For the many that surely missed it, on Wednesday Apple quietly announced a new member of the iPhone OS family, the iPad. And, while it runs existing iPhone applications just fine in a pixel-for-pixel or 2x-scaled mode, the device with its 9.7-inch screen has much more to offer in the way of screen real estate (over 5x the pixel count of the iPhone) and both CPU and GPU power. The iPad proposition gives iPhone developers much to ponder in the way of just how best to support it.

James Brown, author of the lovely, zen-like frog manipulation game Anicent Frog [App Store] has, himself, begun to ponder the situation and has shared his thoughts on what he feels makes the most sense in bringing Ancient Frog to the iPad, in a recent blog post.

I can make the current iPhone application recognise the iPad and behave more like a native application on that platform. What I've done here is run it at 768x1024, but allowing it to letterbox slightly to retain the original aspect ratio (luckily the ragged border gives me a neat way to bring the edges in a bit, as well as a bit of room to lose some pixels top and bottom). This already looks way better than the previous shot - lots of elements are still blurry, but things that appear at varying scales in the game are already at a higher resolution. This means the text, the daisy and the particle effects are all crisp, which makes the whole thing seem higher resolution

He goes on to point out that fully supporting the iPad's enhanced resolution in his existing iPhone game would not only require a reworking of the graphics that make up every level, but would also push the game above the 10MB barrier for Edge / 3G download, which would greatly reduce the game's "impulse buy" potential for iPhone users.

Brown's plan is to bring the incremental upgrade that he describes, enhancing the game experience on the iPad in the near term and, down the road, release a separate, larger iPad-only version that takes full advantage of the device, but does not penalize iPhone and iPod touch gamers with a larger install.

For new games, moving forward, building in specific support for the iPad is one thing. But reaching into the back catalog to refresh existing titles for Apple's new device is quite another. Just what degree of iPad support is worth adding? What make the most sense? Once gamers start getting iPads in their hands, the early reaction to the experience of gaming on the device, as well as overall sales levels, should help answer that question. But developers and gamers alike should keep in mind the fact that, when the App Store launched, the iPhone had been on the market for a full year with millions of units sold. When a gamer downloads the first iPad game from the App Store, its market will be starting at zero. As such, it will be some time before developers determine where the "sweet spot" of iPad development effort lies.

App Store Link: Ancient Frog, $4.99

  • SalsaMD

    I am sure Apple is pushing some developers to get some quality games on the iPad Store shelves by the time the hardware and store launch...

    • http://www.cheap-ralphlaurenpoloshirts.com big pony polo

      you are right man..

  • SalsaMD

    I am sure Apple is pushing some developers to get some quality games on the iPad Store shelves by the time the hardware and store launch...

  • Nick

    The only problem with developers releasing two versions is that users now have to purchase the game twice to play on their iPhone and iPad. It also adds more clutter to the store where you'll start seeing games twice and have to figure out which is iPad and which is iPhone/iPod.

    One of the best parts of the iPad announcement was that an app purchased for one works on the other; it'd be a shame if developers take that away to meet the 10MB limit.

    Related to that, how many people only buy stuff on 3G? I don't know about the rest of the world, but I download probably 5-10x more apps on my computer than I do on my device, so for me the download size is almost never something I even think about.

    • seearees

      Actually I think the 10mb ceiling is quite important for indy devs especially. There have been numerous times where I'm stuck somewhere like a wedding or lame party and go looking for a new time waster in the appstore. If it's over 10mb I can't dl it and more likely than not I never end up buying it.

      I do think it's pretty lame though if a developer goes too far and opts to make a very crippled version of what a game could/should be just to get under the size.

      • Tim

        Jailbreak and use 3G unrestrictor

    • http://www.secretexit.com Frand

      It remains to be seen how the App Store will be organized and how clearly iPad apps are kept separate from others.

      The iPad is a different beast from the iPhone regarding its content requirements. For a game to look good in 1024*768 it requires a totally different set of assets (larger fonts, larger screen elements, much larger textures etc.) from an iPhone game. If the iPhone version of the game would try to run these assets, it would choke the performance.

      So, while for some games universal versions are feasible, optimal gaming on either device requires optimized and dedicated assets. Therefore a separate version of the same game for both devices is the most technically sane solution: those who own an iPhone and not an iPad would not be happy if the size of all their games suddenly quadrupled simply because they contain high resolution assets that are not used on their device.

      Not to mention creating these high resolution assets is not free for the developers, and asking money for a significant upgrade is how software companies are supposed to make business :)

      Those who don't want additional quality for their iPad games can still run the iPhone versions zoomed to full screen.

  • Nick

    The only problem with developers releasing two versions is that users now have to purchase the game twice to play on their iPhone and iPad. It also adds more clutter to the store where you'll start seeing games twice and have to figure out which is iPad and which is iPhone/iPod.

    One of the best parts of the iPad announcement was that an app purchased for one works on the other; it'd be a shame if developers take that away to meet the 10MB limit.

    Related to that, how many people only buy stuff on 3G? I don't know about the rest of the world, but I download probably 5-10x more apps on my computer than I do on my device, so for me the download size is almost never something I even think about.

