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	<title>Comments on: TouchArcade Podcast #2: David Whatley Announces geoSpark</title>
	<atom:link href="http://toucharcade.com/2009/10/26/toucharcade-podcast-2-david-whatley-announces-geospark/feed/" rel="self" type="application/rss+xml" />
	<link>http://toucharcade.com/2009/10/26/toucharcade-podcast-2-david-whatley-announces-geospark/</link>
	<description>... keeping in touch with the latest in iPhone gaming</description>
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		<title>By: Louard</title>
		<link>http://toucharcade.com/2009/10/26/toucharcade-podcast-2-david-whatley-announces-geospark/#comment-40803</link>
		<dc:creator>Louard</dc:creator>
		<pubDate>Tue, 27 Oct 2009 19:56:10 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=23599#comment-40803</guid>
		<description>Great job on the podcast guys! I&#039;ll totally be tuning in next week. I especially liked the different perspectives between the dev and you guys. Great show. Oh, and yes, GeoSparck sounds like a ton of fun ^_^</description>
		<content:encoded><![CDATA[<p>Great job on the podcast guys! I&#039;ll totally be tuning in next week. I especially liked the different perspectives between the dev and you guys. Great show. Oh, and yes, GeoSparck sounds like a ton of fun ^_^</p>
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		<title>By: Habakuk</title>
		<link>http://toucharcade.com/2009/10/26/toucharcade-podcast-2-david-whatley-announces-geospark/#comment-40799</link>
		<dc:creator>Habakuk</dc:creator>
		<pubDate>Tue, 27 Oct 2009 19:04:33 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=23599#comment-40799</guid>
		<description>geoSpark looks really good. Loved already geoDefense and geoSwarm (hopefully there will be published some more levels too). Not easy, a real challenge, very fine modernized retro graphics and impressive sounds.</description>
		<content:encoded><![CDATA[<p>geoSpark looks really good. Loved already geoDefense and geoSwarm (hopefully there will be published some more levels too). Not easy, a real challenge, very fine modernized retro graphics and impressive sounds.</p>
]]></content:encoded>
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	<item>
		<title>By: John</title>
		<link>http://toucharcade.com/2009/10/26/toucharcade-podcast-2-david-whatley-announces-geospark/#comment-40770</link>
		<dc:creator>John</dc:creator>
		<pubDate>Tue, 27 Oct 2009 15:09:48 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=23599#comment-40770</guid>
		<description>I am really surprised you are having such strong negative reactions to squareball, your comments come off as very similar to the people who didn&#039;t like geodefence for being too difficult. It does have a high learning curve, which you point out to be it&#039;s biggest draw back(though the levels actually do start out extremely easy, with a verly slight raise in difficulty from one to the other), but it feels as if you didn&#039;t play the game enough to get past it, to &quot;learn it&quot;. I found that as I went along there was a real progression in skill where I could go back to earlier levels that troubled me and blast through them. Once I found myself used to the game, I never had those moments, that you describe, where deaths were out of my control, weren&#039;t my fault. Perhaps you just prefer tower defense games, and I am hardly saying you are wrong, I personally didn&#039;t love geodefense(or tower defense games in general) but excuse me for attempting to make the excuse, &quot;perhaps it&#039;s not the game that sucks, but you.&quot;</description>
		<content:encoded><![CDATA[<p>I am really surprised you are having such strong negative reactions to squareball, your comments come off as very similar to the people who didn&#039;t like geodefence for being too difficult. It does have a high learning curve, which you point out to be it&#039;s biggest draw back(though the levels actually do start out extremely easy, with a verly slight raise in difficulty from one to the other), but it feels as if you didn&#039;t play the game enough to get past it, to &#034;learn it&#034;. I found that as I went along there was a real progression in skill where I could go back to earlier levels that troubled me and blast through them. Once I found myself used to the game, I never had those moments, that you describe, where deaths were out of my control, weren&#039;t my fault. Perhaps you just prefer tower defense games, and I am hardly saying you are wrong, I personally didn&#039;t love geodefense(or tower defense games in general) but excuse me for attempting to make the excuse, &#034;perhaps it&#039;s not the game that sucks, but you.&#034;</p>
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		<title>By: Oneiromancer</title>
		<link>http://toucharcade.com/2009/10/26/toucharcade-podcast-2-david-whatley-announces-geospark/#comment-40759</link>
		<dc:creator>Oneiromancer</dc:creator>
		<pubDate>Tue, 27 Oct 2009 12:13:42 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=23599#comment-40759</guid>
		<description>Ah, geoSpark is one of those type of games. Not my thing, but clearly there&#039;s a market for it judging by the reception in these comments. I hope that he&#039;s just licensing his art to Imangi while he&#039;s working on a different game for his own studio.</description>
		<content:encoded><![CDATA[<p>Ah, geoSpark is one of those type of games. Not my thing, but clearly there&#039;s a market for it judging by the reception in these comments. I hope that he&#039;s just licensing his art to Imangi while he&#039;s working on a different game for his own studio.</p>
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		<title>By: Kevin</title>
		<link>http://toucharcade.com/2009/10/26/toucharcade-podcast-2-david-whatley-announces-geospark/#comment-40754</link>
		<dc:creator>Kevin</dc:creator>
		<pubDate>Tue, 27 Oct 2009 11:19:06 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=23599#comment-40754</guid>
		<description>Kinda reminds me of Eliss... without the holes you have to place the planets or orbs on.</description>
		<content:encoded><![CDATA[<p>Kinda reminds me of Eliss&#8230; without the holes you have to place the planets or orbs on.</p>
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		<title>By: Greg</title>
		<link>http://toucharcade.com/2009/10/26/toucharcade-podcast-2-david-whatley-announces-geospark/#comment-40750</link>
		<dc:creator>Greg</dc:creator>
		<pubDate>Tue, 27 Oct 2009 10:06:42 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=23599#comment-40750</guid>
		<description>Well, when I look at the video all I get is a play symbol with a
slash going through it. 
