Earlier today, multiple reports have revealed the early iPad App Store offerings currently sitting on Apple's servers. The iPad App Store appears live and ready for use for anyone with a device. Of course, this makes sense given the fact that Apple has likely delivered early units to reviewers ahead of the April 3rd launch.

From our perspective, we are most interested in the new iPad games that the leaks reveal. Several have already been pre-announced or previously spotted, but some of the recognizable games include:

  • Flight Control HD - $4.99
  • Labyrinth 2 HD - $7.99
  • Real Racing HD - $9.99
  • Bugdom 2 - $9.99
  • Cro-Mag Rally - $9.99
  • Otto Matic for iPad - $9.99
  • Enigmo Deluxe - $9.99
  • Igloo Games Arcade - $6.99
  • Sparkle HD - $2.99

Pricing for these recognizable games are, of course, higher than their iPhone counterparts, but are likely to represent improved graphics and even added gameplay elements in many cases. $9.99 still appears to be the ceiling price for gaming even on Apple's new device.

Firemint was able to officially confirm Real Racing HD:

I still can't say much about this, but you may have seen some posts about this so I thought I'd drop in and give the official word: yes, we are working on Real Racing HD for iPad, and yes, it will be awesome :)

[via AppAnnie, MacRumors]

  • SalsaMD

    "Of course, this makes sense given the fact that Apple has likely delivered early units to reviewers ahead of the April 3rd launch."

    ...and why wasn't TA amongst this noble group, as the software will be driving the hardware sales??

    • mike

      I hope you're joking

  • SalsaMD

    "Of course, this makes sense given the fact that Apple has likely delivered early units to reviewers ahead of the April 3rd launch."

    ...and why wasn't TA amongst this noble group, as the software will be driving the hardware sales??

    • mike

      I hope you're joking

  • http://www.runningwithscissorsgame.com Chris

    they probably have one already... they'd be under NDA not to disclose this, so the article was worded in a "seems logical... *cough*" sorta manner

  • http://www.runningwithscissorsgame.com Chris

    they probably have one already... they'd be under NDA not to disclose this, so the article was worded in a "seems logical... *cough*" sorta manner

  • Slayher

    I'm pretty sure reviewers aren't even legally allowed to say they got one until the date on the NDA agreement. Maybe TA did get one.
    I'll be buying Real Racing HD, one of the best racing games I've ever played.

  • Slayher

    I'm pretty sure reviewers aren't even legally allowed to say they got one until the date on the NDA agreement. Maybe TA did get one.
    I'll be buying Real Racing HD, one of the best racing games I've ever played.

  • Greg

    So... Firemint is 'working' on Real Racing HD and yet the app is already available?

    • mike

      "Released Mar 26"

      *sigh........

  • Greg

    So... Firemint is 'working' on Real Racing HD and yet the app is already available?

    • mike

      "Released Mar 26"

      *sigh........

  • Jon

    Here you can find a full description of the app with features and screenshots:
    http://appadvice.com/appnn/2010/03/real-racing-real-ipad-included-ipad-app-store-launch-screenshot/

  • Robert

    The "just a big iphone" stigma is going to force reduced pricing I bet. After all why are they chargeing more for the same game as a default? It costs the same to produce higher resolution graphics

    • arn

      "why are they chargeing more for the same game as a default"

      they aren't. the same game (ie the iPhone version) is the exact same price. The iPad version is more.

      arn

    • http://www.buzzabit.com/aaron Aaron Sullivan

      "It costs the same to produce high resolution graphics"
      Care to elaborate on this sweeping statement. Not only is it counter-intuitive it's counter to everything I've experienced as a developer.

    • http://sketchnation.com Nitzan

      I agree that the prices will come down, but not because of the development cost. Making games for the iPad is just as easy as making games for the iPhone/iPod Touch. There is going to be a huge flux of games and prices will come down as a result.

      • Alex.B

        I hope not.

  • Jon

    Here you can find a full description of the app with features and screenshots:
    http://appadvice.com/appnn/2010/03/real-racing-real-ipad-included-ipad-app-store-launch-screenshot/

  • Robert

    The "just a big iphone" stigma is going to force reduced pricing I bet. After all why are they chargeing more for the same game as a default? It costs the same to produce higher resolution graphics

    • arn

      "why are they chargeing more for the same game as a default"

      they aren't. the same game (ie the iPhone version) is the exact same price. The iPad version is more.

      arn

    • http://www.buzzabit.com/aaron Aaron Sullivan

      "It costs the same to produce high resolution graphics"
      Care to elaborate on this sweeping statement. Not only is it counter-intuitive it's counter to everything I've experienced as a developer.

    • http://sketchnation.com Nitzan

      I agree that the prices will come down, but not because of the development cost. Making games for the iPad is just as easy as making games for the iPhone/iPod Touch. There is going to be a huge flux of games and prices will come down as a result.

      • Alex.B

        I hope not.

  • Yuggle

    Too expensive.
    I'll wait for the next iteration of the pad. By then everything will be cheap.

  • http://micro Yuggle

    Too expensive.
    I'll wait for the next iteration of the pad. By then everything will be cheap.

  • Advancedcaveman

    So you’ll have to re-buy the iPad specific versions of games you already own?

    • arn

      up to the developer. but in the cases of the apps listed above. Yes.

      arn

    • SalsaMD

      Dude, you can elect to play all of your iphone games on your ipad without paying a dime. Some devs a making ipad specific game versions, or universal binary version and electing to charge or not charge extra for them.

  • Advancedcaveman

    So you’ll have to re-buy the iPad specific versions of games you already own?