    • seearees

      Actually I think the 10mb ceiling is quite important for indy devs especially. There have been numerous times where I'm stuck somewhere like a wedding or lame party and go looking for a new time waster in the appstore. If it's over 10mb I can't dl it and more likely than not I never end up buying it.

      I do think it's pretty lame though if a developer goes too far and opts to make a very crippled version of what a game could/should be just to get under the size.

      • Tim

        Jailbreak and use 3G unrestrictor

    • http://www.secretexit.com Frand

      It remains to be seen how the App Store will be organized and how clearly iPad apps are kept separate from others.

      The iPad is a different beast from the iPhone regarding its content requirements. For a game to look good in 1024*768 it requires a totally different set of assets (larger fonts, larger screen elements, much larger textures etc.) from an iPhone game. If the iPhone version of the game would try to run these assets, it would choke the performance.

      So, while for some games universal versions are feasible, optimal gaming on either device requires optimized and dedicated assets. Therefore a separate version of the same game for both devices is the most technically sane solution: those who own an iPhone and not an iPad would not be happy if the size of all their games suddenly quadrupled simply because they contain high resolution assets that are not used on their device.

      Not to mention creating these high resolution assets is not free for the developers, and asking money for a significant upgrade is how software companies are supposed to make business :)

      Those who don't want additional quality for their iPad games can still run the iPhone versions zoomed to full screen.

  • OhSoleMio

    I've stopped caring about ipad.

    Won't web consider buying it because of limitations Apple stupidly put in the to "protect" their other products. This should have been a ground breaker. Now it's just a bigger itouch.

    Devs do what you want with the ipad games. I for one won't be buying them. It's too bad.

    I WILL be buying iPhone games however so keep cranking out the quality. I bought Ancient Frog and really liked it. Zen bound too. But I can't see myself buying and oversized itouch and playing the same time wasting games on a bus it something. Or while at a wedding (can't you just imagine the looks if you discreetly pulled out an ipad? Haha)

    Ah well. There are no words for how dissapointed I am in steves new toy. I really wanted to love it buy it then cherish it.
    And pet it and stroke it and brush it wittle hair.

    Good luck getting your time and money back from developing ipad games.

    • Rachel

      Amen

  • OhSoleMio

    I've stopped caring about ipad.

    Won't web consider buying it because of limitations Apple stupidly put in the to "protect" their other products. This should have been a ground breaker. Now it's just a bigger itouch.

    Devs do what you want with the ipad games. I for one won't be buying them. It's too bad.

    I WILL be buying iPhone games however so keep cranking out the quality. I bought Ancient Frog and really liked it. Zen bound too. But I can't see myself buying and oversized itouch and playing the same time wasting games on a bus it something. Or while at a wedding (can't you just imagine the looks if you discreetly pulled out an ipad? Haha)

    Ah well. There are no words for how dissapointed I am in steves new toy. I really wanted to love it buy it then cherish it.
    And pet it and stroke it and brush it wittle hair.

    Good luck getting your time and money back from developing ipad games.

    • Rachel

      Amen

  • Mark

    What would be perfect for this game is a setting that overrides any screen dimming/sleep and then for a good selection of sequences to watch when the game is not in use. So if I put the device down and it becomes moving wallpaper, if I prop it up it becomes a moving picture. This and other games need attract screens. They can only help.

  • Mark

    What would be perfect for this game is a setting that overrides any screen dimming/sleep and then for a good selection of sequences to watch when the game is not in use. So if I put the device down and it becomes moving wallpaper, if I prop it up it becomes a moving picture. This and other games need attract screens. They can only help.

  • HelperMonkey

    I'm afraid I see a division in the AppStore. Like a next generation gaming platform, the ipad will likely have tailor-made games while retaining "backward compatibility" to play regular iPod/iPhone games. I'm not sure how viable a situation like that would be for the AppStore, as devs would apparently have to choose between top-quality production vs a much larger user base. Perhaps iPad-optimized games could themselves be made backward-compatible somehow. I don't know.
    I do think that developers, faced with the power of the iPad, coupled with an OS and SDK that will probably be very comfortable and familiar, will have a hard time ignoring the possibilities of what they can do with the iPad. Whether that's to the detriment of smallPad gaming will remain to be seen.

  • HelperMonkey

    I'm afraid I see a division in the AppStore. Like a next generation gaming platform, the ipad will likely have tailor-made games while retaining "backward compatibility" to play regular iPod/iPhone games. I'm not sure how viable a situation like that would be for the AppStore, as devs would apparently have to choose between top-quality production vs a much larger user base. Perhaps iPad-optimized games could themselves be made backward-compatible somehow. I don't know.
    I do think that developers, faced with the power of the iPad, coupled with an OS and SDK that will probably be very comfortable and familiar, will have a hard time ignoring the possibilities of what they can do with the iPad. Whether that's to the detriment of smallPad gaming will remain to be seen.

  • Brandon

    Regarding the clutter concern that Nick brought up above, it wouldn't be hard for Apple to adjust the results displayed in the App store based on the device you are connecting with, so other than when you view it via your desktop/laptop (and even then a drop down allowing you to filter results makes sense) clutter between versions need not exist for the front facing user experience.

