Hudson Entertainment just released an iPhone version of the classic turn based strategy game Military Madness (or Nectaris). The hex map strategy game predates Advance Wars and was originally released for the TurboGrafx-16 back in 1989. The game has since seen a number of revisions including last year's revival for WiiWare, Xbox Live Arcade and the PlayStation Network.

The iPhone version is an adaptation of Military Madness 2 and is said to take full advantage of the iPhone's touch control and graphics capabilities.

Military Madness: Neo Nectaris delivers a complete, turn-based strategy game from the masters of the genre. Through 50 levels of blistering tactical gameplay, you'll be wrapped up in every battle, every move, every step of the way.

We'll take a closer look at this game later this week.

App Store Link: Military Madness, $4.99

  • valerian

    Finally! I've been waiting forever for this! This franchise that started in 1989 on the TG16/PC Engine was the first tactical turn based game and has a cult following... After all those years it's still among the best TBS games... Give it a try!

    • Deewin

      Yup, I even own the 3D remake on the original Playstation :)

  • valerian

    Finally! I've been waiting forever for this! This franchise that started in 1989 on the TG16/PC Engine was the first tactical turn based game and has a cult following... After all those years it's still among the best TBS games... Give it a try!

    • Deewin

      Yup, I even own the 3D remake on the original Playstation :)

  • Toast

    just downloaded it... seems ok, but as with many ports from the golden PC-Engine age, the iphone version just can´t keep up with the original, in terms of music and playability. the best version still is the PC-Engine one.
    nectaris always was one of my all time favorite games and i played through it at least 100 times, loved the vehicle design, musik, sfx, etc...
    it´s a nice remake, but lacks the "fast paced" gameplay of the original (it feels very slow on the iphone 3GS).

    but all in all, a nice game that, at the core, still is the same. anyone who likes hexfield turn-based strategy games should give it a try

  • Toast

    just downloaded it... seems ok, but as with many ports from the golden PC-Engine age, the iphone version just can´t keep up with the original, in terms of music and playability. the best version still is the PC-Engine one.
    nectaris always was one of my all time favorite games and i played through it at least 100 times, loved the vehicle design, musik, sfx, etc...
    it´s a nice remake, but lacks the "fast paced" gameplay of the original (it feels very slow on the iphone 3GS).

    but all in all, a nice game that, at the core, still is the same. anyone who likes hexfield turn-based strategy games should give it a try

  • Bruce

    I have played the original version on the TG16.
    It was obviously the inspiration for the Advance Wars series, and is a great strategy game.
    I look forward to checking MM out...

  • Bruce

    I have played the original version on the TG16.
    It was obviously the inspiration for the Advance Wars series, and is a great strategy game.
    I look forward to checking MM out...

  • Icepulse

    I'd like to see THIS ported:

    Dai Senryaku VII

    http://www.gamefaqs.com/console/xbox/home/583046.html

  • Icepulse

    I'd like to see THIS ported:

    Dai Senryaku VII

    http://www.gamefaqs.com/console/xbox/home/583046.html

  • http://www.fdg-entertainment.com Toast

    damn it, i can´t remember i sucked that bad in nectaris. is the iphone version somewhat harder? i tried the 1st mission 3 times and always been devestated by the CPU...

    @icepulse: is dai senryaku the series that also had an installement on PCE super cd? there was such a game that was on 2 cds, which was pretty amazing at this time...

  • http://www.fdg-entertainment.com Toast

    damn it, i can´t remember i sucked that bad in nectaris. is the iphone version somewhat harder? i tried the 1st mission 3 times and always been devestated by the CPU...

    @icepulse: is dai senryaku the series that also had an installement on PCE super cd? there was such a game that was on 2 cds, which was pretty amazing at this time...

  • x999x

    Correction, Nectaris does not predate Advance Wars!

    Famicom Wars was released in 1988 by Nintendo, and uses it's platform's name as part of the title. Famicom Wars -> Super Famicom Wars -> Advance Wars.

