GDC Austin: 'From AAA to Indie – Tiger Style and the Making of Spider'

posted September 15th, 2009 4:26 PM EDT by Eli Hodapp in GDC Austin 2009, News, iPhone games, iPod touch games

954996_4GDC Austin kicked off today with an information packed talk from Randy Smith and David Kalina from Tiger Style Games discussing the evolution of their first iPhone game, Spider: The Secret of Bryce Manor [App Store]. Much of their origin story was previously covered in our interview with the duo.

Randy and David discussed that prior to the App Store, there never was any good way for indie titles to reach a mass market. The iPhone brought together a great hardware platform and the possibility for an indie developer with no financial backing to publish their titles to a large audience. (And they don't deny trying to follow the App Store gold rush.)

The original vision of the game includes things like it being "unique and inspired" and "not about orcs." David and Randy then went on to explain the business side of Tiger Style, discussing an amazingly flexible and transparent development team. An interesting aspect of the talk was their conscious decision to price the game at $2.99. They looked at the market, the competition and decided to carve out a high quality niche:

tiger2

While they've been thrilled with their initial success of nearly 100,000 sales of Spider, with 12 distributed team members and an 8 month long development cycle, they put an enormous amount of resources into the project. Still, they recommend that indie developers shoot for this "quality alternative" of high quality titles priced above $0.99 that exceed expectations and to engage the community (slide).

They also revealed that they are working on more levels, new features, a Lite version, as well as "Game 2".

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23 Comments

  • Dark NRG says:

    Nice article, and I like the price/game example breakdown. BUT: why is Alive 4-Ever under 99cents, and Minigore isn't an example of 99cents?! Respectfully, afterall, all the people bi… ah, COMPLAINING about Minigore not being a full game state that A4E is "on sale" and is a $3 game. OR is it gonna stay at 99 cents. Furthermore, it DOES have more at 99cents than the other examples as well. I just think Minigore should be showing :p

    • Mark says:

      Minigore not a full game? Really? I can think of other full games with "less" gameplay and humor. Personally, I can't get enough of the one liners, and I have no problem spending a few minutes blasting those "damn furries" ;)

      • DannyV says:

        That's the problem, that's why it's not a full game, because you only spend a few minutes playing it at a time.

    • arn says:

      I'm sure you just spent more time thinking about the exact choice of icons in that slide them they did when they put it together.

      arn

      • Dark NRG says:

        Yeah, and it's a hot topic that I'm usually participating in on the forums ;) Now, no one is mentioning tho how The Deep pinball was submitted at the same time as Minigore Aug 6th, and even put "UPDATED" on their icon, and as well as Minigore has YET to be updated to 1.1. At least Timo keeps us up to date. I just can't wait for the extra levels for Spider now :D

    • Mark says:

      … and really, it's $.99. Don't get me started on people complaining about the price of some of these titles… $2.99, $4.99? Don't you spend more on a value meal that's gone in 4 minutes? – Argghh… another argument for another time.

    • spiffyone says:

      DarkNRG, I think what the devs at Tiger Style are getting at isn't the idea of amount of gameplay ("deep" or "epic"), but rather the intro price points of the games that carry with them a good amount of work on the parts of the devs. They're really arguing for $2.99 being a good "entry" price point rather than $0.99 as most devs seem to fall into for games that have higher values.

      So, yeah…a few of the games on the $0.99 side probably shouldn't be there if you're looking at things in terms of "gameplay length" or production values. That's the point. That the devs should probably have been priced higher because of the work they put into those games only serves to support the position of Tiger Style and other like minded devs.

      • Dark NRG says:

        Geesh, its either you or Sizz ;) It was just tongue in cheek my good friend lol

      • Dark NRG says:

        tho, on second thought, I could of said they excluded Minigore because they view it as their one true competitor :p

      • Eli Hodapp says:

        You guys are seriously overanalyzing their choice in icons. It's just a slide from their presentation meant to be a brief visual aid that was on the projector screen for maybe 30 seconds, there is no hidden meaning. They likely just pulled 7 icons of games they played recently that fit in the 99¢ column.

        If you want to look for hidden meanings, pick up the new Dan Brown novel that came out today. ;)

  • oldskooler81 says:

    were is pocket god

  • Dark NRG says:

    Seems I spoke too soon about The Deep, The release just came out!

  • Tanukitsune says:

    What's the game with firey helmet guy icon? I don't recognize it! D:

  • Nausicaa says:

    It never occurred to me, but I suppose Spider was one of the first games to use the $2.99 sweet spot. Frankly I thought at the time – and still do – that this game was worth $5.

  • lores3000 says:

    ORBITAL is also priced at 2.99$ – and i totally spend more time with that game than with many of the 4.99$ titles…

  • This is why I went $2.99 with Xeno Sola. I figure it's higher quality than the $1 and it gives folks a Carcassonne variant at a reasonable price. :)

  • gludion says:

    why not $3 instead of $2.99 ?
    ;-)

    - it takes less characters, and thus less energy and thus more planet-friendly
    - it's more immediately readable
    - it assumes the (potential) customer has enough math knowledge to identify that 2.99 and 3 are almost the same. As a potential customer, I appreciate respect towards my person.

    Has anyone a reasonable demonstration that $(N-1).99 is better than $N?

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