PS Ouch! What did I do to you guys?</description>
		<content:encoded><![CDATA[<p>Well, when I look at the video all I get is a play symbol with a<br />
slash going through it.<br />
PS Ouch! What did I do to you guys?</p>
]]></content:encoded>
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		<title>By: VeganTnT</title>
		<link>http://toucharcade.com/2009/10/26/toucharcade-podcast-2-david-whatley-announces-geospark/#comment-40736</link>
		<dc:creator>VeganTnT</dc:creator>
		<pubDate>Tue, 27 Oct 2009 06:01:52 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=23599#comment-40736</guid>
		<description>I&#039;m only about 30 minutes in but I just got through the Real Racing GTI segment...

Why was there no mention that VW is actually GIVING AWAY REAL CARS!? It&#039;s far less &quot;cheesy&quot; when you can win an actual GTI...</description>
		<content:encoded><![CDATA[<p>I&#039;m only about 30 minutes in but I just got through the Real Racing GTI segment&#8230;</p>
<p>Why was there no mention that VW is actually GIVING AWAY REAL CARS!? It&#039;s far less &#034;cheesy&#034; when you can win an actual GTI&#8230;</p>
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	<item>
		<title>By: Here comes the pain</title>
		<link>http://toucharcade.com/2009/10/26/toucharcade-podcast-2-david-whatley-announces-geospark/#comment-40734</link>
		<dc:creator>Here comes the pain</dc:creator>
		<pubDate>Tue, 27 Oct 2009 04:52:24 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=23599#comment-40734</guid>
		<description>and all vehicles with 4 wheels are a rip off of the automobile invention. Although I can totally see how adding LEDs to a tennis racket only makes playin tennis at night while high... awesome!</description>
		<content:encoded><![CDATA[<p>and all vehicles with 4 wheels are a rip off of the automobile invention. Although I can totally see how adding LEDs to a tennis racket only makes playin tennis at night while high&#8230; awesome!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Here comes the pain</title>
		<link>http://toucharcade.com/2009/10/26/toucharcade-podcast-2-david-whatley-announces-geospark/#comment-40733</link>
		<dc:creator>Here comes the pain</dc:creator>
		<pubDate>Tue, 27 Oct 2009 04:48:07 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=23599#comment-40733</guid>
		<description>@AaronAMV,

not sure how reading the other two replies is going to pursued me that Greg is a hamburger short of a picnic.</description>
		<content:encoded><![CDATA[<p>@AaronAMV,</p>
<p>not sure how reading the other two replies is going to pursued me that Greg is a hamburger short of a picnic.</p>
]]></content:encoded>
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	<item>
		<title>By: AaronAMV</title>
		<link>http://toucharcade.com/2009/10/26/toucharcade-podcast-2-david-whatley-announces-geospark/#comment-40732</link>
		<dc:creator>AaronAMV</dc:creator>
		<pubDate>Tue, 27 Oct 2009 04:34:11 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=23599#comment-40732</guid>
		<description>Do you have two seconds to read the other two replies? I agree that the post was a stupid one considering all he had to do is scroll and look (and I&#039;m probably the last to be saying this), but don&#039;t be an ass about it.</description>
		<content:encoded><![CDATA[<p>Do you have two seconds to read the other two replies? I agree that the post was a stupid one considering all he had to do is scroll and look (and I&#039;m probably the last to be saying this), but don&#039;t be an ass about it.</p>
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