therelicLast month we posted a brief preview of Chillingo's upcoming hack and slash RPG, The Relic. Originally described as "Gauntlet on steroids", this latest gameplay video does a great job showing exactly what they mean by this. Here is Chillingo's latest description of the game:

Long ago, craftsmen of legendary art conceived an artifact of immortality; an engine of life to overthrow death and usher in the rule of peace. Yet one thousand years the Quinotaur reigns and fills the holes of the earth with horrors. Ascend from the deep where he has buried you, end the tyrant and destroy the source of his power - The Relic.

Play alone or with friends the intense hack and slash game that pits you against hordes of skeletons, spiders and evil wizards. Live the story, consume potions, collect spells and complete quests through a number of levels to uncover the secret of The Relic and finally restore peace to the world. Enjoy stunning graphics, animation and music that make the world of The Relic come alive.

The Relic will be playable with up to two players via bluetooth, and if you're on WiFi up to four players will be able to slash their way to victory.

While still under development, The Relic is looking very interesting.

  • Narcosloth

    Looks Awosome

  • Narcosloth

    Looks Awosome

  • Narcosloth

    Lol Awosome sorry Awsome

    • nodoctors

      >_>

      wow...i hope i'm not the only one who read this

  • Narcosloth

    Lol Awosome sorry Awsome

    • nodoctors

      >_>

      wow...i hope i'm not the only one who read this

  • AaronAMV

    This look awesome, and I hope it is awesome, but is the Wi-Fi local? I mean, I'll still play single player, but I'm doubting any of my friends will be getting this...

  • AaronAMV

    This look awesome, and I hope it is awesome, but is the Wi-Fi local? I mean, I'll still play single player, but I'm doubting any of my friends will be getting this...

  • Mac

    I'll be getting this game for sure

  • Mac

    I'll be getting this game for sure

  • Noah

    So it's sort of like a low framerate version of Dungeon Hunter?

  • Noah

    So it's sort of like a low framerate version of Dungeon Hunter?

  • http://www.twitchfactor.com Twitchfactor

    Definitely looks like "Gauntlet on steroids". 4 player wi-fi sounds tasty. I know what I'm suckering people in the office into...

  • http://www.twitchfactor.com Twitchfactor

    Definitely looks like "Gauntlet on steroids". 4 player wi-fi sounds tasty. I know what I'm suckering people in the office into...

  • Xood

    This looks really bad. The animations are the worst I have seen so far and I sure wonder why Chillingo puts up with such a game. Is it because they need to have something thats called an RPG, just because Dungeon Hunter is so "cool"?

    That said, I hope with enough time and energy spend on it they can turn the tide and bring it up to the level of a Dungeon Hunter.

    • http://www.monicadickey.com Monica Dickey

      Yeah the graphics are pretty poor. I think if they just made the dude stand in fighting stance instead of straight up with arms at side after every hit it would look a lot better. It just looks dumb right now with an axe swing and then standing abreast to the enemy.

      • http://www.ipod.com Mohammad

        wat are you

  • Xood

    This looks really bad. The animations are the worst I have seen so far and I sure wonder why Chillingo puts up with such a game. Is it because they need to have something thats called an RPG, just because Dungeon Hunter is so "cool"?

    That said, I hope with enough time and energy spend on it they can turn the tide and bring it up to the level of a Dungeon Hunter.

    • http://www.monicadickey.com Monica Dickey

      Yeah the graphics are pretty poor. I think if they just made the dude stand in fighting stance instead of straight up with arms at side after every hit it would look a lot better. It just looks dumb right now with an axe swing and then standing abreast to the enemy.

      • http://www.ipod.com Mohammad

        wat are you

  • Soham

    I am hoping that the game play is a sort of real time version of Rogue Touch. Randomly generated levels and so on. While I am pretty impressed with Dungeon Hunter, the fact that you can just pop to the shop to stock up on potions and what not whenever you fancy, kind of destroys the tension of getting from A to B. Rogue Touch was perfectly conceived game play wise, and adding a real time element to it plus some decent graphics would get me to part with my cash.

    • http://www.ChronoSoft.com CommanderData

      Hey, a RT fan! Funny that you describe the design and level of tension of Rogue Touch. I agree that the loot avalanche and easy shop access pretty much destroyed the challenge of Dungeon Hunter (at least for me). Right now I am designing a new, unique game, taking the best attributes of RT into a new world. The graphics will be sprite based, fully animated with new monster types, but unfortunately it won't meet your last requirement as I still plan on completely turn based play. Personally I think turn based gaming is great for the iPhone and gaming on the go...

