radioflare
Screenshot from the original Radio Flare

Studio Radiolaris has dropped the price of their musical shooter Radio Flare [App Store] to free for this weekend only (from $2.99). The game is a solid side scrolling shooter for the iPhone with a musical component to it that we enjoyed when it first came out. The developers have since added a number of new features and levels to the game since its original release and is certainly worth downloading for free.

The reason for the price drop is in celebration of the announcement of their follow-up title Radio Flare Redux. This time, Studio Radiolaris is teaming up with Chillingo as a publisher for their new title. Radio Flare Redux is said to bring a whole new experience with a fresh new style.

"It will be great to have multiple licensed music tracks in Radio Flare Redux. This way each level will be a unique experience." says Fares Kayali, Sound Designer at studio radiolaris. Adds Martin Pichlmair, Lead Designer for Radio Flare Redux, "Everything is driven by rhythm and beat – from the enemies’ paths to their actions and even the background graphics!"

The following teaser video has been released:

Redux is due for release in "Winter 2009".

App Store Link: Radio Flare, Free (This weekend only)

  • Gavy

    Can't wait to get it!

  • Gavy

    Can't wait to get it!

  • jp

    I gotta try this for sure. What was that one game for saturn or dreamcast that was a musical rail-shooter? I loved that.

    • Chad

      Sorry but this game is trash compared to Rez.

      • Gregory K

        Its not even out yet... kind of a pre-judgement wouldn't you say?

      • Rocketman919

        this is a reply to Greg K.

        Radio Flare is what he is referring to, not this new game. So yeah, it is out and it is trash compared to Rez.

      • Chad

        I'm actually going to just be presumptuous and state that THIS game (the one not yet released and teased here) is going to be trash compared to Rez. I would love to be wrong about this but I don't see this team elevating from the junk they made last time all the way to an iconic experience that was developed way before its time. I will **** bricks if they go from Amateur to Prodigy in one sequel.

      • Chad

        That doesn't mean I don't think this game could be worth playing. But you (the original post of this chain) mentioned Rez. You're walking about going from Pinto to Austin Martin in one go...get real.

      • Chad

        *talking about

  • jp

    I gotta try this for sure. What was that one game for saturn or dreamcast that was a musical rail-shooter? I loved that.

    • Chad

      Sorry but this game is trash compared to Rez.

      • Gregory K

        Its not even out yet... kind of a pre-judgement wouldn't you say?

      • Rocketman919

        this is a reply to Greg K.

        Radio Flare is what he is referring to, not this new game. So yeah, it is out and it is trash compared to Rez.

      • Chad

        I'm actually going to just be presumptuous and state that THIS game (the one not yet released and teased here) is going to be trash compared to Rez. I would love to be wrong about this but I don't see this team elevating from the junk they made last time all the way to an iconic experience that was developed way before its time. I will **** bricks if they go from Amateur to Prodigy in one sequel.

      • Chad

        That doesn't mean I don't think this game could be worth playing. But you (the original post of this chain) mentioned Rez. You're walking about going from Pinto to Austin Martin in one go...get real.

      • Chad

        *talking about

  • http://www.silentrocco.com Silent Rocco

    I'm still waiting for an experience like Rez.
    Never liked the first version of Radio Flare, felt very empty and dead to me.
    Even circuit_strike.one had more of a shooter synchronized to music than RF. But the trailer seems to promise a new direction. I hope for a better try.

    Or the Rez guys should just release their masterpiece. It's possible on the idevices, I'm pretty sure.

    • Chad

      The *closest* thing I can recommend that is as close as any idevice game will currently get you to Rez would be the Space Invaders Infinity Gene. Obviously the gameplay is nothing like it, but it's about as close a game as I've seen for this platform that does a good job making the music an integral part of the experience.

      This is excluding the other side of the music game coin, which are all of the tap-to-the beat clones that exist (different instruments all doing the same thing...hitting notes). If you like those, I recommend BeatRider (no I'm not a developer...I think they're from Korea).

  • http://www.silentrocco.com Silent Rocco

    I'm still waiting for an experience like Rez.
    Never liked the first version of Radio Flare, felt very empty and dead to me.
    Even circuit_strike.one had more of a shooter synchronized to music than RF. But the trailer seems to promise a new direction. I hope for a better try.

    Or the Rez guys should just release their masterpiece. It's possible on the idevices, I'm pretty sure.

    • Chad

      The *closest* thing I can recommend that is as close as any idevice game will currently get you to Rez would be the Space Invaders Infinity Gene. Obviously the gameplay is nothing like it, but it's about as close a game as I've seen for this platform that does a good job making the music an integral part of the experience.

      This is excluding the other side of the music game coin, which are all of the tap-to-the beat clones that exist (different instruments all doing the same thing...hitting notes). If you like those, I recommend BeatRider (no I'm not a developer...I think they're from Korea).

  • http://www.cashmeermedia.com Cashmeer

    I haven't played radio flare, but I do like the concept of the music influencing the gameplay, as in the game we are developing. What would make Radio flare better?

  • http://www.cashmeermedia.com Cashmeer

    I haven't played radio flare, but I do like the concept of the music influencing the gameplay, as in the game we are developing. What would make Radio flare better?