    Yes, I love Advance Wars, however Nectaris will always remain a healthy substitute.

  • x999x

    Correction, Nectaris does not predate Advance Wars!

    Famicom Wars was released in 1988 by Nintendo, and uses it's platform's name as part of the title. Famicom Wars -> Super Famicom Wars -> Advance Wars.

    Yes, I love Advance Wars, however Nectaris will always remain a healthy substitute.

  • spiffyone

    Since Hudson is bringing back these PC Engine/TG-16 games, what are the chances of them bringing out a Bonk compilation to the iPhone/touch platform? Or Neutopia? Or the Star Soldier series?

  • spiffyone

    Since Hudson is bringing back these PC Engine/TG-16 games, what are the chances of them bringing out a Bonk compilation to the iPhone/touch platform? Or Neutopia? Or the Star Soldier series?

  • http://www.analogretro.com/StarRangers/ LeeHP

    Nectaris was always the premiere turn-based strategy game out there and I am glad to see it still has a loyal following. I wrote the original strategy guide for the TG-16 version as the cover story in VG&CE, and hosted the leading website for the game as well. Looking forward to playing through the rest of the game.

  • http://www.analogretro.com/StarRangers/ LeeHP

    Nectaris was always the premiere turn-based strategy game out there and I am glad to see it still has a loyal following. I wrote the original strategy guide for the TG-16 version as the cover story in VG&CE, and hosted the leading website for the game as well. Looking forward to playing through the rest of the game.

  • msiii

    Being a big fan of Nectaris on the PC-Engine I had to load this immediately. And it's a lousy port!
    Leveldesign and game balance are okay, they are pretty close to the original. Everything else is done poorly and obviously lacks attention to detail. The sound is immediate at best, the graphics are plain ugly. Most terrain tiles simply don't tile and have lots of pixel errors, the battle animations are worse than the original ones and the units don't fit on the background graphics. The whole game looks sorta distorted like they ported another version for 4:3 ratio screens to the iPhone.
    Worst thing are the controls. The developers made a couple of wrong decisions for the iPhone version. You have to do anoying amounts of double tapping where a single touch would do. And the area of the map that you can see on the screen is to small even in comparison to the original PC-Engine's screen resolution. On the small iPhone screen, this game is screaming for a pinch-zoom-function, but the developers obviously didn't care.
    This version needs more than one significant update before I would recommend it to anyone but the most hardcore PC-E/TG16-Fans. If this was done by a one-man-company and would cost 99 cent, I would be more forgiving, but developed by Hudson and costing 5 Dollars, this is really disappointing. If you want to play an updated version of the original Nectaris, you should probably take a look at the PS3-Download.

  • msiii

    Being a big fan of Nectaris on the PC-Engine I had to load this immediately. And it's a lousy port!
    Leveldesign and game balance are okay, they are pretty close to the original. Everything else is done poorly and obviously lacks attention to detail. The sound is immediate at best, the graphics are plain ugly. Most terrain tiles simply don't tile and have lots of pixel errors, the battle animations are worse than the original ones and the units don't fit on the background graphics. The whole game looks sorta distorted like they ported another version for 4:3 ratio screens to the iPhone.
    Worst thing are the controls. The developers made a couple of wrong decisions for the iPhone version. You have to do anoying amounts of double tapping where a single touch would do. And the area of the map that you can see on the screen is to small even in comparison to the original PC-Engine's screen resolution. On the small iPhone screen, this game is screaming for a pinch-zoom-function, but the developers obviously didn't care.
    This version needs more than one significant update before I would recommend it to anyone but the most hardcore PC-E/TG16-Fans. If this was done by a one-man-company and would cost 99 cent, I would be more forgiving, but developed by Hudson and costing 5 Dollars, this is really disappointing. If you want to play an updated version of the original Nectaris, you should probably take a look at the PS3-Download.