be5a5924f24d612951eefdb491e07ff1The Tokyo Game Show launched today and brought some big announcements from Square Enix.

The first news was the launch of their Sliding Heroes game we reported on last week. It was described as a "real time strategy" game in which you control units by tilting your iPhone. We've been able to spend some time with the game, and it's truly a strange mashup between a tactics game and a Labyrinth-type game. Yes, that Labyrinth.

Like most Labyrinth games, your goal is to make it from one end of the maze/level to the other. While there are the traditional hole obstacles that you must avoid, there are also enemy creatures which you must attack. You create new units by simply pressing on the spawn button. There can be up to 8 units at a time on the field. The goal is to destroy all the enemies and make it to the exit of the level.

Since it is essentially a ball roller, all your troops move en masse as you tilt your iPhone. Attacking enemies is as simple as rolling your troops directly into them. There is some strategy in pacing the deployment of different troops depending on the enemies, though you don't really have individual control of any of them. Defeating the level in record times provides some incentives.


Video from AppBank

It's really a strange game and one that made us utter "what were they thinking" more than once. I suppose big fans of ball rolling games may find it to be a refreshing take on the genre, but I suspect fantasy/strategy gamers won't be won over. Fortunately, there is a Lite version that you can try yourself, and we suggest you do, if nothing else, for the novelty of it all.

App Store Links: Sliding Heroes, $4.99, Sliding Heroes Lite, Free

  • kapelle

    wut

  • kapelle

    wut

  • akira01

    The best indie games on the Iphone are by far better than this crap.
    Iphone market ?
    No, Square Enix strategy for not bypass the sells of his big series on the other platform. In my opinion, it's a total mistake and the Enix "aura" will be soon evaporated with such attitude.

  • akira01

    The best indie games on the Iphone are by far better than this crap.
    Iphone market ?
    No, Square Enix strategy for not bypass the sells of his big series on the other platform. In my opinion, it's a total mistake and the Enix "aura" will be soon evaporated with such attitude.

  • Chad

    What do you mean "What were they thinking?" Have you not been paying attention to the history of Square games since the iPhone/iTouch has been out? All crap.

  • Chad

    What do you mean "What were they thinking?" Have you not been paying attention to the history of Square games since the iPhone/iTouch has been out? All crap.

  • Babeman

    ow I have to press the "Where To Find" button.

    Square, since FF X you just make me cry!

    • mike

      Not to sound smug, but this might be a good time to point out that, the really smart and creative geniuses (esp. for story-telling) have long since left the company. They work for Mistwalker now, which is sadly, saddled to MS.

  • Babeman

    ow I have to press the "Where To Find" button.

    Square, since FF X you just make me cry!

    • mike

      Not to sound smug, but this might be a good time to point out that, the really smart and creative geniuses (esp. for story-telling) have long since left the company. They work for Mistwalker now, which is sadly, saddled to MS.

  • http://www.twinskygames.com Twinsky

    See, I enjoyed their Vanguard Storm game. At the very least you have to hand it to them for trying to be creative and take advantage of the device. It's better than if they remade FF1 again, this time with a virtual d-pad.

    This particular game just doesn't happen to be particularly good, but thankfully there's a demo.

  • http://www.twinskygames.com Twinsky

    See, I enjoyed their Vanguard Storm game. At the very least you have to hand it to them for trying to be creative and take advantage of the device. It's better than if they remade FF1 again, this time with a virtual d-pad.

    This particular game just doesn't happen to be particularly good, but thankfully there's a demo.