Team Phobic's sequel to their popular Bounce On platformer for the iPhone has almost arrived. Team Phobic has released the lite version of Bounce On 2 ahead of the full version's release scheduled for March 29th. The original Bounce On has been a consistently popular platformer for the iPhone that was first released December 2008 but has seen consistent update since that time bringing the total level count to 75.

The Lite version contains 3 levels of the new game which features a much enhanced graphical engine which allows for 3D sprites, special lighting effects and even gravity changes. Team Phobic has also adopted a special alternate "key" level system which opens up different paths/objectives on the same physical levels. Like the original, there are special hidden items, this time represented by "phobic coins". In order to make the game more accessible, Team Phobic removed the limited number of lives, now allowing you unlimited retries from the last checkpoint.

Full version features will include:

  • 3 Worlds
  • Over 100 keys to collect
  • Boss fights
  • 21 unique musical tracks
  • Use the accelerometer or touch controls
  • Plus+ Enabled

iPhone OS 3.0 is required and Team Phobic plans to update the Lite version with additional levels before the full version's launch on March 29th. Try it now for free.

App Store Link Bounce On 2: Drallo's Demise Lite, Free

  • Mohammed

    Nice to see a demo before the full game release. The way it should be!

  • Mohammed

    Nice to see a demo before the full game release. The way it should be!

  • spiffyone

    Why not just have the full game as paid DLC in the current lite/demo release, rather than release the paid version standalone? Surely the former has been proved to be the most effective tactic so far against iPhone/touch game piracy.

    • SiDCrAzY

      I don't think I'd call it very effective it has failed to stop people from cracking it at all.

      • spiffyone

        Actually, it has. You can't crack the DLC, only the app. So if they have the full game only available via a one time purchase DLC, then they've effectively avoided the usual cracking methods; hence Apple stating it as the best anti-piracy method available.

        The only thing crackable would be whatever is directly available on the app store; dlc isn't crackable, irrc.

      • SiDCrAzY

        I just want to make sure we're on the same page here. You mean DLC like Cogs has? Because that has been cracked awhile ago.

      • spiffyone

        Nah, I mean DLC like some of the lite versions of games have, where you can buy level packs and/or the full game within the lite version and it's not a separate app but rather downloads to the app. That, to my knowledge, hasn't been sufficiently cracked yet.

      • SiDCrAzY

        Can't even think of any examples of games like that at the moment. Care to fill me in? I'm drawing a blank unfortunately.

    • SiDCrAzY

      If you mean like Rolando 2, then that idea doesn't really work. Why pirate Rolando 2 lite, when you can just pirate the full non-DLC version.

  • spiffyone

    Why not just have the full game as paid DLC in the current lite/demo release, rather than release the paid version standalone? Surely the former has been proved to be the most effective tactic so far against iPhone/touch game piracy.

    • SiDCrAzY

      I don't think I'd call it very effective it has failed to stop people from cracking it at all.

      • spiffyone

        Actually, it has. You can't crack the DLC, only the app. So if they have the full game only available via a one time purchase DLC, then they've effectively avoided the usual cracking methods; hence Apple stating it as the best anti-piracy method available.

        The only thing crackable would be whatever is directly available on the app store; dlc isn't crackable, irrc.

      • SiDCrAzY

        I just want to make sure we're on the same page here. You mean DLC like Cogs has? Because that has been cracked awhile ago.

      • spiffyone

        Nah, I mean DLC like some of the lite versions of games have, where you can buy level packs and/or the full game within the lite version and it's not a separate app but rather downloads to the app. That, to my knowledge, hasn't been sufficiently cracked yet.

      • SiDCrAzY

        Can't even think of any examples of games like that at the moment. Care to fill me in? I'm drawing a blank unfortunately.

    • SiDCrAzY

      If you mean like Rolando 2, then that idea doesn't really work. Why pirate Rolando 2 lite, when you can just pirate the full non-DLC version.

  • http://www.AppTechStudios.co.nr AppTechStudios

    I'm can't wait to play Bounce On 2! The video definitely shows a great increase in interesting game elements :)

  • http://www.AppTechStudios.co.nr AppTechStudios

    I'm can't wait to play Bounce On 2! The video definitely shows a great increase in interesting game elements :)

  • Jon

    Good idea. I'd actually often wondered why more developers didn't release a demo after a few of the levels in their game were finished instead of waiting until after the entire game is complete.

  • Jon

    Good idea. I'd actually often wondered why more developers didn't release a demo after a few of the levels in their game were finished instead of waiting until after the entire game is complete.

  • newbatthis

    played it a bit, have to say, its amazing :D

    • Yocorsticalintuny

      Awesome game!!!

  • newbatthis

    played it a bit, have to say, its amazing :D

    • Yocorsticalintuny

      Awesome game!!!

  • CassieTheChaoticCupcake

    Looks like a pretty interesting game but does anyone else get a Sonic the Hedgehog feel?

  • CassieTheChaoticCupcake

    Looks like a pretty interesting game but does anyone else get a Sonic the Hedgehog feel?

  • AiHumMaiKuChai

    I find the bouncing physic kinda 'fake', especially on the landing part when the ball slows down a little just before it hits the ground. Other than that, the game is pretty cool.

  • AiHumMaiKuChai

    I find the bouncing physic kinda 'fake', especially on the landing part when the ball slows down a little just before it hits the ground. Other than that, the game is pretty cool.

  • WimDS

    For me this is THE best game for the iPhone! I just love it so much :-)

  • WimDS

    For me this is THE best game for the iPhone! I just love it so much :-)

  • aros

    touch controls! Whoo!!

  • aros

    touch controls! Whoo!!

  • http://www.silentrocco.com SIlent Rocco

    The game is OK. Still, it somehow has a very amateurish feel, like the first one. The style is a bit off, everything just put together "somehow". For example.... strange CARS as enemies? feels like someone outside the game has already developed it and it was just put in. So, yes, it's quite fun but the sum of it's parts is not completely appealing to me. With Bounce On back in the days, it was different, since then it was the first good game of it's kind. Now, I have the choice. I won't get it.

  • http://www.silentrocco.com SIlent Rocco

    The game is OK. Still, it somehow has a very amateurish feel, like the first one. The style is a bit off, everything just put together "somehow". For example.... strange CARS as enemies? feels like someone outside the game has already developed it and it was just put in. So, yes, it's quite fun but the sum of it's parts is not completely appealing to me. With Bounce On back in the days, it was different, since then it was the first good game of it's kind. Now, I have the choice. I won't get it.

  • http://www.visionaryart.biz nanokiwi

    I'm so pleased there is a Bounce on 2: my 7 year old son has been asking for it for months now. Out of the hundreds of games I've downloaded for ipod, this seems to be his favourite.

  • http://www.visionaryart.biz nanokiwi

    I'm so pleased there is a Bounce on 2: my 7 year old son has been asking for it for months now. Out of the hundreds of games I've downloaded for ipod, this seems to be his favourite.

  • http://www.backflipstudios.com Backflip Studios

    I played the beta for this and it is OUTSTANDING! Way to go team Phobic, really a compelling platformer. Great game, great group of folks who created it. Good luck!

  • http://www.backflipstudios.com Backflip Studios

    I played the beta for this and it is OUTSTANDING! Way to go team Phobic, really a compelling platformer. Great game, great group of folks who created it. Good luck!