During last night's iPhone Developers Union party, here at GDC 2010, I had the chance to sit down with Dan Bliss of BinarySquare and have a look at his new, retro-styled block elimination title Kerplinkus [App Store].

Now, many of you out there are surely thinking you need to see another block elimination game like you need a hole in the head, but Dan has managed to deliver a fresh take on the formula that's simple and highly challenging -- in fact, it can be downright panic inspiring. It works like this: you start off with a playfield consisting of upwardly advancing rows of differing blocks. Particles that match the rising blocks fall from above and, in the case of a match, eliminate the blocks they hit (and any bordering blocks of the same design) or, if the shapes don't match, add a block to the column in question. The goal of the game is to see how long you can keep the tallest column from touching the top of the screen. The real strategy lies in the fact that you can swap any two of the advancing blocks by tapping one and then the other. The trick is to wisely determine which columns to focus on to keep the game going. It's a pretty frantic affair.

Like BinarySquare's earlier title, Space Out [App Store], the game features a highly-retro, pixellated graphical treatment that lends the title a distinctive look that some gamers (like me) will love. Old school music and sound effects, created using the Commodore 64's famous SID chip, are also featured.

While it's true that the App Store is flooded with block elimination games, Kirplinkus really does deliver a fresh twist on the formula. See BinarySquare's demonstration video for a look at the gameplay.

App Store Link: Kerplinkus, $0.99

TouchArcade Rating

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  • hunkeydorey

    holy shit this game rules

  • hunkeydorey

    holy shit this game rules

  • Johnny

    Is there any strategy or am I missing something?

    • SamiHIan

      {See comment below.}

  • Johnny

    Is there any strategy or am I missing something?

    • SamiHIan

      {See comment below.}

  • http://www.silentrocco.com Silent Rocco

    We have a new match champ!
    This game is a frantic blast. Love it.
    Thanks for the find!

  • http://www.silentrocco.com Silent Rocco

    We have a new match champ!
    This game is a frantic blast. Love it.
    Thanks for the find!

  • SamiHIan

    You move (swap) blocks around to match them up with the ones that are falling to clear them out so the columns don’t reach the top. And since a lot of blocks can be linked together [the video shows how] it gets crazy.

  • SamiHIan

    You move (swap) blocks around to match them up with the ones that are falling to clear them out so the columns don’t reach the top. And since a lot of blocks can be linked together [the video shows how] it gets crazy.

  • Mr. Gates

    Herpes Does link us All,.... Herplinkus

  • Mr. Gates

    Herpes Does link us All,.... Herplinkus

  • Gates

    lol the developer has the top score

    am i missing an option for music because i dont hear any in the game (but i hear plenty of sound effects)

    • Dan Bliss

      Right now you can play your own music through the iPod app. There is no game music option at this time.

  • Gates

    lol the developer has the top score

    am i missing an option for music because i dont hear any in the game (but i hear plenty of sound effects)

    • Dan Bliss

      Right now you can play your own music through the iPod app. There is no game music option at this time.

  • MrMuesli

    This is a cool game. Very nicely presented. And flipping hard! I can see myself dipping into this very often: )

  • MrMuesli

    This is a cool game. Very nicely presented. And flipping hard! I can see myself dipping into this very often: )

  • Crunc

    Like the concept, but wish it had OpenFeint for leaderboards and achievements. I'll still pick it up at some point, though. I really enjoyed their Space Out combo space invaders/breakout game.

    • Dan Bliss

      I am looking into an OpenFeint update as well as a color slider and maybe a toggle for the scan line effects.

  • Crunc

    Like the concept, but wish it had OpenFeint for leaderboards and achievements. I'll still pick it up at some point, though. I really enjoyed their Space Out combo space invaders/breakout game.

    • Dan Bliss

      I am looking into an OpenFeint update as well as a color slider and maybe a toggle for the scan line effects.

  • Nejibana

    Im with Crunc on this one...

    and some other add ons :D

  • Nejibana

    Im with Crunc on this one...

    and some other add ons :D

  • br1an

    A great puzzle concept made even greater with 4bit graphics.

  • br1an

    A great puzzle concept made even greater with 4bit graphics.

  • Ben!

    This is amazing. Wow. I'd love some in-game music and OpenFeint integration (as others mentioned above). Still, great game. Ultra-addictive.

  • Ben!

    This is amazing. Wow. I'd love some in-game music and OpenFeint integration (as others mentioned above). Still, great game. Ultra-addictive.

  • http://www.mariooyunu.tk mario oyunları

    game music is great

  • http://www.mariooyunu.tk mario oyunları

    game music is great