    • arn

      up to the developer. but in the cases of the apps listed above. Yes.

      arn

    • SalsaMD

      Dude, you can elect to play all of your iphone games on your ipad without paying a dime. Some devs a making ipad specific game versions, or universal binary version and electing to charge or not charge extra for them.

  • http://www.callboxlive.com Stan Winstone

    So not feeling them on the higher pricing. Are we really getting iPad apps charged by weight/size? Boycott until they relent and go back to fair pricing. iPad/iPhone development is identical...

    • SalsaMD

      uhm, why don't you wait and see what the actual content of the ipad version is...

    • LHGD

      you are an idiot...

      • jack

        Definately not an Idiot, the point that developing a game for iphone and ipad is the same is almost true. They are really just tweaking what they have allready developed for a faster processor. I doubt its much more work than updates for the current existing iphone games.

    • murk

      "Fair" pricing is whatever the developers decide they want to sell it for. If you don't think it's fair, don't buy it. If enough people don't buy it, maybe they'll drop the price.

      That's called the marketplace. You can call it a boycott if you want.

  • http://www.callboxlive.com Stan Winstone

    So not feeling them on the higher pricing. Are we really getting iPad apps charged by weight/size? Boycott until they relent and go back to fair pricing. iPad/iPhone development is identical...

    • SalsaMD

      uhm, why don't you wait and see what the actual content of the ipad version is...

    • LHGD

      you are an idiot...

      • jack

        Definately not an Idiot, the point that developing a game for iphone and ipad is the same is almost true. They are really just tweaking what they have allready developed for a faster processor. I doubt its much more work than updates for the current existing iphone games.

    • murk

      "Fair" pricing is whatever the developers decide they want to sell it for. If you don't think it's fair, don't buy it. If enough people don't buy it, maybe they'll drop the price.

      That's called the marketplace. You can call it a boycott if you want.

  • Jindo Fox

    iPhone games are so cheap, we have been completely spoiled. Recall that Real Racing was $9.99 at launch too. The prices will probably drop, but a good game is still a good game and these "HD" versions will look a lot better than the upscaled iPhone versions on ipad.

    I wonder what Gameloft has in mind, and if Nova will be a universal app or a dedicated remake? Obviously I would want one version I could use in both places.

    • jack

      Gameloft has made some good games, I hope their ipad offerings are original, and better than iphone games, the ipad is a more capable device, and developers should be taking advantage of that.

  • Jindo Fox

    iPhone games are so cheap, we have been completely spoiled. Recall that Real Racing was $9.99 at launch too. The prices will probably drop, but a good game is still a good game and these "HD" versions will look a lot better than the upscaled iPhone versions on ipad.

    I wonder what Gameloft has in mind, and if Nova will be a universal app or a dedicated remake? Obviously I would want one version I could use in both places.

    • jack

      Gameloft has made some good games, I hope their ipad offerings are original, and better than iphone games, the ipad is a more capable device, and developers should be taking advantage of that.

  • Presnter

    Cro-mag rally sucks majorly. They're just the first to launch a racing game when the iPhone came out and now iPad.

  • Presnter

    Cro-mag rally sucks majorly. They're just the first to launch a racing game when the iPhone came out and now iPad.

  • Advancedcaveman

    People have not been “spoiled” by low prices, it’s just that buying games in the app store tends to be a hit and miss activity. Controls in more complex games are frequently very bad, a lot of games never even get reliable coverage so you don’t know what they are actually like, and a lot of iPhone games (namely what Gameloft makes) are little more than dollar store knockoffs of better games that happen to look good in screenshots.

    People inherently don’t want to have to pay a lot in a market with so many unknowns. That’s why prices are low.

    • jack

      Yes the Gameloft games have been knockoffs of console games, but they have also been part of the better iphone offerings in my opinion. There are definatley other devs with good games too. I think all devs should do original titles for ipad, and forget the ports of iphone titles.well mayby there are some good iphone games that could use a port, but you can already play the iphone versions on ipad, can you not?

  • Advancedcaveman

    People have not been “spoiled” by low prices, it’s just that buying games in the app store tends to be a hit and miss activity. Controls in more complex games are frequently very bad, a lot of games never even get reliable coverage so you don’t know what they are actually like, and a lot of iPhone games (namely what Gameloft makes) are little more than dollar store knockoffs of better games that happen to look good in screenshots.

    People inherently don’t want to have to pay a lot in a market with so many unknowns. That’s why prices are low.

    • jack

      Yes the Gameloft games have been knockoffs of console games, but they have also been part of the better iphone offerings in my opinion. There are definatley other devs with good games too. I think all devs should do original titles for ipad, and forget the ports of iphone titles.well mayby there are some good iphone games that could use a port, but you can already play the iphone versions on ipad, can you not?

  • HawkEye

    I'm sure developers are in something of a tough spot in regards to the pricing issue. Many of them sold their iPhone version at the same or only slightly lower price at first than the HD version now, but at this point they had to invest in development from the ground up on the iPad version as opposed to working on the two in tandem. I can see both the need to recoup costs and the people who already bought wanting a version to use on both since they already paid (yes, I know you can upscale the iPhone version, but it's not the same as controls being tweaked specifically for the iPad). Of course, these could be separate apps specifically to take advantage of Apple's promise of promoting iPad exclusive apps on the front of the store at launch as well.

