GDC 2010: Gameloft's 'Fishing Kings'
posted March 12th, 2010 6:52 AM EST by Eli Hodapp in GDC 2010, Games, Simulation, Upcoming Games, iPhone games, iPod touch games
The final game that Gameloft showed us at GDC was Fishing Kings, a fishing simulator that they're hoping to target the hardcore fisherman iPhone owning market segment with. Freeverse's Flick Fishing has been insanely successful, and Fishing Kings utilizes a similar control method in addition to some new cool features in attempt to add another layer of depth to fishing on the iPhone.
The most substantial addition is an underwater camera that allows you to see all the fish near your lure, as well as what your lure is doing. What lure you choose also apparently has an effect on how effective your fishing is with more fun things to fill your tackle available to unlock later in the game.

15 different fishing spots are included spread across 5 unique locations, each with the proper fish for the water you're fishing in to make up 30 fish in all to catch. Al of these things are secondary to the voice acting included in the game. While you're reeling in a fish, the in-game announcer is constantly cheering you on. It's beyond ridiculous, and only made worse due to the typical Gameloft voice acting quality.
Fishing Kings is expected to be available late March.



















Reminds me of Sega Marine fishing.
Gameloft the copy machine!
Looks purty but still can't touch the realism of i Fishing / i Fishing Saltwater. Can you drive the boat around in this?
Are Gameloft going to ever do something original that takes advantage of the Iphone? Just feels like they're making boring and bland console knock offs and ports.
Looks like he caught a Greater Sagefish off the coast of Stranglethorn.
Haha. It really does.
You know… i was happy with Flick Fishing,but… this looks like a 3D version of Legend of the River King! Ill be watching this one..
People who constantly flame Gameloft are all bitter, disenfranchised industry insiders in disguise (and a pitifully weak disguise, I might add.) They are almost all indie dev fanboys cause they are all in some way associated with indie development. it is an excerise in futility, my friends. You're not gonna stop Gameloft by bad-mouthing them, so you might as well save your breath. The worst to try to smear their name, the bigger and bigger they get.
And I'm not an apologist either, just a realist. Gameloft makes these games on the cheap, by taking short cuts that most companies wouldn't take. Plus, they have their own internal graphics engines that require small tweaks and upgrades each time they are used. So the assets for them are already there, assets that would take indie people a fortune to amass
Bad/cheap/amatuer-ish voice acting, bland, cookie-cutter storytelling, lazy/offensive stereotyping, these are the real short cuts that allow them to sell these games so dirt cheap, so cheap that the companies that Gameloft steal from don't even want to compete against them. The companies who own the actual IP/source material for these games would never sell their products for 6.99, or 7.99. Activision isn't making a full COD game for the idevice and then selling it for 7.99. Then again, Activision isn't taking shortcuts on the production value of their games, like Gameloft.
And that is why, like it or not, Gameloft is king.
A bit shortsighted and overgeneralizing, but for the moment there is *some* truth to what you say. That said, there are big-name developers and publishers like EA and Rockstar that have already released high quality games for the iPhone, so I think the future is a lot less bleak than you would have everyone believe.
Gameloft is here to cash in for now, but the time will come when they'll have to raise the bar and actually start making quality games, or be trampled by other companies that certainly will.
I don't mind if Gameloft rips off games cause we are gonna gonna get other games on Iphone.
how do u catch the yellow purch?
it is very funny game
Fishing game is very amazing