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	<title>Comments on: &#039;Underworlds&#039; Chapter 2 Update Now Available</title>
	<atom:link href="http://toucharcade.com/2009/09/22/underworlds-chapter-2-update-now-available/feed/" rel="self" type="application/rss+xml" />
	<link>http://toucharcade.com/2009/09/22/underworlds-chapter-2-update-now-available/</link>
	<description>... keeping in touch with the latest in iPhone gaming</description>
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		<title>By: Noah</title>
		<link>http://toucharcade.com/2009/09/22/underworlds-chapter-2-update-now-available/#comment-36874</link>
		<dc:creator>Noah</dc:creator>
		<pubDate>Wed, 23 Sep 2009 01:41:18 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=20235#comment-36874</guid>
		<description>Still waiting moderation, huh?</description>
		<content:encoded><![CDATA[<p>Still waiting moderation, huh?</p>
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		<title>By: floyd</title>
		<link>http://toucharcade.com/2009/09/22/underworlds-chapter-2-update-now-available/#comment-36868</link>
		<dc:creator>floyd</dc:creator>
		<pubDate>Wed, 23 Sep 2009 00:53:02 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=20235#comment-36868</guid>
		<description>It seems to be a very nice update to a game I bought for only 99c.  The controls don&#039;t bother me much.  What does bother me a bit is the sound effects - there doesn&#039;t seem to be a sound effect when you hit something.  Like metal clangs or whatever.  And some enemies die with no sound effect.  So it ends up being a strangely silent game with not enough audio feedback.

I think that problem is easily fixed, so hopefully they consider it for an update.  But of course you can&#039;t update a .99c game forever so maybe Underworlds 2 is the next project for them...</description>
		<content:encoded><![CDATA[<p>It seems to be a very nice update to a game I bought for only 99c.  The controls don&#039;t bother me much.  What does bother me a bit is the sound effects &#8211; there doesn&#039;t seem to be a sound effect when you hit something.  Like metal clangs or whatever.  And some enemies die with no sound effect.  So it ends up being a strangely silent game with not enough audio feedback.</p>
<p>I think that problem is easily fixed, so hopefully they consider it for an update.  But of course you can&#039;t update a .99c game forever so maybe Underworlds 2 is the next project for them&#8230;</p>
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		<title>By: Noah</title>
		<link>http://toucharcade.com/2009/09/22/underworlds-chapter-2-update-now-available/#comment-36821</link>
		<dc:creator>Noah</dc:creator>
		<pubDate>Tue, 22 Sep 2009 19:46:45 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=20235#comment-36821</guid>
		<description>I&#039;ve been waiting to start playing this game... purchased it a long time ago, but now I&#039;m ready to dig into both Chapters 1 and 2! Esp. since Dungeon Hunter is on the backburner.</description>
		<content:encoded><![CDATA[<p>I&#039;ve been waiting to start playing this game&#8230; purchased it a long time ago, but now I&#039;m ready to dig into both Chapters 1 and 2! Esp. since Dungeon Hunter is on the backburner.</p>
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		<title>By: Adams Immersive</title>
		<link>http://toucharcade.com/2009/09/22/underworlds-chapter-2-update-now-available/#comment-36817</link>
		<dc:creator>Adams Immersive</dc:creator>
		<pubDate>Tue, 22 Sep 2009 18:55:47 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=20235#comment-36817</guid>
		<description>I thought tap-to-move worked fine even before this update. Don&#039;t let the D-pad turn you off... turn IT off :)</description>
		<content:encoded><![CDATA[<p>I thought tap-to-move worked fine even before this update. Don&#039;t let the D-pad turn you off&#8230; turn IT off <img src='http://toucharcade.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: waveshaper</title>
		<link>http://toucharcade.com/2009/09/22/underworlds-chapter-2-update-now-available/#comment-36811</link>
		<dc:creator>waveshaper</dc:creator>
		<pubDate>Tue, 22 Sep 2009 17:53:36 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=20235#comment-36811</guid>
		<description>Kudos to pixelmine for this update! I like this game even better now ... i also have dungeon hunter, but this is a very good game as well, so people who like these type of games ... underworld is def. worth the money...</description>
		<content:encoded><![CDATA[<p>Kudos to pixelmine for this update! I like this game even better now &#8230; i also have dungeon hunter, but this is a very good game as well, so people who like these type of games &#8230; underworld is def. worth the money&#8230;</p>
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		<title>By: Aldonn</title>
		<link>http://toucharcade.com/2009/09/22/underworlds-chapter-2-update-now-available/#comment-36810</link>
		<dc:creator>Aldonn</dc:creator>
		<pubDate>Tue, 22 Sep 2009 17:43:39 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=20235#comment-36810</guid>
		<description>Yeah I don&#039;t get the virtual D-pad. Diablo plays through click to move, click to attack. I would think that kind of gameplay would translate really well on the Iphone, but no one&#039;s done it yet.