  • Brandon

    Regarding the clutter concern that Nick brought up above, it wouldn't be hard for Apple to adjust the results displayed in the App store based on the device you are connecting with, so other than when you view it via your desktop/laptop (and even then a drop down allowing you to filter results makes sense) clutter between versions need not exist for the front facing user experience.

  • MrMuesli

    I'd love to get all excited about gaming for the iPad as much as TA, but the reality is for me, I don't think I can justify buying it. It would have to have some more practical assets, aside from all this home entertainment stuff, so that I could take it places instead of my Macbook (which weighs a Ton!) I travel a lot, and am often connecting my laptop to any printer I can get my hands on. Can I write Word documents AND PRINT via an iPad? Also, Skype video is an essential for me. Can't leave home without it. No camera, no buy. So, without these two options (and a couple more probably) there will be no iPad gaming for me: /

  • MrMuesli

    I'd love to get all excited about gaming for the iPad as much as TA, but the reality is for me, I don't think I can justify buying it. It would have to have some more practical assets, aside from all this home entertainment stuff, so that I could take it places instead of my Macbook (which weighs a Ton!) I travel a lot, and am often connecting my laptop to any printer I can get my hands on. Can I write Word documents AND PRINT via an iPad? Also, Skype video is an essential for me. Can't leave home without it. No camera, no buy. So, without these two options (and a couple more probably) there will be no iPad gaming for me: /

  • cranker

    I juts wonder how all my apps will look in the 2X mode. I would love to play them on a larger screen.

  • cranker

    I juts wonder how all my apps will look in the 2X mode. I would love to play them on a larger screen.

  • Tim

    I love my 3GS... but with all of the limitations of the iPad... and the simple fact that it is just a massive iPod touch will ultimately be its downfall. In short, the iPad will not do well in the market.

    It would have done very well if it was not locked down like the iPhone/Touch which would have put it in direct competition with netbooks. Because Apple was so short sighted in this regard, the iPad will be in competition with eReaders and the iPhone/Touch.

    With that being said... total units sold will be incredibly sad. And like I always say: hardware sales = software sales and support. Don't sell any hardware, and you don't have a platform to develop for.

    I'm not trying to hate, I'm just being realistic. The iPad is destined to fail - and only because Apple crippled it.

    Yes Apple made a public statement about these limitations and is quoted saying that the iPad will "bridge the gap between the iPhone and Laptop"... but who wants a bridge between the two? Do we really need 4 pieces of equipment?

    Desktop, Laptop, iPad, and iPhone? I say that this statement is ridiculous! Who has the money for all that? And who wants the fragmentation? If Apple had given the iPad a USB port or two and allowed 3rd party software to be installed, the iPad would take the market by storm. But because they have become what Apple originally rebelled against in its infancy, sales are going to be unimpressive.

    tim

    • MrMuesli

      Your point about it being locked down is one thing that bothers me too. I personally don't use the iTunes store for anything other than the apps. I would really love to play my existing physical DVD collection on this iPad (and my existing iPod) without having to resort to finding some sort of back route to doing it (mac the ripper, and all that malarky). Do I really have to buy the film I already have again from the iTunes store to be able to watch it on this rather luxurious device? Equally, you can't burn a DVD that you bought via iTunes and watch it on your home DVD player! wth! I'm sure Apple have their reasons for all this, and that it makes perfect business sense to them, but to me, the customer, it just seems unuser friendly and a bit of a mugs game.

      • Jason

        @MrMuesli:The thing is, with a netbook you have to rip your dvds with some 3rd party software. No ultra portable device is going to have a dvd drive. If you look at your DVD's they have that little text that says you aren't allowed to make copies because of the DVD publishers.

        @Tim: I own a netbook with a 1.6Ghz Atom. The problem with it? It is SLOW. I am better off usually waiting to get to another computer than trying to use it. I can run a web browser and text editor before the fan starts screaming. I will be selling my Netbook for an iPad because it has the App Store.

        The thing is the only people that think Apple 'crippled' the device are tech blogs. If you compare the number of people that have an iPhone to the number of people who frequent Engadget, Techcrunch, TA, Macrumors and other similar sites it is only a tiny fraction.

        These are the reasons that iPad will succeed, in my opinion:
        1. The price. People looking at a Kindle or Nook now look at the iPad and see a device that does way more, and only for a little more in the case of a Kindle DX. Also, people see Apple as a high end and expensive company, so when they see an affordable price they will actually consider it.

        2. Looks. People on tech blogs complain about the bezel. In person this thing is going to be gorgeous. People will love how thin it is.

        3. Flash. The iPad doesn't have flash. The thing is your average iPhone user does not know what flash is. All they will know is that Farmville isn't working in safari, which will have them disappointed, until they find the app store and find something they like better.

        The iPhone and iPod Touch have been a segway for people switching from PC's to Macs for a while now, the iPad will help Apple grow its market share even more.

