhone. Perhaps they had to make a choice.
        "

        The only sensible thing anyone has actually said in this thread and not that far from the truth.

  • http://www.silentrocco.com SIlent Rocco

    The publishers are plain stupid to make it iPad only.
    But it's your decision to not sell hundreds of thousands (may I say millions) of copies of this game more.

    • http://www.buzzabit.com/aaron Aaron Sullivan

      What makes you think it will be iPad only? I mean, in a few weeks it could be available for iPhone as well.

      Snagging the early adopter crowd with a well-known franchise during the iPad launch is more important the date of release for the iPhone. Perhaps they had to make a choice.

      • Bac21

        "What makes you think it will be iPad only? I mean, in a few weeks it could be available for iPhone as well.

        Snagging the early adopter crowd with a well-known franchise during the iPad launch is more important the date of release for the iPhone. Perhaps they had to make a choice.
        "

        The only sensible thing anyone has actually said in this thread and not that far from the truth.

  • Hooded

    Stupid to release this on iPad only. Theres millions of iPhone and iPod Touch users out there, and i'm sure if the game played well then it would sell thousands.

    Fair enough the devices are much smaller than the iPad, but they could make it work on them, and I hope they port it over to iPhone / iPod Touch.

    If not, their loss. They could make millions of $.

  • Hooded

    Stupid to release this on iPad only. Theres millions of iPhone and iPod Touch users out there, and i'm sure if the game played well then it would sell thousands.

    Fair enough the devices are much smaller than the iPad, but they could make it work on them, and I hope they port it over to iPhone / iPod Touch.

    If not, their loss. They could make millions of $.

  • jooko

    You lot really think you can play Geometry wars on an iphone with your fingers covering 30% of the screen? lol

    ... and before anybody brings up the DS or PSP... they don't require you to cover the play area with your fingers to control.

    • Bac21

      lol... you funny... like game developers are so stupid they can't figure out how to get around that...

      but then again, I guess you'll never know will you seeing that it's 'iPad only'...

    • spiffyone

      Seeing as how there are a ton of great Geometry Wars "clones" (I use that term loosely, as Geometry Wars is itself not the first multidirectional shooter of it's sort) on iPhone/touch already, where the dual wheel control configuration causes no real issues at all and is in fact superior to the control found on other platforms (even dual analog sticks), I'd say you don't know what the hell you're blabbing on about, jooko.

  • jooko

    You lot really think you can play Geometry wars on an iphone with your fingers covering 30% of the screen? lol

    ... and before anybody brings up the DS or PSP... they don't require you to cover the play area with your fingers to control.

    • Bac21

      lol... you funny... like game developers are so stupid they can't figure out how to get around that...

      but then again, I guess you'll never know will you seeing that it's 'iPad only'...

    • spiffyone

      Seeing as how there are a ton of great Geometry Wars "clones" (I use that term loosely, as Geometry Wars is itself not the first multidirectional shooter of it's sort) on iPhone/touch already, where the dual wheel control configuration causes no real issues at all and is in fact superior to the control found on other platforms (even dual analog sticks), I'd say you don't know what the hell you're blabbing on about, jooko.