img_0282If you haven't already, before reading this please go download Wild West Pinball [App Store] while it's still free. No seriously, go download it. Tell your friends. Wild West Pinball is one of the best 3D pinball games on the App Store, and while some people complained about not being able to see the whole table as the camera panned around to follow the ball, that was one of the things I really like about the game.

Gameprom's upcoming pinball game, The Deep brings the same level of performance and the same high quality pinball table graphics seen in Wild West Pinball, only this time bank robberies and shootouts are traded for sunken treasure and other underwater dangers.

Check out this gameplay video where I complete a few "missions" (in-game objectives that have you hitting a specific part of the table with your ball), cracking open the treasure chest, and plundering the sunken ship:

The Deep has already been submitted and Gameprom is optimistic it will appear on the App Store sometime in the next week.

  • Mrconelly

    This looks much better than the WW pinball which was too barren and simplistic. Only thing I hope for is that this time around they make the ball move at 60FPS on faster devices, as opposed at having it 40FPS on everything. Otherwise, bring it on!

    • bobby

      Agreed!!

  • Mrconelly

    This looks much better than the WW pinball which was too barren and simplistic. Only thing I hope for is that this time around they make the ball move at 60FPS on faster devices, as opposed at having it 40FPS on everything. Otherwise, bring it on!

    • bobby

      Agreed!!

  • tadad1

    Love WWP and have been looking forward to this but please include a kills switch for the voice effects.

  • tadad1

    Love WWP and have been looking forward to this but please include a kills switch for the voice effects.

  • http://www.taptoplay.de Lakeshore | taptoplay.de

    YEAH!!! This finally sounds a bit (well, small bit ;) ) like Metroid Prime Pinball! Wanna have it now. NOW :D.

  • http://www.taptoplay.de Lakeshore | taptoplay.de

    YEAH!!! This finally sounds a bit (well, small bit ;) ) like Metroid Prime Pinball! Wanna have it now. NOW :D.

  • Jensen

    for the record, I really disliked wild west pinball because the playfield was barren and boring. So, if you lead into the article saying "this is like wild west pinball," that pretty much automatically means I will not be taking a look at it.

    • http://gameprom.com svolskiy

      2 Jensen: Wild West Pinball had major update and will be available soon. you will like it ;)

      • http://www.taptoplay.de Lakeshore | taptoplay.de

        Hm. I loved WWP. Does that mean that with the update I will hate it? ;)

        I especially loved the empty fields on the playfield because it was wonderful to watch the ball roll around :).

    • ConraDargo

      I agree with Jensen here, to a certain degree at least. I enjoyed the game for about half an hour or so before it got to the point where the table really _did_ feel barren.

      Looking forward to the update if it's actually going to bring some new features into the table, and I have hopes for that The Deep will have at least three times as much content as WWP did.

    • bobby

      I was kind of irked by that wording too =/

  • Jensen

    for the record, I really disliked wild west pinball because the playfield was barren and boring. So, if you lead into the article saying "this is like wild west pinball," that pretty much automatically means I will not be taking a look at it.

    • http://gameprom.com svolskiy

      2 Jensen: Wild West Pinball had major update and will be available soon. you will like it ;)

      • http://www.taptoplay.de Lakeshore | taptoplay.de

        Hm. I loved WWP. Does that mean that with the update I will hate it? ;)

        I especially loved the empty fields on the playfield because it was wonderful to watch the ball roll around :).

    • ConraDargo

      I agree with Jensen here, to a certain degree at least. I enjoyed the game for about half an hour or so before it got to the point where the table really _did_ feel barren.

      Looking forward to the update if it's actually going to bring some new features into the table, and I have hopes for that The Deep will have at least three times as much content as WWP did.

    • bobby

      I was kind of irked by that wording too =/

  • Gregory

    Looks good, however, it looks like Wild West (which I liked) with a different colour scheme and a few minor changes. I thought they'd at least go for a new table layout. That doesn't mean it won't be good though. I loved Wild West Pinball and I still play it today... I was just hoping for a bigger change. Even with those complaints, I'll still pick it up.

  • Gregory

    Looks good, however, it looks like Wild West (which I liked) with a different colour scheme and a few minor changes. I thought they'd at least go for a new table layout. That doesn't mean it won't be good though. I loved Wild West Pinball and I still play it today... I was just hoping for a bigger change. Even with those complaints, I'll still pick it up.

  • Stanley

    Mesmerizing! I'll definitely pick up The Deep upon its release.

