TouchArcade was given the opportunity to preview the upcoming Snood game for the iPhone. The iPhone version of the game was developed by Monkey Gods and will be published by EA.
The game's release must be imminent, and looks like it should please long time Snood fans. Like many, my exposure to Snood was on my Mac in the late 90's. While the game seems to have received a number of upgrades since, the original version is the one that I'm most familiar with.
Snood for the iPhone preserves both the Classic gameplay with original graphics but also provide enhanced visuals as well as a number of new play modes. The game offers both single player and two player modes. Single player modes include Story, Classic, Time Attack and Puzzle modes across 5 different difficulty levels (child, easy, medium. hard, evil) and can be played with either the original or new graphic sets.
This video shows Classic and Puzzle modes using both the old and new graphics:
The game's goal is to eliminate all the Snoods from each level by matching them up in groups of 3 or more. Additional Snoods are fired onto the board with a canon at the bottom of the screen. Extra points are awarded for bank shots and chaining eliminations in sequence. iPhone controls allow you to touch on the screen to aim your canon with a button to fire. Controls work well, but like on the Mac/PC version it takes a little time to learn how to aim consistently.
Perhaps most interesting is that this new version of Snood seems to offers a 2-player mode that allows both Live online one-on-one matches as well as Challenge matches where the opponent plays at a later time.
These head-to-head matches are coordinated through Facebook, but since the Facebook version of Snood hasn't launched yet, I haven't been able to test out these features. We'll take a closer look when Snood officially launches. We expect Snood for iPhone to arrive any day now.