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	<title>Comments on: GDC Austin: &#039;Tips for Success as an Indie iPhone Developer&#039; by Imangi Studios</title>
	<atom:link href="http://toucharcade.com/2009/09/16/gdc-austin-tips-for-success-as-an-indie-iphone-developer-by-imangi-studios/feed/" rel="self" type="application/rss+xml" />
	<link>http://toucharcade.com/2009/09/16/gdc-austin-tips-for-success-as-an-indie-iphone-developer-by-imangi-studios/</link>
	<description>... keeping in touch with the latest in iPhone gaming</description>
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		<title>By: dingosmoov</title>
		<link>http://toucharcade.com/2009/09/16/gdc-austin-tips-for-success-as-an-indie-iphone-developer-by-imangi-studios/#comment-42550</link>
		<dc:creator>dingosmoov</dc:creator>
		<pubDate>Tue, 10 Nov 2009 03:02:10 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=19445#comment-42550</guid>
		<description>Great work guys and this is inspiration for me and my wife.  Thank you so much for sharing.</description>
		<content:encoded><![CDATA[<p>Great work guys and this is inspiration for me and my wife.  Thank you so much for sharing.</p>
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		<title>By: Pedro</title>
		<link>http://toucharcade.com/2009/09/16/gdc-austin-tips-for-success-as-an-indie-iphone-developer-by-imangi-studios/#comment-36466</link>
		<dc:creator>Pedro</dc:creator>
		<pubDate>Fri, 18 Sep 2009 18:02:05 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=19445#comment-36466</guid>
		<description>Hello Natalia and Keith

Great job! I really admire people who success on having their own business. 

Is it possible to know Harbor Master’s sales numbers over a longer period of time? (maybe 6 or more months)

Thanks for sharing!
Pedro</description>
		<content:encoded><![CDATA[<p>Hello Natalia and Keith</p>
<p>Great job! I really admire people who success on having their own business. </p>
<p>Is it possible to know Harbor Master’s sales numbers over a longer period of time? (maybe 6 or more months)</p>
<p>Thanks for sharing!<br />
Pedro</p>
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		<title>By: Matt</title>
		<link>http://toucharcade.com/2009/09/16/gdc-austin-tips-for-success-as-an-indie-iphone-developer-by-imangi-studios/#comment-36339</link>
		<dc:creator>Matt</dc:creator>
		<pubDate>Thu, 17 Sep 2009 14:43:30 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=19445#comment-36339</guid>
		<description>Appreciate these insights. Persistence, adaptation, and exploitation can pay off. In my experience, most ideas don&#039;t work, but a few do, and you run with them. Your story rings true. Thanks for sharing.</description>
		<content:encoded><![CDATA[<p>Appreciate these insights. Persistence, adaptation, and exploitation can pay off. In my experience, most ideas don&#039;t work, but a few do, and you run with them. Your story rings true. Thanks for sharing.</p>
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		<title>By: Benjohn</title>
		<link>http://toucharcade.com/2009/09/16/gdc-austin-tips-for-success-as-an-indie-iphone-developer-by-imangi-studios/#comment-36315</link>
		<dc:creator>Benjohn</dc:creator>
		<pubDate>Thu, 17 Sep 2009 08:47:35 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=19445#comment-36315</guid>
		<description>Totaly agree with you, Mr(?) AttackOfThePwned.

Those aren&#039;t stella, overnight millionaire numbers, but what did you expect? Becoming rich and successful to be easy? It&#039;s a job, not a scratch card!

My App&#039;s in the health a fitness category, so it&#039;s quite a different market. But… I&#039;ve invested probably 10K in its development (in terms of what I would have earned if I&#039;d been working). I&#039;m expecting to get back probably 30K or 40K. I&#039;m not expecting to become a millionaire, I&#039;m just expecting to enjoy building things that people love using, and that I care about passionately. If I can keep on doing that, I&#039;ll be a very contented man.</description>
		<content:encoded><![CDATA[<p>Totaly agree with you, Mr(?) AttackOfThePwned.</p>
<p>Those aren&#039;t stella, overnight millionaire numbers, but what did you expect? Becoming rich and successful to be easy? It&#039;s a job, not a scratch card!</p>
<p>My App&#039;s in the health a fitness category, so it&#039;s quite a different market. But… I&#039;ve invested probably 10K in its development (in terms of what I would have earned if I&#039;d been working). I&#039;m expecting to get back probably 30K or 40K. I&#039;m not expecting to become a millionaire, I&#039;m just expecting to enjoy building things that people love using, and that I care about passionately. If I can keep on doing that, I&#039;ll be a very contented man.</p>
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		<title>By: Chris Snoop</title>
		<link>http://toucharcade.com/2009/09/16/gdc-austin-tips-for-success-as-an-indie-iphone-developer-by-imangi-studios/#comment-36303</link>
		<dc:creator>Chris Snoop</dc:creator>
		<pubDate>Thu, 17 Sep 2009 05:13:13 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=19445#comment-36303</guid>
		<description>Wasn&#039;t expecting that but that was funny as hell.</description>
		<content:encoded><![CDATA[<p>Wasn&#039;t expecting that but that was funny as hell.</p>
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	<item>
		<title>By: AttackOfThePwned</title>
		<link>http://toucharcade.com/2009/09/16/gdc-austin-tips-for-success-as-an-indie-iphone-developer-by-imangi-studios/#comment-36270</link>
		<dc:creator>AttackOfThePwned</dc:creator>
		<pubDate>Wed, 16 Sep 2009 23:45:33 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=19445#comment-36270</guid>
		<description>Going off your guesstimates, $94k/2 = $47k. Making that amount in a six month time frame is more than a lot of people make in one year. In no way would I think that is bad business when you consider they had no background in game development.