  • Stanley

    Mesmerizing! I'll definitely pick up The Deep upon its release.

  • Marc

    "You have got the mission - keep on check points..."

    Yeah... I'll keep on them.

  • Marc

    "You have got the mission - keep on check points..."

    Yeah... I'll keep on them.

  • McCurry

    WWP is so rigged... you die so easily. and half of the time you aren't even hitting anything. I hope this game got a better design

  • McCurry

    WWP is so rigged... you die so easily. and half of the time you aren't even hitting anything. I hope this game got a better design

  • http://www.astrosaurus.com astrosaurus

    Yeah, Gameprom, they're studs. I'd like to see them do other non-pinball related stuff, I bet it would turn out great.

  • http://www.astrosaurus.com astrosaurus

    Yeah, Gameprom, they're studs. I'd like to see them do other non-pinball related stuff, I bet it would turn out great.

  • Name Withheld

    I really wish they'd have a play option to set lock the view to the entire playfield. You just can't get serious playability if you can't see the flippers in relation to the ball.

    • Alan Carr

      Name Withheld, after playing for about 15-20 minutes I had no trouble knowing exactly where the flippers were even while off-screen. I agree it takes getting used to, and maybe an option to lock the view would work, but the dynamic playing field really works well once you can visualize the position of the flippers internally.

  • Name Withheld

    I really wish they'd have a play option to set lock the view to the entire playfield. You just can't get serious playability if you can't see the flippers in relation to the ball.

    • Alan Carr

      Name Withheld, after playing for about 15-20 minutes I had no trouble knowing exactly where the flippers were even while off-screen. I agree it takes getting used to, and maybe an option to lock the view would work, but the dynamic playing field really works well once you can visualize the position of the flippers internally.

  • Alan Carr

    The biggest problem with WWP were the poorly playtested designs of the side bumpers which meant that without copious tilting, the ball would often just fall down the alley again immediately and the ball would be lost.

    The second biggest problem was that the game allowed copious (unlimited) tilting so that it took any chance of strategy away from tilting the gamefield. If you got the ball in certain objectives, just shake the phone as much as you like to rack up big points. This really killed the game for me.

    I hope The Deep addresses these flaws.

  • Alan Carr

    The biggest problem with WWP were the poorly playtested designs of the side bumpers which meant that without copious tilting, the ball would often just fall down the alley again immediately and the ball would be lost.

    The second biggest problem was that the game allowed copious (unlimited) tilting so that it took any chance of strategy away from tilting the gamefield. If you got the ball in certain objectives, just shake the phone as much as you like to rack up big points. This really killed the game for me.

    I hope The Deep addresses these flaws.

  • http://rossau.wordpress.com Habakuk

    It looks so great, it sounds so well, I can't await it. It seems to be something like a perfect update of Wild West Pinball (although WWPB seems to get it's own update--curious).

    @Alan Carr: Accelerometer support is one of the WWPB's features. I was sceptical too at first but now I love it. I think it's not "shake as much as you like" but you have to "shake the right way" even in certain objectives (bank p.e.) for really high scores. Wild West is not an easy game if you want to get into highscore list. A real challenge even for hardcore pinball players. When you want to get a never-ending sense of achievement play slow-motion SmallBall Pinball.

    A solution would be to have the options:

    With accelerometer plus tilt
    With accelerometer but without tilt (like default)
    Without accelerometer at all (like the player in the Deep video ;)

    And different score lists of course for all those options.

  • http://rossau.wordpress.com Habakuk

    It looks so great, it sounds so well, I can't await it. It seems to be something like a perfect update of Wild West Pinball (although WWPB seems to get it's own update--curious).

    @Alan Carr: Accelerometer support is one of the WWPB's features. I was sceptical too at first but now I love it. I think it's not "shake as much as you like" but you have to "shake the right way" even in certain objectives (bank p.e.) for really high scores. Wild West is not an easy game if you want to get into highscore list. A real challenge even for hardcore pinball players. When you want to get a never-ending sense of achievement play slow-motion SmallBall Pinball.

    A solution would be to have the options:

    With accelerometer plus tilt
    With accelerometer but without tilt (like default)
    Without accelerometer at all (like the player in the Deep video ;)

    And different score lists of course for all those options.

  • http://www.stormchild.net Stormchild

    I'll just wait till it's free. I paid $3 for Wild West and don't really like it.

  • http://www.stormchild.net Stormchild

    I'll just wait till it's free. I paid $3 for Wild West and don't really like it.