718222_largeOne of the features that piqued the interest of quite a few people when iPhone OS 3.0 was originally announced was Apple finally allowing developers access to the iPhone/iPod touch music library. Gamers were anxious to see something similar to Audiosurf, a PC game that turns music tracks in to actual in-game tracks for you to race on. Unfortunately, the limited access developers actually ended up with to the device's music library prevented much more than the in-game music player menus that have been implemented in some games.

Avatar Labs' recently released Rhythm Racer [App Store] doesn't allow you to play your own tracks, but it does a good job of providing a similar Audiosurf-like experience. You race down a track, tilting to move your ship right or left to follow the notes and fly over jumps to collect bonus rings.

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The controls work well, and the music combines with the gameplay to create a really neat experience, especially if you've never played Audiosurf. Rhythm Racer is even free to try, initially loaded with a single track. Within the game, you can buy a second track for 99¢, but that's all the extra content that seems to be available currently.

The sensation of speed is good, and while there isn't much to do in the game after you race through the two tracks, the game uses OpenFeint for both online leaderboards and achievements which could provide some replay value if competing on online laderboards is your thing. Since the game with one track is free, it's definitely worth a download, if for no reason other than to hold you over until Riddim Ribbon arrives.

App Store Link: Rhythm Racer, Free (DLC Track: 99¢)

  • Mtran0708

    Very mediocre game, the graphics are alright but the controls are horrible! I can't complain cause it's free but I definitely won't be paying 99c for it....

  • Mtran0708

    Very mediocre game, the graphics are alright but the controls are horrible! I can't complain cause it's free but I definitely won't be paying 99c for it....

  • kevlar

    Where the hell is audiosurf I say! that game is made for the iphone!.

  • kevlar

    Where the hell is audiosurf I say! that game is made for the iphone!.

  • ConraDargo

    Bleh, horrible controls :S

    I'd rather wait for Riddim Ribbon and play Audisurf on my PC while I wait for that.

  • ConraDargo

    Bleh, horrible controls :S

    I'd rather wait for Riddim Ribbon and play Audisurf on my PC while I wait for that.

  • http://www.silentrocco.com Silent Rocco

    Never played Audiosurf, so I don't how how it's handled there: But why can't the devs let you touch the colored balls actually IN RHYTHM of the track?! It shouldn't be that hard, if you know the track's speed and can't change the speed of the ship anyway. Then I really wanna pop the balls with a feeling of being part of the track... simply taking away the sound after missing an obstacle simply doesn't give me the impact, this game could...

  • http://www.silentrocco.com Silent Rocco

    Never played Audiosurf, so I don't how how it's handled there: But why can't the devs let you touch the colored balls actually IN RHYTHM of the track?! It shouldn't be that hard, if you know the track's speed and can't change the speed of the ship anyway. Then I really wanna pop the balls with a feeling of being part of the track... simply taking away the sound after missing an obstacle simply doesn't give me the impact, this game could...

  • Dave

    There is a great game for the iPod called "Phase" where it takes your own music and turns it into game tracks ala guitar hero. It is brilliant. WHERE IS IT for the iPhone?

    It is the best of all the iPod games I can't believe it does not exist for the iPhone yet.

    Come on developers...make this game and get rich!

  • Dave

    There is a great game for the iPod called \"Phase\" where it takes your own music and turns it into game tracks ala guitar hero. It is brilliant. WHERE IS IT for the iPhone?

    It is the best of all the iPod games I can\'t believe it does not exist for the iPhone yet.

    Come on developers...make this game and get rich!

  • http://www.twitter.com/elimcfly88 Eli Mcfly

    @Dave "Phase" is an amazing game, one of the few games i'd actually want on the Ipod Touch if they unlocked the Music Access. It's probably the Gem of the 5th Gen IPod Games.

    If we had Audiosurf or Phase, thatd be amazing!

  • http://www.twitter.com/elimcfly88 Eli Mcfly

    @Dave "Phase" is an amazing game, one of the few games i'd actually want on the Ipod Touch if they unlocked the Music Access. It's probably the Gem of the 5th Gen IPod Games.

