I'm not sure what it is about dual stick shooters, but it seems like our forum members just go crazy for them. Guerrilla Bob [$2.99] was released just moments ago, and after spending a considerable amount of time with the pre-release version of the game, I think it's safe to say that dual stick shooter fans will feel right at home playing Guerrilla Bob.

Featuring multiple weapons, a level progression (instead of simply an open arena like most dual stick shooters), and even a ridiculous plot line that focuses on a battle between Guerrilla Bob and Minigore's John Gore, it almost seems like the developers of Guerrilla Bob went down a wish lists of our forum members and turned them in to a game.

Impressions (if you could even call them that) are being collected in our forums and so far seem overwhelmingly positive. We'll post a full review soon, but in the meantime, if you love dual stick shooters, Guerrilla Bob is a safe purchase.

App Store Link: Guerrilla Bob, $2.99

  • Mr Crazy

    Omg it's out! I had a great time playing the beta!!

  • Mr Crazy

    Omg it's out! I had a great time playing the beta!!

  • Tom

    YES!!

    Been out for an hour and a half, and its morning time in the UK :)

  • Tom

    YES!!

    Been out for an hour and a half, and its morning time in the UK :)

  • Lexy

    Yeah! Got a free day today... fate.

  • Lexy

    Yeah! Got a free day today... fate.

  • Bobster

    The controls were a serious letdown!!

  • Bobster

    The controls were a serious letdown!!

  • Don Jon Bovi

    Just downloaded this and it's REALLY COOL! Probably the best game I've downloaded for the iPhone yet!

  • Don Jon Bovi

    Just downloaded this and it's REALLY COOL! Probably the best game I've downloaded for the iPhone yet!

  • Yaron

    Highly recommended!!!

  • Yaron

    Highly recommended!!!

  • Symbolist

    Okay. Worth the money. Will not change the world as we know it. Somehow I miss the strange charme of Minigores simplicity.

  • Symbolist

    Okay. Worth the money. Will not change the world as we know it. Somehow I miss the strange charme of Minigores simplicity.

  • http://www.silentrocco.com SIlent Rocco

    THIS is how a dual stick shooter should be like!
    Cool enemies, fantastic graphics, wonderful music and sounds.
    Thank you for style AND content!
    Having a blast with this.

  • http://www.silentrocco.com SIlent Rocco

    THIS is how a dual stick shooter should be like!
    Cool enemies, fantastic graphics, wonderful music and sounds.
    Thank you for style AND content!
    Having a blast with this.

  • araczynski

    seems funner than minigore for sure, but i think i'm all dual-sticked out. might pick it up at 99 this next xmas.

  • araczynski

    seems funner than minigore for sure, but i think i'm all dual-sticked out. might pick it up at 99 this next xmas.

  • Brian

    Personally, I find this to be a just-okay price for the amount of content. I mean, it's a really polished game and all, but it's just a tiny bit short. I know this is going to be compared to Minigore, but they're quite different within the dual-stick shooter genre. I still see myself going to Minigore far more than Guerilla Bob, but nonetheless, it's still worth getting. It isn't going to be on my front page for that long, though.

  • Brian

    Personally, I find this to be a just-okay price for the amount of content. I mean, it's a really polished game and all, but it's just a tiny bit short. I know this is going to be compared to Minigore, but they're quite different within the dual-stick shooter genre. I still see myself going to Minigore far more than Guerilla Bob, but nonetheless, it's still worth getting. It isn't going to be on my front page for that long, though.

  • http://www.utopiangames.co.uk Utopian Games

    The bar has just been raised another notch!

    Fart app or this?

    Darren.

  • sid

    Rather short, the survival mode isnt as funny as Minigore, but I liked the story behind Guerrilla Bob.

  • http://www.utopiangames.co.uk Utopian Games

    The bar has just been raised another notch!

    Fart app or this?

    Darren.

  • sid

    Rather short, the survival mode isnt as funny as Minigore, but I liked the story behind Guerrilla Bob.

  • MrMuesli

    A story makes all the difference for me. I just couldn't bring myself to get further than collecting the first couple of characters in Minigore *yawn* but here we have a story, a purpose for our protagonist. I'm not very far in yet, but already it's much more compelling to play than MG.

    • Symbolist

      If I need a story I am going to read a book or start a movie. I am not going to start a platform made for casual games.

      • AlexSmokin72

        Haha so true i thought the same thing, look buddy we just want to play the game here, stories are for best sellers and oscar winning films not for cell phones games on steroids

      • MrMuesli

        Whatever floats your boat; )

      • Greg K

        Couldn't disagree more. Casual, yes... but I still need something to draw me in. The story makes all the difference for me too. Different strokes I guess... however, to paint all 'casual' gamers with the same brush a-la AlexSmokin72 is short sighted. I don't want to 'just play the game'... I want to be immersed.