You are not going to see the $250k+ stories as time goes on with the App Store. Look at eBay, it has grown to where a lot of home business minded people can make a decent living off of their sales. They are not rich but they make it and working for yourself is basically what it is all about. 

I never want to go back to working for someone else based on the fact that I have freedom now with my own business. Yes I work more but I feel much more accomplished knowing that my decisions mean something.

I would say Imangi is making it by just fine in the current App Store economy.</description>
		<content:encoded><![CDATA[<p>Going off your guesstimates, $94k/2 = $47k. Making that amount in a six month time frame is more than a lot of people make in one year. In no way would I think that is bad business when you consider they had no background in game development.</p>
<p>You are not going to see the $250k+ stories as time goes on with the App Store. Look at eBay, it has grown to where a lot of home business minded people can make a decent living off of their sales. They are not rich but they make it and working for yourself is basically what it is all about. </p>
<p>I never want to go back to working for someone else based on the fact that I have freedom now with my own business. Yes I work more but I feel much more accomplished knowing that my decisions mean something.</p>
<p>I would say Imangi is making it by just fine in the current App Store economy.</p>
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		<title>By: Natalia</title>
		<link>http://toucharcade.com/2009/09/16/gdc-austin-tips-for-success-as-an-indie-iphone-developer-by-imangi-studios/#comment-36267</link>
		<dc:creator>Natalia</dc:creator>
		<pubDate>Wed, 16 Sep 2009 23:00:01 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=19445#comment-36267</guid>
		<description>Wow, a lot of assumptions in those numbers.... I&#039;m just going to say that they&#039;re wrong :)</description>
		<content:encoded><![CDATA[<p>Wow, a lot of assumptions in those numbers&#8230;. I&#039;m just going to say that they&#039;re wrong <img src='http://toucharcade.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Natalia</title>
		<link>http://toucharcade.com/2009/09/16/gdc-austin-tips-for-success-as-an-indie-iphone-developer-by-imangi-studios/#comment-36266</link>
		<dc:creator>Natalia</dc:creator>
		<pubDate>Wed, 16 Sep 2009 22:58:57 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=19445#comment-36266</guid>
		<description>Haha, thanks for the write up. I&#039;m not sure if we&#039;re Taylor or Beyonce, but the comments are lolarious :)</description>
		<content:encoded><![CDATA[<p>Haha, thanks for the write up. I&#039;m not sure if we&#039;re Taylor or Beyonce, but the comments are lolarious <img src='http://toucharcade.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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	<item>
		<title>By: alma</title>
		<link>http://toucharcade.com/2009/09/16/gdc-austin-tips-for-success-as-an-indie-iphone-developer-by-imangi-studios/#comment-36264</link>
		<dc:creator>alma</dc:creator>
		<pubDate>Wed, 16 Sep 2009 22:57:20 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=19445#comment-36264</guid>
		<description>I bet, coming up the holiday version of HM</description>
		<content:encoded><![CDATA[<p>I bet, coming up the holiday version of HM</p>
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	<item>
		<title>By: alma</title>
		<link>http://toucharcade.com/2009/09/16/gdc-austin-tips-for-success-as-an-indie-iphone-developer-by-imangi-studios/#comment-36261</link>
		<dc:creator>alma</dc:creator>
		<pubDate>Wed, 16 Sep 2009 22:43:52 +0000</pubDate>
		<guid isPermaLink="false">http://toucharcade.com/?p=19445#comment-36261</guid>
		<description>this doesn&#039;t seem success story, they worked for 6 months and sold 142.000 Harbor Master apps ~ $142k - 33% Apple = $94K for x men
and this app was in top 3... This App Store business is not enough good business</description>
		<content:encoded><![CDATA[<p>this doesn&#039;t seem success story, they worked for 6 months and sold 142.000 Harbor Master apps ~ $142k &#8211; 33% Apple = $94K for x men<br />
and this app was in top 3&#8230; This App Store business is not enough good business</p>
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