img_0325Chillingo has been teasing us for a few months now slowly releasing screenshots, interviews, and trailers for Touch KO [App Store].

The game was just released this afternoon and features an impressive control scheme, intense character customization, and a whole slew of upgrades to buy for your boxer.

We've just had a short time with the game (on an iPhone 3GS), but here are some first impressions. Starting the game out, Touch KO treats players to a brief tutorial that explains the controls. Touching the left or right side of the screen punches with that arm, and different gestures like swiping towards the center lets loose a hook, and swiping upwards throws an uppercut. Holding your thumb on the screen blocks, and tilting the iPhone makes you dodge. The controls are responsive and feel extremely natural.

img_0324

You can choose from a variety of different boxer models and different tattoo overlays for each of them. As you fight opponents, before each match you can choose what areas your character will train in to slowly increase your statistics. Winning matches earns money which can be used to buy different trunks, gloves, and boots, most of which have associated stat boosts that go along with them.

img_0332While fighting, when you land the last punch to knock your opponent down the game zooms in and shows a slow motion instant replay, also the boxers seem to use ragdoll physics when falling, so the pose boxers land in can sometimes be pretty hilarious. That said, the graphics are amazing, and it's pretty crazy to be playing a boxing game on my phone that look comparable to 3D boxing games on previous generation consoles.

Here is the Touch KO trailer, released about a month ago:

Something to be aware of is that Touch KO plays like a technical boxing game. Silly characters and special moves are nowhere to be found in Touch KO, so if you're looking for an arcade-style game closer to the new Wii Punch Out, you're going to need to keep waiting. On the other hand, it seems fans of boxing would likely feel right at home with Touch KO.

We have an active discussion taking place about the game on our forums with more first hand impressions. Some of the early players, however, are finding the early fights to be rather easy. We'll try to take a closer look after we've had more time with the game.

App Store Link: Touch KO, $2.99

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  • Sticktron

    Sweet! Can't wait to try it.

  • Sticktron

    Sweet! Can't wait to try it.

  • donner

    It is a beautiful game for sure. But unfortunately your opponent may as well be a punching bag. Im not exaggerating - there is absolutely no challenge to this game at all.

    I want to like this game and recommend it - but unfortunately I cant.

  • donner

    It is a beautiful game for sure. But unfortunately your opponent may as well be a punching bag. Im not exaggerating - there is absolutely no challenge to this game at all.

    I want to like this game and recommend it - but unfortunately I cant.

  • Kiwii

    I have iron Fist Boxing.
    It's fun, and it's face paced. And has special moves for some people who want that.

  • Kiwii

    I have iron Fist Boxing.
    It's fun, and it's face paced. And has special moves for some people who want that.

  • http://hawks12thman.webs.com/ hawks12thman

    YAYYY!!

  • http://hawks12thman.webs.com/ hawks12thman

    YAYYY!!

  • K

    Where's wifi multiplayer? :(

  • K

    Where's wifi multiplayer? :(

  • SalsaMD

    Surprising to hear about the low level of challenge as the game had several beta testers evaluate it before release...

  • SalsaMD

    Surprising to hear about the low level of challenge as the game had several beta testers evaluate it before release...

  • Dave

    Must they break a leg each time they go down? Lol

  • Dave

    Must they break a leg each time they go down? Lol

  • David

    There is no challenge on the mediocre and easy opponents, and so far the only difference with moderate opponents is that they block more so it's harder to get a KO/TKO in one round. I'm hoping that the harder opponents will actually start punching back, because in the amateur league, as long as you keep punching them when their guard is down, and block when they are, they don't bother hitting you. I'll keep playing though, and hopefully the game will get tougher as I move towards the world title fights.

  • David

    There is no challenge on the mediocre and easy opponents, and so far the only difference with moderate opponents is that they block more so it's harder to get a KO/TKO in one round. I'm hoping that the harder opponents will actually start punching back, because in the amateur league, as long as you keep punching them when their guard is down, and block when they are, they don't bother hitting you. I'll keep playing though, and hopefully the game will get tougher as I move towards the world title fights.

  • http://www.squarezerostudio.com squarezero

    Just took on a "Challenging" opponent and he knocked me down on my ass once -- had to keep a good eye on my stamina to actually beat him. Seems like the difficulty does ramp up, but I'm not surprised thar the amateur level is pretty easy -- I bet that boxers who find the amateur circuit a challenge never make it to pro. So far I'm
    having a lot of fun with this.

  • http://www.squarezerostudio.com squarezero

    Just took on a "Challenging" opponent and he knocked me down on my ass once -- had to keep a good eye on my stamina to actually beat him. Seems like the difficulty does ramp up, but I'm not surprised thar the amateur level is pretty easy -- I bet that boxers who find the amateur circuit a challenge never make it to pro. So far I'm
    having a lot of fun with this.