      • MrMuesli

        Well said Greg. It just gives the game focus when there is some sort of tangible ending. It's more immersive as Greg said. It doesn't have to be an 'Oscar winning' story. In fact just the bare bones of a story are sometimes enough to allow me to fill in the gaps.

      • http://www.youtube.com/reviewsbysteve Steve

        I completely agree also.
        I don't need a story, I just want a great game.
        "If I want a story I'll read a book." <- Love it!!

        Steve

      • Skavinger

        @ Symbolist.

        A video game without a story or a campaign is an anemic experience (for me, at least). I would prefer to think that people have bigger attention spans (than to consistently reduce the experience of a video game to a casual, mindless passtime).

        It's better to have a variety of levels of complexity in any platform (mobile or console), right? I mean just look at how well Chinatown Wars is doing in the app store. That has tons of story ...

      • Symbolist

        In my opinion - if people really are interested in some kind of a storyline - they should have it.
        If it increases fun and gives the feeling of immersion... Why not!
        Just not my personal cup of tea. But there are games for many different tastes! And although such a storyline means nothing to me it does not destroy anything for me :.)

      • Skavinger

        Very true, Mr. Symbolist, :).

  • MrMuesli

    A story makes all the difference for me. I just couldn't bring myself to get further than collecting the first couple of characters in Minigore *yawn* but here we have a story, a purpose for our protagonist. I'm not very far in yet, but already it's much more compelling to play than MG.

    • Symbolist

      If I need a story I am going to read a book or start a movie. I am not going to start a platform made for casual games.

      • AlexSmokin72

        Haha so true i thought the same thing, look buddy we just want to play the game here, stories are for best sellers and oscar winning films not for cell phones games on steroids

      • MrMuesli

        Whatever floats your boat; )

      • Greg K

        Couldn't disagree more. Casual, yes... but I still need something to draw me in. The story makes all the difference for me too. Different strokes I guess... however, to paint all 'casual' gamers with the same brush a-la AlexSmokin72 is short sighted. I don't want to 'just play the game'... I want to be immersed.

      • MrMuesli

        Well said Greg. It just gives the game focus when there is some sort of tangible ending. It's more immersive as Greg said. It doesn't have to be an 'Oscar winning' story. In fact just the bare bones of a story are sometimes enough to allow me to fill in the gaps.

      • http://www.youtube.com/reviewsbysteve Steve

        I completely agree also.
        I don't need a story, I just want a great game.
        "If I want a story I'll read a book." <- Love it!!

        Steve

      • Skavinger

        @ Symbolist.

        A video game without a story or a campaign is an anemic experience (for me, at least). I would prefer to think that people have bigger attention spans (than to consistently reduce the experience of a video game to a casual, mindless passtime).

        It's better to have a variety of levels of complexity in any platform (mobile or console), right? I mean just look at how well Chinatown Wars is doing in the app store. That has tons of story ...

      • Symbolist

        In my opinion - if people really are interested in some kind of a storyline - they should have it.
        If it increases fun and gives the feeling of immersion... Why not!
        Just not my personal cup of tea. But there are games for many different tastes! And although such a storyline means nothing to me it does not destroy anything for me :.)

      • Skavinger

        Very true, Mr. Symbolist, :).

  • Mihail

    Definately worth it!
    Thanks for showing the Minigore team how its properly done!

    *Bow*

  • Mihail

    Definately worth it!
    Thanks for showing the Minigore team how its properly done!

    *Bow*

  • spiffyone

    "I'm not sure what it is about dual stick shooters, but it seems like our forum members just go crazy for them."

    Personally, Eli, I think it has to do with two factors that are tied:

    1. They are very "pick up and play" experiences, thus fitting the platform quite well.

    2. The multitouch screen, which is sometimes complained about legitimately as far as control for games is concerned (and all too often illegitimately by those who don't "get it" and are unable to because they are stuck on the physical control paradigm), is actually PERFECT for multidirectional shooters using the "dual control wheel" interface. Even dual analog sticks do not have the ease of use, and split second quicker access that does dual virtual onscreen control wheels via multitouch.

  • spiffyone

    "I'm not sure what it is about dual stick shooters, but it seems like our forum members just go crazy for them."

