The guys at Illusion Labs are no stranger to getting their games running on crazy hardware setups. If you've played Touchgrind [$4.99], watching this video of the game running on a giant multi-touch surface will really make you want a similar multi-touch coffee table in your living room.

The latest thing out of the Illusion Labs labs, is a 24" Apple Cinema Display with an accelerometer on it-- Presumably either an iPod touch or an iPhone duct taped to the back. They then put together a custom build of Labyrinth 2 [$4.99 / Free], only instead of just rendering the same game at a higher resolution, they kept all the components the same resolution and made the levels much bigger.

Obviously the 24" display is higher resolution than the iPad, but the following video gives you a great idea of what some of the iPad optimized games could be like:

Also, we recently stumbled across a video of a massive multi-touch game of Missile Command, although a lot of the skill required to play the game seems to be lost when you can launch ten precisely targetted missiles at once just by touching with your hands. Either way, these giant tech demos of iPhone games are really getting us excited for the iPad.

  • Ape lover

    awesome. very funny!

  • Ape lover

    awesome. very funny!

  • http://www.moistproduction.com moist

    Nice :)
    But without Flash I cant see purchasing one for games when almost all web based games are Flash. I wont be able to play more then half the games i like.

    • Voynix

      I love my Apple devices, but I'm with you. My favourite sites all use Flash. The fanboys are really going on an offensive about how evil Flash is and the only reason is because the iPad doesn't support it!! I only care about being able to use my favourite websites NOW, not html5, flash or the future.

  • http://www.moistproduction.com moist

    Nice :)
    But without Flash I cant see purchasing one for games when almost all web based games are Flash. I wont be able to play more then half the games i like.

    • Voynix

      I love my Apple devices, but I'm with you. My favourite sites all use Flash. The fanboys are really going on an offensive about how evil Flash is and the only reason is because the iPad doesn't support it!! I only care about being able to use my favourite websites NOW, not html5, flash or the future.

  • Lum the Invader

    It's not just games that rely on flash, virtually all web video is flash based too. Apple have completely misunderstood how important flash is to the vast majority of people.

    • Eli Hodapp

      "Virtually all web video?" YouTube is the 4th most visited site -on the entire internet- and they support HTML5 video. Various traffic analysis reports also show YouTube as soaking up over 80% of the online video market share. Vimeo also recently made the HTML5 switch, and others will soon follow.

    • http://www.stormchild.net Stormchild

      Where have you been for the last 3 years?

    • http://Www.moistproduction.com Moist

      Its true that the video excuse wont be valid for much longer, but the game issue is a big one, especially for a device being touted for the most part as a web browser and gaming hardware.

      It was one thing on the iPhone, whos lack of Flash is mostly just a nuisance, but the iPad is severely crippled the way it is being marketed.

      As the iPad stands right now it is useless to my needs seeing as i would get it to specifically play games with my son as well as casual web surfing.

      Ill be sticking with the laptop for now...

      • jason

        flash is pointless, crappy flash games = pass

      • Fuzzie

        Game issue is a "big one"? You do realize that most flash games use the keyboard, and if it doesn't you probably need to hover the mouse (go try that with your touchscreen...) and click.

        I think Flash is great, and the iDevices should have it. But, not for games.

      • Ytea

        Err, you've completely misunderstood what Flash support means - it's not just aobut getting what's outt here working on the platforms, it means developers can use one of the most versatile coding environments ni exsistence - the vast majority of iPhone games are based on engines that are very much Flash-esque. Flash support fould finally mean Windows developers (Apple fans - that means the other 95% of developers that exsist) could make iPhone games directly, rather than through something like Adobe's half-way house conversion machine, which even in concept is fraught with problems.

        Flash does not mean 2D cardboard cut-outs - Flash is only constrained by finding a level where a vast majority of computers can play the product, and on these paltforms the technolgical parity means that isn't an issue. 3D has been possible for years, but unti l recently it defeated the purpose of Flash's vaunted compatibility.

        I hate it when the ill-informed people - and there is a whole lot of them - act like they have any grasp on what Flash actually is.

  • Lum the Invader

    It's not just games that rely on flash, virtually all web video is flash based too. Apple have completely misunderstood how important flash is to the vast majority of people.

    • Eli Hodapp

      "Virtually all web video?" YouTube is the 4th most visited site -on the entire internet- and they support HTML5 video. Various traffic analysis reports also show YouTube as soaking up over 80% of the online video market share. Vimeo also recently made the HTML5 switch, and others will soon follow.

    • http://www.stormchild.net Stormchild

      Where have you been for the last 3 years?

    • http://Www.moistproduction.com Moist

      Its true that the video excuse wont be valid for much longer, but the game issue is a big one, especially for a device being touted for the most part as a web browser and gaming hardware.

      It was one thing on the iPhone, whos lack of Flash is mostly just a nuisance, but the iPad is severely crippled the way it is being marketed.

      As the iPad stands right now it is useless to my needs seeing as i would get it to specifically play games with my son as well as casual web surfing.

      Ill be sticking with the laptop for now...

      • jason

        flash is pointless, crappy flash games = pass

      • Fuzzie

        Game issue is a "big one"? You do realize that most flash games use the keyboard, and if it doesn't you probably need to hover the mouse (go try that with your touchscreen...) and click.

        I think Flash is great, and the iDevices should have it. But, not for games.

