036164_3The graphics in SurrounDEAD [App Store] aren't amazing, and the simple tap to shoot gameplay isn't anything we haven't seen before, but if you are lucky enough to be playing on an iPhone 3GS you are in for a treat.

SurrounDEAD is one of the first games available that not only has the standard tilt controls for previous-generation devices, but also utilizes the compass on the 3GS as a control method. Standing up and spinning in circles as you pan the area for zombies feels just as strange as the Amiga 3000-based 1000CS virtual reality machines that often served as the crown jewels of arcades of the early 90's.

036164_2

Facing different directions in real life to face those directions in games adds an extremely odd level of immersion to such a simple game. In its current state, it's little more than a tech demo for 3GS owners to show off the fancy features of their phone. In the iTunes description it mentions updates coming soon to add more zombies, zombie AI, a shotgun upgrade, and some kind of level structure. However, as it stands, you just tap to shoot zombies until you get overrun and eventually die.

If you own a 3GS, SurrounDEAD is worth throwing down a buck at because the compass control method is really cool, but other than that, there's not much to this game.

App Store Link: SurrounDEAD, 99¢

  • Dark NRG

    This is REVOLUTIONARY if anything is, gaming wise/device wise, and I think its gonna go right over a lot of people's heads for awhile....

  • Dark NRG

    This is REVOLUTIONARY if anything is, gaming wise/device wise, and I think its gonna go right over a lot of people's heads for awhile....

  • http://www.ark-rep.com Steven

    I now see the point of the compass ... I wasn't bothered about Iphone GS before.. Now I want one ..

  • http://www.ark-rep.com Steven

    I now see the point of the compass ... I wasn't bothered about Iphone GS before.. Now I want one ..

  • Alan/Falcon

    To future 3GS developers: please know we do not want to have to stand and spin to play games. Compass/Tilt control is amazing, 360 degree views are unneccesary. Limit the playing field to something like a 45 or 90 degree angle.

    Thanks!

    • Rrr

      I do

  • Alan/Falcon

    To future 3GS developers: please know we do not want to have to stand and spin to play games. Compass/Tilt control is amazing, 360 degree views are unneccesary. Limit the playing field to something like a 45 or 90 degree angle.

    Thanks!

    • Rrr

      I do

  • Bacaramac

    This is pretty sweet. The only request that I have is that it is optional incase I want to play in the car. Related to the comment on limited scope, in some games yes, but COD type games you need full range, again make control optional and the ability to change from the pause menu.

    • Derek

      If you're playing in your car, you can just do donuts to ensure you're facing in the right direction...

  • Bacaramac

    This is pretty sweet. The only request that I have is that it is optional incase I want to play in the car. Related to the comment on limited scope, in some games yes, but COD type games you need full range, again make control optional and the ability to change from the pause menu.

    • Derek

      If you're playing in your car, you can just do donuts to ensure you're facing in the right direction...

  • McCurry

    I dunno how many of these games there will be... like 80% of iphone are still not 3gs.

    It did be cool if you can shake your iphone to shake off a zombie

  • McCurry

    I dunno how many of these games there will be... like 80% of iphone are still not 3gs.

    It did be cool if you can shake your iphone to shake off a zombie

  • Yog Shoggoth

    I can see a lot of japanese commuters looking like possessed people on the train playing these games ;)

    It's good: I always saw the compass as the best opportunity for new types of app in 3GS, so it's good to see a proof of concept. More please :)

    • SalsaMD

      ...or, in the office on a swivel chair.

  • Yog Shoggoth

    I can see a lot of japanese commuters looking like possessed people on the train playing these games ;)

    It's good: I always saw the compass as the best opportunity for new types of app in 3GS, so it's good to see a proof of concept. More please :)

    • SalsaMD

      ...or, in the office on a swivel chair.

  • Adams Immersive

    I wanted to try one of those 1000CS machines so bad and never got to. I never realized they were the same machine already sitting on my desk!

  • Adams Immersive

    I wanted to try one of those 1000CS machines so bad and never got to. I never realized they were the same machine already sitting on my desk!

  • http://chesstris.com/ Martin

    I still want mobzombies for my iPhone.

  • http://chesstris.com/ Martin

    I still want mobzombies for my iPhone.

  • Altrez

    I am a part time game developer and can see how this could be integrated with one of the many personal HMD video systems out for for the ipod.

    if we can interface the free look from an HMD with the ipod and then use the compass feature to handle direction. You could then be put into a full VR system that can be carried in your pocket =)

    When you look up you see up as you turn your body left or right the landscape would change with it. And with the added GPS you could even have the area move as you walked around. Great sound from the head phones to draw you in even more that can also fade in / out as your movements change..