      Gauntlet was always a favorite though. I may actually have to re-use these new monster designs and sprites of mine in a multiplayer action game too! Thanks for the idea Soham :)

      As for Relic, I really hope it gets a lot more optimization. They should have stuck to top-down 2D, but of course I'll buy it anyway to try it out. I already own pretty much the whole RPG category minus all the stupid "point pack" fake MMO games! ;)

      • Soham

        Hey CD,
        I just fired up RT again. It's been a while. I've still never managed to get the amulet...hehe. Love it though. Random everything. One goal. No pointless distracting side quests. Just you and bag full of stuff half of which you have no idea what it does!!!
        Consider me sold on your new upcoming game. Sounds great: )

  • Soham

    I am hoping that the game play is a sort of real time version of Rogue Touch. Randomly generated levels and so on. While I am pretty impressed with Dungeon Hunter, the fact that you can just pop to the shop to stock up on potions and what not whenever you fancy, kind of destroys the tension of getting from A to B. Rogue Touch was perfectly conceived game play wise, and adding a real time element to it plus some decent graphics would get me to part with my cash.

    • http://www.ChronoSoft.com CommanderData

      Hey, a RT fan! Funny that you describe the design and level of tension of Rogue Touch. I agree that the loot avalanche and easy shop access pretty much destroyed the challenge of Dungeon Hunter (at least for me). Right now I am designing a new, unique game, taking the best attributes of RT into a new world. The graphics will be sprite based, fully animated with new monster types, but unfortunately it won't meet your last requirement as I still plan on completely turn based play. Personally I think turn based gaming is great for the iPhone and gaming on the go...

      Gauntlet was always a favorite though. I may actually have to re-use these new monster designs and sprites of mine in a multiplayer action game too! Thanks for the idea Soham :)

      As for Relic, I really hope it gets a lot more optimization. They should have stuck to top-down 2D, but of course I'll buy it anyway to try it out. I already own pretty much the whole RPG category minus all the stupid "point pack" fake MMO games! ;)

      • Soham

        Hey CD,
        I just fired up RT again. It's been a while. I've still never managed to get the amulet...hehe. Love it though. Random everything. One goal. No pointless distracting side quests. Just you and bag full of stuff half of which you have no idea what it does!!!
        Consider me sold on your new upcoming game. Sounds great: )

  • hapz

    Looks crap, dh graphics tear this one apart

  • hapz

    Looks crap, dh graphics tear this one apart

  • araczynski

    don't know, the graphic look weak, if i started at a 5 for being indifferent until i knew more, this trailer made me a 3.

  • araczynski

    don't know, the graphic look weak, if i started at a 5 for being indifferent until i knew more, this trailer made me a 3.

  • Dylan

    Sweet!! Gauntlet was my favorite arcade game back in the day. Now I can put, what looks to be an awesome game of similar type, in my pocket!
    Can't wait to review this one!

  • Dylan

    Sweet!! Gauntlet was my favorite arcade game back in the day. Now I can put, what looks to be an awesome game of similar type, in my pocket!
    Can't wait to review this one!

  • http://www.ravensword.com Josh Crescent Moon

    Looks fantastic, I know its early, but I think it already looks like a fun game, RPG version of Gauntlet!

  • http://www.ravensword.com Josh Crescent Moon

    Looks fantastic, I know its early, but I think it already looks like a fun game, RPG version of Gauntlet!

  • Voynix

    I loved Gauntlet! Gauntlet wasn't about top notch graphics it was about fun with your mates. This does looks like it with more modern graphics. Lets hope this delivers!

  • Voynix

    I loved Gauntlet! Gauntlet wasn't about top notch graphics it was about fun with your mates. This does looks like it with more modern graphics. Lets hope this delivers!

  • http://www.ipod.com Mohammad

    what do you do?

  • http://www.ipod.com Mohammad

    what do you do?

  • http://axolotlstudios.com AxolotlStudios

    Thank you for your observations! We've taken them to heart and we've decided to take a little extra time to improve The Relic's graphics and animations prior to release and to add significantly more overall polish. We want to deliver the highest quality game that we can and as a result, we will release in early 2010 instead of November as originally stated.

    For any questions, feel free to PM us: username indigo8.

    Axolotl Studios

  • http://axolotlstudios.com AxolotlStudios

    Thank you for your observations! We've taken them to heart and we've decided to take a little extra time to improve The Relic's graphics and animations prior to release and to add significantly more overall polish. We want to deliver the highest quality game that we can and as a result, we will release in early 2010 instead of November as originally stated.

    For any questions, feel free to PM us: username indigo8.

    Axolotl Studios