    Personally, I can't see myself buying a game I already purchased on the iPhone unless it significantly increases actual functionality or gameplay. For instance, if Plants vs. Zombies returns its mini-game collection to the iPad version, I'd be enticed to spend the money to buy it a second time. I was prepared to spend money on DLC for the iPhone version if they released it there. If it's the same game with better graphics and some layout tweaks... not so much. You can't charge me another $10 (presumably) for higher resolution graphics that you scaled down in the first place for the iPhone.

    It'll be interesting to see where things go, but the app I'm looking forward to using the most on the iPad is called Air Video, that lets you stream video over WiFi and 3G from your computer. Streaming in 720p would be amazing. I would definitely pay them again because I feel their current price of $3 is just too low for how well it does what it does.

    • jack

      I dont think porting existing iphone games to ipad is much more work than updating existing titles, it is the same os, the price should be the same.

  • HawkEye

    I'm sure developers are in something of a tough spot in regards to the pricing issue. Many of them sold their iPhone version at the same or only slightly lower price at first than the HD version now, but at this point they had to invest in development from the ground up on the iPad version as opposed to working on the two in tandem. I can see both the need to recoup costs and the people who already bought wanting a version to use on both since they already paid (yes, I know you can upscale the iPhone version, but it's not the same as controls being tweaked specifically for the iPad). Of course, these could be separate apps specifically to take advantage of Apple's promise of promoting iPad exclusive apps on the front of the store at launch as well.

    Personally, I can't see myself buying a game I already purchased on the iPhone unless it significantly increases actual functionality or gameplay. For instance, if Plants vs. Zombies returns its mini-game collection to the iPad version, I'd be enticed to spend the money to buy it a second time. I was prepared to spend money on DLC for the iPhone version if they released it there. If it's the same game with better graphics and some layout tweaks... not so much. You can't charge me another $10 (presumably) for higher resolution graphics that you scaled down in the first place for the iPhone.

    It'll be interesting to see where things go, but the app I'm looking forward to using the most on the iPad is called Air Video, that lets you stream video over WiFi and 3G from your computer. Streaming in 720p would be amazing. I would definitely pay them again because I feel their current price of $3 is just too low for how well it does what it does.

    • jack

      I dont think porting existing iphone games to ipad is much more work than updating existing titles, it is the same os, the price should be the same.

  • jeffyg3

    So I have to rebuy Real Racing if iPad enhancements on the same OS? This whole new iPad wave of having to buy 2 of the same games is becoming absolutely ridiculous. I've lost respect for a lot of developers, while only a very few developers are making the iPad update for their games a free update

    • LHGD

      You can run the iphone game on the iPad.

      There is no way to have a game have the 'best of both worlds' you HAVE to have 2 version. It's like saying you should get the PS3 game for free because you bought the PS2 version. I know you have spend .99 on these things and dont want to break your bank....

    • http://www.buzzabit.com/aaron Aaron Sullivan

      I understand people's frustrations at this point, but I'd wait and see what you think of the difference once you get your hands on some of these. I think most will notice the extra work put into these games, and more notably the improvement in the experience.

      Since you'll be able to try out the blown up versions of what you already have, it will be easy to evaluate by switching back and forth between them. It will be much easier to see if the cost is worth it for you.

    • Scott

      Seriously. Why, when I bought my PS3, I got upgraded versions of all my original PlayStation games for free! Oh, wait....

      Nobody *ever* expects this for *any* other computing platform. WTF?

      • JCat

        Scott - exactly! What about Microsoft's new on line "Game Room" for 360? Yes, many of the games featured through this new interface are repeats of what was already available through Live Arcade (Centipede, etc.) since the console was introduced. Guess what? If you already own Centipede you have to buy the Game Room version if you want to play it through that new interface Oh, and it's the same exact game! lol

        What about Capcom and their 80 versions of Street Fighter? All of the EA sports which add a few new features each year and get a whopping $60 each time. THESE are the big corps.. cough..game companies people should be complaining about.

      • LHGD

        Some people must think that someone pushes a button some where an a new version of a game pops out of someones rear. I'm sure if these people were asked to work for free they would jump at the chance.

        I can see these guys bosses saying "Hey 'insert Touch Arcade Idiot poster name here' you made a hamburger yesterday, that means you shouldn't get paid for making a new hamburger today..."

    • jack

      If you already own the iphone version of whatever game, then the ipad version should be a free upgrade in my opinion. If they want more money, they need to make original ipad games that take advantage of the devices capabilities.

  • jeffyg3

    So I have to rebuy Real Racing if iPad enhancements on the same OS? This whole new iPad wave of having to buy 2 of the same games is becoming absolutely ridiculous. I've lost respect for a lot of developers, while only a very few developers are making the iPad update for their games a free update

    • LHGD

      You can run the iphone game on the iPad.

      There is no way to have a game have the 'best of both worlds' you HAVE to have 2 version. It's like saying you should get the PS3 game for free because you bought the PS2 version. I know you have spend .99 on these things and dont want to break your bank....

    • http://www.buzzabit.com/aaron Aaron Sullivan

      I understand people's frustrations at this point, but I'd wait and see what you think of the difference once you get your hands on some of these. I think most will notice the extra work put into these games, and more notably the improvement in the experience.

      Since you'll be able to try out the blown up versions of what you already have, it will be easy to evaluate by switching back and forth between them. It will be much easier to see if the cost is worth it for you.

    • Scott

      Seriously. Why, when I bought my PS3, I got upgraded versions of all my original PlayStation games for free! Oh, wait....

      Nobody *ever* expects this for *any* other computing platform. WTF?