    • http://www.drafternoon.com mek

      I love how everyone is against this ipad, how it will fail because it is something that they don't want, however, there are millions of other people that do want it...

      you saw the same outrage with the ipod, and the iphone if you go back on engadget to the date that the ipod and iphone were released, everyone was like, "thats stupid, why would i buy it, why did they name it ipod, that is the stupidest name ever"

      I own a 1st gen ipod, and over the last year, watched the market move past me, and not support the 1st gen anymore...granted its been 3 years...
      but i am looking forward to buying an ipad, one because it has a microphone and speaker, two cause it is faster, 3 because i will be able to play games like GTA that i can't play right now, plus the possibilities of all those full screen apps, and digital magazines has me excited

      sure the device doesn't have a camera, doesn't have a duct tape dispenser, or I can't put my car keys inside of it, but do i really need all those extra features? that will only add weight and reduce battery life

      I don't want flash, Flash is buggy, why should i compromise 10 hours of battery life for 4 hours of battery life so i can be attacked by flash ads.

      I don't want to multitask, running 4 games at one time, giving me 30 minutes of battery time....I can already multitask on my first gen, i can listen to music, check my email, etc. If i want to run a game, I click into it, and devote all my memory to that game....sure i would like to run pandora sometimes, but it is not going to kill me to listen to my own music on my device and not stream it from the internet, and I don't always have the internet.

      I want a camera in it, but i don't need a camera in it, cause i have a better 10 megapixel camera that fits in my pocket, and that i can dock to the ipad....

      I guess because i have watched the market move past me over the last few years, and because i carry a cheap cell phone with me along with my ipod touch, i am not grateful and not spoiled, sure i had high expectations for the tablet, but i like its simplicity...

      I just get a kick out of how everyone is throwing temper tantrums, jumping off bridges, cause the device can't drive your car for you, or time travel...
      just look at it for what it is, and it is kind of a cool device once you see some of the ipad apps that are coming our way

      • MrMuesli

        No one's having tantrums, we're just not all salivating over the thing like some. It's clear that the iPad is a cool piece of kit. But right now it looks like we have a device that won't do anything beyond 'keep you entertained'.

    • Ecko7123

      i believe the iPad will do well i believe most of the people talking bad about the ipad probly have a iphone or a ipod touch, rember the ipod touch was made it wasnt made to be marketed to people with the iphone the same goes for the ipad if you have a iphone or a ipod touch this wont be drivento you as much as it would a college student or a family that wants a device to tot around like a laptop but dont want all the hassels of viruses and child protection and the likely hood of a failure with the OS, and im hoping the iPad with software upgrades and accesories will make this device a very useful one

      • Jeremy

        At first I was completely disappointed with the iPad. But the more I think about what it really is, the more I see the use for it. I use my iPhone instead of my laptop at home all the time. My wife and I will both be sitting on the couch, her on a laptop and me on my iPhone both surfing the web. My perception and use of the web has changes dramatically with my iPhone and I see the iPad being an extension of that. Even though I have a very well equipped laptop, I opt to use the iPhone because of the convience and form factor. I see the iPad building on those
        strengths and overcoming the iPhones biggest web shortcoming which is screen size. If they can find a way to continually sync the pad and phone, so that I could browse a webpage of play a game on the pad, then continue it on the phone when I had to leave, then I could definitely see myself buying one.

  • Tim

    I love my 3GS... but with all of the limitations of the iPad... and the simple fact that it is just a massive iPod touch will ultimately be its downfall. In short, the iPad will not do well in the market.

    It would have done very well if it was not locked down like the iPhone/Touch which would have put it in direct competition with netbooks. Because Apple was so short sighted in this regard, the iPad will be in competition with eReaders and the iPhone/Touch.

    With that being said... total units sold will be incredibly sad. And like I always say: hardware sales = software sales and support. Don't sell any hardware, and you don't have a platform to develop for.

    I'm not trying to hate, I'm just being realistic. The iPad is destined to fail - and only because Apple crippled it.

    Yes Apple made a public statement about these limitations and is quoted saying that the iPad will "bridge the gap between the iPhone and Laptop"... but who wants a bridge between the two? Do we really need 4 pieces of equipment?

    Desktop, Laptop, iPad, and iPhone? I say that this statement is ridiculous! Who has the money for all that? And who wants the fragmentation? If Apple had given the iPad a USB port or two and allowed 3rd party software to be installed, the iPad would take the market by storm. But because they have become what Apple originally rebelled against in its infancy, sales are going to be unimpressive.

    tim

    • MrMuesli

      Your point about it being locked down is one thing that bothers me too. I personally don't use the iTunes store for anything other than the apps. I would really love to play my existing physical DVD collection on this iPad (and my existing iPod) without having to resort to finding some sort of back route to doing it (mac the ripper, and all that malarky). Do I really have to buy the film I already have again from the iTunes store to be able to watch it on this rather luxurious device? Equally, you can't burn a DVD that you bought via iTunes and watch it on your home DVD player! wth! I'm sure Apple have their reasons for all this, and that it makes perfect business sense to them, but to me, the customer, it just seems unuser friendly and a bit of a mugs game.