    If we had Audiosurf or Phase, thatd be amazing!

  • JMelrose

    Funny thing is, Phase is made by the developers of Rock Band... it is strange they haven't offered it yet, other than that it is hard to sell track packs for a game where the user can provide his/her own via their music library.

    Oh wait, maybe it ISN'T so strange...

    Phase set up the tracks outside of the iPod. A specially made playlist was formed in iTunes (and I think iTunes had to put in functionality to support Phase) that took the track and, on the user's computer, generated the tags for touchpoints, rhythm, slides, etc. When the user synced the playlist the gameplay data travelled with the track to the game.

    I doubt we'll ever see Phase though... just too similar to Rock Band and without the lucrative cash cow that is the "track pack."

  • JMelrose

    Funny thing is, Phase is made by the developers of Rock Band... it is strange they haven't offered it yet, other than that it is hard to sell track packs for a game where the user can provide his/her own via their music library.

    Oh wait, maybe it ISN'T so strange...

    Phase set up the tracks outside of the iPod. A specially made playlist was formed in iTunes (and I think iTunes had to put in functionality to support Phase) that took the track and, on the user's computer, generated the tags for touchpoints, rhythm, slides, etc. When the user synced the playlist the gameplay data travelled with the track to the game.

    I doubt we'll ever see Phase though... just too similar to Rock Band and without the lucrative cash cow that is the "track pack."

  • SK VVL

    This game is retarded. Very weak compared to other rhythm games. To even call this game a rhythm game is a gigantic stretch of the imagination. Playing this game inspires shame.

  • SK VVL

    This game is retarded. Very weak compared to other rhythm games. To even call this game a rhythm game is a gigantic stretch of the imagination. Playing this game inspires shame.

  • Chad

    Want a rhythm game that lets you use your own songs? Beatrider. No I don't work for the developer, but I wish I did.

  • Chad

    Want a rhythm game that lets you use your own songs? Beatrider. No I don't work for the developer, but I wish I did.

  • Cougarcat

    I really hope Apple opens up the API to allow audiosurf-like games in OS 4.0. Until then, I'll pass on games like this.

  • Cougarcat

    I really hope Apple opens up the API to allow audiosurf-like games in OS 4.0. Until then, I'll pass on games like this.

  • http://www.avatarlabs.com michelle

    Greetings from Avatarlabs, developer of Rhythm Racer!

    THANK YOU to the 100,000+ people who have downloaded and are playing every day! Thanks also to people who have taken the time to give us feedback. We depend on that to make Rhythm Racer the best it can be. We're working on an update that will address issues some of you are having, and we'll have more music and race maps soon. Easier gameplay options are on the way, too. For those who have posted amazing high scores in Open Feint, we are in awe! Way to go! We're working with the Open Feint team to bring weekly challenges that will keep competition fiery, fresh, and fair. Thanks for playing and helping us bring the thrill of racing and music together!

    - The AvatarLabs Team

    Comment on our support page: http://www.avatarlabs.com/rr
    Become a fan and post a message on our FB wall: http://facebook.com/RhythmRacer

  • http://www.avatarlabs.com michelle

    Greetings from Avatarlabs, developer of Rhythm Racer!

    THANK YOU to the 100,000+ people who have downloaded and are playing every day! Thanks also to people who have taken the time to give us feedback. We depend on that to make Rhythm Racer the best it can be. We're working on an update that will address issues some of you are having, and we'll have more music and race maps soon. Easier gameplay options are on the way, too. For those who have posted amazing high scores in Open Feint, we are in awe! Way to go! We're working with the Open Feint team to bring weekly challenges that will keep competition fiery, fresh, and fair. Thanks for playing and helping us bring the thrill of racing and music together!

    - The AvatarLabs Team

    Comment on our support page: http://www.avatarlabs.com/rr
    Become a fan and post a message on our FB wall: http://facebook.com/RhythmRacer