      • JCat

        Scott - exactly! What about Microsoft\'s new on line \"Game Room\" for 360? Yes, many of the games featured through this new interface are repeats of what was already available through Live Arcade (Centipede, etc.) since the console was introduced. Guess what? If you already own Centipede you have to buy the Game Room version if you want to play it through that new interface Oh, and it\'s the same exact game! lol

        What about Capcom and their 80 versions of Street Fighter? All of the EA sports which add a few new features each year and get a whopping $60 each time. THESE are the big corps.. cough..game companies people should be complaining about.

      • LHGD

        Some people must think that someone pushes a button some where an a new version of a game pops out of someones rear. I'm sure if these people were asked to work for free they would jump at the chance.

        I can see these guys bosses saying "Hey 'insert Touch Arcade Idiot poster name here' you made a hamburger yesterday, that means you shouldn't get paid for making a new hamburger today..."

    • jack

      If you already own the iphone version of whatever game, then the ipad version should be a free upgrade in my opinion. If they want more money, they need to make original ipad games that take advantage of the devices capabilities.

  • araczynski

    prices aren't for me. i too will wait till the next gen of ipad, probably where they fix the hardware issues, add something/etc. by then there should be more games and they'll be cheaper, i sill have 100's of itouch games to play through.

    • http://www.buzzabit.com/aaron Aaron Sullivan

      Wise. I won't argue with that. Of course, those 100 itouch games will play on your iPad, too, to varying results.

      Also, you might not have to wait until a second gen to get what you want. After the first month, hardware issues will probably be well known. It's possible there will be no issues or at least fixes in place or on the way. Prices on a lot of the apps will almost certainly come down, and peripherals will begin to appear that will add things that might be missing from the hardware.

      You might be tempted sooner than you think, in other words. :)

      We're picking an iPad up, day one, but I'm not recommending anyone buy it yet even though there are a few I suspect will love it. I can try it out for awhile first and give them a balanced opinion on whether it's for them. Waiting is a good idea for most.

    • jack

      What hardware issuse are you talking about? Just curious, as I havent heard of any yet. Ipad has yet to be released. Unless your talking about some of the online reviews, they do not have a finlized product yet, of course the OS on those prerelease review units will still need tweaking by Apple.

      • jack

        I posted this in the wrong place?

      • jack

        My mistake again, this is posted in the right place.

  • araczynski

    prices aren't for me. i too will wait till the next gen of ipad, probably where they fix the hardware issues, add something/etc. by then there should be more games and they'll be cheaper, i sill have 100's of itouch games to play through.

    • http://www.buzzabit.com/aaron Aaron Sullivan

      Wise. I won't argue with that. Of course, those 100 itouch games will play on your iPad, too, to varying results.

      Also, you might not have to wait until a second gen to get what you want. After the first month, hardware issues will probably be well known. It's possible there will be no issues or at least fixes in place or on the way. Prices on a lot of the apps will almost certainly come down, and peripherals will begin to appear that will add things that might be missing from the hardware.

      You might be tempted sooner than you think, in other words. :)

      We're picking an iPad up, day one, but I'm not recommending anyone buy it yet even though there are a few I suspect will love it. I can try it out for awhile first and give them a balanced opinion on whether it's for them. Waiting is a good idea for most.

    • jack

      What hardware issuse are you talking about? Just curious, as I havent heard of any yet. Ipad has yet to be released. Unless your talking about some of the online reviews, they do not have a finlized product yet, of course the OS on those prerelease review units will still need tweaking by Apple.

      • jack

        I posted this in the wrong place?

      • jack

        My mistake again, this is posted in the right place.

  • arn

    don't worry. for those complaining about price. there will be plenty of freemium games coming down the pipe. :)

    arn

  • arn

    don't worry. for those complaining about price. there will be plenty of freemium games coming down the pipe. :)

    arn

  • Pholly

    Cro-Mag Rally for 9.99, what are they smoking and where can I get some. That game was SOOOO bad.

    • jack

      I agree, and with games like raven sword at half the price(last time I checked) there is no excuse for this pricing of rehashed games. Especially shitty ones. Hope raven sword 2 takes good advantage of Ipads faster processing.

  • Pholly

    Cro-Mag Rally for 9.99, what are they smoking and where can I get some. That game was SOOOO bad.

    • jack

      I agree, and with games like raven sword at half the price(last time I checked) there is no excuse for this pricing of rehashed games. Especially shitty ones. Hope raven sword 2 takes good advantage of Ipads faster processing.

  • Adams Immersive

    Enigmo Deluxe will be mine! One of my first iPhone games and still a favorite. The big iPad screen will be great.

    EDIT: Oops. I forgot I don’t have an iPad. Not even on order. Darn it! Well... someday.

  • Adams Immersive

    Enigmo Deluxe will be mine! One of my first iPhone games and still a favorite. The big iPad screen will be great.

    EDIT: Oops. I forgot I don’t have an iPad. Not even on order. Darn it! Well... someday.

  • jchampl

    holy crap 4.99 for flight control in higher def? the normal game is .99? $4.00 for improved graphics?.... no thanks. I might pay the same price or a dollar more to get the upgraded version, but there is no way I will pay that much just to get nothing more than graphics. and a game like real racing, I will probably never buy the ipad version because I wouldn't be able to play it on the iphone. too bad they are backwards compatible. I like the ability of being able to use the iphone games on the ipad, sucks the ipad versions can be scaled down so you don't need to buy them twice that way.

    • JCat

      If ya do some more research, you'll learn that flight control has new features aside from just a bump in resolution.