      • Jason

        @MrMuesli:The thing is, with a netbook you have to rip your dvds with some 3rd party software. No ultra portable device is going to have a dvd drive. If you look at your DVD's they have that little text that says you aren't allowed to make copies because of the DVD publishers.

        @Tim: I own a netbook with a 1.6Ghz Atom. The problem with it? It is SLOW. I am better off usually waiting to get to another computer than trying to use it. I can run a web browser and text editor before the fan starts screaming. I will be selling my Netbook for an iPad because it has the App Store.

        The thing is the only people that think Apple 'crippled' the device are tech blogs. If you compare the number of people that have an iPhone to the number of people who frequent Engadget, Techcrunch, TA, Macrumors and other similar sites it is only a tiny fraction.

        These are the reasons that iPad will succeed, in my opinion:
        1. The price. People looking at a Kindle or Nook now look at the iPad and see a device that does way more, and only for a little more in the case of a Kindle DX. Also, people see Apple as a high end and expensive company, so when they see an affordable price they will actually consider it.

        2. Looks. People on tech blogs complain about the bezel. In person this thing is going to be gorgeous. People will love how thin it is.

        3. Flash. The iPad doesn't have flash. The thing is your average iPhone user does not know what flash is. All they will know is that Farmville isn't working in safari, which will have them disappointed, until they find the app store and find something they like better.

        The iPhone and iPod Touch have been a segway for people switching from PC's to Macs for a while now, the iPad will help Apple grow its market share even more.

    • http://www.drafternoon.com mek

      I love how everyone is against this ipad, how it will fail because it is something that they don't want, however, there are millions of other people that do want it...

      you saw the same outrage with the ipod, and the iphone if you go back on engadget to the date that the ipod and iphone were released, everyone was like, "thats stupid, why would i buy it, why did they name it ipod, that is the stupidest name ever"

      I own a 1st gen ipod, and over the last year, watched the market move past me, and not support the 1st gen anymore...granted its been 3 years...
      but i am looking forward to buying an ipad, one because it has a microphone and speaker, two cause it is faster, 3 because i will be able to play games like GTA that i can't play right now, plus the possibilities of all those full screen apps, and digital magazines has me excited

      sure the device doesn't have a camera, doesn't have a duct tape dispenser, or I can't put my car keys inside of it, but do i really need all those extra features? that will only add weight and reduce battery life

      I don't want flash, Flash is buggy, why should i compromise 10 hours of battery life for 4 hours of battery life so i can be attacked by flash ads.

      I don't want to multitask, running 4 games at one time, giving me 30 minutes of battery time....I can already multitask on my first gen, i can listen to music, check my email, etc. If i want to run a game, I click into it, and devote all my memory to that game....sure i would like to run pandora sometimes, but it is not going to kill me to listen to my own music on my device and not stream it from the internet, and I don't always have the internet.

      I want a camera in it, but i don't need a camera in it, cause i have a better 10 megapixel camera that fits in my pocket, and that i can dock to the ipad....

      I guess because i have watched the market move past me over the last few years, and because i carry a cheap cell phone with me along with my ipod touch, i am not grateful and not spoiled, sure i had high expectations for the tablet, but i like its simplicity...

      I just get a kick out of how everyone is throwing temper tantrums, jumping off bridges, cause the device can't drive your car for you, or time travel...
      just look at it for what it is, and it is kind of a cool device once you see some of the ipad apps that are coming our way

      • MrMuesli

        No one's having tantrums, we're just not all salivating over the thing like some. It's clear that the iPad is a cool piece of kit. But right now it looks like we have a device that won't do anything beyond 'keep you entertained'.

    • Ecko7123

      i believe the iPad will do well i believe most of the people talking bad about the ipad probly have a iphone or a ipod touch, rember the ipod touch was made it wasnt made to be marketed to people with the iphone the same goes for the ipad if you have a iphone or a ipod touch this wont be drivento you as much as it would a college student or a family that wants a device to tot around like a laptop but dont want all the hassels of viruses and child protection and the likely hood of a failure with the OS, and im hoping the iPad with software upgrades and accesories will make this device a very useful one

      • Jeremy

        At first I was completely disappointed with the iPad. But the more I think about what it really is, the more I see the use for it. I use my iPhone instead of my laptop at home all the time. My wife and I will both be sitting on the couch, her on a laptop and me on my iPhone both surfing the web. My perception and use of the web has changes dramatically with my iPhone and I see the iPad being an extension of that. Even though I have a very well equipped laptop, I opt to use the iPhone because of the convience and form factor. I see the iPad building on those
        strengths and overcoming the iPhones biggest web shortcoming which is screen size. If they can find a way to continually sync the pad and phone, so that I could browse a webpage of play a game on the pad, then continue it on the phone when I had to leave, then I could definitely see myself buying one.

  • araczynski

    i think all that the ipad will accomplish is give devs an excuse to tag on a buck or two onto every game price, and owners a reason to jailbreak.

  • araczynski

    i think all that the ipad will accomplish is give devs an excuse to tag on a buck or two onto every game price, and owners a reason to jailbreak.

  • http://mjaystudios.com mjay

    You people don't get it.