      • Ytea

        Err, you've completely misunderstood what Flash support means - it's not just aobut getting what's outt here working on the platforms, it means developers can use one of the most versatile coding environments ni exsistence - the vast majority of iPhone games are based on engines that are very much Flash-esque. Flash support fould finally mean Windows developers (Apple fans - that means the other 95% of developers that exsist) could make iPhone games directly, rather than through something like Adobe's half-way house conversion machine, which even in concept is fraught with problems.

        Flash does not mean 2D cardboard cut-outs - Flash is only constrained by finding a level where a vast majority of computers can play the product, and on these paltforms the technolgical parity means that isn't an issue. 3D has been possible for years, but unti l recently it defeated the purpose of Flash's vaunted compatibility.

        I hate it when the ill-informed people - and there is a whole lot of them - act like they have any grasp on what Flash actually is.

  • araczynski

    ummm, no, holding a 24" lcd in my hands just doesn't give me wood, sorry.

  • araczynski

    ummm, no, holding a 24" lcd in my hands just doesn't give me wood, sorry.

  • Frogtorch

    Heh. Hey bro, hold this right here for a minute... I want to play a level or two of a video game.

    • http://illusionlabs.com Anders

      It's actually very heavy ;)

  • Frogtorch

    Heh. Hey bro, hold this right here for a minute... I want to play a level or two of a video game.

    • http://illusionlabs.com Anders

      It's actually very heavy ;)

  • WiseWeasel

    Just remember to lift with your legs...

  • WiseWeasel

    Just remember to lift with your legs...

  • Deewin

    The huge craze with mainstream gaming right now is the facebook apps. Now if the ipad could run games like Farmville then that would convince a lot off peoples minds :)

    • Wes

      Never played a Facebook game, never will. It frightens me when I hear things like this.

  • Deewin

    The huge craze with mainstream gaming right now is the facebook apps. Now if the ipad could run games like Farmville then that would convince a lot off peoples minds :)

    • Wes

      Never played a Facebook game, never will. It frightens me when I hear things like this.

  • Grace @ Low Five Games

    The multi-touch version of Missile Command might give you all an inkling of what we're planning to do with a special version of Earth Vs Moon for the iPad. The screen won't be as huge, of course, but the gameplay will definitely be as epic. ;)

  • Grace @ Low Five Games

    The multi-touch version of Missile Command might give you all an inkling of what we're planning to do with a special version of Earth Vs Moon for the iPad. The screen won't be as huge, of course, but the gameplay will definitely be as epic. ;)

  • Voynix

    I hope us ipod touch/iphone users aren't going to be abandoned by gaming sites for this device because the reviewers get free ones!

  • Voynix

    I hope us ipod touch/iphone users aren't going to be abandoned by gaming sites for this device because the reviewers get free ones!

  • Darwiniandude

    I've blocked flash on all my macs and PC's now. I enable it on the odd occasion when it's needed. My browsers are faster, more solid, and less annoying. Flash is mostly used for FLASHING advertisements.

    Good f'ing riddance. It's almost as bad or sometimes worse than the tag.

    All the good flash games get ported to the iPhone anyway, big deal. Flash games are crap anyway and wouldn't work due to no keyboard.

    Adobe: make some nice native Vector/Raster Photoshop/Illustator apps native for the iPad for media creation types. Make an iPad version of Dreamweaver or something.

  • Darwiniandude

    I've blocked flash on all my macs and PC's now. I enable it on the odd occasion when it's needed. My browsers are faster, more solid, and less annoying. Flash is mostly used for FLASHING advertisements.

    Good f'ing riddance. It's almost as bad or sometimes worse than the tag.

    All the good flash games get ported to the iPhone anyway, big deal. Flash games are crap anyway and wouldn't work due to no keyboard.

    Adobe: make some nice native Vector/Raster Photoshop/Illustator apps native for the iPad for media creation types. Make an iPad version of Dreamweaver or something.

  • Jason

    Ang chance Illusion will stop spending money on pointless tech and actually do a real sale? Didn't think so!

  • Jason

    Ang chance Illusion will stop spending money on pointless tech and actually do a real sale? Didn't think so!

  • Mystic

    Nice! That will be a great game on the iPad. Can't wait to play it!

  • Mystic

    Nice! That will be a great game on the iPad. Can't wait to play it!

  • Symbolist

    Love this game. First time I played Labyrinth 1 was at Kustparken Farösund, Sweden. Did not know, the game comes from a swedish company. Still love the game - still love Gotland (especially Farö).
    But to be honest... no way this game(-play) fits into an iPads size. Will kill fun. Same for Labyrinth 2. Nobody needs a ball the size of a marble. And if the field is to big it will provide maximum frustration if the ball gets lost near the end.

  • Symbolist

    Love this game. First time I played Labyrinth 1 was at Kustparken Farösund, Sweden. Did not know, the game comes from a swedish company. Still love the game - still love Gotland (especially Farö).
    But to be honest... no way this game(-play) fits into an iPads size. Will kill fun. Same for Labyrinth 2. Nobody needs a ball the size of a marble. And if the field is to big it will provide maximum frustration if the ball gets lost near the end.

  • gorillazoefan

    Definately not getting the iPad, just a giant touch IMO. Nothing new just bigger. Labyrinth 2 looks cool anyways.

  • gorillazoefan

    Definately not getting the iPad, just a giant touch IMO. Nothing new just bigger. Labyrinth 2 looks cool anyways.