  • jchampl

    holy crap 4.99 for flight control in higher def? the normal game is .99? $4.00 for improved graphics?.... no thanks. I might pay the same price or a dollar more to get the upgraded version, but there is no way I will pay that much just to get nothing more than graphics. and a game like real racing, I will probably never buy the ipad version because I wouldn't be able to play it on the iphone. too bad they are backwards compatible. I like the ability of being able to use the iphone games on the ipad, sucks the ipad versions can be scaled down so you don't need to buy them twice that way.

    • JCat

      If ya do some more research, you'll learn that flight control has new features aside from just a bump in resolution.

  • darwiniandude

    I'm fine with the pricing. Laws of supply and demand dictate that pricing wall fall as iPad adoption/competition heats up.

    Just the usual early adopter premium, big deal.

    • jack

      Im glad to realize that your right on that one.

  • darwiniandude

    I'm fine with the pricing. Laws of supply and demand dictate that pricing wall fall as iPad adoption/competition heats up.

    Just the usual early adopter premium, big deal.

    • jack

      Im glad to realize that your right on that one.

  • http://forums.toucharcade.com/member.php?u=1830 Liam (aka TGR)

    Loads more screenies here; http://www.9to5mac.com/node/15356

  • http://forums.toucharcade.com/member.php?u=1830 Liam (aka TGR)

    Loads more screenies here; http://www.9to5mac.com/node/15356

  • NotReally

    I just canceled my iPad preorder. It doesn't make sense to me, to pay premium software prices in the first few months, so I will wait for iPad v2 and get all those games for $0.99.

    • mgabrys

      Sure you did - you never intended to order in the first place liar.

      "the iPad is METAL? I Thought it was made out of tasty spongecake! OMG! I'm not buying it now - cya when they make the spongecake one suckers! So THERE!"

      Just another boring windoze troller.

      • GreyDawn

        Your response sounds just like another apple fanboy troller. Try not being so oppositional.

  • NotReally

    I just canceled my iPad preorder. It doesn't make sense to me, to pay premium software prices in the first few months, so I will wait for iPad v2 and get all those games for $0.99.

    • mgabrys

      Sure you did - you never intended to order in the first place liar.

      "the iPad is METAL? I Thought it was made out of tasty spongecake! OMG! I'm not buying it now - cya when they make the spongecake one suckers! So THERE!"

      Just another boring windoze troller.

      • GreyDawn

        Your response sounds just like another apple fanboy troller. Try not being so oppositional.

  • Sam

    For anyone who doesn't want to pay extortionate pices for crappy games, don't get an iPad- stick to your iPhones.

    Can anyone tell me if iPad gets it's own app store? I'd hate to have the current one to get even more cluttered. Plus I don't wanna come across a really cool app to find it's only on iPad.

    • jack

      I really want to see Ipad originals. It will happen, when most devs have finished porting all their already paid for games from iphone. It is marketed as a gaming device as well as whatever other shit you can do on iphone/ipod touch. I guess we just need to wait before it becomes worth it to actually but the Itouch. If your a gamer anyways.

  • Sam

    For anyone who doesn't want to pay extortionate pices for crappy games, don't get an iPad- stick to your iPhones.

    Can anyone tell me if iPad gets it's own app store? I'd hate to have the current one to get even more cluttered. Plus I don't wanna come across a really cool app to find it's only on iPad.

    • jack

      I really want to see Ipad originals. It will happen, when most devs have finished porting all their already paid for games from iphone. It is marketed as a gaming device as well as whatever other shit you can do on iphone/ipod touch. I guess we just need to wait before it becomes worth it to actually but the Itouch. If your a gamer anyways.

  • blackHorse

    HAHAHA Look at those prices! Like anyone's going to pay for the game games 5x the price... Final nail to just-a-bigger-iPod-Touch's coffin. RIP.

  • blackHorse

    HAHAHA Look at those prices! Like anyone's going to pay for the game games 5x the price... Final nail to just-a-bigger-iPod-Touch's coffin. RIP.

  • benjamin

    yeah,indeed a big ipod touch.Here in belgium i paid 1000$ just to get my iphone 3gs (32gb).And i'm glad i did.I just don't see the point what i could do more on an ipad (especially WIFI-edition) that i can't do with my iphone . ecept the larger screen,there's nothing more to it.And,i'm not a real fan of jailbraking(mine is simfree anyway)but if you already bought your games on the (itouch-iphone) appstore,and you don't think it's not fair to pay a lot more,just for bether graphicsh.en that's for you to decide.One day the ipad will get a jailbrake and then you can download whatever you think is fair.

    • arn

      I own a 30" LCD, even though it doesn't actually do anything more than a 13", aside from being bigger.

      arn

      • spiffyone

        Straw man, arn. Very much a straw man. For one, the comparison is invalid due to the very fact that we're really talking mobile/portable devices here, and the consumer market has shown time and time again that it prefers true portability. That very mobile nature is one of the very things that attract people to platforms like iPhone/touch, and which isn't really existent with iPad because it's...well...it's too big to be a "true" mobile/portable device. So don't be surprised that the market for such a thing may not be as large as it is with iPhone/touch. It'll find a success in its niche, sure...but it'll still be a niche, arn. Just wait and see.

  • benjamin

    yeah,indeed a big ipod touch.Here in belgium i paid 1000$ just to get my iphone 3gs (32gb).And i'm glad i did.I just don't see the point what i could do more on an ipad (especially WIFI-edition) that i can't do with my iphone . ecept the larger screen,there's nothing more to it.And,i'm not a real fan of jailbraking(mine is simfree anyway)but if you already bought your games on the (itouch-iphone) appstore,and you don't think it's not fair to pay a lot more,just for bether graphicsh.en that's for you to decide.One day the ipad will get a jailbrake and then you can download whatever you think is fair.

