This afternoon we met with David Whatley of Critical Thought Games and aside from race cars and sniper rifles, we also discussed the future of his company and the geoDefense series of tower defense games.

Following a series of complicated business deals involving his former company, Simutronics, Whatley will soon be focusing full time on game development. Formerly, Critical Thought Games was a very small operation that existed entirely out of David's spare time. In the not too distant future, Critical Thought Games will be expanding, adding employees and setting up a brand new office to build iPhone, iPad, and various Facebook social games.

Fans of the geoDefense series will be happy to know that one of these new games they're working on is geoDefense 2. Initially the sequel will be iPad-only, with levels and gameplay that take advantage of the increased screen real estate available on the device. It will share the same graphical style, only this time instead of a small array of towers with deep upgrade paths, Whatley is debating a Plants vs. Zombies style game that just has tons of different towers to utilize.

Things with geoDefense 2 are still in the air while the new Critical Thought Games offices and staff get settled, but David assured us he does have plans to adapt the iPad version of the game to the iPhone as well. Needless to say, once more details are available on geoDefense 2, we'll post them.

  • Acadiaa

    Neat

  • Acadiaa

    Neat

  • SwimsWithDolphin

    Good news. I hope Geodefense 2 strikes a balance between the previous one and swarm - a mix of fixed and open path levels in one app.

  • SwimsWithDolphin

    Good news. I hope Geodefense 2 strikes a balance between the previous one and swarm - a mix of fixed and open path levels in one app.

  • DaverJ

    I'm in... looking forward to gaming on the iPad.

  • DaverJ

    I'm in... looking forward to gaming on the iPad.

  • loesjoel

    I hope it's much more along the lines of Swarm than it is the original. I like the "open field" TD style much more, though I would like to see Critical Thought's attempt at a Plants Vs Zombies style TD, though I hope they would make it a third pillar in the gD series rather than call it a sequel.

  • loesjoel

    I hope it's much more along the lines of Swarm than it is the original. I like the "open field" TD style much more, though I would like to see Critical Thought's attempt at a Plants Vs Zombies style TD, though I hope they would make it a third pillar in the gD series rather than call it a sequel.

  • http://Www.moistproduction.com Moist

    What GD lacks is a true open field game level ala Field Runners. I hate that I cant do a true strategic setup of my own. I certainly hope they add this because it is quite a nice game. Without the open field it just falls short of perfection.

  • http://Www.moistproduction.com Moist

    What GD lacks is a true open field game level ala Field Runners. I hate that I cant do a true strategic setup of my own. I certainly hope they add this because it is quite a nice game. Without the open field it just falls short of perfection.

  • Nejibana

    only for the iPad? ok ok.

    wish they add new things for the geoDefense1 (other than new maps)

    though

  • Nejibana

    only for the iPad? ok ok.

    wish they add new things for the geoDefense1 (other than new maps)

    though

  • http://www.retromaccast.com James

    Yet another reason to buy an iPad

  • http://www.retromaccast.com James

    Yet another reason to buy an iPad

  • ChrisF

    Wow, when I was trying to think of what games will work well on iPad, the tower defense games never came to mind.

    It's gonna be awesome :D though I'll never get an iPad.

    • Adams Immersive

      The iPad is the ultimate platform for RTS, including RTS’s little cousin, TD. Can’t wait!

  • ChrisF

    Wow, when I was trying to think of what games will work well on iPad, the tower defense games never came to mind.

    It's gonna be awesome :D though I'll never get an iPad.

    • Adams Immersive

      The iPad is the ultimate platform for RTS, including RTS’s little cousin, TD. Can’t wait!

  • Mediocre

    For the love of everything awesome, do NOT make it like Plants vs. Zombies....

    • Adams Immersive

      Maybe (hopefully) he just means in terms of having lots of tower types, not overall. (But I do plan to give PvZ a chance when I have time—I’m skeptical of he formula, but at least it’s different from my other TDs.)

  • Mediocre

    For the love of everything awesome, do NOT make it like Plants vs. Zombies....

    • Adams Immersive

      Maybe (hopefully) he just means in terms of having lots of tower types, not overall. (But I do plan to give PvZ a chance when I have time—I’m skeptical of he formula, but at least it’s different from my other TDs.)