    You could add augmented realty with the camera as well. Apple has a powerful device on their hands that could transform mobile gaming forever if done right.

    -Altrez

  • Altrez

    I am a part time game developer and can see how this could be integrated with one of the many personal HMD video systems out for for the ipod.

    if we can interface the free look from an HMD with the ipod and then use the compass feature to handle direction. You could then be put into a full VR system that can be carried in your pocket =)

    When you look up you see up as you turn your body left or right the landscape would change with it. And with the added GPS you could even have the area move as you walked around. Great sound from the head phones to draw you in even more that can also fade in / out as your movements change..

    You could add augmented realty with the camera as well. Apple has a powerful device on their hands that could transform mobile gaming forever if done right.

    -Altrez

  • Presnter

    Has someone played it? I don't get the video. Is it just being tilted or is the player turning around like in a swivel chair? Why can't you turn and shoot at the same time?

  • Presnter

    Has someone played it? I don't get the video. Is it just being tilted or is the player turning around like in a swivel chair? Why can't you turn and shoot at the same time?

  • iheartgames

    This game has an alternate control scheme (tilt based), so you don't *need* a 3GS to play it. Also, yes you can shoot while you turn. It's really fun and arcadey even on my iPod touch. And, in my opinion, can be played for quite a while. I just can't wait for the update... a shotgun seems awesome!

    • http://www.hbdia.com IzzyNobre

      It has tilt controls.

  • iheartgames

    This game has an alternate control scheme (tilt based), so you don't *need* a 3GS to play it. Also, yes you can shoot while you turn. It's really fun and arcadey even on my iPod touch. And, in my opinion, can be played for quite a while. I just can't wait for the update... a shotgun seems awesome!

    • http://www.hbdia.com IzzyNobre

      It has tilt controls.

  • http://arcadezombies.com zombie games

    GO Zombie games! We NEED MORE!!!

  • http://arcadezombies.com zombie games

    GO Zombie games! We NEED MORE!!!

  • http://arcadezombies.com zombie games

    If you are going to have crapy looking graphics then you should use simple comic styles like Monsters of Suburbia. The zombies look like badly rendered Poser figures.

  • http://arcadezombies.com zombie games

    If you are going to have crapy looking graphics then you should use simple comic styles like Monsters of Suburbia. The zombies look like badly rendered Poser figures.

  • Alichan76

    hahaha, I can just see it now if this catches on. People in the streets in large groups spinning around in circles instead of walking forwards. Love it: )

    • Adam

      But imagine it like this...

      People spinning in the streets but all of them connected to the same game using gps with motions sensing for added accuracy. The zombies you are hunting are actually players with position coordinates in the real world.

  • Alichan76

    hahaha, I can just see it now if this catches on. People in the streets in large groups spinning around in circles instead of walking forwards. Love it: )

    • Adam

      But imagine it like this...

      People spinning in the streets but all of them connected to the same game using gps with motions sensing for added accuracy. The zombies you are hunting are actually players with position coordinates in the real world.

  • chimpre

    I was able to play this for about 3 minutes. Has a lot of potential, but it feels like a zombie sand box. Being first is great, but quality and substance should have not been sacrificed. I will give a review when it gets better.

  • chimpre

    I was able to play this for about 3 minutes. Has a lot of potential, but it feels like a zombie sand box. Being first is great, but quality and substance should have not been sacrificed. I will give a review when it gets better.

  • Dark NRG

    I think many games will incorporate this standard, and that is a good thing: goin forward.

    Perhaps instead of "spinning", (which I can't really think of anything cooler than turning around to see what's sneaking up on you like in real life), perhaps implement just a 120degree angle to sweep infront of you in the game.

  • Dark NRG

    I think many games will incorporate this standard, and that is a good thing: goin forward.

    Perhaps instead of "spinning", (which I can't really think of anything cooler than turning around to see what's sneaking up on you like in real life), perhaps implement just a 120degree angle to sweep infront of you in the game.

  • Col

    Just tried this game on my office swivel chair. My head's spinning - felt like I'd been through astronaut training for three months...

    Can the magnetometer adjust in landscape mode as it's a bit confusing having North being East!

  • Col

    Just tried this game on my office swivel chair. My head's spinning - felt like I'd been through astronaut training for three months...

    Can the magnetometer adjust in landscape mode as it's a bit confusing having North being East!