    • arn

      I own a 30" LCD, even though it doesn't actually do anything more than a 13", aside from being bigger.

      arn

      • spiffyone

        Straw man, arn. Very much a straw man. For one, the comparison is invalid due to the very fact that we're really talking mobile/portable devices here, and the consumer market has shown time and time again that it prefers true portability. That very mobile nature is one of the very things that attract people to platforms like iPhone/touch, and which isn't really existent with iPad because it's...well...it's too big to be a "true" mobile/portable device. So don't be surprised that the market for such a thing may not be as large as it is with iPhone/touch. It'll find a success in its niche, sure...but it'll still be a niche, arn. Just wait and see.

  • benjamin

    that point is true.looking at movies,series,...etc is bether on the ipad then on the iphone.But for people (like me) who already own a mbp,wich has much larger screen real estate then the ipad,i can watch on that machine.I find it hard to believe that gaming will be much improved on the ipad.i mean c'mon driving games and shooters + anything else that features dual stick controls just won't cut it.The device itself weighs way to much to use as a steering wheel and when shooting your hands will be too much apart and to low to hold the device comfortably (but it's up to the developers to adjust the controls and options to make it a good consumer experience).The ipad might be bether in rts,rpg and tower defense games(this is where the larger screen really comes in handy).for me,the functionality the ipad has is not enough to buy one.I find the iphone to be wonderful device when it came out.but i must admit i was a bit disappointed after the keynote of the ipad.i find making documents and doing work on the computer much easier then on the ipad.

    • jack

      Making documents and other work related tasks would definately be easier on a computer. I see the Ipad as just a larger more powerful ipod touch that I hope ends up being a decent gaming device for on the go situations.
      It has the potential, devs need to utilize it.

  • benjamin

    that point is true.looking at movies,series,...etc is bether on the ipad then on the iphone.But for people (like me) who already own a mbp,wich has much larger screen real estate then the ipad,i can watch on that machine.I find it hard to believe that gaming will be much improved on the ipad.i mean c\'mon driving games and shooters + anything else that features dual stick controls just won\'t cut it.The device itself weighs way to much to use as a steering wheel and when shooting your hands will be too much apart and to low to hold the device comfortably (but it\'s up to the developers to adjust the controls and options to make it a good consumer experience).The ipad might be bether in rts,rpg and tower defense games(this is where the larger screen really comes in handy).for me,the functionality the ipad has is not enough to buy one.I find the iphone to be wonderful device when it came out.but i must admit i was a bit disappointed after the keynote of the ipad.i find making documents and doing work on the computer much easier then on the ipad.

    • jack

      Making documents and other work related tasks would definately be easier on a computer. I see the Ipad as just a larger more powerful ipod touch that I hope ends up being a decent gaming device for on the go situations.
      It has the potential, devs need to utilize it.

  • Rudi

    There should be the posibillity to upgrade with an in-app buy, for someone who already owns a game.

  • Rudi

    There should be the posibillity to upgrade with an in-app buy, for someone who already owns a game.

  • Dave Bowman

    Are all iPhone apps in the iPad Store?
    And can you download iPad software with your iPhone?

  • Dave Bowman

    Are all iPhone apps in the iPad Store?
    And can you download iPad software with your iPhone?

  • MrMuesli

    I want Apple to give me a really good reason to get one of these. It looks very cool, and I'm sure many games would work very well on it, but between my iPod and my macbook, I'm covered. Where is that extra feature that would make me feel like I'm missing out?

    • mike

      eBooks and big screen games.

      • MrMuesli

        Big screen gaming does sound like a blast, but to be honest eBooks hold no interest for me. I think this YouTube clip sums up how I feel about it. Enjoy: ): http://www.youtube.com/watch?v=pQHX-SjgQvQ

      • spiffyone

        Big screen games would be satisfied if Apple released new AppleTV hardware and opened up the SDK and section of the App Store for that platform. iPhone/touch and AppleTV would thus be to Apple as DS and Wii are to Nintendo, but without truly directly competing with Nintendo (as AppleTV wouldn't be a video game console just as iPhone/touch isn't really a portable game system).

        That's what devs SHOULD be asking Apple to do. AppleTV. New hardware. Open SDK. Section of the App Store. Then those mobile dev companies could get into the home market. More logical than iPad, IMHO.

      • MrMuesli

        I have noted your many posts on the merits of Apple TV, and often agree, however I find what sets the iDevice (iPhone, iTouch and now iPad) apart is the touch screen. A TV with a separate remote/control system seems rather old fashioned and limited now...

      • spiffyone

        So...add a touch and motion based remote control. Problem solved. Seriously...you can use the iPhone/touch as a remote NOW, but that adds costs (have to own an iPhone/touch, obviously). So imagine if you will a pack in remote that is like an iPhone/touch, but without all that cost (processors, GPU, glass screen, etc.). Accelerometer and touch interface in a remote? Apple can do that via the motion sensing remote patent they're trying for, as well as the tech behind the Magic Mouse (which is all touch interface). Put those two techs together, and you have a great substitute for the iPhone/touch control we all know and love (well, those of us who "get it" and don't complain about not having physical controls).

  • MrMuesli

    I want Apple to give me a really good reason to get one of these. It looks very cool, and I'm sure many games would work very well on it, but between my iPod and my macbook, I'm covered. Where is that extra feature that would make me feel like I'm missing out?