  • http://Powso.com Totalsam

    Hey ma, where's the wifi/3g multiplayer?

  • http://Powso.com Totalsam

    Hey ma, where's the wifi/3g multiplayer?

  • Comercial9

    The opponents can be challenging to take down at first, but after that it takes little to nothing to take them out in the first round. Shorter Rounds could be a nice improvement, considering you can KO an opponent in less than 2 minutes.

  • Comercial9

    The opponents can be challenging to take down at first, but after that it takes little to nothing to take them out in the first round. Shorter Rounds could be a nice improvement, considering you can KO an opponent in less than 2 minutes.

  • eggzbacon

    @Dave
    It's supposed to be ragdoll physics fyi

  • eggzbacon

    @Dave
    It's supposed to be ragdoll physics fyi

  • delete3

    My god that looks horrid. Ragdoll physics, lame sound effects, and bad graphics? I'm sure the gameplay is just as bad as the rest.

  • delete3

    My god that looks horrid. Ragdoll physics, lame sound effects, and bad graphics? I'm sure the gameplay is just as bad as the rest.

  • http://Unifiedchamp.com dcuellarpimp

    If they shorten the rounds, then actual boxing fans will be disappointed. In actual boxing, there are three-minute rounds.
    At first the game seemed a little too easy, but as I challenged hard opponents and finished amateurs, it definitely got tougher and required a bit more skill and patience.
    The two things this game is lacking would be body shots and control over your character's movement. They move on their own, which is kind of boring. We should be able to choose how we fight: slugging away, boxing moving backwards, etc.
    Other than that, pretty good game

  • http://Unifiedchamp.com dcuellarpimp

    If they shorten the rounds, then actual boxing fans will be disappointed. In actual boxing, there are three-minute rounds.
    At first the game seemed a little too easy, but as I challenged hard opponents and finished amateurs, it definitely got tougher and required a bit more skill and patience.
    The two things this game is lacking would be body shots and control over your character\'s movement. They move on their own, which is kind of boring. We should be able to choose how we fight: slugging away, boxing moving backwards, etc.
    Other than that, pretty good game

  • It's a Phone!

    delete3 Says:
    My god that looks horrid. Ragdoll physics, lame sound effects, and bad graphics? I'm sure the gameplay is just as bad as the rest.

    Um, this is playing on a phone... the graphics are fantastic given the capabilities of the iPhone. And then you're just guessing about what it plays like? Sounds like an informed opinion.

  • It's a Phone!

    delete3 Says:
    My god that looks horrid. Ragdoll physics, lame sound effects, and bad graphics? I'm sure the gameplay is just as bad as the rest.

    Um, this is playing on a phone... the graphics are fantastic given the capabilities of the iPhone. And then you're just guessing about what it plays like? Sounds like an informed opinion.

  • chango

    it's ok. not on the level of a real racing or zen bound, in the sense that those feel perfect on the iphone, and this feels like it just works well. not especially well though.
    it def worth the 2.99.

  • chango

    it's ok. not on the level of a real racing or zen bound, in the sense that those feel perfect on the iphone, and this feels like it just works well. not especially well though.
    it def worth the 2.99.

  • iPhoneGamer

    It's A Phone! Says:
    <>

    It's like saying "This turd sandwich is fantastic... For a turd sandwich."

    It's an underwhelming game. For $2.99 It's OK, but not worth an increase in price. It needs lots of improvements, like body shots to start...

  • iPhoneGamer

    It's A Phone! Says:
    <>

    It's like saying "This turd sandwich is fantastic... For a turd sandwich."

    It's an underwhelming game. For $2.99 It's OK, but not worth an increase in price. It needs lots of improvements, like body shots to start...

  • It's a Phone!

    What is an increase in price? So in your world $2.99 is an insane price for a full game (everything needs to be $0.99)? A turd sandwich sounds pretty harsh. I think what people like you are having issues with is that this game gets extremely close to a last gen console quality game but falls short because it's on the iPhone. I think people like you have your expectations of what the iPhone is capable of way out of whack. This is a great achievement for an iPhone game.

  • It's a Phone!

    What is an increase in price? So in your world $2.99 is an insane price for a full game (everything needs to be $0.99)? A turd sandwich sounds pretty harsh. I think what people like you are having issues with is that this game gets extremely close to a last gen console quality game but falls short because it's on the iPhone. I think people like you have your expectations of what the iPhone is capable of way out of whack. This is a great achievement for an iPhone game.