    "I'm not trying to hate, I'm just being realistic. The iPad is destined to fail – and only because Apple crippled it.

    ... If Apple had given the iPad a USB port or two and allowed 3rd party software to be installed, the iPad would take the market by storm. "

    Your being realistic, eh? I don't think so. Your spouting your very narrow opinion and I don't believe you, or many of the other nay sayers, see the big picture. I am by no means an apple enthusiast but I can see this product doing VERY well. Maybe not iPhone success, at least not in the first year or two, but it will be a hot item.

    Why? Do you really think the huge market for netbooks are all nerds? There are a lot of people who are not very technically savy who are eyeing this thing. At $499 you'll see this thing sell very happily in the first year. In the next iteration when apple adds a webcam and who knows what else (i also believe multi-tasking is coming in OS4 this year) then you'll only see sales boom all the more when people like you change their opinion.

    As far as Apple not allowing 3rd party applications? Um? That is the biggest draw to the device! Apps are going to push this thing like crazy. There wont just be one killer app there will be hundreds. The developer community for the iPhone is huge and a bigger device like this only opens the doors for more.

    A lack of USB cripples the device? Well not mentioning that you can get a dongle thingie to get USB, does it really matter? You got ways of connecting it. And again, it's not for nerd types.

    Just my 2c.. Why not wait awhile before pretending to be an expert and bashing the device into "failure." Hey maybe I'm wrong and your right? Honestly time will tell and we're both freakin geeks! :P

    • MellowFellow

      I laughed..Talk about narrow opinion. The market for this is so niche that it is quite clear that the hardware sales will be small.

      • iwasnevergivenaname

        Actually I think mjay has some good points. I have a netbook and I have never used any of the usb ports on it. If I want to send a file to someone I send it via email. Flash is not great on my netbook. I can't even watch 480P Hulu shows on it, the video frames are so slow. Steve Jobs showed the iPad watching a 720P clip on YouTube, it was running just fine. I think it could sell really well. I am not an Apple fan far from it actually. I think Apple will be successful with this product, time will tell though.

      • http://www.drafternoon.com mek

        i agree with mjay on this, not mellow fellow

        think about playing command and conquer on the ipad vs playing it on an iphone

        it will open up the possibility for entire game genres that were..."okay" on the iphone, but spectacular on the ipad

        but just keep grumbiling, sitting in your cave, cause i will be having a blast playing with my ipad...and thank you for not buying it on day 1, so i could get mine,..I hate it when there is high demand and low supply causing a shortage...

        I am just tired of everyone complaining...its not even out, you haven't even tried it, you don't know what apps it will have...how can you say it will be a niche device because it doesn't fit your needs, are your needs and tastes that of millions of other people? just cause you are a 13 year old kid from Connecticut, doesn't mean that the rest of the world isn't at least willing to try it.

    • OhSoleMio

      You are damned right whenypu say that when they add all the stuff we are bitching about to it, we will buy it. The point is, it DOESNT have it so we WONT buy it.

  • http://mjaystudios.com mjay

    You people don't get it.

    "I'm not trying to hate, I'm just being realistic. The iPad is destined to fail – and only because Apple crippled it.

    ... If Apple had given the iPad a USB port or two and allowed 3rd party software to be installed, the iPad would take the market by storm. "

    Your being realistic, eh? I don't think so. Your spouting your very narrow opinion and I don't believe you, or many of the other nay sayers, see the big picture. I am by no means an apple enthusiast but I can see this product doing VERY well. Maybe not iPhone success, at least not in the first year or two, but it will be a hot item.

    Why? Do you really think the huge market for netbooks are all nerds? There are a lot of people who are not very technically savy who are eyeing this thing. At $499 you'll see this thing sell very happily in the first year. In the next iteration when apple adds a webcam and who knows what else (i also believe multi-tasking is coming in OS4 this year) then you'll only see sales boom all the more when people like you change their opinion.

    As far as Apple not allowing 3rd party applications? Um? That is the biggest draw to the device! Apps are going to push this thing like crazy. There wont just be one killer app there will be hundreds. The developer community for the iPhone is huge and a bigger device like this only opens the doors for more.

    A lack of USB cripples the device? Well not mentioning that you can get a dongle thingie to get USB, does it really matter? You got ways of connecting it. And again, it's not for nerd types.

    Just my 2c.. Why not wait awhile before pretending to be an expert and bashing the device into "failure." Hey maybe I'm wrong and your right? Honestly time will tell and we're both freakin geeks! :P

    • MellowFellow

      I laughed..Talk about narrow opinion. The market for this is so niche that it is quite clear that the hardware sales will be small.

      • iwasnevergivenaname

        Actually I think mjay has some good points. I have a netbook and I have never used any of the usb ports on it. If I want to send a file to someone I send it via email. Flash is not great on my netbook. I can't even watch 480P Hulu shows on it, the video frames are so slow. Steve Jobs showed the iPad watching a 720P clip on YouTube, it was running just fine. I think it could sell really well. I am not an Apple fan far from it actually. I think Apple will be successful with this product, time will tell though.