    Personally, Eli, I think it has to do with two factors that are tied:

    1. They are very "pick up and play" experiences, thus fitting the platform quite well.

    2. The multitouch screen, which is sometimes complained about legitimately as far as control for games is concerned (and all too often illegitimately by those who don't "get it" and are unable to because they are stuck on the physical control paradigm), is actually PERFECT for multidirectional shooters using the "dual control wheel" interface. Even dual analog sticks do not have the ease of use, and split second quicker access that does dual virtual onscreen control wheels via multitouch.

  • tsharpfilm

    Woo! Finally, Guerrilla Bob is here. Beautifully underpriced at $2.99. I'm buying this one right now.

  • tsharpfilm

    Woo! Finally, Guerrilla Bob is here. Beautifully underpriced at $2.99. I'm buying this one right now.

  • Bruno

    Am I the only one who finds the game incredibly boring? :-(
    The pace is quite slow, there are just 4 or 5 different enemies,the end-of-level bosses are recycled very often, the levels are all similar looking... and you have to restart from level 1 when you die! :-(

    • Arnoldxc1276

      yea you are the only one

      • Mak Akas

        OK, he might be the only one (until now ;) ) but he presents quite legit reasons - if you judge it strictly on its own merits & not compare it to Minigore and/or other 2-stickers, you might it even find it somehow lacking (for 2.99)

    • Symbolist

      You are not alone, Bruno.

  • Bruno

    Am I the only one who finds the game incredibly boring? :-(
    The pace is quite slow, there are just 4 or 5 different enemies,the end-of-level bosses are recycled very often, the levels are all similar looking... and you have to restart from level 1 when you die! :-(

    • Arnoldxc1276

      yea you are the only one

      • Mak Akas

        OK, he might be the only one (until now ;) ) but he presents quite legit reasons - if you judge it strictly on its own merits & not compare it to Minigore and/or other 2-stickers, you might it even find it somehow lacking (for 2.99)

    • Symbolist

      You are not alone, Bruno.

  • Andrem720

    I've only played a few levels of Guerilla Bob, but I can say right now that I still feel Minigore is the better in terms of design and controls. While GB may have a fancy story (which, at least from just the very first part, seems kinda lame and half baked) and more weapons/bad guys, I feel that Minigore will be a better game over time. That really is the only issue. If the Minigore devs had enough resources to pump out more updates, they would have a much better game. So unfortunately you have to sacrifice a little bit either way. This is of course only based off my 20 min play time, so i'll most likely change my mind about a lot of things as I progress. I'm glad both devs seem to be teaming up. Maybe they could work on a project in the future?

  • Andrem720

    I've only played a few levels of Guerilla Bob, but I can say right now that I still feel Minigore is the better in terms of design and controls. While GB may have a fancy story (which, at least from just the very first part, seems kinda lame and half baked) and more weapons/bad guys, I feel that Minigore will be a better game over time. That really is the only issue. If the Minigore devs had enough resources to pump out more updates, they would have a much better game. So unfortunately you have to sacrifice a little bit either way. This is of course only based off my 20 min play time, so i'll most likely change my mind about a lot of things as I progress. I'm glad both devs seem to be teaming up. Maybe they could work on a project in the future?

  • rick2293t

    yea i might be in the minority but the action and pacing is a bit slow and truly i just found the pacing in other dual-stick shooter faster because i honestly believe dual-stick shooters were meant to be frantic (ie. Robotron, Smash TV, and Alive 4 ever) but i mean different people like different stuff

  • rick2293t

    yea i might be in the minority but the action and pacing is a bit slow and truly i just found the pacing in other dual-stick shooter faster because i honestly believe dual-stick shooters were meant to be frantic (ie. Robotron, Smash TV, and Alive 4 ever) but i mean different people like different stuff

  • Haxor

    This game is big deception for me. The graphics are really amazing, this style i like very much. Runs very smooth on my Iphone 3g. But the game is too repetitive. Like Bruno said there are only a few enemies and stupid bosses. And wtf is with you have to start all over. I had two levels to go. This made it an instant delete for me.

    • MrMuesli

      Why is it so bad to start again?? Think arcade. The point is to try and get as far as you can with the lives you have. What would be the point if it let you start from your Game Over location with full health? You'd finish the game in a few minutes, and then what...

  • Haxor

    This game is big deception for me. The graphics are really amazing, this style i like very much. Runs very smooth on my Iphone 3g. But the game is too repetitive. Like Bruno said there are only a few enemies and stupid bosses. And wtf is with you have to start all over. I had two levels to go. This made it an instant delete for me.

    • MrMuesli

      Why is it so bad to start again?? Think arcade. The point is to try and get as far as you can with the lives you have. What would be the point if it let you start from your Game Over location with full health? You'd finish the game in a few minutes, and then what...