  • http://Drop.io/livingaudio_ep LivingAudio

    Love geodefense, love PvZ, this makes me want an iPad

  • http://Drop.io/livingaudio_ep LivingAudio

    Love geodefense, love PvZ, this makes me want an iPad

  • Hawk

    1) I hope its more Like the original than Swarm. I liked the fixed pathes much more.

    2) Boo to the iPad only idea. Iphone got the company where it is today, iPhone should be an equal, if not the primary focus. Not to mention it has a larger installed user base, which is more profitable. Bad decision.

    • Tek Jansen

      Iphones have a larger userbase, but when the ipad launches, there won't be nearly as much competition as far are full resolution games, so who can blame them for wanting to get in on the ground floor and try to have one of the first big ipad hits?

  • Hawk

    1) I hope its more Like the original than Swarm. I liked the fixed pathes much more.

    2) Boo to the iPad only idea. Iphone got the company where it is today, iPhone should be an equal, if not the primary focus. Not to mention it has a larger installed user base, which is more profitable. Bad decision.

    • Tek Jansen

      Iphones have a larger userbase, but when the ipad launches, there won't be nearly as much competition as far are full resolution games, so who can blame them for wanting to get in on the ground floor and try to have one of the first big ipad hits?

  • dowzer

    Sounds good, maybe he now has time to fix the latest version of Swarm, it crashes all the time in level select screen. I wonder how on earth it passed testing, it seems to crash for everyone.

  • dowzer

    Sounds good, maybe he now has time to fix the latest version of Swarm, it crashes all the time in level select screen. I wonder how on earth it passed testing, it seems to crash for everyone.

  • steveclaxton

    Anyone else a little nervous to see developers jump all over the iPad like this, just for the sake of developing for the iPad? I mean, the GD community is huge on the iPhone and I'm pretty sure everyone is itching for more content/levels but instead off the developer goes to do the next GD game just for the iPad with an iPhone version to come in the future. Don't get me wrong, I'll get the iPad version no matter what, but this almost seems like the trend right now..."drop what we're doing and let's get something out for the iPad to snag those initial buyers"

  • steveclaxton

    Anyone else a little nervous to see developers jump all over the iPad like this, just for the sake of developing for the iPad? I mean, the GD community is huge on the iPhone and I'm pretty sure everyone is itching for more content/levels but instead off the developer goes to do the next GD game just for the iPad with an iPhone version to come in the future. Don't get me wrong, I'll get the iPad version no matter what, but this almost seems like the trend right now..."drop what we're doing and let's get something out for the iPad to snag those initial buyers"

  • http://www.silentrocco.com Silent Rocco

    Yes, every dev wants a bit of the early minute fame. I would have loves to see the same energy for iPhone 3GS enhanced games. A bit lame...

  • http://www.silentrocco.com Silent Rocco

    Yes, every dev wants a bit of the early minute fame. I would have loves to see the same energy for iPhone 3GS enhanced games. A bit lame...

  • eev

    why open td games are so popular in usa appstore? Fixed path TD are more challenge, for all these games like fieldrunners there is simple way to buid efficient defence array and the only stuff u have to manage are resources.
    and even Windows Mobile has perfect TD games with random generated maps, something that is not present for iphone.

  • eev

    why open td games are so popular in usa appstore? Fixed path TD are more challenge, for all these games like fieldrunners there is simple way to buid efficient defence array and the only stuff u have to manage are resources.
    and even Windows Mobile has perfect TD games with random generated maps, something that is not present for iphone.

  • Blades

    IPAD only? Really?

    The IPAD is so overpriced for what you are getting. 16 gig for $499? What a bargain...not(come to think of it, most of apples products are overpriced). And the IPAD doesn't even have a damn camera in it. /rant

    I hope this isn't going to start a trend to start abandoning the Iphone/Itouch to make games for the IPAD. Probably will though.

    ;

    • warzun

      hardly, a phone or an mp3 player is always going to outsell a tablet and it is probably more an exercise for the developers really then a new business strategy.

  • Blades

    IPAD only? Really?

    The IPAD is so overpriced for what you are getting. 16 gig for $499? What a bargain...not(come to think of it, most of apples products are overpriced). And the IPAD doesn't even have a damn camera in it. /rant

    I hope this isn't going to start a trend to start abandoning the Iphone/Itouch to make games for the IPAD. Probably will though.

    ;

    • warzun

      hardly, a phone or an mp3 player is always going to outsell a tablet and it is probably more an exercise for the developers really then a new business strategy.