    • mike

      eBooks and big screen games.

      • MrMuesli

        Big screen gaming does sound like a blast, but to be honest eBooks hold no interest for me. I think this YouTube clip sums up how I feel about it. Enjoy: ): http://www.youtube.com/watch?v=pQHX-SjgQvQ

      • spiffyone

        Big screen games would be satisfied if Apple released new AppleTV hardware and opened up the SDK and section of the App Store for that platform. iPhone/touch and AppleTV would thus be to Apple as DS and Wii are to Nintendo, but without truly directly competing with Nintendo (as AppleTV wouldn't be a video game console just as iPhone/touch isn't really a portable game system).

        That's what devs SHOULD be asking Apple to do. AppleTV. New hardware. Open SDK. Section of the App Store. Then those mobile dev companies could get into the home market. More logical than iPad, IMHO.

      • MrMuesli

        I have noted your many posts on the merits of Apple TV, and often agree, however I find what sets the iDevice (iPhone, iTouch and now iPad) apart is the touch screen. A TV with a separate remote/control system seems rather old fashioned and limited now...

      • spiffyone

        So...add a touch and motion based remote control. Problem solved. Seriously...you can use the iPhone/touch as a remote NOW, but that adds costs (have to own an iPhone/touch, obviously). So imagine if you will a pack in remote that is like an iPhone/touch, but without all that cost (processors, GPU, glass screen, etc.). Accelerometer and touch interface in a remote? Apple can do that via the motion sensing remote patent they're trying for, as well as the tech behind the Magic Mouse (which is all touch interface). Put those two techs together, and you have a great substitute for the iPhone/touch control we all know and love (well, those of us who "get it" and don't complain about not having physical controls).

  • Gates

    Yay Lite, regular, now HD...more clutter ftl

  • Gates

    Yay Lite, regular, now HD...more clutter ftl

  • http://www.inmotionsoftware.com InMotion Software

    The pricing is a reflection of supply and demand, when you have 75+ Million iPhones/iPods you can charge really low prices and make it up in volume. When there are only 150,000-200,000 iPads you have to charge higher prices to make up for the much lower number of sales.

    • mike

      that may be true but is NOT a reflection of 'supply/demand'...

      in your explanation, the demand would push the price up.

      what you're failing to see is 'there isn't a market for flat tablet devices'

      Apple's basically creating this market. So they control the supply. They have a monopoly until copycats come out.

      They're setting the price low to freak out copycats.

      PS. Apple makes a lot of profit from its hardware devices. Don't worry. In your Economic example, eg. a competitive commodity market, there profit margins approach zero.

      • jack

        Im truly curious to see if tegra 2 touch pads offer a good challenge to the Ipad. Apple is creating this market, and seemingly good competition is on the way.

      • spiffyone

        Apple doesn't set the prices per se. The devs do. If a dev wants to sell an app for $50 they can (there are some on the App Store now). But the price model for games on the App Store was set way back when Sega set Monkey Ball (the first "big" release on the App Store) at $9.99.

  • http://www.inmotionsoftware.com InMotion Software

    The pricing is a reflection of supply and demand, when you have 75+ Million iPhones/iPods you can charge really low prices and make it up in volume. When there are only 150,000-200,000 iPads you have to charge higher prices to make up for the much lower number of sales.

    • mike

      that may be true but is NOT a reflection of 'supply/demand'...

      in your explanation, the demand would push the price up.

      what you're failing to see is 'there isn't a market for flat tablet devices'

      Apple's basically creating this market. So they control the supply. They have a monopoly until copycats come out.

      They're setting the price low to freak out copycats.

      PS. Apple makes a lot of profit from its hardware devices. Don't worry. In your Economic example, eg. a competitive commodity market, there profit margins approach zero.

      • jack

        Im truly curious to see if tegra 2 touch pads offer a good challenge to the Ipad. Apple is creating this market, and seemingly good competition is on the way.

      • spiffyone

        Apple doesn't set the prices per se. The devs do. If a dev wants to sell an app for $50 they can (there are some on the App Store now). But the price model for games on the App Store was set way back when Sega set Monkey Ball (the first "big" release on the App Store) at $9.99.

  • aalmahm1

    They should think about the prices first>> that what I think

  • aalmahm1

    They should think about the prices first>> that what I think

  • berd

    If it is more difficult for most devs to develop for iPad, it is because they tend to lack skill and direction in the first place, which is why they end up buying "the kit" and putting most of their eggs in that basket. Entrepreneurial input is only worth so much at this stage in the app game, especially considering that most devs are not only copying games from other platforms, but copying each other as well - almost in an a la carte fashion.

  • berd

    If it is more difficult for most devs to develop for iPad, it is because they tend to lack skill and direction in the first place, which is why they end up buying "the kit" and putting most of their eggs in that basket. Entrepreneurial input is only worth so much at this stage in the app game, especially considering that most devs are not only copying games from other platforms, but copying each other as well - almost in an a la carte fashion.

  • jack

    These games are rather underwhelming for the supposed capabilties of the Ipad. This device does interest me, but being a gamer, I want to see better than iphone ,ipod touch remakes. Maybe Tegra 2 touch pads will offer a better gaming experience. It is however to early to tell.

    • Mandi

      I agree that I'm underwhelmed by these games. I really have no interest in repurchasing any game I already have on my iPhone. Real Racing could be the exception to this, if it looks and plays amazing compared to the iPhone version. But when I get an iPad (which probably wont be until version 2) I'll be way more interested in creative applications and original IPs for gaming.