      • http://www.drafternoon.com mek

        i agree with mjay on this, not mellow fellow

        think about playing command and conquer on the ipad vs playing it on an iphone

        it will open up the possibility for entire game genres that were..."okay" on the iphone, but spectacular on the ipad

        but just keep grumbiling, sitting in your cave, cause i will be having a blast playing with my ipad...and thank you for not buying it on day 1, so i could get mine,..I hate it when there is high demand and low supply causing a shortage...

        I am just tired of everyone complaining...its not even out, you haven't even tried it, you don't know what apps it will have...how can you say it will be a niche device because it doesn't fit your needs, are your needs and tastes that of millions of other people? just cause you are a 13 year old kid from Connecticut, doesn't mean that the rest of the world isn't at least willing to try it.

    • OhSoleMio

      You are damned right whenypu say that when they add all the stuff we are bitching about to it, we will buy it. The point is, it DOESNT have it so we WONT buy it.

  • Symbolist

    More important to me is the issue with battery life. Many apps are enormous power hungry (polygon-heavy 3d-stuff in most cases) - others are not that much sucking. An empty battery renders Your tool of joy useless. And the battery has a limited total of recharging cycles.
    Why do all the users and most of the developers forget about that fact?

    This Ancient Frog I have played a time ago. Liked it.

  • Symbolist

    More important to me is the issue with battery life. Many apps are enormous power hungry (polygon-heavy 3d-stuff in most cases) - others are not that much sucking. An empty battery renders Your tool of joy useless. And the battery has a limited total of recharging cycles.
    Why do all the users and most of the developers forget about that fact?

    This Ancient Frog I have played a time ago. Liked it.

  • Ridgecity

    When the app store was first released no one cared to consider the games could get big one day, Everyone was indifferent to them. Now this new thing is getting release on the shoulders of the iphone and ipod touch, you already know what you getting into, that's why many people can have an opinion on getting one or not before it's even released.

    The separate apps for the different hardware sounds like a bad choice to me. Why not use the DLC inside every app to get the hd component?

  • Ridgecity

    When the app store was first released no one cared to consider the games could get big one day, Everyone was indifferent to them. Now this new thing is getting release on the shoulders of the iphone and ipod touch, you already know what you getting into, that's why many people can have an opinion on getting one or not before it's even released.

    The separate apps for the different hardware sounds like a bad choice to me. Why not use the DLC inside every app to get the hd component?

  • Adams Immersive

    Sounds like James Brown has come up with a good compromise. A “middle” option that I hope other developers use.

    Levels of iPad game support:

    * Do nothing: can be pixel-doubled to 960x640 but may not look good and wastes some of the screen.

    * Reprogram for 1024x768 but letterboxed (as with Ancient Frog) to keep the original screen shape. Update to higher-res textures.

    * Reprogram entirely so the game and UI fit fully into 1024x768. This may not be practical for every game.

    As for the 10MB cap... I don’t care about it myself as a player, but I can see developers would! It would be nice if Apple raised it to 20 or 25. (Bringing AT&T to its knees, no doubt.)

    • http://www.glenncorpes.com GlennX

      It would be kind of lame if someone running low on space had to download 3x the data he needed just in case the app was running on an iPad. One answer would be hi-res data as DLC. That way devs could charge extra for an improved iPad experience while keeping the price, memory and disk space requirements low on the iPhone/iPod.

      • http://www.mindjuice.net MindJuice

        I think that is a great option, just as long as iPad users know very clearly up front that they need to upgrade to get the full experience.

        I would put a pop-up in the app to tell them "Hey...I see you are running Ground Effect on an iPad. Click here to upgrade to the full iPad version."

        Probably want to be careful with the wording so people don't feel like they got cheated.

        Otherwise you are going to end up with a bunch of 1 star ratings saying "WTF? I paid $2.99 for this game and now I have to PAY AGAIN to get good graphics on my iPad? What a ripoff!"

  • Adams Immersive

    Sounds like James Brown has come up with a good compromise. A “middle” option that I hope other developers use.

    Levels of iPad game support:

    * Do nothing: can be pixel-doubled to 960x640 but may not look good and wastes some of the screen.

    * Reprogram for 1024x768 but letterboxed (as with Ancient Frog) to keep the original screen shape. Update to higher-res textures.

    * Reprogram entirely so the game and UI fit fully into 1024x768. This may not be practical for every game.

    As for the 10MB cap... I don’t care about it myself as a player, but I can see developers would! It would be nice if Apple raised it to 20 or 25. (Bringing AT&T to its knees, no doubt.)

    • http://www.glenncorpes.com GlennX

      It would be kind of lame if someone running low on space had to download 3x the data he needed just in case the app was running on an iPad. One answer would be hi-res data as DLC. That way devs could charge extra for an improved iPad experience while keeping the price, memory and disk space requirements low on the iPhone/iPod.

      • http://www.mindjuice.net MindJuice

        I think that is a great option, just as long as iPad users know very clearly up front that they need to upgrade to get the full experience.

        I would put a pop-up in the app to tell them "Hey...I see you are running Ground Effect on an iPad. Click here to upgrade to the full iPad version."

        Probably want to be careful with the wording so people don't feel like they got cheated.