  • spiffyone

    Although my somewhat apathetic attitude toward the iPad is nigh legendary around these parts (and often misunderstood to be me stating that it will fail rather than what I'm clearly always stating: it will be a niche product, successful on that level, but not iPhone/touch set-the-world-afire level), I can understand the devs behind this one wanting to make it an iPad timed exclusive: they hit the ground running with an early iPad-only title, thus taking advantage of early adopters. It won't mean more sales overall, but more visibility.

    That said, while I understand the strategy, I don't think it will really work for iPad. That devices market will no doubt skew older than iPhone/touch, and most likely will not be flooded with those in their teens and early twenties which make up the large bulk of those downloading games on the iPhone/touch platform (particularly the iPod touch, which skews slightly younger than iPhone and is smack dab in the wheelhouse of the "core" gamer age group).

  • spiffyone

    Although my somewhat apathetic attitude toward the iPad is nigh legendary around these parts (and often misunderstood to be me stating that it will fail rather than what I'm clearly always stating: it will be a niche product, successful on that level, but not iPhone/touch set-the-world-afire level), I can understand the devs behind this one wanting to make it an iPad timed exclusive: they hit the ground running with an early iPad-only title, thus taking advantage of early adopters. It won't mean more sales overall, but more visibility.

    That said, while I understand the strategy, I don't think it will really work for iPad. That devices market will no doubt skew older than iPhone/touch, and most likely will not be flooded with those in their teens and early twenties which make up the large bulk of those downloading games on the iPhone/touch platform (particularly the iPod touch, which skews slightly younger than iPhone and is smack dab in the wheelhouse of the "core" gamer age group).

  • http://www.triplepointpr.com/ Heintzer

    A little clarity from David Whatley's chief PR dork:

    - geoDefense 2 will launch on iPhone and iPad, but the level design will be unique to each platform

    - In fact, David hasn't yet settled on whether these will be two distinct products with different names (geoDefense XL? geoDefense HD? geoDefense Bigger, Longer and Uncut?), or just platform-specific versions of the same app, GD 2.

    - geoDefense and geoDefense Swarm are basically two separate product lines - GD is fixed path, Swarm is open-field.

    - geoDefense 2 will change things up in ways you'll learn soon.

    - Exact launch timing has not been announced (whether an iPad version comes first or if they launch simultaneously is TBD)

    Bonus fact: We estimate that Apple makes 300% more revenue per geoDefense installation over the average iPhone game - this is accounted for by all the replacement hardware purchased by geoDefense fans who have smashed their iPhones against the wall.

  • http://www.triplepointpr.com/ Heintzer

    A little clarity from David Whatley's chief PR dork:

    - geoDefense 2 will launch on iPhone and iPad, but the level design will be unique to each platform

    - In fact, David hasn't yet settled on whether these will be two distinct products with different names (geoDefense XL? geoDefense HD? geoDefense Bigger, Longer and Uncut?), or just platform-specific versions of the same app, GD 2.

    - geoDefense and geoDefense Swarm are basically two separate product lines - GD is fixed path, Swarm is open-field.

    - geoDefense 2 will change things up in ways you'll learn soon.

    - Exact launch timing has not been announced (whether an iPad version comes first or if they launch simultaneously is TBD)

    Bonus fact: We estimate that Apple makes 300% more revenue per geoDefense installation over the average iPhone game - this is accounted for by all the replacement hardware purchased by geoDefense fans who have smashed their iPhones against the wall.

  • http://www.ipadment.com iPad Canada

    Can we create these iPad?

  • http://www.ipadment.com iPad Canada

    Can we create these iPad?

  • JeffinSF

    cricket cricket cricket.

    No news on GeoDefense for the iPad. It is my favorite tower defense game and I've been waiting since I first opened the iPad box! Get on it Critical Thought Games!

  • JeffinSF

    cricket cricket cricket.

    No news on GeoDefense for the iPad. It is my favorite tower defense game and I've been waiting since I first opened the iPad box! Get on it Critical Thought Games!

  • Danflint

    Is this game ever going to be released?? I'm really excited but it's getting so frustrating? Release date maybe??

  • Danflint

    Is this game ever going to be released?? I'm really excited but it's getting so frustrating? Release date maybe??

  • SdK

    It's still not in place. :( *waiting*