  • Shauns

    I have been waiting for this game and have played about a dozen fights so far. The good; Graphics are very good not the best I've seen but certainly one of the better iPhone games. The general presentation layout and style is very polished. The soundtrack is ok but the ability to add your own playlist from your iPod is cool. Most of the controls are easy to pick up and intuitive. The not so good; the in fight sound/atmosphere is a little boring - no commentators and fairly quiet crowd makes it feel like the game is lacking something. Maybe it improves as you progress in career mode but it just felt like there was no excitement. While the controls are intuitive the lack of body shots or haymaker moves makes it a little repetitive. You do not appear to be able to influence your recovery from a knockdown - there is no minigame or sequence to follow to get back off the floor. The training does not include any minigames either so you have little influence over this.

    Despite the shortcomings I still think this game is worth the asking price. It is obvious that the developers have invested a lot of time and effort and it is the best boxing game for the iPhone. This is a 1.0 release and I would be amazed if there were not updates being planned to further improve the game.

  • Shauns

    I have been waiting for this game and have played about a dozen fights so far. The good; Graphics are very good not the best I've seen but certainly one of the better iPhone games. The general presentation layout and style is very polished. The soundtrack is ok but the ability to add your own playlist from your iPod is cool. Most of the controls are easy to pick up and intuitive. The not so good; the in fight sound/atmosphere is a little boring - no commentators and fairly quiet crowd makes it feel like the game is lacking something. Maybe it improves as you progress in career mode but it just felt like there was no excitement. While the controls are intuitive the lack of body shots or haymaker moves makes it a little repetitive. You do not appear to be able to influence your recovery from a knockdown - there is no minigame or sequence to follow to get back off the floor. The training does not include any minigames either so you have little influence over this.

    Despite the shortcomings I still think this game is worth the asking price. It is obvious that the developers have invested a lot of time and effort and it is the best boxing game for the iPhone. This is a 1.0 release and I would be amazed if there were not updates being planned to further improve the game.

  • molekül

    I think the grapiks are bad and the gameplay is very boring ... and the replays are so redicules ^^
    they don't use the long time we had waiting vor
    maybe $1.99 are ok and defenetly a lite version to check it ...
    i would say : 1 1/2 stars from 5

  • molekül

    I think the grapiks are bad and the gameplay is very boring ... and the replays are so redicules ^^
    they don't use the long time we had waiting vor
    maybe $1.99 are ok and defenetly a lite version to check it ...
    i would say : 1 1/2 stars from 5

  • Marc

    @iPhoneGamer

    Wawa has extended their hoagie-fest. $2.99 for a shortie and way tastier than a turd sandwich.

    hoagiefest dot com

  • Marc

    @iPhoneGamer

    Wawa has extended their hoagie-fest. $2.99 for a shortie and way tastier than a turd sandwich.

    hoagiefest dot com

  • Chad

    I'll wait for punch out

  • Chad

    I'll wait for punch out

  • Johnny82

    I am a fan of boxing games (both arcade and sim), and this game let me down with it's slow pace. I feel like the boxers are throwing punches in under water, and the small pause in between each punch leads me to believe that the boxers just got in the ring after a hard night of drinking.

    I think the concept is there, but it still feels a bit to slo-mo.

  • Johnny82

    I am a fan of boxing games (both arcade and sim), and this game let me down with it's slow pace. I feel like the boxers are throwing punches in under water, and the small pause in between each punch leads me to believe that the boxers just got in the ring after a hard night of drinking.

    I think the concept is there, but it still feels a bit to slo-mo.

  • Sloppy

    LOL what a borefest...Everyfighter are the same

    Ironfist look way better!!!It offer more variety
    And its also overall a better game than touchKo

  • Sloppy

    LOL what a borefest...Everyfighter are the same

    Ironfist look way better!!!It offer more variety
    And its also overall a better game than touchKo

  • Sloppy

    I want my 3$ back

  • Sloppy

    I want my 3$ back

  • PMKnecht

    Hmm, i love it - its getting a bit more challenging after you went through the amateur league... Overall it is diverting to play and every game which can keep you more than one hour (in my case) playing is definitively woth of spending 3 bucks...

  • PMKnecht

    Hmm, i love it - its getting a bit more challenging after you went through the amateur league... Overall it is diverting to play and every game which can keep you more than one hour (in my case) playing is definitively woth of spending 3 bucks...

  • jon

    No so great. no diversity in the opponents, no body punches, and every fight (including the "hard" ones) finishes in the first round.

    The fighters are able to punch too fast for too long and do too much damage. It makes me want to play fight night again, but only because it reminds me of everything this game is not.

  • jon

    No so great. no diversity in the opponents, no body punches, and every fight (including the "hard" ones) finishes in the first round.

    The fighters are able to punch too fast for too long and do too much damage. It makes me want to play fight night again, but only because it reminds me of everything this game is not.

  • jon

    And... I just finally got knocked down for the first time only to discover it freezes the game every time I'm knocked down. I tried it like six times.

  • jon

    And... I just finally got knocked down for the first time only to discover it freezes the game every time I'm knocked down. I tried it like six times.