    • MrMuesli

      I feel the same. Although the current iDevice offerings are often fun and well implemented, I somehow feel that the iPad should be moving on to the next level of gaming, instead of rehashing ones we have already played. Imagine if we could play a solid RTS such as Starcraft! The iPad deserves to see such games adorn its screen. Once/if we see that sort of shift in iPad games, I will definitely bite. Right now, I'm tempted but not tempted enough.

  • jack

    These games are rather underwhelming for the supposed capabilties of the Ipad. This device does interest me, but being a gamer, I want to see better than iphone ,ipod touch remakes. Maybe Tegra 2 touch pads will offer a better gaming experience. It is however to early to tell.

    • Mandi

      I agree that I'm underwhelmed by these games. I really have no interest in repurchasing any game I already have on my iPhone. Real Racing could be the exception to this, if it looks and plays amazing compared to the iPhone version. But when I get an iPad (which probably wont be until version 2) I'll be way more interested in creative applications and original IPs for gaming.

    • MrMuesli

      I feel the same. Although the current iDevice offerings are often fun and well implemented, I somehow feel that the iPad should be moving on to the next level of gaming, instead of rehashing ones we have already played. Imagine if we could play a solid RTS such as Starcraft! The iPad deserves to see such games adorn its screen. Once/if we see that sort of shift in iPad games, I will definitely bite. Right now, I'm tempted but not tempted enough.

  • Vende

    While there may be a market for advanced ipad exclusive games, I can't see that many people repurchasing the same game they already have for their iphone/pod touch, especially since the original games are transferable to the ipad as is.

    There would have be a SERIOUS improvement in gameplay and quality for me to even consider repurchasing a game.

    Now this $17/month Wall Street Journal subscription, that is something I'm interested in, provided that it is an exact duplicate of that day's Journal.

    • spiffyone

      Exactly. And the Wall Street Journal subscription hits on another point I've made: this device will have an older skewing consumer market, a bit outside of the "core" gamer consumer pool, and thus games won't be the bigger sellers as they are on iPhone/touch (and the iPhone/touch market owes a lot of the game success to the iPod touch, which has a younger consumer base right smack dab in the wheelhouse of "core" gamers). iPad will skew older, and so, even though it could be a great device for games, won't have much game support compared to iPhone/touch because the consumer base won't be made up of those big into the market for games. Instead, it will be used as an e-book, movie/show and productivity/creativity software device.

  • Vende

    While there may be a market for advanced ipad exclusive games, I can't see that many people repurchasing the same game they already have for their iphone/pod touch, especially since the original games are transferable to the ipad as is.

    There would have be a SERIOUS improvement in gameplay and quality for me to even consider repurchasing a game.

    Now this $17/month Wall Street Journal subscription, that is something I'm interested in, provided that it is an exact duplicate of that day's Journal.

    • spiffyone

      Exactly. And the Wall Street Journal subscription hits on another point I've made: this device will have an older skewing consumer market, a bit outside of the "core" gamer consumer pool, and thus games won't be the bigger sellers as they are on iPhone/touch (and the iPhone/touch market owes a lot of the game success to the iPod touch, which has a younger consumer base right smack dab in the wheelhouse of "core" gamers). iPad will skew older, and so, even though it could be a great device for games, won't have much game support compared to iPhone/touch because the consumer base won't be made up of those big into the market for games. Instead, it will be used as an e-book, movie/show and productivity/creativity software device.

  • GreyDawn

    LOL @ how all the game prices are pushed back up to $5-10 for rehashes of rip-off games.

    I hear the money vacuum purring.

  • GreyDawn

    LOL @ how all the game prices are pushed back up to $5-10 for rehashes of rip-off games.

    I hear the money vacuum purring.

  • http://www.commentbug.com Commentbug here

    its worth it.

  • http://www.commentbug.com Commentbug here

    its worth it.

  • Bassism

    Seriously guys?
    First of all, the ipad originals that we all want will surely be coming. For the time being, it seems perfectly reasonable for devs to port some of their existing games over to test the market and get a feel for the device while getting a bit of a cash flow to pay for the sweeping games we all want to see.

    Secondly, I agree that paying a significantly higher price for simply improved graphics might be hard to justify. However, a lot of games are touting features beyond improved graphics, from what we've heard so far. And even if they aren't, the simple production and testing of a new UI deserves payment imo.

    Of course, if you're not interested in buying these HD titles, then you're just not in the target market for them. There's nothing wrong with that, but no need to antagonize the game developers. Personally, I would love to pay ten bucks for a few of my favourite iphone games ported to the big screen and given the UI treatment.

    • jack

      I can understand that, but the more we push for ipad originals, we might open eyes for more devs to make it happen, and sooner too.

  • Bassism

    Seriously guys?
    First of all, the ipad originals that we all want will surely be coming. For the time being, it seems perfectly reasonable for devs to port some of their existing games over to test the market and get a feel for the device while getting a bit of a cash flow to pay for the sweeping games we all want to see.

    Secondly, I agree that paying a significantly higher price for simply improved graphics might be hard to justify. However, a lot of games are touting features beyond improved graphics, from what we've heard so far. And even if they aren't, the simple production and testing of a new UI deserves payment imo.

    Of course, if you're not interested in buying these HD titles, then you're just not in the target market for them. There's nothing wrong with that, but no need to antagonize the game developers. Personally, I would love to pay ten bucks for a few of my favourite iphone games ported to the big screen and given the UI treatment.

    • jack

      I can understand that, but the more we push for ipad originals, we might open eyes for more devs to make it happen, and sooner too.