I&#039;d like to see a port of the original DIablo on the Iphone. I&#039;d buy it for sure, day 1. Possibly the only game I can say that about. Get on it Blizzard.</description>
		<content:encoded><![CDATA[<p>Yeah I don&#039;t get the virtual D-pad. Diablo plays through click to move, click to attack. I would think that kind of gameplay would translate really well on the Iphone, but no one&#039;s done it yet.</p>
<p>I&#039;d like to see a port of the original DIablo on the Iphone. I&#039;d buy it for sure, day 1. Possibly the only game I can say that about. Get on it Blizzard.</p>
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	<item>
		<title>By: CJ</title>
		<link>http://toucharcade.com/2009/09/22/underworlds-chapter-2-update-now-available/#comment-36808</link>
		<dc:creator>CJ</dc:creator>
		<pubDate>Tue, 22 Sep 2009 17:25:04 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=20235#comment-36808</guid>
		<description>Controls still need improvement but otherwise good update.</description>
		<content:encoded><![CDATA[<p>Controls still need improvement but otherwise good update.</p>
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		<title>By: spiffyone</title>
		<link>http://toucharcade.com/2009/09/22/underworlds-chapter-2-update-now-available/#comment-36805</link>
		<dc:creator>spiffyone</dc:creator>
		<pubDate>Tue, 22 Sep 2009 16:54:48 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=20235#comment-36805</guid>
		<description>I still think way too many devs (and gamers, apparently) fall back on the virtual dpad controls when they aren&#039;t really necessary.  I know quite a few didn&#039;t dig the &quot;tap to move&quot; controls, as they were clunky in the first version of this game (Chronicles of Inotia did it better, IMHO), but even so...why go with a screen hogging virtual dpad button?  Why not go with a &quot;swipe to move&quot; control interface ala Bobby Carrot, Mouse House or several other games?  Would that not work just as well, if not better, and look more...elegant?</description>
		<content:encoded><![CDATA[<p>I still think way too many devs (and gamers, apparently) fall back on the virtual dpad controls when they aren&#039;t really necessary.  I know quite a few didn&#039;t dig the &#034;tap to move&#034; controls, as they were clunky in the first version of this game (Chronicles of Inotia did it better, IMHO), but even so&#8230;why go with a screen hogging virtual dpad button?  Why not go with a &#034;swipe to move&#034; control interface ala Bobby Carrot, Mouse House or several other games?  Would that not work just as well, if not better, and look more&#8230;elegant?</p>
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		<title>By: OneEye</title>
		<link>http://toucharcade.com/2009/09/22/underworlds-chapter-2-update-now-available/#comment-36803</link>
		<dc:creator>OneEye</dc:creator>
		<pubDate>Tue, 22 Sep 2009 16:29:10 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=20235#comment-36803</guid>
		<description>way more than double the content size.</description>
		<content:encoded><![CDATA[<p>way more than double the content size.</p>
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		<title>By: deadcobain</title>
		<link>http://toucharcade.com/2009/09/22/underworlds-chapter-2-update-now-available/#comment-36800</link>
		<dc:creator>deadcobain</dc:creator>
		<pubDate>Tue, 22 Sep 2009 15:57:59 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=20235#comment-36800</guid>
		<description>i played underworlds when it was launched for the first time. i finished it in 2 hours and 30 minutes. will this update bring more hours of gameplay? how many?</description>
		<content:encoded><![CDATA[<p>i played underworlds when it was launched for the first time. i finished it in 2 hours and 30 minutes. will this update bring more hours of gameplay? how many?</p>
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