        Otherwise you are going to end up with a bunch of 1 star ratings saying "WTF? I paid $2.99 for this game and now I have to PAY AGAIN to get good graphics on my iPad? What a ripoff!"

  • http://ipadator.com Chris

    I agree with what Symbolist says: The most important issue is the battery life.

  • http://ipadator.com Chris

    I agree with what Symbolist says: The most important issue is the battery life.

  • Gekkota

    I really have to laugh at most of these comments...keep 'em coming!! They are so entertaining, and a year from now you'll be eating your words.
    There are so many negative comments about what the iPad won't do and the niche market the iPad won't have...and it's not even out yet!

    The iPad is for entertainment: playing games, watching videos, browsing the web, and listening to music. If you are looking for a conventional netbook/laptop...well, this ain't it. If--like me--you are looking to replace your 1st Gen Touch, the iPad sounds fantastic. I am SO glad I waited, rather than just replacing it with a 2nd or 3rd Gen Touch. I am not going to be crying about the lack of a camera or USB ports or Flash... or the presence of a bezel. The iPad does what it does, and will probably do it quite well.

    I think that there will be a great demand for it from people who want a portable entertainment device. Yeah, I can watch videos on my Touch, but imagine how much better it will be on a larger screen. Think of the opportunities for higher quality games, and the ability to use it as an ebook reader.

    I doubt that it will have much appeal for kids, but I think that adults--who can easily afford to pay a higher price for apps and games--are going to make this a success.

  • Gekkota

    I really have to laugh at most of these comments...keep 'em coming!! They are so entertaining, and a year from now you'll be eating your words.
    There are so many negative comments about what the iPad won't do and the niche market the iPad won't have...and it's not even out yet!

    The iPad is for entertainment: playing games, watching videos, browsing the web, and listening to music. If you are looking for a conventional netbook/laptop...well, this ain't it. If--like me--you are looking to replace your 1st Gen Touch, the iPad sounds fantastic. I am SO glad I waited, rather than just replacing it with a 2nd or 3rd Gen Touch. I am not going to be crying about the lack of a camera or USB ports or Flash... or the presence of a bezel. The iPad does what it does, and will probably do it quite well.

    I think that there will be a great demand for it from people who want a portable entertainment device. Yeah, I can watch videos on my Touch, but imagine how much better it will be on a larger screen. Think of the opportunities for higher quality games, and the ability to use it as an ebook reader.

    I doubt that it will have much appeal for kids, but I think that adults--who can easily afford to pay a higher price for apps and games--are going to make this a success.

  • TheFamousEccles

    The most interesting thing I learned from this article is that there is a developer named James Brown. Which is pretty interesting, actually.

  • TheFamousEccles

    The most interesting thing I learned from this article is that there is a developer named James Brown. Which is pretty interesting, actually.

  • http://www.ringtail.com/ Porsupah

    It could be interesting to see some stats for whether an app's downloaded over a cellular network, or WiFi/DSL/etc, but only Apple would have such data, and I doubt they'll be sharing. Personally, I've almost never (out of >900 apps in iTunes) downloaded an app over cellular, simply because of the throughput - just webpages are often bad enough, let alone 10MB.

    If a dev feels that filesize limit is a sufficiently strong factor, perhaps one solution would be offering the bulk of the application as the paid download, and additional parts as free in-app purchases, which the user could take care of some other time, or even straight away.

  • http://www.ringtail.com/ Porsupah

    It could be interesting to see some stats for whether an app's downloaded over a cellular network, or WiFi/DSL/etc, but only Apple would have such data, and I doubt they'll be sharing. Personally, I've almost never (out of >900 apps in iTunes) downloaded an app over cellular, simply because of the throughput - just webpages are often bad enough, let alone 10MB.

    If a dev feels that filesize limit is a sufficiently strong factor, perhaps one solution would be offering the bulk of the application as the paid download, and additional parts as free in-app purchases, which the user could take care of some other time, or even straight away.

  • poddypops

    I for sure am getting an ipad and i already own a 1gen ipod touch, iphone 3G and an iphone 3GS. Was thinking about getting a Kindel or something but this has certainly won me in that respect plus a lot more.

    • http://www.lacostepoloshirts.co lacoste polo shirts

      it'd be a shame if developers take that away to meet the 10MB limit.

  • poddypops

    I for sure am getting an ipad and i already own a 1gen ipod touch, iphone 3G and an iphone 3GS. Was thinking about getting a Kindel or something but this has certainly won me in that respect plus a lot more.

  • Nigel Tufnel

    Would be good if you could link two or more apps on the app store, for example an iPad version and an iPhone version. You buy one, you can then download the other for free.

  • Nigel Tufnel

    Would be good if you could link two or more apps on the app store, for example an iPad version and an iPhone version. You buy one, you can then download the other for free.

  • Stephen

    I think the download limit was increased from 10mb to 20mb for 3g downloads

    http://reviews.cnet.com/8301-19512_7-10456067-233.html

  • Stephen

    I think the download limit was increased from 10mb to 20mb for 3g downloads

    http://reviews.cnet.com/8301-19512_7-10456067-233.html